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-rw-r--r--tests/tegra/vic30.c458
1 files changed, 458 insertions, 0 deletions
diff --git a/tests/tegra/vic30.c b/tests/tegra/vic30.c
new file mode 100644
index 0000000..1bea6e7
--- /dev/null
+++ b/tests/tegra/vic30.c
@@ -0,0 +1,458 @@
+/*
+ * Copyright © 2018 NVIDIA Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include <errno.h>
+#include <string.h>
+
+#include "private.h"
+#include "tegra.h"
+#include "vic.h"
+#include "vic30.h"
+
+struct vic30 {
+ struct vic base;
+
+ struct {
+ struct drm_tegra_mapping *map;
+ struct drm_tegra_bo *bo;
+ } config;
+
+ struct {
+ struct drm_tegra_mapping *map;
+ struct drm_tegra_bo *bo;
+ } filter;
+
+ struct {
+ struct drm_tegra_mapping *map;
+ struct drm_tegra_bo *bo;
+ } hist;
+};
+
+static int vic30_fill(struct vic *v, struct vic_image *output,
+ unsigned int left, unsigned int top,
+ unsigned int right, unsigned int bottom,
+ unsigned int alpha, unsigned int red,
+ unsigned int green, unsigned int blue)
+{
+ struct vic30 *vic = container_of(v, struct vic30, base);
+ ConfigStruct *c;
+ int err;
+
+ err = drm_tegra_bo_map(vic->config.bo, (void **)&c);
+ if (err < 0) {
+ fprintf(stderr, "failed to map configuration structure: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ memset(c, 0, sizeof(*c));
+
+ c->surfaceList0Struct.TargetRectLeft = left;
+ c->surfaceList0Struct.TargetRectTop = top;
+ c->surfaceList0Struct.TargetRectRight = right;
+ c->surfaceList0Struct.TargetRectBottom = bottom;
+
+ c->blending0Struct.PixelFormat = output->format;
+ c->blending0Struct.BackgroundAlpha = alpha;
+ c->blending0Struct.BackgroundR = red;
+ c->blending0Struct.BackgroundG = green;
+ c->blending0Struct.BackgroundB = blue;
+ c->blending0Struct.LumaWidth = output->stride - 1;
+ c->blending0Struct.LumaHeight = output->height - 1;
+ c->blending0Struct.ChromaWidth = 16383;
+ c->blending0Struct.ChromaWidth = 16383;
+ c->blending0Struct.TargetRectLeft = left;
+ c->blending0Struct.TargetRectTop = top;
+ c->blending0Struct.TargetRectRight = right;
+ c->blending0Struct.TargetRectBottom = bottom;
+ c->blending0Struct.SurfaceWidth = output->width - 1;
+ c->blending0Struct.SurfaceHeight = output->height - 1;
+ c->blending0Struct.BlkKind = output->kind;
+ c->blending0Struct.BlkHeight = 0;
+
+ c->fetchControl0Struct.TargetRectLeft = left;
+ c->fetchControl0Struct.TargetRectTop = top;
+ c->fetchControl0Struct.TargetRectRight = right;
+ c->fetchControl0Struct.TargetRectBottom = bottom;
+
+ drm_tegra_bo_unmap(vic->config.bo);
+
+ return 0;
+}
+
+static int vic30_blit(struct vic *v, struct vic_image *output,
+ struct vic_image *input)
+{
+ struct vic30 *vic = container_of(v, struct vic30, base);
+ ColorConversionLumaAlphaStruct *ccla;
+ ColorConversionMatrixStruct *ccm;
+ ColorConversionClampStruct *ccc;
+ SurfaceListSurfaceStruct *s;
+ BlendingSurfaceStruct *b;
+ SurfaceCache0Struct *sc;
+ ConfigStruct *c;
+ int err;
+
+ err = drm_tegra_bo_map(vic->config.bo, (void **)&c);
+ if (err < 0) {
+ fprintf(stderr, "failed to map configuration structure: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ memset(c, 0, sizeof(*c));
+
+ c->surfaceList0Struct.TargetRectLeft = 0;
+ c->surfaceList0Struct.TargetRectTop = 0;
+ c->surfaceList0Struct.TargetRectRight = output->width - 1;
+ c->surfaceList0Struct.TargetRectBottom = output->height - 1;
+
