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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 18:07:14 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-04 18:07:14 +0000 |
commit | a175314c3e5827eb193872241446f2f8f5c9d33c (patch) | |
tree | cd3d60ca99ae00829c52a6ca79150a5b6e62528b /sql/sql_list.h | |
parent | Initial commit. (diff) | |
download | mariadb-10.5-upstream.tar.xz mariadb-10.5-upstream.zip |
Adding upstream version 1:10.5.12.upstream/1%10.5.12upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | sql/sql_list.h | 875 |
1 files changed, 875 insertions, 0 deletions
diff --git a/sql/sql_list.h b/sql/sql_list.h new file mode 100644 index 00000000..91134bcb --- /dev/null +++ b/sql/sql_list.h @@ -0,0 +1,875 @@ +#ifndef INCLUDES_MYSQL_SQL_LIST_H +#define INCLUDES_MYSQL_SQL_LIST_H +/* Copyright (c) 2000, 2012, Oracle and/or its affiliates. + Copyright (c) 2019, MariaDB Corporation. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; version 2 of the License. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1335 USA */ + +#ifdef USE_PRAGMA_INTERFACE +#pragma interface /* gcc class implementation */ +#endif + +#include "sql_alloc.h" +#include <iterator> + +/** + Simple intrusive linked list. + + @remark Similar in nature to base_list, but intrusive. It keeps a + a pointer to the first element in the list and a indirect + reference to the last element. +*/ + +template <typename T> +class SQL_I_List :public Sql_alloc +{ +public: + uint elements; + /** The first element in the list. */ + T *first; + /** A reference to the next element in the list. */ + T **next; + + SQL_I_List() { empty(); } + + SQL_I_List(const SQL_I_List &tmp) : Sql_alloc() + { + elements= tmp.elements; + first= tmp.first; + next= elements ? tmp.next : &first; + } + + SQL_I_List& operator=(const SQL_I_List &tmp) + { + elements= tmp.elements; + first= tmp.first; + next= tmp.next; + return *this; + } + + inline void empty() + { + elements= 0; + first= NULL; + next= &first; + } + + inline void link_in_list(T *element, T **next_ptr) + { + elements++; + (*next)= element; + next= next_ptr; + *next= NULL; + } + + inline void save_and_clear(SQL_I_List<T> *save) + { + *save= *this; + empty(); + } + + inline void push_front(SQL_I_List<T> *save) + { + /* link current list last */ + *save->next= first; + first= save->first; + elements+= save->elements; + } + + inline void push_back(SQL_I_List<T> *save) + { + if (save->first) + { + *next= save->first; + next= save->next; + elements+= save->elements; + } + } +}; + + +/* + Basic single linked list + Used for item and item_buffs. + All list ends with a pointer to the 'end_of_list' element, which + data pointer is a null pointer and the next pointer points to itself. + This makes it very fast to traverse lists as we don't have to + test for a specialend condition for list that can't contain a null + pointer. +*/ + + +/** + list_node - a node of a single-linked list. + @note We never call a destructor for instances of this class. +*/ + +struct list_node :public Sql_alloc +{ + list_node *next; + void *info; + list_node(void *info_par,list_node *next_par) + :next(next_par),info(info_par) + {} + list_node() /* For end_of_list */ + { + info= 0; + next= this; + } +}; + +typedef bool List_eq(void *a, void *b); + +extern MYSQL_PLUGIN_IMPORT list_node end_of_list; + +class base_list :public Sql_alloc +{ +protected: + list_node *first,**last; + +public: + uint elements; + + bool operator==(const base_list &rhs) const + { + return + elements == rhs.elements && + first == rhs.first && + last == rhs.last; + } + base_list& operator=(const base_list &rhs) + { + elements= rhs.elements; + first= rhs.first; + last= elements ? rhs.last : &first; + return *this; + } + + inline void empty() { elements=0; first= &end_of_list; last=&first;} + inline base_list() { empty(); } + /** + This is a shallow copy constructor that implicitly passes the ownership + from the source list to the new instance. The old instance is not + updated, so both objects end up sharing the same nodes. If one of + the instances then adds or removes a node, the other becomes out of + sync ('last' pointer), while still operational. Some old code uses and + relies on this behaviour. This logic is quite tricky: please do not use + it in any new code. + */ + inline base_list(const base_list &tmp) :Sql_alloc() + { + *this= tmp; + } + /** + Construct a deep copy of the argument in memory root mem_root. + The elements themselves are copied by pointer. If you also + need to copy elements by value, you should employ + list_copy_and_replace_each_value after creating a copy. + */ + bool copy(const base_list *rhs, MEM_ROOT *mem_root); + base_list(const base_list &rhs, MEM_ROOT *mem_root) { copy(&rhs, mem_root); } + inline base_list(bool) {} + inline bool push_back(void *info) + { + if (((*last)=new list_node(info, &end_of_list))) + { + last= &(*last)->next; + elements++; + return 0; + } + return 1; + } + inline bool push_back(void *info, MEM_ROOT *mem_root) + { + if (((*last)=new (mem_root) list_node(info, &end_of_list))) + { + last= &(*last)->next; + elements++; + return 0; + } + return 1; + } + bool push_front_impl(list_node *node) + { + if (node) + { + if (last == &first) + last= &node->next; + first=node; + elements++; + return 0; + } + return 1; + } + inline bool push_front(void *info) + { return push_front_impl(new list_node(info, first)); } + inline bool push_front(void *info, MEM_ROOT *mem_root) + { return push_front_impl(new (mem_root) list_node(info,first)); } + void remove(list_node **prev) + { + list_node *node=(*prev)->next; + if (!--elements) + last= &first; + else if (last == &(*prev)->next) + last= prev; + delete *prev; + *prev=node; + } + inline void append(base_list *list) + { + if (!list->is_empty()) + { + if (is_empty()) + { + *this= *list; + return; + } + *last= list->first; + last= list->last; + elements+= list->elements; + } + } + inline void *pop(void) + { + if (first == &end_of_list) return 0; + list_node *tmp=first; + first=first->next; + if (!--elements) + last= &first; + return tmp->info; + } + + /* + Remove from this list elements that are contained in the passed list. + We assume that the passed list is a tail of this list (that is, the whole + list_node* elements are shared). + */ + inline void disjoin(const base_list *list) + { + list_node **prev= &first; + list_node *node= first; + list_node *list_first= list->first; + elements=0; + while (node != &end_of_list && node != list_first) + { + prev= &node->next; + node= node->next; + elements++; + if (node == &end_of_list) + return; + } + *prev= &end_of_list; + last= prev; + } + inline void prepend(base_list *list) + { + if (!list->is_empty()) + { + if (is_empty()) + last= list->last; + *list->last= first; + first= list->first; + elements+= list->elements; + } + } + /** + Swap two lists. + */ + inline void swap(base_list &rhs) + { + list_node **rhs_last=rhs.last; + swap_variables(list_node *, first, rhs.first); + swap_variables(uint, elements, rhs.elements); + rhs.last= last == &first ? &rhs.first : last; + last = rhs_last == &rhs.first ? &first : rhs_last; + } + + inline list_node* last_node() { return *last; } + inline list_node* first_node() { return first;} + inline void *head() { return first->info; } + inline void **head_ref() { return first != &end_of_list ? &first->info : 0; } + inline bool is_empty() { return first == &end_of_list ; } + inline list_node *last_ref() { return &end_of_list; } + inline bool add_unique(void *info, List_eq *eq) + { + list_node *node= first; + for (; + node != &end_of_list && (!(*eq)(node->info, info)); + node= node->next) ; + if (node == &end_of_list) + return push_back(info); + return 1; + } + friend class base_list_iterator; + friend class error_list; + friend class error_list_iterator; + + /* + Return N-th element in the list, or NULL if the list has + less than N elements. + */ + void *elem(uint n) + { + list_node *node= first; + void *data= NULL; + for (uint i= 0; i <= n; i++) + { + if (node == &end_of_list) + { + data= NULL; + break; + } + data= node->info; + node= node->next; + } + return data; + } + +#ifdef LIST_EXTRA_DEBUG + /* + Check list invariants and print results into trace. Invariants are: + - (*last) points to end_of_list + - There are no NULLs in the list. + - base_list::elements is the number of elements in the list. + + SYNOPSIS + check_list() + name Name to print to trace file + + RETURN + 1 The list is Ok. + 0 List invariants are not met. + */ + + bool check_list(const