From 3f13df4d019cfcbef3f9909e3b993896d3c934e6 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 28 Apr 2024 11:22:22 +0200 Subject: Adding upstream version 2.4.114. Signed-off-by: Daniel Baumann --- man/drm-kms.7.rst | 229 ++++++++++++++++++++++++++++++ man/drm-memory.7.rst | 313 ++++++++++++++++++++++++++++++++++++++++++ man/drm.7.rst | 91 ++++++++++++ man/drmAvailable.3.rst | 41 ++++++ man/drmHandleEvent.3.rst | 62 +++++++++ man/drmModeGetResources.3.rst | 92 +++++++++++++ man/meson.build | 40 ++++++ 7 files changed, 868 insertions(+) create mode 100644 man/drm-kms.7.rst create mode 100644 man/drm-memory.7.rst create mode 100644 man/drm.7.rst create mode 100644 man/drmAvailable.3.rst create mode 100644 man/drmHandleEvent.3.rst create mode 100644 man/drmModeGetResources.3.rst create mode 100644 man/meson.build (limited to 'man') diff --git a/man/drm-kms.7.rst b/man/drm-kms.7.rst new file mode 100644 index 0000000..587d7eb --- /dev/null +++ b/man/drm-kms.7.rst @@ -0,0 +1,229 @@ +======= +drm-kms +======= + +------------------- +Kernel Mode-Setting +------------------- + +:Date: September 2012 +:Manual section: 7 +:Manual group: Direct Rendering Manager + +Synopsis +======== + +``#include `` + +``#include `` + +Description +=========== + +Each DRM device provides access to manage which monitors and displays are +currently used and what frames to be displayed. This task is called *Kernel +Mode-Setting* (KMS). Historically, this was done in user-space and called +*User-space Mode-Setting* (UMS). Almost all open-source drivers now provide the +KMS kernel API to do this in the kernel, however, many non-open-source binary +drivers from different vendors still do not support this. You can use +**drmModeSettingSupported**\ (3) to check whether your driver supports this. To +understand how KMS works, we need to introduce 5 objects: *CRTCs*, *Planes*, +*Encoders*, *Connectors* and *Framebuffers*. + +CRTCs + A *CRTC* short for *CRT Controller* is an abstraction representing a part of + the chip that contains a pointer to a scanout buffer. Therefore, the number + of CRTCs available determines how many independent scanout buffers can be + active at any given time. The CRTC structure contains several fields to + support this: a pointer to some video memory (abstracted as a frame-buffer + object), a list of driven connectors, a display mode and an (x, y) offset + into the video memory to support panning or configurations where one piece + of video memory spans multiple CRTCs. A CRTC is the central point where + configuration of displays happens. You select which objects to use, which + modes and which parameters and then configure each CRTC via + **drmModeCrtcSet**\ (3) to drive the display devices. + +Planes + A *plane* respresents an image source that can be blended with or overlayed + on top of a CRTC during the scanout process. Planes are associated with a + frame-buffer to crop a portion of the image memory (source) and optionally + scale it to a destination size. The result is then blended with or overlayed + on top of a CRTC. Planes are not provided by all hardware and the number of + available planes is limited. If planes are not available or if not enough + planes are available, the user should fall back to normal software blending + (via GPU or CPU). + +Encoders + An *encoder* takes pixel data from a CRTC and converts it to a format + suitable for any attached connectors. On some devices, it may be possible to + have a CRTC send data to more than one encoder. In that case, both encoders + would receive data from the same scanout buffer, resulting in a *cloned* + display configuration across the connectors attached to each encoder. + +Connectors + A *connector* is the final destination of pixel-data on a device, and + usually connects directly to an external display device like a monitor or + laptop panel. A connector can only be attached to one encoder at a time. The + connector is also the structure where information about the attached display + is kept, so it contains fields for display data, *EDID* data, *DPMS* and + *connection status*, and information about modes supported on the attached + displays. + +Framebuffers + *Framebuffers* are abstract memory objects that provide a source of pixel + data to scanout to a CRTC. Applications explicitly request the creation of + framebuffers and can control their