//This code is 100% based on https://github.com/jawj/OverlappingMarkerSpiderfier-Leaflet //Huge thanks to jawj for implementing it first to make my job easy :-) L.MarkerCluster.include({ _2PI: Math.PI * 2, _circleFootSeparation: 25, //related to circumference of circle _circleStartAngle: 0, _spiralFootSeparation: 28, //related to size of spiral (experiment!) _spiralLengthStart: 11, _spiralLengthFactor: 5, _circleSpiralSwitchover: 9, //show spiral instead of circle from this marker count upwards. // 0 -> always spiral; Infinity -> always circle spiderfy: function () { if (this._group._spiderfied === this || this._group._inZoomAnimation) { return; } var childMarkers = this.getAllChildMarkers(null, true), group = this._group, map = group._map, center = map.latLngToLayerPoint(this._latlng), positions; this._group._unspiderfy(); this._group._spiderfied = this; //TODO Maybe: childMarkers order by distance to center if (this._group.options.spiderfyShapePositions) { positions = this._group.options.spiderfyShapePositions(childMarkers.length, center); } else if (childMarkers.length >= this._circleSpiralSwitchover) { positions = this._generatePointsSpiral(childMarkers.length, center); } else { center.y += 10; // Otherwise circles look wrong => hack for standard blue icon, renders differently for other icons. positions = this._generatePointsCircle(childMarkers.length, center); } this._animationSpiderfy(childMarkers, positions); }, unspiderfy: function (zoomDetails) { /// Argument from zoomanim if being called in a zoom animation or null otherwise if (this._group._inZoomAnimation) { return; } this._animationUnspiderfy(zoomDetails); this._group._spiderfied = null; }, _generatePointsCircle: function (count, centerPt) { var circumference = this._group.options.spiderfyDistanceMultiplier * this._circleFootSeparation * (2 + count), legLength = circumference / this._2PI, //radius from circumference angleStep = this._2PI / count, res = [], i, angle; legLength = Math.max(legLength, 35); // Minimum distance to get outside the cluster icon. res.length = count; for (i = 0; i < count; i++) { // Clockwise, like spiral. angle = this._circleStartAngle + i * angleStep; res[i] = new L.Point(centerPt.x + legLength * Math.cos(angle), centerPt.y + legLength * Math.sin(angle))._round(); } return res; }, _generatePointsSpiral: function (count, centerPt) { var spiderfyDistanceMultiplier = this._group.options.spiderfyDistanceMultiplier, legLength = spiderfyDistanceMultiplier * this._spiralLengthStart, separation = spiderfyDistanceMultiplier * this._spiralFootSeparation, lengthFactor = spiderfyDistanceMultiplier * this._spiralLengthFactor * this._2PI, angle = 0, res = [], i; res.length = count; // Higher index, closer position to cluster center. for (i = count; i >= 0; i--) { // Skip the first position, so that we are already farther from center and we avoid // being under the default cluster icon (especially important for Circle Markers). if (i < count) { res[i] = new L.Point(centerPt.x + legLength * Math.cos(angle), centerPt.y + legLength * Math.sin(angle))._round(); } angle += separation / legLength + i * 0.0005; legLength += lengthFactor / angle; } return res; }, _noanimationUnspiderfy: function () { var group = this._group, map = group._map, fg = group._featureGroup, childMarkers = this.getAllChildMarkers(null, true), m, i; group._ignoreMove = true; this.setOpacity(1); for (i = childMarkers.length - 1; i >= 0; i--) { m = childMarkers[i]; fg.removeLayer(m); if (m._preSpiderfyLatlng) { m.setLatLng(m._preSpiderfyLatlng); delete m._preSpiderfyLatlng; } if (m.setZIndexOffset) { m.setZIndexOffset(0); } if (m._spiderLeg) { map.removeLayer(m._spiderLeg); delete m._spiderLeg; } } group.fire('unspiderfied', { cluster: this, markers: childMarkers }); group._ignoreMove = false; group._spiderfied = null; } }); //Non Animated versions of everything L.MarkerClusterNonAnimated = L.MarkerCluster.extend({ _animationSpiderfy: function (childMarkers, positions) { var group = this._group, map = group._map, fg = group._featureGroup, legOptions = this._group.options.spiderLegPolylineOptions, i, m, leg, newPos; group._ignoreMove = true; // Traverse in ascending order to make sure that inner circleMarkers are on top of further legs. Normal markers are re-ordered by newPosition. // The reverse order trick no longer improves