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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 09:22:22 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-28 09:22:22 +0000
commit3f13df4d019cfcbef3f9909e3b993896d3c934e6 (patch)
tree6c515810bee8549d81e68c548a26a63909f8e716 /xf86drmSL.c
parentInitial commit. (diff)
downloadlibdrm-3f13df4d019cfcbef3f9909e3b993896d3c934e6.tar.xz
libdrm-3f13df4d019cfcbef3f9909e3b993896d3c934e6.zip
Adding upstream version 2.4.114.upstream/2.4.114upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--xf86drmSL.c319
1 files changed, 319 insertions, 0 deletions
diff --git a/xf86drmSL.c b/xf86drmSL.c
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+++ b/xf86drmSL.c
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+/* xf86drmSL.c -- Skip list support
+ * Created: Mon May 10 09:28:13 1999 by faith@precisioninsight.com
+ *
+ * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
+ *
+ * DESCRIPTION
+ *
+ * This file contains a straightforward skip list implementation.n
+ *
+ * FUTURE ENHANCEMENTS
+ *
+ * REFERENCES
+ *
+ * [Pugh90] William Pugh. Skip Lists: A Probabilistic Alternative to
+ * Balanced Trees. CACM 33(6), June 1990, pp. 668-676.
+ *
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "libdrm_macros.h"
+#include "xf86drm.h"
+
+#define SL_LIST_MAGIC 0xfacade00LU
+#define SL_ENTRY_MAGIC 0x00fab1edLU
+#define SL_FREED_MAGIC 0xdecea5edLU
+#define SL_MAX_LEVEL 16
+#define SL_RANDOM_SEED 0xc01055a1LU
+
+#define SL_RANDOM_DECL static void *state = NULL
+#define SL_RANDOM_INIT(seed) if (!state) state = drmRandomCreate(seed)
+#define SL_RANDOM drmRandom(state)
+
+typedef struct SLEntry {
+ unsigned long magic; /* SL_ENTRY_MAGIC */
+ unsigned long key;
+ void *value;
+ int levels;
+ struct SLEntry *forward[1]; /* variable sized array */
+} SLEntry, *SLEntryPtr;
+
+typedef struct SkipList {
+ unsigned long magic; /* SL_LIST_MAGIC */
+ int level;
+ int count;
+ SLEntryPtr head;
+ SLEntryPtr p0; /* Position for iteration */
+} SkipList, *SkipListPtr;
+
+static SLEntryPtr SLCreateEntry(int max_level, unsigned long key, void *value)
+{
+ SLEntryPtr entry;
+
+ if (max_level < 0 || max_level > SL_MAX_LEVEL) max_level = SL_MAX_LEVEL;
+
+ entry = drmMalloc(sizeof(*entry)
+ + (max_level + 1) * sizeof(entry->forward[0]));
+ if (!entry) return NULL;
+ entry->magic = SL_ENTRY_MAGIC;
+ entry->key = key;
+ entry->value = value;
+ entry->levels = max_level + 1;
+
+ return entry;
+}
+
+static int SLRandomLevel(void)
+{
+ int level = 1;
+ SL_RANDOM_DECL;
+
+ SL_RANDOM_INIT(SL_RANDOM_SEED);
+
+ while ((SL_RANDOM & 0x01) && level < SL_MAX_LEVEL) ++level;
+ return level;
+}
+
+drm_public void *drmSLCreate(void)
+{
+ SkipListPtr list;
+ int i;
+
+ list = drmMalloc(sizeof(*list));
+ if (!list) return NULL;
+ list->magic = SL_LIST_MAGIC;
+ list->level = 0;
+ list->head = SLCreateEntry(SL_MAX_LEVEL, 0, NULL);
+ list->count = 0;
+
+ for (i = 0; i <= SL_MAX_LEVEL; i++) list->head->forward[i] = NULL;
+
+ return list;
+}
+
+drm_public int drmSLDestroy(void *l)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr entry;
+ SLEntryPtr next;
+
+ if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
+
+ for (entry = list->head; entry; entry = next) {
+ if (entry->magic != SL_ENTRY_MAGIC) return -1; /* Bad magic */
+ next = entry->forward[0];
+ entry->magic = SL_FREED_MAGIC;
+ drmFree(entry);
+ }
+
+ list->magic = SL_FREED_MAGIC;
+ drmFree(list);
+ return 0;
+}
+
+static SLEntryPtr SLLocate(void *l, unsigned long key, SLEntryPtr *update)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr entry;
+ int i;
+
+ if (list->magic != SL_LIST_MAGIC) return NULL;
+
+ for (i = list->level, entry = list->head; i >= 0; i--) {
+ while (entry->forward[i] && entry->forward[i]->key < key)
+ entry = entry->forward[i];
+ update[i] = entry;
+ }
+
+ return entry->forward[0];
+}
+