behavior. Framebuffers rely on the + underneath memory manager for low-level memory operations. When creating a + framebuffer, applications pass a memory handle through the API which is used + as backing storage. The framebuffer itself is only an abstract object with + no data. It just refers to memory buffers that must be created with the + **drm-memory**\ (7) API. + +Mode-Setting +------------ + +Before mode-setting can be performed, an application needs to call +**drmSetMaster**\ (3) to become *DRM-Master*. It then has exclusive access to +the KMS API. A call to **drmModeGetResources**\ (3) returns a list of *CRTCs*, +*Connectors*, *Encoders* and *Planes*. + +Normal procedure now includes: First, you select which connectors you want to +use. Users are mostly interested in which monitor or display-panel is active so +you need to make sure to arrange them in the correct logical order and select +the correct ones to use. For each connector, you need to find a CRTC to drive +this connector. If you want to clone output to two or more connectors, you may +use a single CRTC for all cloned connectors (if the hardware supports this). To +find a suitable CRTC, you need to iterate over the list of encoders that are +available for each connector. Each encoder contains a list of CRTCs that it can +work with and you simply select one of these CRTCs. If you later program the +CRTC to control a connector, it automatically selects the best encoder. +However, this procedure is needed so your CRTC has at least one working encoder +for the selected connector. See the *Examples* section below for more +information. + +All valid modes for a connector can be retrieved with a call to +**drmModeGetConnector**\ (3) You need to select the mode you want to use and save it. +The first mode in the list is the default mode with the highest resolution +possible and often a suitable choice. + +After you have a working connector+CRTC+mode combination, you need to create a +framebuffer that is used for scanout. Memory buffer allocation is +driver-dependent and described in **drm-memory**\ (7). You need to create a +buffer big enough for your selected mode. Now you can create a framebuffer +object that uses your memory-buffer as scanout buffer. You can do this with +**drmModeAddFB**\ (3) and **drmModeAddFB2**\ (3). + +As a last step, you want to program your CRTC to drive your selected connector. +You can do this with a call to **drmModeSetCrtc**\ (3). + +Page-Flipping +------------- + +A call to **drmModeSetCrtc**\ (3) is executed immediately and forces the CRTC +to use the new scanout buffer. If you want smooth-transitions without tearing, +you probably use double-buffering. You need to create one framebuffer object +for each buffer you use. You can then call **drmModeSetCrtc**\ (3) on the next +buffer to flip. If you want to synchronize your flips with *vertical-blanks*, +you can use **drmModePageFlip**\ (3) which schedules your page-flip for the +next *vblank*. + +Planes +------ + +Planes are controlled independently from CRTCs. That is, a call to +**drmModeSetCrtc**\ (3) does not affect planes. Instead, you need to call +**drmModeSetPlane**\ (3) to configure a plane. This requires the plane ID, a +CRTC, a framebuffer and offsets into the plane-framebuffer and the +CRTC-framebuffer. The CRTC then blends the content from the plane over the CRTC +framebuffer buffer during scanout. As this does not involve any +software-blending, it is way faster than traditional blending. However, plane +resources are limited. See **drmModeGetPlaneResources**\ (3) for more +information. + +Cursors +------- + +Similar to planes, many hardware also supports cursors. A cursor is a very +small buffer with an image that is blended over the CRTC framebuffer. You can +set a different cursor for each CRTC with **drmModeSetCursor**\ (3) and move it +on the screen with **drmModeMoveCursor**\ (3). This allows to move the cursor +on the screen without rerendering. If no hardware cursors are supported, you +need to rerender for each frame the cursor is moved. + +Examples +======== + +Some examples of how basic mode-setting can be done. See the man-page of each +DRM function for more information. + +CRTC/Encoder Selection +---------------------- + +If you retrieved all display configuration information via +**drmModeGetResources**\ (3) as ``drmModeRes *res``, selected a