char *name) + { + base_list *list= this; + list_node *node= first; + uint cnt= 0; + + while (node->next != &end_of_list) + { + if (!node->info) + { + DBUG_PRINT("list_invariants",("%s: error: NULL element in the list", + name)); + return FALSE; + } + node= node->next; + cnt++; + } + if (last != &(node->next)) + { + DBUG_PRINT("list_invariants", ("%s: error: wrong last pointer", name)); + return FALSE; + } + if (cnt+1 != elements) + { + DBUG_PRINT("list_invariants", ("%s: error: wrong element count", name)); + return FALSE; + } + DBUG_PRINT("list_invariants", ("%s: list is ok", name)); + return TRUE; + } +#endif // LIST_EXTRA_DEBUG + +protected: + void after(void *info,list_node *node) + { + list_node *new_node=new list_node(info,node->next); + node->next=new_node; + elements++; + if (last == &(node->next)) + last= &new_node->next; + } +}; + + +class base_list_iterator +{ +protected: + base_list *list; + list_node **el,**prev,*current; + void sublist(base_list &ls, uint elm) + { + ls.first= *el; + ls.last= list->last; + ls.elements= elm; + } +public: + base_list_iterator() + :list(0), el(0), prev(0), current(0) + {} + + base_list_iterator(base_list &list_par) + { init(list_par); } + + inline void init(base_list &list_par) + { + list= &list_par; + el= &list_par.first; + prev= 0; + current= 0; + } + + inline void *next(void) + { + prev=el; + current= *el; + el= ¤t->next; + return current->info; + } + /* Get what calling next() would return, without moving the iterator */ + inline void *peek() + { + return (*el)->info; + } + inline void *next_fast(void) + { + list_node *tmp; + tmp= *el; + el= &tmp->next; + return tmp->info; + } + inline void rewind(void) + { + el= &list->first; + } + inline void *replace(void *element) + { // Return old element + void *tmp=current->info; + DBUG_ASSERT(current->info != 0); + current->info=element; + return tmp; + } + void *replace(base_list &new_list) + { + void *ret_value=current->info; + if (!new_list.is_empty()) + { + *new_list.last=current->next; + current->info=new_list.first->info; + current->next=new_list.first->next; + if ((list->last == ¤t->next) && (new_list.elements > 1)) + list->last= new_list.last; + list->elements+=new_list.elements-1; + } + return ret_value; // return old element + } + inline void remove(void) // Remove current + { + list->remove(prev); + el=prev; + current=0; // Safeguard + } + void after(void *element) // Insert element after current + { + list->after(element,current); + current=current->next; + el= ¤t->next; + } + inline void **ref(void) // Get reference pointer + { + return ¤t->info; + } + inline bool is_last(void) + { + return el == &list->last_ref()->next; + } + inline bool at_end() + { + return current == &end_of_list; + } + friend class error_list_iterator; +}; + +template <class T> class List :public base_list +{ +public: + inline List() :base_list() {} + inline List(const List<T> &tmp, MEM_ROOT *mem_root) : + base_list(tmp, mem_root) {} + inline bool push_back(T *a) { return base_list::push_back(a); } + inline bool push_back(T *a, MEM_ROOT *mem_root) + { return base_list::push_back((void*) a, mem_root); } + inline bool push_front(T *a) { return base_list::push_front(a); } + inline bool push_front(T *a, MEM_ROOT *mem_root) + { return base_list::push_front((void*) a, mem_root); } + inline T* head() {return (T*) base_list::head(); } + inline T** head_ref() {return (T**) base_list::head_ref(); } + inline T* pop() {return (T*) base_list::pop(); } + inline void append(List<T> *list) { base_list::append(list); } + inline void prepend(List<T> *list) { base_list::prepend(list); } + inline void disjoin(List<T> *list) { base_list::disjoin(list); } + inline bool add_unique(T *a, bool (*eq)(T *a, T *b)) + { return base_list::add_unique(a, (List_eq *)eq); } + inline bool copy(const List<T> *list, MEM_ROOT *root) + { return base_list::copy(list, root); } + void delete_elements(void) + { + list_node *element,*next; + for (element=first; element != &end_of_list; element=next) + { + next=element->next; + delete (T*) element->info; + } + empty(); + } + T *elem(uint n) { return (T*) base_list::elem(n); } + // Create a new list with one element + static List<T> *make(MEM_ROOT *mem_root, T *first) + { + List<T> *res= new (mem_root) List<T>; + return