performance on modern browsers. for (i = 0; i < childMarkers.length; i++) { newPos = map.layerPointToLatLng(positions[i]); m = childMarkers[i]; // Add the leg before the marker, so that in case the latter is a circleMarker, the leg is behind it. leg = new L.Polyline([this._latlng, newPos], legOptions); map.addLayer(leg); m._spiderLeg = leg; // Now add the marker. m._preSpiderfyLatlng = m._latlng; m.setLatLng(newPos); if (m.setZIndexOffset) { m.setZIndexOffset(1000000); //Make these appear on top of EVERYTHING } fg.addLayer(m); } this.setOpacity(0.3); group._ignoreMove = false; group.fire('spiderfied', { cluster: this, markers: childMarkers }); }, _animationUnspiderfy: function () { this._noanimationUnspiderfy(); } }); //Animated versions here L.MarkerCluster.include({ _animationSpiderfy: function (childMarkers, positions) { var me = this, group = this._group, map = group._map, fg = group._featureGroup, thisLayerLatLng = this._latlng, thisLayerPos = map.latLngToLayerPoint(thisLayerLatLng), svg = L.Path.SVG, legOptions = L.extend({}, this._group.options.spiderLegPolylineOptions), // Copy the options so that we can modify them for animation. finalLegOpacity = legOptions.opacity, i, m, leg, legPath, legLength, newPos; if (finalLegOpacity === undefined) { finalLegOpacity = L.MarkerClusterGroup.prototype.options.spiderLegPolylineOptions.opacity; } if (svg) { // If the initial opacity of the spider leg is not 0 then it appears before the animation starts. legOptions.opacity = 0; // Add the class for CSS transitions. legOptions.className = (legOptions.className || '') + ' leaflet-cluster-spider-leg'; } else { // Make sure we have a defined opacity. legOptions.opacity = finalLegOpacity; } group._ignoreMove = true; // Add markers and spider legs to map, hidden at our center point. // Traverse in ascending order to make sure that inner circleMarkers are on top of further legs. Normal markers are re-ordered by newPosition. // The reverse order trick no longer improves performance on modern browsers. for (i = 0; i < childMarkers.length; i++) { m = childMarkers[i]; newPos = map.layerPointToLatLng(positions[i]); // Add the leg before the marker, so that in case the latter is a circleMarker, the leg is behind it. leg = new L.Polyline([thisLayerLatLng, newPos], legOptions); map.addLayer(leg); m._spiderLeg = leg; // Explanations: https://jakearchibald.com/2013/animated-line-drawing-svg/ // In our case the transition property is declared in the CSS file. if (svg) { legPath = leg._path; legLength = legPath.getTotalLength() + 0.1; // Need a small extra length to avoid remaining dot in Firefox. legPath.style.strokeDasharray = legLength; // Just 1 length is enough, it will be duplicated. legPath.style.strokeDashoffset = legLength; } // If it is a marker, add it now and we'll animate it out if (m.setZIndexOffset) { m.setZIndexOffset(1000000); // Make normal markers appear on top of EVERYTHING } if (m.clusterHide) { m.clusterHide(); } // Vectors just get immediately added fg.addLayer(m); if (m._setPos) { m._setPos(thisLayerPos); } } group._forceLayout(); group._animationStart(); // Reveal markers and spider legs. for (i = childMarkers.length - 1; i >= 0; i--) { newPos = map.layerPointToLatLng(positions[i]); m = childMarkers[i]; //Move marker to new position m._preSpiderfyLatlng = m._latlng; m.setLatLng(newPos); if (m.clusterShow) { m.clusterShow(); } // Animate leg (animation is actually delegated to CSS transition). if (svg) { leg = m._spiderLeg; legPath = leg._path; legPath.style.strokeDashoffset = 0; //legPath.style.strokeOpacity = finalLegOpacity; leg.setStyle({opacity: finalLegOpacity}); } } this.setOpacity(0.3); group._ignoreMove = false; setTimeout(function () { group._animationEnd(); group.fire('spiderfied', { cluster: me, markers: childMarkers }); }, 200); }, _animationUnspiderfy: function (zoomDetails) { var me = this, group = this._group, map = group._map, fg = group._featureGroup, thisLayerPos = zoomDetails ? map._latLngToNewLayerPoint(this._latlng, zoomDetails.zoom, zoomDetails.center) : map.latLngToLayerPoint(this._latlng), childMarkers = this.getAllChildMarkers(null, true), svg = L.Path.SVG, m, i, leg, legPath, legLength, nonAnimatable; group._ignoreMove = true; group._animationStart(); //Make us visible and bring the child markers back in this.setOpacity(1); for (i = childMarkers.length - 1; i >= 0; i--) { m = childMarkers[i]; //Marker was added to us after we were spiderfied if (!m._preSpiderfyLatlng) { continue; } //Close any popup on the marker first, otherwise setting the location of the marker will make the map scroll m.closePopup(); //Fix up the location to the real one m.setLatLng(m._preSpiderfyLatlng); delete m._preSpiderfyLatlng; //Hack override the location to be our center nonAnimatable = true; if (m._setPos) { m._setPos(thisLayerPos); nonAnimatable = false; } if (m.clusterHide) { m.clusterHide(); nonAnimatable = false; } if (nonAnimatable) { fg.removeLayer(m); } // Animate the spider leg back in (animation is actually delegated to CSS transition). if (svg) { leg = m._spiderLeg; legPath = leg._path; legLength = legPath.getTotalLength() + 0.1; legPath.style.strokeDashoffset = legLength; leg.setStyle({opacity: 0}); } } group._ignoreMove = false; setTimeout(function () { //If we have only <= one child left then that marker will be shown on the map so don't remove it! var stillThereChildCount = 0; for (i = childMarkers.length - 1; i >= 0; i--) { m = childMarkers[i]; if (m._spiderLeg) { stillThereChildCount++; } } for (i = childMarkers.length - 1; i >= 0; i--) { m = childMarkers[i]; if (!m._spiderLeg) { //Has already been unspiderfied continue; } if (m.clusterShow) { m.clusterShow(); } if (m.setZIndexOffset) { m.setZIndexOffset(0); } if (stillThereChildCount > 1) { fg.removeLayer(m); } map.removeLayer(m._spiderLeg); delete m._spiderLeg; } group._animationEnd(); group.fire('unspiderfied', { cluster: me, markers: childMarkers }); }, 200); } }); L.MarkerClusterGroup.include({ //The MarkerCluster currently spiderfied (if any) _spiderfied: null, unspiderfy: function () { this._unspiderfy.apply(this, arguments); }, _spiderfierOnAdd: function () { this._map.on('click', this._unspiderfyWrapper, this); if (this._map.options.zoomAnimation) { this._map.on('zoomstart', this._unspiderfyZoomStart, this); } //Browsers without zoomAnimation or a big zoom don't fire zoomstart this._map.on('zoomend', this._noanimationUnspiderfy, this); if (!L.Browser.touch) { this._map.getRenderer(this); //Needs to happen in the pageload, not after, or animations don't work in webkit // http://stackoverflow.com/questions/8455200/svg-animate-with-dynamically-added-elements //Disable on touch browsers as the animation messes up on a touch zoom and isn't very noticable } }, _spiderfierOnRemove: function () { this._map.off('click', this._unspiderfyWrapper, this); this._map.off('zoomstart', this._unspiderfyZoomStart, this); this._map.off('zoomanim', this._unspiderfyZoomAnim, this); this._map.off('zoomend', this._noanimationUnspiderfy, this); //Ensure that markers are back where they should be // Use no animation to avoid a sticky leaflet-cluster-anim class on mapPane this._noanimationUnspiderfy(); }, //On zoom start we add a zoomanim handler so that we are guaranteed to be last (after markers are animated) //This means we can define the animation they do rather than Markers doing an animation to their actual location _unspiderfyZoomStart: function () { if (!this._map) { //May have been removed from the map by a zoomEnd handler return; } this._map.on('zoomanim', this._unspiderfyZoomAnim, this); }, _unspiderfyZoomAnim: function (zoomDetails) { //Wait until the first zoomanim after the user has finished touch-zooming before running the animation if (L.DomUtil.hasClass(this._map._mapPane, 'leaflet-touching')) { return; } this._map.off('zoomanim', this._unspiderfyZoomAnim, this); this._unspiderfy(zoomDetails); }, _unspiderfyWrapper: function () { /// _unspiderfy but passes no arguments this._unspiderfy(); }, _unspiderfy: function (zoomDetails) { if (this._spiderfied) { this._spiderfied.unspiderfy(zoomDetails); } }, _noanimationUnspiderfy: function () { if (this._spiderfied) { this._spiderfied._noanimationUnspiderfy(); } }, //If the given layer is currently being spiderfied then we unspiderfy it so it isn't on the map anymore etc _unspiderfyLayer: function (layer) { if (layer._spiderLeg) { this._featureGroup.removeLayer(layer); if (layer.clusterShow) { layer.clusterShow(); } //Position will be fixed up immediately in _animationUnspiderfy if (layer.setZIndexOffset) { layer.setZIndexOffset(0); } this._map.removeLayer(layer._spiderLeg); delete layer._spiderLeg; } } });