connector from +the list in ``res->connectors`` and retrieved the connector-information as +``drmModeConnector *conn`` via **drmModeGetConnector**\ (3) then this example +shows, how you can find a suitable CRTC id to drive this connector. This +function takes a file-descriptor to the DRM device (see **drmOpen**\ (3)) as +``fd``, a pointer to the retrieved resources as ``res`` and a pointer to the +selected connector as ``conn``. It returns an integer smaller than 0 on +failure, otherwise, a valid CRTC id is returned. + +:: + + static int modeset_find_crtc(int fd, drmModeRes *res, drmModeConnector *conn) + { + drmModeEncoder *enc; + unsigned int i, j; + + /* iterate all encoders of this connector */ + for (i = 0; i < conn->count_encoders; ++i) { + enc = drmModeGetEncoder(fd, conn->encoders[i]); + if (!enc) { + /* cannot retrieve encoder, ignoring... */ + continue; + } + + /* iterate all global CRTCs */ + for (j = 0; j < res->count_crtcs; ++j) { + /* check whether this CRTC works with the encoder */ + if (!(enc->possible_crtcs & (1 << j))) + continue; + + + /* Here you need to check that no other connector + * currently uses the CRTC with id "crtc". If you intend + * to drive one connector only, then you can skip this + * step. Otherwise, simply scan your list of configured + * connectors and CRTCs whether this CRTC is already + * used. If it is, then simply continue the search here. */ + if (res->crtcs[j] "is unused") { + drmModeFreeEncoder(enc); + return res->crtcs[j]; + } + } + + drmModeFreeEncoder(enc); + } + + /* cannot find a suitable CRTC */ + return -ENOENT; + } + +Reporting Bugs +============== + +Bugs in this manual should be reported to +https://gitlab.freedesktop.org/mesa/drm/-/issues + +See Also +======== + +**drm**\ (7), **drm-memory**\ (7), **drmModeGetResources**\ (3), +**drmModeGetConnector**\ (3), **drmModeGetEncoder**\ (3), +**drmModeGetCrtc**\ (3), **drmModeSetCrtc**\ (3), **drmModeGetFB**\ (3), +**drmModeAddFB**\ (3), **drmModeAddFB2**\ (3), **drmModeRmFB**\ (3), +**drmModePageFlip**\ (3), **drmModeGetPlaneResources**\ (3), +**drmModeGetPlane**\ (3), **drmModeSetPlane**\ (3), **drmModeSetCursor**\ (3), +**drmModeMoveCursor**\ (3), **drmSetMaster**\ (3), **drmAvailable**\ (3), +**drmCheckModesettingSupported**\ (3), **drmOpen**\ (3) diff --git a/man/drm-memory.7.rst b/man/drm-memory.7.rst new file mode 100644 index 0000000..7d09eeb --- /dev/null +++ b/man/drm-memory.7.rst @@ -0,0 +1,313 @@ +========== +drm-memory +========== + +--------------------- +DRM Memory Management +--------------------- + +:Date: September 2012 +:Manual section: 7 +:Manual group: Direct Rendering Manager + +Synopsis +======== + +``#include `` + +Description +=========== + +Many modern high-end GPUs come with their own memory managers. They even +include several different caches that need to be synchronized during access. +Textures, framebuffers, command buffers and more need to be stored in memory +that can be accessed quickly by the GPU. Therefore, memory management on GPUs +is highly driver- and hardware-dependent. + +However, there are several frameworks in the kernel that are used by more than +one driver. These can be used for trivial mode-setting without requiring +driver-dependent code. But for hardware-accelerated rendering you need to read +the manual pages for the driver you want to work with. + +Dumb-Buffers +------------ + +Almost all in-kernel DRM hardware drivers support an API called *Dumb-Buffers*. +This API allows to create buffers of arbitrary size that can be used for +scanout. These buffers can be memory mapped via **mmap**\ (2) so you can render +into them on the CPU. However, GPU access to these buffers is often not +possible. Therefore, they are fine for simple tasks but not suitable for +complex compositions and renderings. + +The ``DRM_IOCTL_MODE_CREATE_DUMB`` ioctl can be used to create a dumb buffer. +The kernel will return a 32-bit handle that can be used to manage the buffer +with the DRM API. You can create framebuffers with **drmModeAddFB**\ (3) and +use it for mode-setting and scanout. To access the buffer, you first need to +retrieve the offset of the buffer. The ``DRM_IOCTL_MODE_MAP_DUMB`` ioctl +requests the DRM subsystem to prepare the buffer for memory-mapping and returns +a fake-offset that can be used with **mmap**\ (2). + +The ``DRM_IOCTL_MODE_CREATE_DUMB`` ioctl takes as argument a