res == NULL || res->push_back(first, mem_root) ? NULL : res; + } + + class Iterator; + using value_type= T; + using iterator= Iterator; + using const_iterator= const Iterator; + + Iterator begin() const { return Iterator(first); } + Iterator end() const { return Iterator(); } + + class Iterator + { + public: + using iterator_category= std::forward_iterator_tag; + using value_type= T; + using difference_type= std::ptrdiff_t; + using pointer= T *; + using reference= T &; + + Iterator(list_node *p= &end_of_list) : node{p} {} + + Iterator &operator++() + { + DBUG_ASSERT(node != &end_of_list); + + node= node->next; + return *this; + } + + T operator++(int) + { + Iterator tmp(*this); + operator++(); + return tmp; + } + + T &operator*() { return *static_cast<T *>(node->info); } + T *operator->() { return static_cast<T *>(node->info); } + + bool operator==(const typename List<T>::iterator &rhs) + { + return node == rhs.node; + } + + bool operator!=(const typename List<T>::iterator &rhs) + { + return node != rhs.node; + } + + private: + list_node *node{&end_of_list}; + }; +}; + + +template <class T> class List_iterator :public base_list_iterator +{ +public: + List_iterator(List<T> &a) : base_list_iterator(a) {} + List_iterator() : base_list_iterator() {} + inline void init(List<T> &a) { base_list_iterator::init(a); } + inline T* operator++(int) { return (T*) base_list_iterator::next(); } + inline T* peek() { return (T*) base_list_iterator::peek(); } + inline T *replace(T *a) { return (T*) base_list_iterator::replace(a); } + inline T *replace(List<T> &a) { return (T*) base_list_iterator::replace(a); } + inline void rewind(void) { base_list_iterator::rewind(); } + inline void remove() { base_list_iterator::remove(); } + inline void after(T *a) { base_list_iterator::after(a); } + inline T** ref(void) { return (T**) base_list_iterator::ref(); } +}; + + +template <class T> class List_iterator_fast :public base_list_iterator +{ +protected: + inline T *replace(T *) { return (T*) 0; } + inline T *replace(List<T> &) { return (T*) 0; } + inline void remove(void) {} + inline void after(T *) {} + inline T** ref(void) { return (T**) 0; } + +public: + inline List_iterator_fast(List<T> &a) : base_list_iterator(a) {} + inline List_iterator_fast() : base_list_iterator() {} + inline void init(List<T> &a) { base_list_iterator::init(a); } + inline T* operator++(int) { return (T*) base_list_iterator::next_fast(); } + inline void rewind(void) { base_list_iterator::rewind(); } + void sublist(List<T> &list_arg, uint el_arg) + { + base_list_iterator::sublist(list_arg, el_arg); + } +}; + + +/* + Bubble sort algorithm for List<T>. + This sort function is supposed to be used only for very short list. + Currently it is used for the lists of Item_equal objects and + for some lists in the table elimination algorithms. In both + cases the sorted lists are very short. +*/ + +template <class T> +inline void bubble_sort(List<T> *list_to_sort, + int (*sort_func)(T *a, T *b, void *arg), void *arg) +{ + bool swap; + T **ref1= 0; + T **ref2= 0; + List_iterator<T> it(*list_to_sort); + do + { + T **last_ref= ref1; + T *item1= it++; + ref1= it.ref(); + T *item2; + + swap= FALSE; + while ((item2= it++) && (ref2= it.ref()) != last_ref) + { + if (sort_func(item1, item2, arg) > 0) + { + *ref1= item2; + *ref2= item1; + swap= TRUE; + } + else + item1= item2; + ref1= ref2; + } + it.rewind(); + } while (swap); +} + + +/* + A simple intrusive list which automaticly removes element from list + on delete (for THD element) +*/ + +struct ilink +{ + struct ilink **prev,*next; + static void *operator new(size_t size) throw () + { + return (void*)my_malloc(PSI_INSTRUMENT_ME, + (uint)size, MYF(MY_WME | MY_FAE | ME_FATAL)); + } + static void operator delete(void* ptr_arg, size_t) + { + my_free(ptr_arg); + } + + inline ilink() + { + prev=0; next=0; + } + inline void unlink() + { + /* Extra tests because element doesn't have to be linked */ + if (prev) *prev= next; + if (next) next->prev=prev; + prev=0 ; next=0; + } + inline void assert_linked() + { + DBUG_ASSERT(prev != 0 && next != 0); + } + inline void assert_not_linked() + { + DBUG_ASSERT(prev == 0 && next == 0); + } + virtual ~ilink() { unlink(); } /*lint -e1740 */ +}; + + +/* Needed to be