+ c->blending0Struct.PixelFormat = output->format;
+ c->blending0Struct.BackgroundAlpha = 0;
+ c->blending0Struct.BackgroundR = 0;
+ c->blending0Struct.BackgroundG = 0;
+ c->blending0Struct.BackgroundB = 0;
+ c->blending0Struct.LumaWidth = output->stride - 1;
+ c->blending0Struct.LumaHeight = output->height - 1;
+ c->blending0Struct.ChromaWidth = 16383;
+ c->blending0Struct.ChromaWidth = 16383;
+ c->blending0Struct.TargetRectLeft = 0;
+ c->blending0Struct.TargetRectTop = 0;
+ c->blending0Struct.TargetRectRight = output->width - 1;
+ c->blending0Struct.TargetRectBottom = output->height - 1;
+ c->blending0Struct.SurfaceWidth = output->width - 1;
+ c->blending0Struct.SurfaceHeight = output->height - 1;
+ c->blending0Struct.BlkKind = output->kind;
+ c->blending0Struct.BlkHeight = 0;
+
+ c->fetchControl0Struct.TargetRectLeft = 0;
+ c->fetchControl0Struct.TargetRectTop = 0;
+ c->fetchControl0Struct.TargetRectRight = output->width - 1;
+ c->fetchControl0Struct.TargetRectBottom = output->height - 1;
+
+ /* setup fetch parameters for slot 0 */
+ c->fetchControl0Struct.Enable0 = 0x1;
+ c->fetchControl0Struct.Iir0 = 0x300;
+
+ /* setup cache parameters for slot 0 */
+ sc = &c->surfaceCache0Struct;
+ sc->PixelFormat0 = input->format;
+
+ /* setup surface configuration for slot 0 */
+ s = &c->surfaceListSurfaceStruct[0];
+ s->Enable = 1;
+ s->FrameFormat = DXVAHD_FRAME_FORMAT_PROGRESSIVE;
+ s->PixelFormat = input->format;
+ s->SurfaceWidth = input->width - 1;
+ s->SurfaceHeight = input->height - 1;
+ s->LumaWidth = input->stride - 1;
+ s->LumaHeight = input->height - 1;
+ s->ChromaWidth = 16383;
+ s->ChromaHeight = 16383;
+ s->CacheWidth = VIC_CACHE_WIDTH_256Bx1; //VIC_CACHE_WIDTH_16Bx16;
+ s->BlkKind = input->kind;
+ s->BlkHeight = 0;
+ s->DestRectLeft = 0;
+ s->DestRectTop = 0;
+ s->DestRectRight = output->width - 1;
+ s->DestRectBottom = output->height - 1;
+ s->SourceRectLeft = 0 << 16;
+ s->SourceRectTop = 0 << 16;
+ s->SourceRectRight = (input->width - 1) << 16;
+ s->SourceRectBottom = (input->height - 1) << 16;
+
+ /* setup color conversion for slot 0 */
+ ccla = &c->colorConversionLumaAlphaStruct[0];
+ ccla->PlanarAlpha = 1023;
+ ccla->ConstantAlpha = 0;
+
+ ccm = &c->colorConversionMatrixStruct[0];
+ ccm->c00 = 1023;
+ ccm->c11 = 1023;
+ ccm->c22 = 1023;
+
+ ccc = &c->colorConversionClampStruct[0];
+ ccc->low = 0;
+ ccc->high = 1023;
+
+ /* setup blending for slot 0 */
+ b = &c->blendingSurfaceStruct[0];
+ b->AlphaK1 = 1023;
+ b->SrcFactCMatchSelect = VIC_BLEND_SRCFACTC_K1;
+ b->SrcFactAMatchSelect = VIC_BLEND_SRCFACTA_K1;
+ b->DstFactCMatchSelect = VIC_BLEND_DSTFACTC_NEG_K1_TIMES_SRC;
+ b->DstFactAMatchSelect = VIC_BLEND_DSTFACTA_NEG_K1_TIMES_SRC;
+
+ drm_tegra_bo_unmap(vic->config.bo);
+
+ return 0;
+}
+
+static int vic30_flip(struct vic *v, struct vic_image *output,
+ struct vic_image *input)
+{
+ struct vic30 *vic = container_of(v, struct vic30, base);
+ ColorConversionLumaAlphaStruct *ccla;
+ ColorConversionMatrixStruct *ccm;
+ ColorConversionClampStruct *ccc;
+ SurfaceListSurfaceStruct *s;
+ BlendingSurfaceStruct *b;
+ SurfaceCache0Struct *sc;
+ ConfigStruct *c;
+ int err;
+
+ err = drm_tegra_bo_map(vic->config.bo, (void **)&c);
+ if (err < 0) {
+ fprintf(stderr, "failed to map configuration structure: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ memset(c, 0, sizeof(*c));
+
+ c->surfaceList0Struct.TargetRectLeft = 0;