structure of type +``struct drm_mode_create_dumb``: + +:: + + struct drm_mode_create_dumb { + __u32 height; + __u32 width; + __u32 bpp; + __u32 flags; + + __u32 handle; + __u32 pitch; + __u64 size; + }; + +The fields *height*, *width*, *bpp* and *flags* have to be provided by the +caller. The other fields are filled by the kernel with the return values. +*height* and *width* are the dimensions of the rectangular buffer that is +created. *bpp* is the number of bits-per-pixel and must be a multiple of 8. You +most commonly want to pass 32 here. The flags field is currently unused and +must be zeroed. Different flags to modify the behavior may be added in the +future. After calling the ioctl, the handle, pitch and size fields are filled +by the kernel. *handle* is a 32-bit gem handle that identifies the buffer. This +is used by several other calls that take a gem-handle or memory-buffer as +argument. The *pitch* field is the pitch (or stride) of the new buffer. Most +drivers use 32-bit or 64-bit aligned stride-values. The size field contains the +absolute size in bytes of the buffer. This can normally also be computed with +``(height * pitch + width) * bpp / 4``. + +To prepare the buffer for **mmap**\ (2) you need to use the +``DRM_IOCTL_MODE_MAP_DUMB`` ioctl. It takes as argument a structure of type +``struct drm_mode_map_dumb``: + +:: + + struct drm_mode_map_dumb { + __u32 handle; + __u32 pad; + + __u64 offset; + }; + +You need to put the gem-handle that was previously retrieved via +``DRM_IOCTL_MODE_CREATE_DUMB`` into the *handle* field. The *pad* field is +unused padding and must be zeroed. After completion, the *offset* field will +contain an offset that can be used with **mmap**\ (2) on the DRM +file-descriptor. + +If you don't need your dumb-buffer, anymore, you have to destroy it with +``DRM_IOCTL_MODE_DESTROY_DUMB``. If you close the DRM file-descriptor, all open +dumb-buffers are automatically destroyed. This ioctl takes as argument a +structure of type ``struct drm_mode_destroy_dumb``: + +:: + + struct drm_mode_destroy_dumb { + __u32 handle; + }; + +You only need to put your handle into the *handle* field. After this call, the +handle is invalid and may be reused for new buffers by the dumb-API. + +TTM +--- + +*TTM* stands for *Translation Table Manager* and is a generic memory-manager +provided by the kernel. It does not provide a common user-space API so you need +to look at each driver interface if you want to use it. See for instance the +radeon man pages for more information on memory-management with radeon and TTM. + +GEM +--- + +*GEM* stands for *Graphics Execution Manager* and is a generic DRM +memory-management framework in the kernel, that is used by many different +drivers. GEM is designed to manage graphics memory, control access to the +graphics device execution context and handle essentially NUMA environment +unique to modern graphics hardware. GEM allows multiple applications to share +graphics device resources without the need to constantly reload the entire +graphics card. Data may be shared between multiple applications with gem +ensuring that the correct memory synchronization occurs. + +GEM provides simple mechanisms to manage graphics data and control execution +flow within the linux DRM subsystem. However, GEM is not a complete framework +that is fully driver independent. Instead, if provides many functions that are +shared between many drivers, but each driver has to implement most of +memory-management with driver-dependent ioctls. This manpage tries to describe +the semantics (and if it applies, the syntax) that is shared between all +drivers that use GEM. + +All GEM APIs are defined as **ioctl**\ (2) on the DRM file descriptor. An +application must be authorized via **drmAuthMagic**\ (3) to the current +DRM-Master to access the GEM subsystem. A driver that does not support GEM will +return ``ENODEV`` for all these ioctls. Invalid object handles return +``EINVAL`` and invalid object names return ``ENOENT``. + +Gem provides explicit memory management primitives. System pages are allocated +when the object is created, either as the fundamental storage for hardware +where system memory is used by the graphics processor directly, or as backing +store for graphics-processor resident memory. + +Objects are referenced from user-space using handles. These are, for all +intents and