+drm_public int drmSLInsert(void *l, unsigned long key, void *value)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr entry;
+ SLEntryPtr update[SL_MAX_LEVEL + 1];
+ int level;
+ int i;
+
+ if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
+
+ entry = SLLocate(list, key, update);
+
+ if (entry && entry->key == key) return 1; /* Already in list */
+
+
+ level = SLRandomLevel();
+ if (level > list->level) {
+ level = ++list->level;
+ update[level] = list->head;
+ }
+
+ entry = SLCreateEntry(level, key, value);
+
+ /* Fix up forward pointers */
+ for (i = 0; i <= level; i++) {
+ entry->forward[i] = update[i]->forward[i];
+ update[i]->forward[i] = entry;
+ }
+
+ ++list->count;
+ return 0; /* Added to table */
+}
+
+drm_public int drmSLDelete(void *l, unsigned long key)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr update[SL_MAX_LEVEL + 1];
+ SLEntryPtr entry;
+ int i;
+
+ if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
+
+ entry = SLLocate(list, key, update);
+
+ if (!entry || entry->key != key) return 1; /* Not found */
+
+ /* Fix up forward pointers */
+ for (i = 0; i <= list->level; i++) {
+ if (update[i]->forward[i] == entry)
+ update[i]->forward[i] = entry->forward[i];
+ }
+
+ entry->magic = SL_FREED_MAGIC;
+ drmFree(entry);
+
+ while (list->level && !list->head->forward[list->level]) --list->level;
+ --list->count;
+ return 0;
+}
+
+drm_public int drmSLLookup(void *l, unsigned long key, void **value)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr update[SL_MAX_LEVEL + 1];
+ SLEntryPtr entry;
+
+ entry = SLLocate(list, key, update);
+
+ if (entry && entry->key == key) {
+ *value = entry;
+ return 0;
+ }
+ *value = NULL;
+ return -1;
+}
+
+drm_public int drmSLLookupNeighbors(void *l, unsigned long key,
+ unsigned long *prev_key, void **prev_value,
+ unsigned long *next_key, void **next_value)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr update[SL_MAX_LEVEL + 1] = {0};
+ int retcode = 0;
+
+ SLLocate(list, key, update);
+
+ *prev_key = *next_key = key;
+ *prev_value = *next_value = NULL;
+
+ if (update[0]) {
+ *prev_key = update[0]->key;
+ *prev_value = update[0]->value;
+ ++retcode;
+ if (update[0]->forward[0]) {
+ *next_key = update[0]->forward[0]->key;
+ *next_value = update[0]->forward[0]->value;
+ ++retcode;
+ }
+ }
+ return retcode;
+}
+
+drm_public int drmSLNext(void *l, unsigned long *key, void **value)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr entry;
+
+ if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
+
+ entry = list->p0;
+
+ if (entry) {
+ list->p0 = entry->forward[0];
+ *key = entry->key;
+ *value = entry->value;
+ return 1;
+ }
+ list->p0 = NULL;
+ return 0;
+}
+
+drm_public int drmSLFirst(void *l, unsigned long *key, void **value)
+{
+ SkipListPtr list = (SkipListPtr)l;
+
+ if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
+
+ list->p0 = list->head->forward[0];
+ return drmSLNext(list, key, value);
+}
+
+/* Dump internal data structures for debugging. */
+drm_public void drmSLDump(void *l)
+{
+ SkipListPtr list = (SkipListPtr)l;
+ SLEntryPtr entry;
+ int i;
+
+ if (list->magic != SL_LIST_MAGIC) {
+ printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
+ list->magic, SL_LIST_MAGIC);
+ return;
+ }
+
+ printf("Level = %d, count = %d\n", list->level, list->count);
+ for (entry = list->head; entry; entry = entry->forward[0]) {
+ if (entry->magic != SL_ENTRY_MAGIC) {
+ printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
+ list->magic, SL_ENTRY_MAGIC);
+ }
+ printf("\nEntry %p <0x%08lx, %p> has %2d levels\n",
+ entry, entry->key, entry->value, entry->levels);
+ for (i = 0; i < entry->levels; i++) {
+ if (entry->forward[i]) {
+ printf(" %2d: %p <0x%08lx, %p>\n",
+ i,
+ entry->forward[i],
+ entry->forward[i]->key,
+ entry->forward[i]->value);
+ } else {
+ printf(" %2d: %p\n", i, entry->forward[i]);
+ }
+ }
+ }
+}