/* * Copyright (c) 2010, Andrea Mazzoleni. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** \file * Linear chained hashtable. * * This hashtable resizes dynamically and progressively using a variation of the * linear hashing algorithm described in http://en.wikipedia.org/wiki/Linear_hashing * * It starts with the minimal size of 16 buckets, it doubles the size then it * reaches a load factor greater than 0.5 and it halves the size with a load * factor lower than 0.125. * * The progressive resize is good for real-time and interactive applications * as it makes insert and delete operations taking always the same time. * * For resizing it's used a dynamic array that supports access to not contigous * segments. * In this way we only allocate additional table segments on the heap, without * freeing the previous table, and then not increasing the heap fragmentation. * * The resize takes place inside tommy_hashlin_insert() and tommy_hashlin_remove(). * No resize is done in the tommy_hashlin_search() operation. * * To initialize the hashtable you have to call tommy_hashlin_init(). * * \code * tommy_hashslin hashlin; * * tommy_hashlin_init(&hashlin); * \endcode * * To insert elements in the hashtable you have to call tommy_hashlin_insert() for * each element. * In the insertion call you have to specify the address of the node, the * address of the object, and the hash value of the key to use. * The address of the object is used to initialize the tommy_node::data field * of the node, and the hash to initialize the tommy_node::key field. * * \code * struct object { * int value; * // other fields * tommy_node node; * }; * * struct object* obj = malloc(sizeof(struct object)); // creates the object * * obj->value = ...; // initializes the object * * tommy_hashlin_insert(&hashlin, &obj->node, obj, tommy_inthash_u32(obj->value)); // inserts the object * \endcode * * To find and element in the hashtable you have to call tommy_hashtable_search() * providing a comparison function, its argument, and the hash of the key to search. * * \code * int compare(const void* arg, const void* obj) * { * return *(const int*)arg != ((const struct object*)obj)->value; * } * * int value_to_find = 1; * struct object* obj = tommy_hashlin_search(&hashlin, compare, &value_to_find, tommy_inthash_u32(value_to_find)); * if (!obj) { * // not found * } else { * // found * } * \endcode * * To iterate over all the elements in the hashtable with the same key, you have to * use tommy_hashlin_bucket() and follow the tommy_node::next pointer until NULL. * You have also to check explicitely for the key, as the bucket may contains * different keys. * * \code * int value_to_find = 1; * tommy_node* i = tommy_hashlin_bucket(&hashlin, tommy_inthash_u32(value_to_find)); * while (i) { * struct object* obj = i->data; // gets the object pointer * * if (obj->value == value_to_find) { * printf("%d\n", obj->value); // process the object * } * * i = i->next; // goes to the next element * } * \endcode * * To remove an element from the hashtable you have to call tommy_hashlin_remove() * providing a comparison function, its argument, and the hash of the key to search * and remove. * * \code * struct object* obj = tommy_hashlin_remove(&hashlin, compare, &value_to_remove, tommy_inthash_u32(value_to_remove)); * if (obj) { * free(obj); // frees the object allocated memory * } * \endcode * * To destroy the hashtable you have to remove all the elements, and deinitialize * the hashtable calling tommy_hashlin_done(). * * \code * tommy_hashlin_done(&hashlin); * \endcode * * If you need to iterate over all the elements in the hashtable, you can use * tommy_hashlin_foreach() or tommy_hashlin_foreach_arg(). * If you need a more precise control with a real iteration, you have to insert * all the elements also in a ::tommy_list, and use the list to iterate. * See the \ref multiindex example for more detail. */ #ifndef __TOMMYHASHLIN_H #define __TOMMYHASHLIN_H #include "tommyhash.h" /******************************************************************************/ /* hashlin */ /** \internal * Initial and minimal size of the hashtable expressed as a power of 2. * The initial size is 2^TOMMY_HASHLIN_BIT. */ #define TOMMY_HASHLIN_BIT 6 /** * Hashtable node. * This is the node that you have to include inside your objects. */ typedef tommy_node tommy_hashlin_node; /** \internal * Max number of elements as a power of 2. */ #define TOMMY_HASHLIN_BIT_MAX 32 /** * Hashtable container type. * \note Don't use internal fields directly, but access the container only using functions. */ typedef struct tommy_hashlin_struct { tommy_hashlin_node** bucket[TOMMY_HASHLIN_BIT_MAX]; /**< Dynamic array of hash buckets. One list for each hash modulus. */ tommy_uint_t bucket_bit; /**< Bits used in the bit mask. */ tommy_count_t bucket_max; /**< Number of buckets. */ tommy_count_t bucket_mask; /**< Bit mask to access the buckets. */ tommy_count_t low_max; /**< Low order max value. */ tommy_count_t low_mask; /**< Low order mask value. */ tommy_count_t split; /**< Split position. */ tommy_count_t count; /**< Number of elements. */ tommy_uint_t state; /**< Reallocation state. */ } tommy_hashlin; /** * Initializes the hashtable. */ void tommy_hashlin_init(tommy_hashlin* hashlin); /** * Deinitializes the