purposes, equivalent to file descriptors but avoid the overhead. +Newer kernel drivers also support the **drm-prime** (7) infrastructure which +can return real file-descriptor for GEM-handles using the linux DMA-BUF API. +Objects may be published with a name so that other applications and processes +can access them. The name remains valid as long as the object exists. +GEM-objects are reference counted in the kernel. The object is only destroyed +when all handles from user-space were closed. + +GEM-buffers cannot be created with a generic API. Each driver provides its own +API to create GEM-buffers. See for example ``DRM_I915_GEM_CREATE``, +``DRM_NOUVEAU_GEM_NEW`` or ``DRM_RADEON_GEM_CREATE``. Each of these ioctls +returns a GEM-handle that can be passed to different generic ioctls. The +*libgbm* library from the *mesa3D* distribution tries to provide a +driver-independent API to create GBM buffers and retrieve a GBM-handle to them. +It allows to create buffers for different use-cases including scanout, +rendering, cursors and CPU-access. See the libgbm library for more information +or look at the driver-dependent man-pages (for example **drm-intel**\ (7) or +**drm-radeon**\ (7)). + +GEM-buffers can be closed with **drmCloseBufferHandle**\ (3). It takes as +argument the GEM-handle to be closed. After this call the GEM handle cannot be +used by this process anymore and may be reused for new GEM objects by the GEM +API. + +If you want to share GEM-objects between different processes, you can create a +name for them and pass this name to other processes which can then open this +GEM-object. Names are currently 32-bit integer IDs and have no special +protection. That is, if you put a name on your GEM-object, every other client +that has access to the DRM device and is authenticated via +**drmAuthMagic**\ (3) to the current DRM-Master, can *guess* the name and open +or access the GEM-object. If you want more fine-grained access control, you can +use the new **drm-prime**\ (7) API to retrieve file-descriptors for +GEM-handles. To create a name for a GEM-handle, you use the +``DRM_IOCTL_GEM_FLINK`` ioctl. It takes as argument a structure of type +``struct drm_gem_flink``: + +:: + + struct drm_gem_flink { + __u32 handle; + __u32 name; + }; + +You have to put your handle into the *handle* field. After completion, the +kernel has put the new unique name into the name field. You can now pass +this name to other processes which can then import the name with the +``DRM_IOCTL_GEM_OPEN`` ioctl. It takes as argument a structure of type +``struct drm_gem_open``: + +:: + + struct drm_gem_open { + __u32 name; + + __u32 handle; + __u32 size; + }; + +You have to fill in the *name* field with the name of the GEM-object that you +want to open. The kernel will fill in the *handle* and *size* fields with the +new handle and size of the GEM-object. You can now access the GEM-object via +the handle as if you created it with the GEM API. + +Besides generic buffer management, the GEM API does not provide any generic +access. Each driver implements its own functionality on top of this API. This +includes execution-buffers, GTT management, context creation, CPU access, GPU +I/O and more. The next higher-level API is *OpenGL*. So if you want to use more +GPU features, you should use the *mesa3D* library to create OpenGL contexts on +DRM devices. This does *not* require any windowing-system like X11, but can +also be done on raw DRM devices. However, this is beyond the scope of this +man-page. You may have a look at other mesa3D man pages, including libgbm and +libEGL. 2D software-rendering (rendering with the CPU) can be achieved with the +dumb-buffer-API in a driver-independent fashion, however, for +hardware-accelerated 2D or 3D rendering you must use OpenGL. Any other API that +tries to abstract the driver-internals to access GEM-execution-buffers and +other GPU internals, would simply reinvent OpenGL so it is not provided. But if +you need more detailed information for a specific driver, you may have a look +into the driver-manpages, including **drm-intel**\ (7), **drm-radeon**\ (7) and +**drm-nouveau**\ (7). However, the **drm-prime**\ (7) infrastructure and the +generic GEM API as described here allow display-managers to handle +graphics-buffers and render-clients without any deeper knowledge of the GPU +that is used. Moreover, it allows to