L.DistanceGrid = function (cellSize) { this._cellSize = cellSize; this._sqCellSize = cellSize * cellSize; this._grid = {}; this._objectPoint = { }; }; L.DistanceGrid.prototype = { addObject: function (obj, point) { var x = this._getCoord(point.x), y = this._getCoord(point.y), grid = this._grid, row = grid[y] = grid[y] || {}, cell = row[x] = row[x] || [], stamp = L.Util.stamp(obj); this._objectPoint[stamp] = point; cell.push(obj); }, updateObject: function (obj, point) { this.removeObject(obj); this.addObject(obj, point); }, //Returns true if the object was found removeObject: function (obj, point) { var x = this._getCoord(point.x), y = this._getCoord(point.y), grid = this._grid, row = grid[y] = grid[y] || {}, cell = row[x] = row[x] || [], i, len; delete this._objectPoint[L.Util.stamp(obj)]; for (i = 0, len = cell.length; i < len; i++) { if (cell[i] === obj) { cell.splice(i, 1); if (len === 1) { delete row[x]; } return true; } } }, eachObject: function (fn, context) { var i, j, k, len, row, cell, removed, grid = this._grid; for (i in grid) { row = grid[i]; for (j in row) { cell = row[j]; for (k = 0, len = cell.length; k < len; k++) { removed = fn.call(context, cell[k]); if (removed) { k--; len--; } } } } }, getNearObject: function (point) { var x = this._getCoord(point.x), y = this._getCoord(point.y), i, j, k, row, cell, len, obj, dist, objectPoint = this._objectPoint, closestDistSq = this._sqCellSize, closest = null; for (i = y - 1; i <= y + 1; i++) { row = this._grid[i]; if (row) { for (j = x - 1; j <= x + 1; j++) { cell = row[j]; if (cell) { for (k = 0, len = cell.length; k < len; k++) { obj = cell[k]; dist = this._sqDist(objectPoint[L.Util.stamp(obj)], point); if (dist < closestDistSq || dist <= closestDistSq && closest === null) { closestDistSq = dist; closest = obj; } } } } } } return closest; }, _getCoord: function (x) { var coord = Math.floor(x / this._cellSize); return isFinite(coord) ? coord : x; }, _sqDist: function (p, p2) { var dx = p2.x - p.x, dy = p2.y - p.y; return dx * dx + dy * dy; } };