able to have an I_List of char* strings in mysqld.cc. */ + +class i_string: public ilink +{ +public: + const char* ptr; + i_string():ptr(0) { } + i_string(const char* s) : ptr(s) {} +}; + +/* needed for linked list of two strings for replicate-rewrite-db */ +class i_string_pair: public ilink +{ +public: + const char* key; + const char* val; + i_string_pair():key(0),val(0) { } + i_string_pair(const char* key_arg, const char* val_arg) : + key(key_arg),val(val_arg) {} +}; + + +template <class T> class I_List_iterator; + + +class base_ilist +{ + struct ilink *first; + struct ilink last; +public: + inline void empty() { first= &last; last.prev= &first; } + base_ilist() { empty(); } + inline bool is_empty() { return first == &last; } + // Returns true if p is the last "real" object in the list, + // i.e. p->next points to the sentinel. + inline bool is_last(ilink *p) { return p->next == NULL || p->next == &last; } + inline void append(ilink *a) + { + first->prev= &a->next; + a->next=first; a->prev= &first; first=a; + } + inline void push_back(ilink *a) + { + *last.prev= a; + a->next= &last; + a->prev= last.prev; + last.prev= &a->next; + } + inline struct ilink *get() + { + struct ilink *first_link=first; + if (first_link == &last) + return 0; + first_link->unlink(); // Unlink from list + return first_link; + } + inline struct ilink *head() + { + return (first != &last) ? first : 0; + } + + /** + Moves list elements to new owner, and empties current owner (i.e. this). + + @param[in,out] new_owner The new owner of the list elements. + Should be empty in input. + */ + + void move_elements_to(base_ilist *new_owner) + { + DBUG_ASSERT(new_owner->is_empty()); + new_owner->first= first; + new_owner->last= last; + empty(); + } + + friend class base_ilist_iterator; + private: + /* + We don't want to allow copying of this class, as that would give us + two list heads containing the same elements. + So we declare, but don't define copy CTOR and assignment operator. + */ + base_ilist(const base_ilist&); + void operator=(const base_ilist&); +}; + + +class base_ilist_iterator +{ + base_ilist *list; + struct ilink **el,*current; +public: + base_ilist_iterator(base_ilist &list_par) :list(&list_par), + el(&list_par.first),current(0) {} + void *next(void) + { + /* This is coded to allow push_back() while iterating */ + current= *el; + if (current == &list->last) return 0; + el= ¤t->next; + return current; + } +}; + + +template <class T> +class I_List :private base_ilist +{ +public: + I_List() :base_ilist() {} + inline bool is_last(T *p) { return base_ilist::is_last(p); } + inline void empty() { base_ilist::empty(); } + inline bool is_empty() { return base_ilist::is_empty(); } + inline void append(T* a) { base_ilist::append(a); } + inline void push_back(T* a) { base_ilist::push_back(a); } + inline T* get() { return (T*) base_ilist::get(); } + inline T* head() { return (T*) base_ilist::head(); } + inline void move_elements_to(I_List<T>* new_owner) { + base_ilist::move_elements_to(new_owner); + } +#ifndef _lint + friend class I_List_iterator<T>; +#endif +}; + + +template <class T> class I_List_iterator :public base_ilist_iterator +{ +public: + I_List_iterator(I_List<T> &a) : base_ilist_iterator(a) {} + inline T* operator++(int) { return (T*) base_ilist_iterator::next(); } +}; + +/** + Make a deep copy of each list element. + + @note A template function and not a template method of class List + is employed because of explicit template instantiation: + in server code there are explicit instantiations of List<T> and + an explicit instantiation of a template requires that any method + of the instantiated class used in the template can be resolved. + Evidently not all template arguments have clone() method with + the right signature. + + @return You must query the error state in THD for out-of-memory + situation after calling this function. +*/ + +template <typename T> +inline +void +list_copy_and_replace_each_value(List<T> &list, MEM_ROOT *mem_root) +{ + /* Make a deep copy of each element */ + List_iterator<T> it(list); + T *el; + while ((el= it++)) + it.replace(el->clone(mem_root)); +} + +void free_list(I_List <i_string_pair> *list); +void free_list(I_List <i_string> *list); + +#endif // INCLUDES_MYSQL_SQL_LIST_H |