move objects between GPUs and implement +complex display-servers that don't do any rendering on their own. See its +man-page for more information. + +Examples +======== + +This section includes examples for basic memory-management tasks. + +Dumb-Buffers +------------ + +This examples shows how to create a dumb-buffer via the generic DRM API. +This is driver-independent (as long as the driver supports dumb-buffers) +and provides memory-mapped buffers that can be used for scanout. This +example creates a full-HD 1920x1080 buffer with 32 bits-per-pixel and a +color-depth of 24 bits. The buffer is then bound to a framebuffer which +can be used for scanout with the KMS API (see **drm-kms**\ (7)). + +:: + + struct drm_mode_create_dumb creq; + struct drm_mode_destroy_dumb dreq; + struct drm_mode_map_dumb mreq; + uint32_t fb; + int ret; + void *map; + + /* create dumb buffer */ + memset(&creq, 0, sizeof(creq)); + creq.width = 1920; + creq.height = 1080; + creq.bpp = 32; + ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &creq); + if (ret < 0) { + /* buffer creation failed; see "errno" for more error codes */ + ... + } + /* creq.pitch, creq.handle and creq.size are filled by this ioctl with + * the requested values and can be used now. */ + + /* create framebuffer object for the dumb-buffer */ + ret = drmModeAddFB(fd, 1920, 1080, 24, 32, creq.pitch, creq.handle, &fb); + if (ret) { + /* frame buffer creation failed; see "errno" */ + ... + } + /* the framebuffer "fb" can now used for scanout with KMS */ + + /* prepare buffer for memory mapping */ + memset(&mreq, 0, sizeof(mreq)); + mreq.handle = creq.handle; + ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &mreq); + if (ret) { + /* DRM buffer preparation failed; see "errno" */ + ... + } + /* mreq.offset now contains the new offset that can be used with mmap() */ + + /* perform actual memory mapping */ + map = mmap(0, creq.size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, mreq.offset); + if (map == MAP_FAILED) { + /* memory-mapping failed; see "errno" */ + ... + } + + /* clear the framebuffer to 0 */ + memset(map, 0, creq.size); + +Reporting Bugs +============== + +Bugs in this manual should be reported to +https://gitlab.freedesktop.org/mesa/drm/-/issues + +See Also +======== + +**drm**\ (7), **drm-kms**\ (7), **drm-prime**\ (7), **drmAvailable**\ (3), +**drmOpen**\ (3), **drm-intel**\ (7), **drm-radeon**\ (7), **drm-nouveau**\ (7) diff --git a/man/drm.7.rst b/man/drm.7.rst new file mode 100644 index 0000000..df2c1c7 --- /dev/null +++ b/man/drm.7.rst @@ -0,0 +1,91 @@ +=== +drm +=== + +------------------------ +Direct Rendering Manager +------------------------ + +:Date: September 2012 +:Manual section: 7 +:Manual group: Direct Rendering Manager + +Synopsis +======== + +``#include `` + +Description +=========== + +The *Direct Rendering Manager* (DRM) is a framework to manage *Graphics +Processing Units* (GPUs). It is designed to support the needs of complex +graphics devices, usually containing programmable pipelines well suited +to 3D graphics acceleration. Furthermore, it is responsible for memory +management, interrupt handling and DMA to provide a uniform interface to +applications. + +In earlier days, the kernel framework was solely used to provide raw +hardware access to privileged user-space processes which implement all +the hardware abstraction layers. But more and more tasks were moved into +the kernel. All these interfaces are based on **ioctl**\ (2) commands on +the DRM character device. The *libdrm* library provides wrappers for these +system-calls and many helpers to simplify the API. + +When a GPU is detected, the DRM system loads a driver for the detected +hardware type. Each connected GPU is then presented to user-space via a +character-device that is usually available as ``/dev/dri/card0`` and can +be accessed with **open**\ (2) and **close**\ (2). However, it still +depends on the graphics driver which interfaces are available on these +devices. If an interface is not available, the syscalls will fail with +``EINVAL``. + +Authentication +-------------- + +All DRM devices provide authentication mechanisms. Only a DRM master is +allowed to perform mode-setting or modify core state and only one user +can be DRM master at a time. See **drmSetMaster**\ (3) for information +on how to become DRM master and what the limitations are. Other DRM