+ c->surfaceList0Struct.TargetRectTop = 0;
+ c->surfaceList0Struct.TargetRectRight = output->width - 1;
+ c->surfaceList0Struct.TargetRectBottom = output->height - 1;
+
+ c->blending0Struct.PixelFormat = output->format;
+ c->blending0Struct.BackgroundAlpha = 0;
+ c->blending0Struct.BackgroundR = 0;
+ c->blending0Struct.BackgroundG = 0;
+ c->blending0Struct.BackgroundB = 0;
+ c->blending0Struct.LumaWidth = output->stride - 1;
+ c->blending0Struct.LumaHeight = output->height - 1;
+ c->blending0Struct.ChromaWidth = 16383;
+ c->blending0Struct.ChromaWidth = 16383;
+ c->blending0Struct.TargetRectLeft = 0;
+ c->blending0Struct.TargetRectTop = 0;
+ c->blending0Struct.TargetRectRight = output->width - 1;
+ c->blending0Struct.TargetRectBottom = output->height - 1;
+ c->blending0Struct.SurfaceWidth = output->width - 1;
+ c->blending0Struct.SurfaceHeight = output->height - 1;
+ c->blending0Struct.BlkKind = output->kind;
+ c->blending0Struct.BlkHeight = 0;
+ c->blending0Struct.OutputFlipY = 1;
+
+ c->fetchControl0Struct.TargetRectLeft = 0;
+ c->fetchControl0Struct.TargetRectTop = 0;
+ c->fetchControl0Struct.TargetRectRight = output->width - 1;
+ c->fetchControl0Struct.TargetRectBottom = output->height - 1;
+
+ /* setup fetch parameters for slot 0 */
+ c->fetchControl0Struct.Enable0 = 0x1;
+ c->fetchControl0Struct.Iir0 = 0x300;
+
+ /* setup cache parameters for slot 0 */
+ sc = &c->surfaceCache0Struct;
+ sc->PixelFormat0 = input->format;
+
+ /* setup surface configuration for slot 0 */
+ s = &c->surfaceListSurfaceStruct[0];
+ s->Enable = 1;
+ s->FrameFormat = DXVAHD_FRAME_FORMAT_PROGRESSIVE;
+ s->PixelFormat = input->format;
+ s->SurfaceWidth = input->width - 1;
+ s->SurfaceHeight = input->height - 1;
+ s->LumaWidth = input->stride - 1;
+ s->LumaHeight = input->height - 1;
+ s->ChromaWidth = 16383;
+ s->ChromaHeight = 16383;
+ s->CacheWidth = VIC_CACHE_WIDTH_256Bx1;
+ s->BlkKind = input->kind;
+ s->BlkHeight = 0;
+ s->DestRectLeft = 0;
+ s->DestRectTop = 0;
+ s->DestRectRight = output->width - 1;
+ s->DestRectBottom = output->height - 1;
+ s->SourceRectLeft = 0 << 16;
+ s->SourceRectTop = 0 << 16;
+ s->SourceRectRight = (input->width - 1) << 16;
+ s->SourceRectBottom = (input->height - 1) << 16;
+
+ /* setup color conversion for slot 0 */
+ ccla = &c->colorConversionLumaAlphaStruct[0];
+ ccla->PlanarAlpha = 1023;
+ ccla->ConstantAlpha = 0;
+
+ ccm = &c->colorConversionMatrixStruct[0];
+ ccm->c00 = 1023;
+ ccm->c11 = 1023;
+ ccm->c22 = 1023;
+
+ ccc = &c->colorConversionClampStruct[0];
+ ccc->low = 0;
+ ccc->high = 1023;
+
+ /* setup blending for slot 0 */
+ b = &c->blendingSurfaceStruct[0];
+ b->AlphaK1 = 1023;
+ b->SrcFactCMatchSelect = VIC_BLEND_SRCFACTC_K1;
+ b->SrcFactAMatchSelect = VIC_BLEND_SRCFACTA_K1;
+ b->DstFactCMatchSelect = VIC_BLEND_DSTFACTC_NEG_K1_TIMES_SRC;
+ b->DstFactAMatchSelect = VIC_BLEND_DSTFACTA_NEG_K1_TIMES_SRC;
+
+ drm_tegra_bo_unmap(vic->config.bo);
+
+ return 0;
+}
+
+static int vic30_execute(struct vic *v, struct drm_tegra_pushbuf *pushbuf,
+ uint32_t **ptrp, struct vic_image *output,
+ struct vic_image **inputs, unsigned int num_inputs)
+{
+ struct vic30 *vic = container_of(v, struct vic30, base);
+ unsigned int i;
+
+ if (num_inputs > 1)
+ return -EINVAL;
+
+ VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_APPLICATION_ID, 1);
+ VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_CONTROL_PARAMS, (sizeof(ConfigStruct) / 16) << 16);
+ VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_CONFIG_STRUCT_OFFSET, vic->config.map, 0, 0);
+ VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_HIST_OFFSET, vic->hist.map, 0, 0);
+ VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_OUTPUT_SURFACE_LUMA_OFFSET, output->map, 0, 0);
+
+ for (i = 0; i < num_inputs; i++)
+ VIC_PUSH_BUFFER(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_SET_SURFACE0_SLOT0_LUMA_OFFSET, inputs[i]->map, 0, 0);
+
+ VIC_PUSH_METHOD(pushbuf, ptrp, NVA0B6_VIDEO_COMPOSITOR_EXECUTE, 1 << 8);
+
+ return 0;
+}
+
+static void vic30_free(struct vic *v)
+{
+ struct vic30 *vic = container_of(v, struct vic30, base);
+
+ drm_tegra_channel_unmap(vic->hist.map);
+ drm_tegra_bo_unref(vic->hist.bo);
+
+ drm_tegra_channel_unmap(vic->filter.map);
+ drm_tegra_bo_unref(vic->filter.bo);
+
+ drm_tegra_channel_unmap(vic->config.map);
+ drm_tegra_bo_unref(vic->config.bo);
+
+ drm_tegra_syncpoint_free(v->syncpt);
+
+ free(vic);
+}
+
+static const struct vic_ops vic30_ops = {
+ .fill = vic30_fill,
+ .blit = vic30_blit,
+ .flip = vic30_flip,
+ .execute = vic30_execute,
+ .free = vic30_free,
+};
+
+int vic30_new(struct drm_tegra *drm, struct drm_tegra_channel *channel,
+ struct vic **vicp)
+{
+ struct vic30 *vic;
+ void *ptr;
+ int err;
+
+ vic = calloc(1, sizeof(*vic));
+ if (!vic)
+ return -ENOMEM;
+
+ vic->base.drm = drm;
+ vic->base.channel = channel;
+ vic->base.ops = &vic30_ops;
+ vic->base.version = 0x40;
+
+ err = drm_tegra_syncpoint_new(drm, &vic->base.syncpt);
+ if (err < 0) {
+ fprintf(stderr, "failed to allocate syncpoint: %s\n", strerror(-err));
+ return err;
+ }
+
+ err = drm_tegra_bo_new(drm, 0, 16384, &vic->config.bo);
+ if (err < 0) {
+ fprintf(stderr, "failed to allocate configuration structure: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ err = drm_tegra_channel_map(channel, vic->config.bo, DRM_TEGRA_CHANNEL_MAP_READ,
+ &vic->config.map);
+ if (err < 0) {
+ fprintf(stderr, "failed to map configuration structure: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ err = drm_tegra_bo_new(drm, 0, 16384, &vic->filter.bo);
+ if (err < 0) {
+ fprintf(stderr, "failed to allocate filter buffer: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ err = drm_tegra_bo_map(vic->filter.bo, &ptr);
+ if (err < 0) {
+ fprintf(stderr, "failed to map filter buffer: %s\n", strerror(-err));
+ return err;
+ }
+
+ memset(ptr, 0, 16384);
+ drm_tegra_bo_unmap(vic->filter.bo);
+
+ err = drm_tegra_channel_map(channel, vic->filter.bo, DRM_TEGRA_CHANNEL_MAP_READ,
+ &vic->filter.map);
+ if (err < 0) {
+ fprintf(stderr, "failed to map filter buffer: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ err = drm_tegra_bo_new(drm, 0, 4096, &vic->hist.bo);
+ if (err < 0) {
+ fprintf(stderr, "failed to allocate history buffer: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ err = drm_tegra_bo_map(vic->hist.bo, &ptr);
+ if (err < 0) {
+ fprintf(stderr, "failed to map history buffer: %s\n", strerror(-err));
+ return err;
+ }
+
+ memset(ptr, 0, 4096);
+ drm_tegra_bo_unmap(vic->hist.bo);
+
+ err = drm_tegra_channel_map(channel, vic->hist.bo, DRM_TEGRA_CHANNEL_MAP_READ_WRITE,
+ &vic->hist.map);
+ if (err < 0) {
+ fprintf(stderr, "failed to map histogram buffer: %s\n",
+ strerror(-err));
+ return err;
+ }
+
+ if (vicp)
+ *vicp = &vic->base;
+
+ return 0;
+}