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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-07 18:49:45 +0000
commit2c3c1048746a4622d8c89a29670120dc8fab93c4 (patch)
tree848558de17fb3008cdf4d861b01ac7781903ce39 /arch/arm/nwfpe/fpsr.h
parentInitial commit. (diff)
downloadlinux-2c3c1048746a4622d8c89a29670120dc8fab93c4.tar.xz
linux-2c3c1048746a4622d8c89a29670120dc8fab93c4.zip
Adding upstream version 6.1.76.upstream/6.1.76
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'arch/arm/nwfpe/fpsr.h')
-rw-r--r--arch/arm/nwfpe/fpsr.h96
1 files changed, 96 insertions, 0 deletions
diff --git a/arch/arm/nwfpe/fpsr.h b/arch/arm/nwfpe/fpsr.h
new file mode 100644
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--- /dev/null
+++ b/arch/arm/nwfpe/fpsr.h
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+/* SPDX-License-Identifier: GPL-2.0-or-later */
+/*
+ NetWinder Floating Point Emulator
+ (c) Rebel.com, 1998-1999
+
+ Direct questions, comments to Scott Bambrough <scottb@netwinder.org>
+
+*/
+
+#ifndef __FPSR_H__
+#define __FPSR_H__
+
+/*
+The FPSR is a 32 bit register consisting of 4 parts, each exactly
+one byte.
+
+ SYSTEM ID
+ EXCEPTION TRAP ENABLE BYTE
+ SYSTEM CONTROL BYTE
+ CUMULATIVE EXCEPTION FLAGS BYTE
+
+The FPCR is a 32 bit register consisting of bit flags.
+*/
+
+/* SYSTEM ID
+------------
+Note: the system id byte is read only */
+
+typedef unsigned int FPSR; /* type for floating point status register */
+typedef unsigned int FPCR; /* type for floating point control register */
+
+#define MASK_SYSID 0xff000000
+#define BIT_HARDWARE 0x80000000
+#define FP_EMULATOR 0x01000000 /* System ID for emulator */
+#define FP_ACCELERATOR 0x81000000 /* System ID for FPA11 */
+
+/* EXCEPTION TRAP ENABLE BYTE
+----------------------------- */
+
+#define MASK_TRAP_ENABLE 0x00ff0000
+#define MASK_TRAP_ENABLE_STRICT 0x001f0000
+#define BIT_IXE 0x00100000 /* inexact exception enable */
+#define BIT_UFE 0x00080000 /* underflow exception enable */
+#define BIT_OFE 0x00040000 /* overflow exception enable */
+#define BIT_DZE 0x00020000 /* divide by zero exception enable */
+#define BIT_IOE 0x00010000 /* invalid operation exception enable */
+
+/* SYSTEM CONTROL BYTE
+---------------------- */
+
+#define MASK_SYSTEM_CONTROL 0x0000ff00
+#define MASK_TRAP_STRICT 0x00001f00
+
+#define BIT_AC 0x00001000 /* use alternative C-flag definition
+ for compares */
+#define BIT_EP 0x00000800 /* use expanded packed decimal format */
+#define BIT_SO 0x00000400 /* select synchronous operation of FPA */
+#define BIT_NE 0x00000200 /* NaN exception bit */
+#define BIT_ND 0x00000100 /* no denormalized numbers bit */
+
+/* CUMULATIVE EXCEPTION FLAGS BYTE
+---------------------------------- */
+
+#define MASK_EXCEPTION_FLAGS 0x000000ff
+#define MASK_EXCEPTION_FLAGS_STRICT 0x0000001f
+
+#define BIT_IXC 0x00000010 /* inexact exception flag */
+#define BIT_UFC 0x00000008 /* underflow exception flag */
+#define BIT_OFC 0x00000004 /* overfloat exception flag */
+#define BIT_DZC 0x00000002 /* divide by zero exception flag */
+#define BIT_IOC 0x00000001 /* invalid operation exception flag */
+
+/* Floating Point Control Register
+----------------------------------*/
+
+#define BIT_RU 0x80000000 /* rounded up bit */
+#define BIT_IE 0x10000000 /* inexact bit */
+#define BIT_MO 0x08000000 /* mantissa overflow bit */
+#define BIT_EO 0x04000000 /* exponent overflow bit */
+#define BIT_SB 0x00000800 /* store bounce */
+#define BIT_AB 0x00000400 /* arithmetic bounce */
+#define BIT_RE 0x00000200 /* rounding exception */
+#define BIT_DA 0x00000100 /* disable FPA */
+
+#define MASK_OP 0x00f08010 /* AU operation code */
+#define MASK_PR 0x00080080 /* AU precision */
+#define MASK_S1 0x00070000 /* AU source register 1 */
+#define MASK_S2 0x00000007 /* AU source register 2 */
+#define MASK_DS 0x00007000 /* AU destination register */
+#define MASK_RM 0x00000060 /* AU rounding mode */
+#define MASK_ALU 0x9cfff2ff /* only ALU can write these bits */
+#define MASK_RESET 0x00000d00 /* bits set on reset, all others cleared */
+#define MASK_WFC MASK_RESET
+#define MASK_RFC ~MASK_RESET
+
+#endif