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Diffstat (limited to 'src/third-party/base64/include/libbase64.h')
-rw-r--r-- | src/third-party/base64/include/libbase64.h | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/src/third-party/base64/include/libbase64.h b/src/third-party/base64/include/libbase64.h new file mode 100644 index 0000000..f3e5abb --- /dev/null +++ b/src/third-party/base64/include/libbase64.h @@ -0,0 +1,133 @@ +#ifndef LIBBASE64_H +#define LIBBASE64_H + +#include <stddef.h> /* size_t */ + + +#define BASE64_SYMBOL_IMPORT +#define BASE64_SYMBOL_EXPORT +#define BASE64_SYMBOL_PRIVATE + +#if defined(BASE64_STATIC_DEFINE) +#define BASE64_EXPORT +#define BASE64_NO_EXPORT + +#else +#if defined(BASE64_EXPORTS) // defined if we are building the shared library +#define BASE64_EXPORT BASE64_SYMBOL_EXPORT + +#else +#define BASE64_EXPORT BASE64_SYMBOL_IMPORT +#endif + +#define BASE64_NO_EXPORT BASE64_SYMBOL_PRIVATE +#endif + + +#ifdef __cplusplus +extern "C" { +#endif + +/* These are the flags that can be passed in the `flags` argument. The values + * below force the use of a given codec, even if that codec is a no-op in the + * current build. Used in testing. Set to 0 for the default behavior, which is + * runtime feature detection on x86, a compile-time fixed codec on ARM, and + * the plain codec on other platforms: */ +#define BASE64_FORCE_AVX2 (1 << 0) +#define BASE64_FORCE_NEON32 (1 << 1) +#define BASE64_FORCE_NEON64 (1 << 2) +#define BASE64_FORCE_PLAIN (1 << 3) +#define BASE64_FORCE_SSSE3 (1 << 4) +#define BASE64_FORCE_SSE41 (1 << 5) +#define BASE64_FORCE_SSE42 (1 << 6) +#define BASE64_FORCE_AVX (1 << 7) + +struct base64_state { + int eof; + int bytes; + int flags; + unsigned char carry; +}; + +/* Wrapper function to encode a plain string of given length. Output is written + * to *out without trailing zero. Output length in bytes is written to *outlen. + * The buffer in `out` has been allocated by the caller and is at least 4/3 the + * size of the input. See above for `flags`; set to 0 for default operation: */ +void BASE64_EXPORT base64_encode + ( const char *src + , size_t srclen + , char *out + , size_t *outlen + , int flags + ) ; + +/* Call this before calling base64_stream_encode() to init the state. See above + * for `flags`; set to 0 for default operation: */ +void BASE64_EXPORT base64_stream_encode_init + ( struct base64_state *state + , int flags + ) ; + +/* Encodes the block of data of given length at `src`, into the buffer at + * `out`. Caller is responsible for allocating a large enough out-buffer; it + * must be at least 4/3 the size of the in-buffer, but take some margin. Places + * the number of new bytes written into `outlen` (which is set to zero when the + * function starts). Does not zero-terminate or finalize the output. */ +void BASE64_EXPORT base64_stream_encode + ( struct base64_state *state + , const char *src + , size_t srclen + , char *out + , size_t *outlen + ) ; + +/* Finalizes the output begun by previous calls to `base64_stream_encode()`. + * Adds the required end-of-stream markers if appropriate. `outlen` is modified + * and will contain the number of new bytes written at `out` (which will quite + * often be zero). */ +void BASE64_EXPORT base64_stream_encode_final + ( struct base64_state *state + , char *out + , size_t *outlen + ) ; + +/* Wrapper function to decode a plain string of given length. Output is written + * to *out without trailing zero. Output length in bytes is written to *outlen. + * The buffer in `out` has been allocated by the caller and is at least 3/4 the + * size of the input. See above for `flags`, set to 0 for default operation: */ +int BASE64_EXPORT base64_decode + ( const char *src + , size_t srclen + , char *out + , size_t *outlen + , int flags + ) ; + +/* Call this before calling base64_stream_decode() to init the state. See above + * for `flags`; set to 0 for default operation: */ +void BASE64_EXPORT base64_stream_decode_init + ( struct base64_state *state + , int flags + ) ; + +/* Decodes the block of data of given length at `src`, into the buffer at + * `out`. Caller is responsible for allocating a large enough out-buffer; it + * must be at least 3/4 the size of the in-buffer, but take some margin. Places + * the number of new bytes written into `outlen` (which is set to zero when the + * function starts). Does not zero-terminate the output. Returns 1 if all is + * well, and 0 if a decoding error was found, such as an invalid character. + * Returns -1 if the chosen codec is not included in the current build. Used by + * the test harness to check whether a codec is available for testing. */ +int BASE64_EXPORT base64_stream_decode + ( struct base64_state *state + , const char *src + , size_t srclen + , char *out + , size_t *outlen + ) ; + +#ifdef __cplusplus +} +#endif + +#endif /* LIBBASE64_H */ |