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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 11:36:04 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 11:36:04 +0000 |
commit | 040eee1aa49b49df4698d83a05af57c220127fd1 (patch) | |
tree | f635435954e6ccde5eee9893889e24f30ca68346 /src/lib/config/client_connection.cc | |
parent | Initial commit. (diff) | |
download | isc-kea-040eee1aa49b49df4698d83a05af57c220127fd1.tar.xz isc-kea-040eee1aa49b49df4698d83a05af57c220127fd1.zip |
Adding upstream version 2.2.0.upstream/2.2.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/lib/config/client_connection.cc')
-rw-r--r-- | src/lib/config/client_connection.cc | 285 |
1 files changed, 285 insertions, 0 deletions
diff --git a/src/lib/config/client_connection.cc b/src/lib/config/client_connection.cc new file mode 100644 index 0000000..6217c1a --- /dev/null +++ b/src/lib/config/client_connection.cc @@ -0,0 +1,285 @@ +// Copyright (C) 2017-2020 Internet Systems Consortium, Inc. ("ISC") +// +// This Source Code Form is subject to the terms of the Mozilla Public +// License, v. 2.0. If a copy of the MPL was not distributed with this +// file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#include <config.h> + +#include <asiolink/asio_wrapper.h> +#include <asiolink/interval_timer.h> +#include <asiolink/unix_domain_socket.h> +#include <cc/json_feed.h> +#include <config/client_connection.h> +#include <boost/enable_shared_from_this.hpp> +#include <array> +#include <functional> + +using namespace isc::asiolink; + +namespace isc { +namespace config { + +/// @brief Implementation of the @ref ClientConnection. +class ClientConnectionImpl : public boost::enable_shared_from_this<ClientConnectionImpl> { +public: + + /// @brief Constructor. + /// + /// @param io_service Reference to the IO service. + explicit ClientConnectionImpl(IOService& io_service); + + /// @brief This method schedules timer or reschedules existing timer. + /// + /// @param handler Pointer to the user supplied callback function which + /// should be invoked when transaction completes or when an error has + /// occurred during the transaction. + void scheduleTimer(ClientConnection::Handler handler); + + /// @brief Starts asynchronous transaction with a remote endpoint. + /// + /// See @ref ClientConnection::start documentation for the details. + /// + /// @param socket_path Path to the socket description that the server + /// is bound to. + /// @param command Control command to be sent to the server. + /// @param handler Pointer to the user supplied callback function which + /// should be invoked when transaction completes or when an error has + /// occurred during the transaction. + /// @param timeout Connection timeout in milliseconds. + void start(const ClientConnection::SocketPath& socket_path, + const ClientConnection::ControlCommand& command, + ClientConnection::Handler handler, + const ClientConnection::Timeout& timeout); + + /// @brief Closes the socket. + void stop(); + + /// @brief Starts asynchronous send. + /// + /// This method may be called multiple times internally when the command + /// is large and can't be sent all at once. + /// + /// @param buffer Pointer to the buffer holding input data. + /// @param length Length of the data in the input buffer. + /// @param handler User supplied callback invoked after the chunk of data + /// has been sent. + void doSend(const void* buffer, const size_t length, + ClientConnection::Handler handler); + + /// @brief Starts asynchronous receive from the server. + /// + /// This method may be called multiple times internally if the response + /// is large. The @ref JSONFeed instance is used to detect the boundaries + /// of the command within the stream. Once the entire command has been + /// received the user callback is invoked and the instance of the + /// @ref JSONFeed is returned. + /// + /// @param handler User supplied callback. + void doReceive(ClientConnection::Handler handler); + + /// @brief Terminates the connection and invokes a user callback indicating + /// an error. + /// + /// @param ec Error code. + /// @param handler User callback. + void terminate(const boost::system::error_code& ec, + ClientConnection::Handler handler); + + /// @brief Callback invoked when the timeout occurs. + /// + /// It calls @ref terminate with the @c boost::asio::error::timed_out. + void timeoutCallback(ClientConnection::Handler handler); + +private: + + /// @brief Unix domain socket used for communication with a server. + UnixDomainSocket socket_; + + /// @brief Pointer to the @ref JSONFeed holding a response. + /// + ///It may be a null pointer until some part of a response has been received. + JSONFeedPtr feed_; + + /// @brief Holds the entire command being transmitted over the unix + /// socket. + std::string current_command_; + + /// @brief Buffer into which chunks of the response are received. + std::array<char, 32768> read_buf_; + + /// @brief Instance of the interval timer protecting against timeouts. + IntervalTimer timer_; + + /// @brief Timeout value used for the timer. + long timeout_; +}; + +ClientConnectionImpl::ClientConnectionImpl(IOService& io_service) + : socket_(io_service), feed_(), current_command_(), timer_(io_service), + timeout_(0) { +} + +void +ClientConnectionImpl::scheduleTimer(ClientConnection::Handler handler) { + if (timeout_ > 0) { + timer_.setup(std::bind(&ClientConnectionImpl::timeoutCallback, + this, handler), + timeout_, IntervalTimer::ONE_SHOT); + } +} + +void +ClientConnectionImpl::start(const ClientConnection::SocketPath& socket_path, + const ClientConnection::ControlCommand& command, + ClientConnection::Handler handler, + const ClientConnection::Timeout& timeout) { + // Start the timer protecting against timeouts. + timeout_ = timeout.timeout_; + scheduleTimer(handler); + + // Store the command in the class member to make sure it is valid + // the entire time. + current_command_.assign(command.control_command_); + + // Pass self to lambda to make sure that the instance of this class + // lives as long as the lambda is held for async connect. + auto self(shared_from_this()); + // Start asynchronous connect. This will return immediately. + socket_.asyncConnect(socket_path.socket_path_, + [this, self, command, handler](const boost::system::error_code& ec) { + // We failed to connect so we can't proceed. Simply clean up + // and invoke the user callback to signal an error. + if (ec) { + // This doesn't throw. + terminate(ec, handler); + + } else { + // Connection successful. Transmit the command to the remote + // endpoint asynchronously. + doSend(current_command_.c_str(), current_command_.length(), + handler); + } + }); +} + +void +ClientConnectionImpl::doSend(const void* buffer, const size_t length, + ClientConnection::Handler handler) { + // Pass self to lambda to make sure that the instance of this class + // lives as long as the lambda is held for async send. + auto self(shared_from_this()); + // Start asynchronous transmission of the command. This will return + // immediately. + socket_.asyncSend(buffer, length, + [this, self, buffer, length, handler] + (const boost::system::error_code& ec, size_t bytes_transferred) { + // An error has occurred while sending. Close the connection and + // signal an error. + if (ec) { + // This doesn't throw. + terminate(ec, handler); + + } else { + // Sending is in progress, so push back the timeout. + scheduleTimer(handler); + + // If the number of bytes we have managed to send so far is + // lower than the amount of data we're trying to send, we + // have to schedule another send to deliver the rest of + // the data. + if (bytes_transferred < length) { + doSend(static_cast<const char*>(buffer) + bytes_transferred, + length - bytes_transferred, handler); + + } else { + // We have sent all the data. Start receiving a response. + doReceive(handler); + } + } + }); +} + +void +ClientConnectionImpl::doReceive(ClientConnection::Handler handler) { + // Pass self to lambda to make sure that the instance of this class + // lives as long as the lambda is held for async receive. + auto self(shared_from_this()); + socket_.asyncReceive(&read_buf_[0], read_buf_.size(), + [this, self, handler] + (const boost::system::error_code& ec, size_t length) { + // An error has occurred while receiving the data. Close the connection + // and signal an error. + if (ec) { + // This doesn't throw. + terminate(ec, handler); + + } else { + // Receiving is in progress, so push back the timeout. + scheduleTimer(handler); + + std::string x(&read_buf_[0], length); + // Lazy initialization of the JSONFeed. The feed will be "parsing" + // received JSON stream and will detect when the whole response + // has been received. + if (!feed_) { + feed_.reset(new JSONFeed()); + feed_->initModel(); + } + // Put everything we have received so far into the feed and process + // the data. + feed_->postBuffer(&read_buf_[0], length); + feed_->poll(); + // If the feed indicates that only a part of the response has been + // received, schedule another receive to get more data. + if (feed_->needData()) { + doReceive(handler); + + } else { + // We have received the entire response, let's call the handler + // and indicate success. + terminate(ec, handler); + } + } + }); +} + +void +ClientConnectionImpl::terminate(const boost::system::error_code& ec, + ClientConnection::Handler handler) { + try { + timer_.cancel(); + socket_.close(); + current_command_.clear(); + handler(ec, feed_); + + } catch (...) { + // None of these operations should throw. In particular, the handler + // should not throw but if it has been misimplemented, we want to make + // sure we don't emit any exceptions from here. + } +} + +void +ClientConnectionImpl::timeoutCallback(ClientConnection::Handler handler) { + // Timeout has occurred. The remote server didn't provide the entire + // response within the given time frame. Let's close the connection + // and signal the timeout. + terminate(boost::asio::error::timed_out, handler); +} + +ClientConnection::ClientConnection(asiolink::IOService& io_service) + : impl_(new ClientConnectionImpl(io_service)) { +} + +void +ClientConnection::start(const ClientConnection::SocketPath& socket_path, + const ClientConnection::ControlCommand& command, + ClientConnection::Handler handler, + const ClientConnection::Timeout& timeout) { + impl_->start(socket_path, command, handler, timeout); +} + + +} // end of namespace config +} // end of namespace isc |