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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 11:36:04 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 11:36:04 +0000 |
commit | 040eee1aa49b49df4698d83a05af57c220127fd1 (patch) | |
tree | f635435954e6ccde5eee9893889e24f30ca68346 /src/lib/hooks/callout_handle.cc | |
parent | Initial commit. (diff) | |
download | isc-kea-040eee1aa49b49df4698d83a05af57c220127fd1.tar.xz isc-kea-040eee1aa49b49df4698d83a05af57c220127fd1.zip |
Adding upstream version 2.2.0.upstream/2.2.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/lib/hooks/callout_handle.cc')
-rw-r--r-- | src/lib/hooks/callout_handle.cc | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/src/lib/hooks/callout_handle.cc b/src/lib/hooks/callout_handle.cc new file mode 100644 index 0000000..6877b65 --- /dev/null +++ b/src/lib/hooks/callout_handle.cc @@ -0,0 +1,167 @@ +// Copyright (C) 2013-2022 Internet Systems Consortium, Inc. ("ISC") +// +// This Source Code Form is subject to the terms of the Mozilla Public +// License, v. 2.0. If a copy of the MPL was not distributed with this +// file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#include <config.h> + +#include <hooks/callout_handle.h> +#include <hooks/callout_manager.h> +#include <hooks/library_handle.h> +#include <hooks/server_hooks.h> + +#include <string> +#include <utility> +#include <vector> + +using namespace std; + +namespace isc { +namespace hooks { + +// Constructor. +CalloutHandle::CalloutHandle(const boost::shared_ptr<CalloutManager>& manager, + const boost::shared_ptr<LibraryManagerCollection>& lmcoll) + : lm_collection_(lmcoll), arguments_(), context_collection_(), + manager_(manager), server_hooks_(ServerHooks::getServerHooks()), + current_library_(-1), current_hook_(-1), next_step_(NEXT_STEP_CONTINUE) { + + // Call the "context_create" hook. We should be OK doing this - although + // the constructor has not finished running, all the member variables + // have been created. + manager_->callCallouts(ServerHooks::CONTEXT_CREATE, *this); +} + +// Destructor +CalloutHandle::~CalloutHandle() { + // Call the "context_destroy" hook. We should be OK doing this - although + // the destructor is being called, all the member variables are still in + // existence. + manager_->callCallouts(ServerHooks::CONTEXT_DESTROY, *this); + + // Explicitly clear the argument and context objects. This should free up + // all memory that could have been allocated by libraries that were loaded. + arguments_.clear(); + context_collection_.clear(); + + // Normal destruction of the remaining variables will include the + // destruction of lm_collection_, an action that decrements the reference + // count on the library manager collection (which holds the libraries that + // could have allocated memory in the argument and context members.) When + // that goes to zero, the libraries will be unloaded: at that point nothing + // in the hooks framework will be pointing to memory in the libraries' + // address space. + // + // It is possible that some other data structure in the server (the program + // using the hooks library) still references the address space and attempts + // to access it causing a segmentation fault. That issue is outside the + // scope of this framework and is not addressed by it. +} + +// Return the name of all argument items. + +vector<string> +CalloutHandle::getArgumentNames() const { + vector<string> names; + for (ElementCollection::const_iterator i = arguments_.begin(); + i != arguments_.end(); ++i) { + names.push_back(i->first); + } + + return (names); +} + +ParkingLotHandlePtr +CalloutHandle::getParkingLotHandlePtr() const { + return (boost::make_shared<ParkingLotHandle>(server_hooks_.getParkingLotPtr(current_hook_))); +} + +// Return the context for the currently pointed-to library. This version is +// used by the "setContext()" method and creates a context for the current +// library if it does not exist. + +CalloutHandle::ElementCollection& +CalloutHandle::getContextForLibrary() { + // Access a reference to the element collection for the given index, + // creating a new element collection if necessary, and return it. + return (context_collection_[current_library_]); +} + +// The "const" version of the above, used by the "getContext()" method. If +// the context for the current library doesn't exist, throw an exception. + +const CalloutHandle::ElementCollection& +CalloutHandle::getContextForLibrary() const { + auto libcontext = context_collection_.find(current_library_); + if (libcontext == context_collection_.end()) { + isc_throw(NoSuchCalloutContext, "unable to find callout context " + "associated with the current library index (" << current_library_ << + ")"); + } + + // Return a reference to the context's element collection. + return (libcontext->second); +} + +// Return the name of all items in the context associated with the current] +// library. + +vector<string> +CalloutHandle::getContextNames() const { + vector<string> names; + const ElementCollection& elements = getContextForLibrary(); + for (ElementCollection::const_iterator i = elements.begin(); + i != elements.end(); ++i) { + names.push_back(i->first); + } + + return (names); +} + +// Return name of current hook (the hook to which the current callout is +// attached) or the empty string if not called within the context of a +// callout. + +string +CalloutHandle::getHookName() const { + string hook = ""; + try { + hook = server_hooks_.getName(current_hook_); + } catch (const NoSuchHook&) { + // Hook index is invalid, so this methods probably called from outside + // a callout being executed via a call to CalloutManager::callCallouts. + // In this case, the empty string is returned. + } + + return (hook); +} + +ScopedCalloutHandleState:: +ScopedCalloutHandleState(const CalloutHandlePtr& callout_handle) + : callout_handle_(callout_handle) { + if (!callout_handle_) { + isc_throw(BadValue, "callout_handle argument must not be null"); + } + + resetState(); +} + +ScopedCalloutHandleState::~ScopedCalloutHandleState() { + resetState(); + + if (on_completion_) { + on_completion_(); + } +} + +void +ScopedCalloutHandleState::resetState() { + // No need to check if the handle is null because the constructor + // already checked that. + callout_handle_->deleteAllArguments(); + callout_handle_->setStatus(CalloutHandle::NEXT_STEP_CONTINUE); +} + +} // namespace hooks +} // namespace isc |