From 3c99fde45db83b531c41c350ed4d0ac2a3c40c62 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 28 Apr 2024 14:45:13 +0200 Subject: Adding debian version 1.1.0-3. Signed-off-by: Daniel Baumann --- .../MarkerCluster.Spiderfier.js | 477 +++++++++++++++++++++ 1 file changed, 477 insertions(+) create mode 100644 debian/missing-sources/leaflet.markercluster.js/MarkerCluster.Spiderfier.js (limited to 'debian/missing-sources/leaflet.markercluster.js/MarkerCluster.Spiderfier.js') diff --git a/debian/missing-sources/leaflet.markercluster.js/MarkerCluster.Spiderfier.js b/debian/missing-sources/leaflet.markercluster.js/MarkerCluster.Spiderfier.js new file mode 100644 index 0000000..b84c2b1 --- /dev/null +++ b/debian/missing-sources/leaflet.markercluster.js/MarkerCluster.Spiderfier.js @@ -0,0 +1,477 @@ +//This code is 100% based on https://github.com/jawj/OverlappingMarkerSpiderfier-Leaflet +//Huge thanks to jawj for implementing it first to make my job easy :-) + +L.MarkerCluster.include({ + + _2PI: Math.PI * 2, + _circleFootSeparation: 25, //related to circumference of circle + _circleStartAngle: 0, + + _spiralFootSeparation: 28, //related to size of spiral (experiment!) + _spiralLengthStart: 11, + _spiralLengthFactor: 5, + + _circleSpiralSwitchover: 9, //show spiral instead of circle from this marker count upwards. + // 0 -> always spiral; Infinity -> always circle + + spiderfy: function () { + if (this._group._spiderfied === this || this._group._inZoomAnimation) { + return; + } + + var childMarkers = this.getAllChildMarkers(null, true), + group = this._group, + map = group._map, + center = map.latLngToLayerPoint(this._latlng), + positions; + + this._group._unspiderfy(); + this._group._spiderfied = this; + + //TODO Maybe: childMarkers order by distance to center + + if (this._group.options.spiderfyShapePositions) { + positions = this._group.options.spiderfyShapePositions(childMarkers.length, center); + } else if (childMarkers.length >= this._circleSpiralSwitchover) { + positions = this._generatePointsSpiral(childMarkers.length, center); + } else { + center.y += 10; // Otherwise circles look wrong => hack for standard blue icon, renders differently for other icons. + positions = this._generatePointsCircle(childMarkers.length, center); + } + + this._animationSpiderfy(childMarkers, positions); + }, + + unspiderfy: function (zoomDetails) { + /// Argument from zoomanim if being called in a zoom animation or null otherwise + if (this._group._inZoomAnimation) { + return; + } + this._animationUnspiderfy(zoomDetails); + + this._group._spiderfied = null; + }, + + _generatePointsCircle: function (count, centerPt) { + var circumference = this._group.options.spiderfyDistanceMultiplier * this._circleFootSeparation * (2 + count), + legLength = circumference / this._2PI, //radius from circumference + angleStep = this._2PI / count, + res = [], + i, angle; + + legLength = Math.max(legLength, 35); // Minimum distance to get outside the cluster icon. + + res.length = count; + + for (i = 0; i < count; i++) { // Clockwise, like spiral. + angle = this._circleStartAngle + i * angleStep; + res[i] = new L.Point(centerPt.x + legLength * Math.cos(angle), centerPt.y + legLength * Math.sin(angle))._round(); + } + + return res; + }, + + _generatePointsSpiral: function (count, centerPt) { + var spiderfyDistanceMultiplier = this._group.options.spiderfyDistanceMultiplier, + legLength = spiderfyDistanceMultiplier * this._spiralLengthStart, + separation = spiderfyDistanceMultiplier * this._spiralFootSeparation, + lengthFactor = spiderfyDistanceMultiplier * this._spiralLengthFactor * this._2PI, + angle = 0, + res = [], + i; + + res.length = count; + + // Higher index, closer