import {LatLng} from '../LatLng'; import {Bounds} from '../../geometry/Bounds'; import {Point} from '../../geometry/Point'; /* * @namespace Projection * @projection L.Projection.Mercator * * Elliptical Mercator projection — more complex than Spherical Mercator. Takes into account that Earth is a geoid, not a perfect sphere. Used by the EPSG:3395 CRS. */ export var Mercator = { R: 6378137, R_MINOR: 6356752.314245179, bounds: new Bounds([-20037508.34279, -15496570.73972], [20037508.34279, 18764656.23138]), project: function (latlng) { var d = Math.PI / 180, r = this.R, y = latlng.lat * d, tmp = this.R_MINOR / r, e = Math.sqrt(1 - tmp * tmp), con = e * Math.sin(y); var ts = Math.tan(Math.PI / 4 - y / 2) / Math.pow((1 - con) / (1 + con), e / 2); y = -r * Math.log(Math.max(ts, 1E-10)); return new Point(latlng.lng * d * r, y); }, unproject: function (point) { var d = 180 / Math.PI, r = this.R, tmp = this.R_MINOR / r, e = Math.sqrt(1 - tmp * tmp), ts = Math.exp(-point.y / r), phi = Math.PI / 2 - 2 * Math.atan(ts); for (var i = 0, dphi = 0.1, con; i < 15 && Math.abs(dphi) > 1e-7; i++) { con = e * Math.sin(phi); con = Math.pow((1 - con) / (1 + con), e / 2); dphi = Math.PI / 2 - 2 * Math.atan(ts * con) - phi; phi += dphi; } return new LatLng(phi * d, point.x * d / r); } };