import {LatLng} from '../LatLng'; import {Bounds} from '../../geometry/Bounds'; import {Point} from '../../geometry/Point'; /* * @namespace Projection * @projection L.Projection.SphericalMercator * * Spherical Mercator projection — the most common projection for online maps, * used by almost all free and commercial tile providers. Assumes that Earth is * a sphere. Used by the `EPSG:3857` CRS. */ export var SphericalMercator = { R: 6378137, MAX_LATITUDE: 85.0511287798, project: function (latlng) { var d = Math.PI / 180, max = this.MAX_LATITUDE, lat = Math.max(Math.min(max, latlng.lat), -max), sin = Math.sin(lat * d); return new Point( this.R * latlng.lng * d, this.R * Math.log((1 + sin) / (1 - sin)) / 2); }, unproject: function (point) { var d = 180 / Math.PI; return new LatLng( (2 * Math.atan(Math.exp(point.y / this.R)) - (Math.PI / 2)) * d, point.x * d / this.R); }, bounds: (function () { var d = 6378137 * Math.PI; return new Bounds([-d, -d], [d, d]); })() };