position to cluster center. + for (i = count; i >= 0; i--) { + // Skip the first position, so that we are already farther from center and we avoid + // being under the default cluster icon (especially important for Circle Markers). + if (i < count) { + res[i] = new L.Point(centerPt.x + legLength * Math.cos(angle), centerPt.y + legLength * Math.sin(angle))._round(); + } + angle += separation / legLength + i * 0.0005; + legLength += lengthFactor / angle; + } + return res; + }, + + _noanimationUnspiderfy: function () { + var group = this._group, + map = group._map, + fg = group._featureGroup, + childMarkers = this.getAllChildMarkers(null, true), + m, i; + + group._ignoreMove = true; + + this.setOpacity(1); + for (i = childMarkers.length - 1; i >= 0; i--) { + m = childMarkers[i]; + + fg.removeLayer(m); + + if (m._preSpiderfyLatlng) { + m.setLatLng(m._preSpiderfyLatlng); + delete m._preSpiderfyLatlng; + } + if (m.setZIndexOffset) { + m.setZIndexOffset(0); + } + + if (m._spiderLeg) { + map.removeLayer(m._spiderLeg); + delete m._spiderLeg; + } + } + + group.fire('unspiderfied', { + cluster: this, + markers: childMarkers + }); + group._ignoreMove = false; + group._spiderfied = null; + } +}); + +//Non Animated versions of everything +L.MarkerClusterNonAnimated = L.MarkerCluster.extend({ + _animationSpiderfy: function (childMarkers, positions) { + var group = this._group, + map = group._map, + fg = group._featureGroup, + legOptions = this._group.options.spiderLegPolylineOptions, + i, m, leg, newPos; + + group._ignoreMove = true; + + // Traverse in ascending order to make sure that inner circleMarkers are on top of further legs. Normal markers are re-ordered by newPosition. + // The reverse order trick no longer improves performance on modern browsers. + for (i = 0; i < childMarkers.length; i++) { + newPos = map.layerPointToLatLng(positions[i]); + m = childMarkers[i]; + + // Add the leg before the marker, so that in case the latter is a circleMarker, the leg is behind it. + leg = new L.Polyline([this._latlng, newPos], legOptions); + map.addLayer(leg); + m._spiderLeg = leg; + + // Now add the marker. + m._preSpiderfyLatlng = m._latlng; + m.setLatLng(newPos); + if (m.setZIndexOffset) { + m.setZIndexOffset(1000000); //Make these appear on top of EVERYTHING + } + + fg.addLayer(m); + } + this.setOpacity(0.3); + + group._ignoreMove = false; + group.fire('spiderfied', { + cluster: this, + markers: childMarkers + }); + }, + + _animationUnspiderfy: function () { + this._noanimationUnspiderfy(); + } +}); + +//Animated versions here +L.MarkerCluster.include({ + + _animationSpiderfy: function (childMarkers, positions) { + var me = this, + group = this._group, + map = group._map, + fg = group._featureGroup, + thisLayerLatLng = this._latlng, + thisLayerPos = map.latLngToLayerPoint(thisLayerLatLng), + svg = L.Path.SVG, + legOptions = L.extend({}, this._group.options.spiderLegPolylineOptions), // Copy the options so that we can modify them for animation. + finalLegOpacity = legOptions.opacity, + i, m, leg, legPath, legLength, newPos; + + if (finalLegOpacity === undefined) { + finalLegOpacity = L.MarkerClusterGroup.prototype.options.spiderLegPolylineOptions.opacity; + } + + if (svg) { + // If the initial opacity of the spider leg is not 0 then it appears before the animation starts. + legOptions.opacity = 0; + + // Add the class for CSS transitions. + legOptions.className = (legOptions.className || '') + ' leaflet-cluster-spider-leg'; + } else { + // Make sure we have a defined opacity. + legOptions.opacity = finalLegOpacity; + } + + group._ignoreMove = true; + + // Add markers and spider legs to map, hidden at our center point. + // Traverse in ascending