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Diffstat (limited to 'src/lib/hooks/pointer_converter.h')
-rw-r--r-- | src/lib/hooks/pointer_converter.h | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src/lib/hooks/pointer_converter.h b/src/lib/hooks/pointer_converter.h new file mode 100644 index 0000000..5f51d8d --- /dev/null +++ b/src/lib/hooks/pointer_converter.h @@ -0,0 +1,122 @@ +// Copyright (C) 2013-2020 Internet Systems Consortium, Inc. ("ISC") +// +// This Source Code Form is subject to the terms of the Mozilla Public +// License, v. 2.0. If a copy of the MPL was not distributed with this +// file, You can obtain one at http://mozilla.org/MPL/2.0/. + +#ifndef POINTER_CONVERTER_H +#define POINTER_CONVERTER_H + +#include <hooks/hooks.h> + +namespace isc { +namespace hooks { + +/// @brief Local class for conversion of void pointers to function pointers +/// +/// Converting between void* and function pointers in C++ is fraught with +/// difficulty and pitfalls, e.g. see +/// https://groups.google.com/forum/?hl=en&fromgroups#!topic/comp.lang.c++/37o0l8rtEE0 +/// +/// The method given in that article - convert using a union is used here. A +/// union is declared (and zeroed) and the appropriate member extracted when +/// needed. + +class PointerConverter { +public: + /// @brief Constructor + /// + /// Zeroes the union and stores the void* pointer we wish to convert (the + /// one returned by dlsym). + /// + /// @param dlsym_ptr void* pointer returned by call to dlsym() + PointerConverter(void* dlsym_ptr) { + memset(&pointers_, 0, sizeof(pointers_)); + pointers_.dlsym_ptr = dlsym_ptr; + } + + /// @brief Constructor + /// + /// Zeroes the union and stores the CalloutPtr pointer we wish to convert. + /// This constructor is used in debug messages; output of a pointer to + /// an object (including to a function) is, on some compilers, printed as + /// "1". + /// + /// @param callout_ptr Pointer to callout function + PointerConverter(CalloutPtr callout_ptr) { + memset(&pointers_, 0, sizeof(pointers_)); + pointers_.callout_ptr = callout_ptr; + } + + /// @name Pointer accessor functions + /// + /// It is up to the caller to ensure that the correct member is called so + /// that the correct type of pointer is returned. + /// + ///@{ + + /// @brief Return pointer returned by dlsym call + /// + /// @return void* pointer returned by the call to dlsym(). This can be + /// used in statements that print the hexadecimal value of the + /// symbol. + void* dlsymPtr() const { + return (pointers_.dlsym_ptr); + } + + /// @brief Return pointer to callout function + /// + /// @return Pointer to the callout function + CalloutPtr calloutPtr() const { + return (pointers_.callout_ptr); + } + + /// @brief Return pointer to load function + /// + /// @return Pointer to the load function + load_function_ptr loadPtr() const { + return (pointers_.load_ptr); + } + + /// @brief Return pointer to unload function + /// + /// @return Pointer to the unload function + unload_function_ptr unloadPtr() const { + return (pointers_.unload_ptr); + } + + /// @brief Return pointer to version function + /// + /// @return Pointer to the version function + version_function_ptr versionPtr() const { + return (pointers_.version_ptr); + } + + /// @brief Return pointer to multi_threading_compatible function + /// + /// @return Pointer to the multi_threading_compatible function + multi_threading_compatible_function_ptr multiThreadingCompatiblePtr() const { + return (pointers_.multi_threading_compatible_ptr); + } + + ///@} + +private: + + /// @brief Union linking void* and pointers to functions. + union { + void* dlsym_ptr; // void* returned by dlsym + CalloutPtr callout_ptr; // Pointer to callout + load_function_ptr load_ptr; // Pointer to load function + unload_function_ptr unload_ptr; // Pointer to unload function + version_function_ptr version_ptr; // Pointer to version function + multi_threading_compatible_function_ptr multi_threading_compatible_ptr; + // Pointer to multi_threading_compatible function + } pointers_; +}; + +} // namespace hooks +} // namespace isc + + +#endif // POINTER_CONVERTER_H |