hashtable. * * You can call this function with elements still contained, * but such elements are not going to be freed by this call. */ void tommy_hashlin_done(tommy_hashlin* hashlin); /** * Inserts an element in the hashtable. */ void tommy_hashlin_insert(tommy_hashlin* hashlin, tommy_hashlin_node* node, void* data, tommy_hash_t hash); /** * Searches and removes an element from the hashtable. * You have to provide a compare function and the hash of the element you want to remove. * If the element is not found, 0 is returned. * If more equal elements are present, the first one is removed. * \param cmp Compare function called with cmp_arg as first argument and with the element to compare as a second one. * The function should return 0 for equal elements, anything other for different elements. * \param cmp_arg Compare argument passed as first argument of the compare function. * \param hash Hash of the element to find and remove. * \return The removed element, or 0 if not found. */ void* tommy_hashlin_remove(tommy_hashlin* hashlin, tommy_search_func* cmp, const void* cmp_arg, tommy_hash_t hash); /** \internal * Returns the bucket at the specified position. */ tommy_inline tommy_hashlin_node** tommy_hashlin_pos(tommy_hashlin* hashlin, tommy_hash_t pos) { tommy_uint_t bsr; /* get the highest bit set, in case of all 0, return 0 */ bsr = tommy_ilog2_u32(pos | 1); return &hashlin->bucket[bsr][pos]; } /** \internal * Returns a pointer to the bucket of the specified hash. */ tommy_inline tommy_hashlin_node** tommy_hashlin_bucket_ref(tommy_hashlin* hashlin, tommy_hash_t hash) { tommy_count_t pos; tommy_count_t high_pos; pos = hash & hashlin->low_mask; high_pos = hash & hashlin->bucket_mask; /* if this position is already allocated in the high half */ if (pos < hashlin->split) { /* The following assigment is expected to be implemented */ /* with a conditional move instruction */ /* that results in a little better and constant performance */ /* regardless of the split position. */ /* This affects mostly the worst case, when the split value */ /* is near at its half, resulting in a totally unpredictable */ /* condition by the CPU. */ /* In such case the use of the conditional move is generally faster. */ /* use also the high bit */ pos = high_pos; } return tommy_hashlin_pos(hashlin, pos); } /** * Gets the bucket of the specified hash. * The bucket is guaranteed to contain ALL the elements with the specified hash, * but it can contain also others. * You can access elements in the bucket following the ::next pointer until 0. * \param hash Hash of the element to find. * \return The head of the bucket, or 0 if empty. */ tommy_inline tommy_hashlin_node* tommy_hashlin_bucket(tommy_hashlin* hashlin, tommy_hash_t hash) { return *tommy_hashlin_bucket_ref(hashlin, hash); } /** * Searches an element in the hashtable. * You have to provide a compare function and the hash of the element you want to find. * If more equal elements are present, the first one is returned. * \param cmp Compare function called with cmp_arg as first argument and with the element to compare as a second one. * The function should return 0 for equal elements, anything other for different elements. * \param cmp_arg Compare argument passed as first argument of the compare function. * \param hash Hash of the element to find. * \return The first element found, or 0 if none. */ tommy_inline void* tommy_hashlin_search(tommy_hashlin* hashlin, tommy_search_func* cmp, const void* cmp_arg, tommy_hash_t hash) { tommy_hashlin_node* i = tommy_hashlin_bucket(hashlin, hash); while (i) { /* we first check if the hash matches, as in the same bucket we may have multiples hash values */ if (i->key == hash && cmp(cmp_arg, i->data) == 0) return i->data; i = i->next; } return 0; } /** * Removes an element from the hashtable. * You must already have the address of the element to remove. * \return The tommy_node::data field of the node removed. */ void* tommy_hashlin_remove_existing(tommy_hashlin* hashlin, tommy_hashlin_node* node); /** * Calls the specified function for each element in the hashtable. * * You cannot add or remove elements from the inside of the callback, * but can use it to deallocate them. * * \code * tommy_hashlin hashlin; * * // initializes the hashtable * tommy_hashlin_init(&hashlin); * * ... * * // creates an object * struct object* obj = malloc(sizeof(struct object)); * * ... * * // insert it in the hashtable * tommy_hashlin_insert(&hashlin, &obj->node, obj, tommy_inthash_u32(obj->value)); * * ... * * // deallocates all the objects iterating the hashtable * tommy_hashlin_foreach(&hashlin, free); * * // deallocates the hashtable * tommy_hashlin_done(&hashlin); * \endcode */ void tommy_hashlin_foreach(tommy_hashlin* hashlin, tommy_foreach_func* func); /** * Calls the specified function with an argument for each element in the hashtable. */ void tommy_hashlin_foreach_arg(tommy_hashlin* hashlin, tommy_foreach_arg_func* func, void* arg); /** * Gets the number of elements. */ tommy_inline tommy_count_t tommy_hashlin_count(tommy_hashlin* hashlin) { return hashlin->count; } /** * Gets the size of allocated memory. * It includes the size of the ::tommy_hashlin_node of the stored elements. */ tommy_size_t tommy_hashlin_memory_usage(tommy_hashlin* hashlin); #endif