order to make sure that inner circleMarkers are on top of further legs. Normal markers are re-ordered by newPosition. + // The reverse order trick no longer improves performance on modern browsers. + for (i = 0; i < childMarkers.length; i++) { + m = childMarkers[i]; + + newPos = map.layerPointToLatLng(positions[i]); + + // Add the leg before the marker, so that in case the latter is a circleMarker, the leg is behind it. + leg = new L.Polyline([thisLayerLatLng, newPos], legOptions); + map.addLayer(leg); + m._spiderLeg = leg; + + // Explanations: https://jakearchibald.com/2013/animated-line-drawing-svg/ + // In our case the transition property is declared in the CSS file. + if (svg) { + legPath = leg._path; + legLength = legPath.getTotalLength() + 0.1; // Need a small extra length to avoid remaining dot in Firefox. + legPath.style.strokeDasharray = legLength; // Just 1 length is enough, it will be duplicated. + legPath.style.strokeDashoffset = legLength; + } + + // If it is a marker, add it now and we'll animate it out + if (m.setZIndexOffset) { + m.setZIndexOffset(1000000); // Make normal markers appear on top of EVERYTHING + } + if (m.clusterHide) { + m.clusterHide(); + } + + // Vectors just get immediately added + fg.addLayer(m); + + if (m._setPos) { + m._setPos(thisLayerPos); + } + } + + group._forceLayout(); + group._animationStart(); + + // Reveal markers and spider legs. + for (i = childMarkers.length - 1; i >= 0; i--) { + newPos = map.layerPointToLatLng(positions[i]); + m = childMarkers[i]; + + //Move marker to new position + m._preSpiderfyLatlng = m._latlng; + m.setLatLng(newPos); + + if (m.clusterShow) { + m.clusterShow(); + } + + // Animate leg (animation is actually delegated to CSS transition). + if (svg) { + leg = m._spiderLeg; + legPath = leg._path; + legPath.style.strokeDashoffset = 0; + //legPath.style.strokeOpacity = finalLegOpacity; + leg.setStyle({opacity: finalLegOpacity}); + } + } + this.setOpacity(0.3); + + group._ignoreMove = false; + + setTimeout(function () { + group._animationEnd(); + group.fire('spiderfied', { + cluster: me, + markers: childMarkers + }); + }, 200); + }, + + _animationUnspiderfy: function (zoomDetails) { + var me = this, + group = this._group, + map = group._map, + fg = group._featureGroup, + thisLayerPos = zoomDetails ? map._latLngToNewLayerPoint(this._latlng, zoomDetails.zoom, zoomDetails.center) : map.latLngToLayerPoint(this._latlng), + childMarkers = this.getAllChildMarkers(null, true), + svg = L.Path.SVG, + m, i, leg, legPath, legLength, nonAnimatable; + + group._ignoreMove = true; + group._animationStart(); + + //Make us visible and bring the child markers back in + this.setOpacity(1); + for (i = childMarkers.length - 1; i >= 0; i--) { + m = childMarkers[i]; + + //Marker was added to us after we were spiderfied + if (!m._preSpiderfyLatlng) { + continue; + } + + //Close any popup on the marker first, otherwise setting the location of the marker will make the map scroll + m.closePopup(); + + //Fix up the location to the real one + m.setLatLng(m._preSpiderfyLatlng); + delete m._preSpiderfyLatlng; + + //Hack override the location to be our center + nonAnimatable = true; + if (m._setPos) { + m._setPos(thisLayerPos); + nonAnimatable = false; + } + if (m.clusterHide) { + m.clusterHide(); + nonAnimatable = false; + } + if (nonAnimatable) { + fg.removeLayer(m); + } + + // Animate the spider leg back in (animation is actually delegated to CSS transition). + if (svg) { + leg = m._spiderLeg; + legPath = leg._path; + legLength = legPath.getTotalLength() + 0.1; + legPath.style.strokeDashoffset = legLength; + leg.setStyle({opacity: 0}); + } + } + + group._ignoreMove = false; + + setTimeout(function () { + //If we have only <= one child left then that marker will be shown on the map so don't remove it! + var stillThereChildCount = 0; + for (i = childMarkers.length - 1; i >= 0; i--) { + m = childMarkers[i]; + if (m._spiderLeg) { + stillThereChildCount++; + } + } + + + for (i = childMarkers.length - 1; i >= 0; i--) { + m = childMarkers[i]; + + if (!m._spiderLeg) { //Has already been unspiderfied + continue; + } + + if (m.clusterShow) { + m.clusterShow(); + } + if (m.setZIndexOffset) { + m.setZIndexOffset(0); + } + + if (stillThereChildCount > 1) { + fg.removeLayer(m); + } + + map.removeLayer(m._spiderLeg); + delete m._spiderLeg; + } + group._animationEnd(); + group.fire('unspiderfied', { + cluster: me, + markers: childMarkers + }); + }, 200); + } +}); + + +L.MarkerClusterGroup.include({ + //The MarkerCluster currently spiderfied (if any) + _spiderfied: null, + + unspiderfy: function () { + this._unspiderfy.apply(this, arguments); + }, + + _spiderfierOnAdd: function () { + this._map.on('click', this._unspiderfyWrapper, this); + + if (this._map.options.zoomAnimation) { + this._map.on('zoomstart', this._unspiderfyZoomStart, this); + } + //Browsers without zoomAnimation or a big zoom don't fire zoomstart + this._map.on('zoomend', this._noanimationUnspiderfy, this); + + if (!L.Browser.touch) { + this._map.getRenderer(this); + //Needs to happen in the pageload, not after, or animations don't work in webkit + // http://stackoverflow.com/questions/8455200/svg-animate-with-dynamically-added-elements + //Disable on touch browsers as the animation messes up on a touch zoom and isn't very noticable + } + }, + + _spiderfierOnRemove: function () { + this._map.off('click', this._unspiderfyWrapper, this); + this._map.off('zoomstart', this._unspiderfyZoomStart, this); + this._map.off('zoomanim', this._unspiderfyZoomAnim, this); + this._map.off('zoomend', this._noanimationUnspiderfy, this); + + //Ensure that markers are back where they should be + // Use no animation to avoid a sticky leaflet-cluster-anim class on mapPane + this._noanimationUnspiderfy(); + }, + + //On zoom start we add a zoomanim handler so that we are guaranteed to be last (after markers are animated) + //This means we can define the animation they do rather than Markers doing an animation to their actual location + _unspiderfyZoomStart: function () { + if (!this._map) { //May have been removed from the map by a zoomEnd handler + return; + } + + this._map.on('zoomanim', this._unspiderfyZoomAnim, this); + }, + + _unspiderfyZoomAnim: function (zoomDetails) { + //Wait until the first zoomanim after the user has finished touch-zooming before running the animation + if (L.DomUtil.hasClass(this._map._mapPane, 'leaflet-touching')) { + return; + } + + this._map.off('zoomanim', this._unspiderfyZoomAnim, this); + this._unspiderfy(zoomDetails); + }, + + _unspiderfyWrapper: function () { + /// _unspiderfy but passes no arguments + this._unspiderfy(); + }, + + _unspiderfy: function (zoomDetails) { + if (this._spiderfied) { + this._spiderfied.unspiderfy(zoomDetails); + } + }, + + _noanimationUnspiderfy: function () { + if (this._spiderfied) { + this._spiderfied._noanimationUnspiderfy(); + } + }, + + //If the given layer is currently being spiderfied then we unspiderfy it so it isn't on the map anymore etc + _unspiderfyLayer: function (layer) { + if (layer._spiderLeg) { + this._featureGroup.removeLayer(layer); + + if (layer.clusterShow) { + layer.clusterShow(); + } + //Position will be fixed up immediately in _animationUnspiderfy + if (layer.setZIndexOffset) { + layer.setZIndexOffset(0); + } + + this._map.removeLayer(layer._spiderLeg); + delete layer._spiderLeg; + } + } +}); -- cgit v1.2.3