import {Map} from '../Map'; import {Handler} from '../../core/Handler'; import {on, off, stop} from '../../dom/DomEvent'; import {toPoint} from '../../geometry/Point'; /* * L.Map.Keyboard is handling keyboard interaction with the map, enabled by default. */ // @namespace Map // @section Keyboard Navigation Options Map.mergeOptions({ // @option keyboard: Boolean = true // Makes the map focusable and allows users to navigate the map with keyboard // arrows and `+`/`-` keys. keyboard: true, // @option keyboardPanDelta: Number = 80 // Amount of pixels to pan when pressing an arrow key. keyboardPanDelta: 80 }); export var Keyboard = Handler.extend({ keyCodes: { left: [37], right: [39], down: [40], up: [38], zoomIn: [187, 107, 61, 171], zoomOut: [189, 109, 54, 173] }, initialize: function (map) { this._map = map; this._setPanDelta(map.options.keyboardPanDelta); this._setZoomDelta(map.options.zoomDelta); }, addHooks: function () { var container = this._map._container; // make the container focusable by tabbing if (container.tabIndex <= 0) { container.tabIndex = '0'; } on(container, { focus: this._onFocus, blur: this._onBlur, mousedown: this._onMouseDown }, this); this._map.on({ focus: this._addHooks, blur: this._removeHooks }, this); }, removeHooks: function () { this._removeHooks(); off(this._map._container, { focus: this._onFocus, blur: this._onBlur, mousedown: this._onMouseDown }, this); this._map.off({ focus: this._addHooks, blur: this._removeHooks }, this); }, _onMouseDown: function () { if (this._focused) { return; } var body = document.body, docEl = document.documentElement, top = body.scrollTop || docEl.scrollTop, left = body.scrollLeft || docEl.scrollLeft; this._map._container.focus(); window.scrollTo(left, top); }, _onFocus: function () { this._focused = true; this._map.fire('focus'); }, _onBlur: function () { this._focused = false; this._map.fire('blur'); }, _setPanDelta: function (panDelta) { var keys = this._panKeys = {}, codes = this.keyCodes, i, len; for (i = 0, len = codes.left.length; i < len; i++) { keys[codes.left[i]] = [-1 * panDelta, 0]; } for (i = 0, len = codes.right.length; i < len; i++) { keys[codes.right[i]] = [panDelta, 0]; } for (i = 0, len = codes.down.length; i < len; i++) { keys[codes.down[i]] = [0, panDelta]; } for (i = 0, len = codes.up.length; i < len; i++) { keys[codes.up[i]] = [0, -1 * panDelta]; } }, _setZoomDelta: function (zoomDelta) { var keys = this._zoomKeys = {}, codes = this.keyCodes, i, len; for (i = 0, len = codes.zoomIn.length; i < len; i++) { keys[codes.zoomIn[i]] = zoomDelta; } for (i = 0, len = codes.zoomOut.length; i < len; i++) { keys[codes.zoomOut[i]] = -zoomDelta; } }, _addHooks: function () { on(document, 'keydown', this._onKeyDown, this); }, _removeHooks: function () { off(document, 'keydown', this._onKeyDown, this); }, _onKeyDown: function (e) { if (e.altKey || e.ctrlKey || e.metaKey) { return; } var key = e.keyCode, map = this._map, offset; if (key in this._panKeys) { if (map._panAnim && map._panAnim._inProgress) { return; } offset = this._panKeys[key]; if (e.shiftKey) { offset = toPoint(offset).multiplyBy(3); } map.panBy(offset); if (map.options.maxBounds) { map.panInsideBounds(map.options.maxBounds); } } else if (key in this._zoomKeys) { map.setZoom(map.getZoom() + (e.shiftKey ? 3 : 1) * this._zoomKeys[key]); } else if (key === 27 && map._popup && map._popup.options.closeOnEscapeKey) { map.closePopup(); } else { return; } stop(e); } }); // @section Handlers // @section Handlers // @property keyboard: Handler // Keyboard navigation handler. Map.addInitHook('addHandler', 'keyboard', Keyboard);