users +can be authenticated to the DRM-Master via **drmAuthMagic**\ (3) so they +can perform buffer allocations and rendering. + +Mode-Setting +------------ + +Managing connected monitors and displays and changing the current modes +is called *Mode-Setting*. This is restricted to the current DRM master. +Historically, this was implemented in user-space, but new DRM drivers +implement a kernel interface to perform mode-setting called *Kernel Mode +Setting* (KMS). If your hardware-driver supports it, you can use the KMS +API provided by DRM. This includes allocating framebuffers, selecting +modes and managing CRTCs and encoders. See **drm-kms**\ (7) for more. + +Memory Management +----------------- + +The most sophisticated tasks for GPUs today is managing memory objects. +Textures, framebuffers, command-buffers and all other kinds of commands +for the GPU have to be stored in memory. The DRM driver takes care of +managing all memory objects, flushing caches, synchronizing access and +providing CPU access to GPU memory. All memory management is hardware +driver dependent. However, two generic frameworks are available that are +used by most DRM drivers. These are the *Translation Table Manager* +(TTM) and the *Graphics Execution Manager* (GEM). They provide generic +APIs to create, destroy and access buffers from user-space. However, +there are still many differences between the drivers so driver-dependent +code is still needed. Many helpers are provided in *libgbm* (Graphics +Buffer Manager) from the *Mesa* project. For more information on DRM +memory management, see **drm-memory**\ (7). + +Reporting Bugs +============== + +Bugs in this manual should be reported to +https://gitlab.freedesktop.org/mesa/drm/-/issues. + +See Also +======== + +**drm-kms**\ (7), **drm-memory**\ (7), **drmSetMaster**\ (3), +**drmAuthMagic**\ (3), **drmAvailable**\ (3), **drmOpen**\ (3) diff --git a/man/drmAvailable.3.rst b/man/drmAvailable.3.rst new file mode 100644 index 0000000..5da77be --- /dev/null +++ b/man/drmAvailable.3.rst @@ -0,0 +1,41 @@ +============ +drmAvailable +============ + +----------------------------------------------------- +determine whether a DRM kernel driver has been loaded +----------------------------------------------------- + +:Date: September 2012 +:Manual section: 3 +:Manual group: Direct Rendering Manager + +Synopsis +======== + +``#include `` + +``int drmAvailable(void);`` + +Description +=========== + +``drmAvailable`` allows the caller to determine whether a kernel DRM +driver is loaded. + +Return Value +============ + +``drmAvailable`` returns 1 if a DRM driver is currently loaded. +Otherwise 0 is returned. + +Reporting Bugs +============== + +Bugs in this function should be reported to +https://gitlab.freedesktop.org/mesa/drm/-/issues + +See Also +======== + +**drm**\ (7), **drmOpen**\ (3) diff --git a/man/drmHandleEvent.3.rst b/man/drmHandleEvent.3.rst new file mode 100644 index 0000000..ecc63ed --- /dev/null +++ b/man/drmHandleEvent.3.rst @@ -0,0 +1,62 @@ +============== +drmHandleEvent +============== + +----------------------------------- +read and process pending DRM events +----------------------------------- + +:Date: September 2012 +:Manual section: 3 +:Manual group: Direct Rendering Manager + +Synopsis +======== + +``#include `` + +``int drmHandleEvent(int fd, drmEventContextPtr evctx);`` + +Description +=========== + +``drmHandleEvent`` processes outstanding DRM events on the DRM +file-descriptor passed as ``fd``. This function should be called after +the DRM file-descriptor has polled readable; it will read the events and +use the passed-in ``evctx`` structure to call function pointers with the +parameters noted below: + +:: + + typedef struct _drmEventContext { + int version; + void (*vblank_handler) (int fd, + unsigned int sequence, + unsigned int tv_sec, + unsigned int tv_usec, + void *user_data) + void (*page_flip_handler) (int fd, + unsigned int sequence, + unsigned int tv_sec, + unsigned int tv_usec, + void *user_data) + } drmEventContext, *drmEventContextPtr; + +Return Value +============ + +``drmHandleEvent`` returns 0 on success, or if there is no data to +read from the file-descriptor. Returns -1 if the read on the +file-descriptor fails or returns less than a full event record. + +Reporting Bugs +============== + +Bugs in this function should be reported to +https://gitlab.freedesktop.org/mesa/drm/-/issues + +See Also +======== + +**drm**\ (7), **drm-kms**\ (7), **drmModePageFlip**\ (3), +**drmWaitVBlank**\ (3) diff --git a/man/drmModeGetResources.3.rst b/man/drmModeGetResources.3.rst new file mode 100644 index 0000000..d1358d2 --- /dev/null +++ b/man/drmModeGetResources.3.rst @@ -0,0 +1,92 @@ +=================== +drmModeGetResources +=================== + +-------------------------------------------------- +retrieve current display configuration information +-------------------------------------------------- + +:Date: September 2012 +:Manual section: 3 +:Manual group: Direct Rendering Manager + +Synopsis +======== + +``#include `` + +``#include `` + +``drmModeResPtr drmModeGetResources(int fd);`` + +Description +=========== + +``drmModeGetResources`` allocates, populates, and returns a drmModeRes +structure containing information about the current display +configuration. The structure contains the following fields: + +:: + + typedef struct _drmModeRes { + int count_fbs; + uint32_t *fbs; + + int count_crtcs; + uint32_t *crtcs; + + int count_connectors; + uint32_t *connectors; + + int count_encoders; + uint32_t *encoders; + + uint32_t min_width, max_width; + uint32_t min_height, max_height; + } drmModeRes, *drmModeResPtr; + +The *count_fbs* and *fbs* fields indicate the number of currently allocated +framebuffer objects (i.e., objects that can be attached to a given CRTC +or sprite for display). + +The *count_crtcs* and *crtcs* fields list the available CRTCs in the +configuration. A CRTC is simply an object that can scan out a +framebuffer to a display sink, and contains mode timing and relative +position information. CRTCs drive encoders, which are responsible for +converting the pixel stream into a specific display protocol (e.g., MIPI +or HDMI). + +The *count_connectors* and *connectors* fields list the available physical +connectors on the system. Note that some of these may not be exposed +from the chassis (e.g., LVDS or eDP). Connectors are attached to +encoders and contain information about the attached display sink (e.g., +width and height in mm, subpixel ordering, and various other +properties). + +The *count_encoders* and *encoders* fields list the available encoders on +the device. Each encoder may be associated with a CRTC, and may be used +to drive a particular encoder. + +The *min_\** and *max_\** fields indicate the maximum size of a framebuffer +for this device (i.e., the scanout size limit). + +Return Value +============ + +``drmModeGetResources`` returns a drmModeRes structure pointer on +success, NULL on failure. The returned structure must be freed with +**drmModeFreeResources**\ (3). + +Reporting Bugs +============== + +Bugs in this function should be reported to +https://gitlab.freedesktop.org/mesa/drm/-/issues + +See Also +======== + +**drm**\ (7), **drm-kms**\ (7), **drmModeGetFB**\ (3), **drmModeAddFB**\ (3), +**drmModeAddFB2**\ (3), **drmModeRmFB**\ (3), **drmModeDirtyFB**\ (3), +**drmModeGetCrtc**\ (3), **drmModeSetCrtc** (3), **drmModeGetEncoder** (3), +**drmModeGetConnector**\ (3) diff --git a/man/meson.build b/man/meson.build new file mode 100644 index 0000000..92a4c37 --- /dev/null +++ b/man/meson.build @@ -0,0 +1,40 @@ +# Copyright © 2017-2018 Intel Corporation + +# Permission is hereby granted, free of charge, to any person obtaining a copy +# of this software and associated documentation files (the "Software"), to deal +# in the Software without restriction, including without limitation the rights +# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +# copies of the Software, and to permit persons to whom the Software is +# furnished to do so, subject to the following conditions: + +# The above copyright notice and this permission notice shall be included in +# all copies or substantial portions of the Software. + +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +# SOFTWARE. + +rst_pages = [ + ['drm', '7'], + ['drm-kms', '7'], + ['drm-memory', '7'], + ['drmAvailable', '3'], + ['drmHandleEvent', '3'], + ['drmModeGetResources', '3'], +] +foreach page : rst_pages + name = page[0] + '.' + page[1] + rst = files(name + '.rst') + custom_target( + name, + input : rst, + output : name, + command : [prog_rst2man, '@INPUT@', '@OUTPUT@'], + install : true, + install_dir : join_paths(get_option('mandir'), 'man' + page[1]), + ) +endforeach -- cgit v1.2.3