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Diffstat (limited to 'dbug/dbug.c')
-rw-r--r-- | dbug/dbug.c | 2300 |
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diff --git a/dbug/dbug.c b/dbug/dbug.c new file mode 100644 index 00000000..ac645c64 --- /dev/null +++ b/dbug/dbug.c @@ -0,0 +1,2300 @@ +/****************************************************************************** + * * + * N O T I C E * + * * + * Copyright Abandoned, 1987, Fred Fish * + * * + * * + * This previously copyrighted work has been placed into the public * + * domain by the author and may be freely used for any purpose, * + * private or commercial. * + * * + * Because of the number of inquiries I was receiving about the use * + * of this product in commercially developed works I have decided to * + * simply make it public domain to further its unrestricted use. I * + * specifically would be most happy to see this material become a * + * part of the standard Unix distributions by AT&T and the Berkeley * + * Computer Science Research Group, and a standard part of the GNU * + * system from the Free Software Foundation. * + * * + * I would appreciate it, as a courtesy, if this notice is left in * + * all copies and derivative works. Thank you. * + * * + * The author makes no warranty of any kind with respect to this * + * product and explicitly disclaims any implied warranties of mer- * + * chantability or fitness for any particular purpose. * + * * + ****************************************************************************** + */ + +/* + * FILE + * + * dbug.c runtime support routines for dbug package + * + * SCCS + * + * @(#)dbug.c 1.25 7/25/89 + * + * DESCRIPTION + * + * These are the runtime support routines for the dbug package. + * The dbug package has two main components; the user include + * file containing various macro definitions, and the runtime + * support routines which are called from the macro expansions. + * + * Externally visible functions in the runtime support module + * use the naming convention pattern "_db_xx...xx_", thus + * they are unlikely to collide with user defined function names. + * + * AUTHOR(S) + * + * Fred Fish (base code) + * Enhanced Software Technologies, Tempe, AZ + * asuvax!mcdphx!estinc!fnf + * + * Michael Widenius: + * DBUG_DUMP - To dump a block of memory. + * PUSH_FLAG "O" - To be used instead of "o" if we + * want flushing after each write + * PUSH_FLAG "A" - as 'O', but we will append to the out file instead + * of creating a new one. + * Check of malloc on entry/exit (option "S") + * + * Sergei Golubchik: + * DBUG_EXECUTE_IF + * incremental mode (-#+t:-d,info ...) + * DBUG_SET, _db_explain_ + * thread-local settings + * negative lists (-#-d,info => everything but "info") + * + * function/ syntax + * (the logic is - think of a call stack as of a path. + * "function" means only this function, "function/" means the hierarchy. + * in the future, filters like function1/function2 could be supported. + * following this logic glob(7) wildcards are supported.) + * + */ + +/* + We can't have SAFE_MUTEX defined here as this will cause recursion + in pthread_mutex_lock +*/ + +#include <my_global.h> +#undef SAFE_MUTEX +#include <m_string.h> +#include <errno.h> +#ifdef HAVE_gcov +#include <gcov.h> +#endif + +#ifndef DBUG_OFF + +#ifdef HAVE_FNMATCH_H +#include <fnmatch.h> +#else +#define fnmatch(A,B,C) strcmp(A,B) +#endif + +#if defined(_WIN32) +#include <process.h> +#endif + +/* + * Manifest constants which may be "tuned" if desired. + */ + +#define PRINTBUF 1024 /* Print buffer size */ +#define INDENT 2 /* Indentation per trace level */ +#define MAXDEPTH 200 /* Maximum trace depth default */ + +/* + * The following flags are used to determine which + * capabilities the user has enabled with the settings + * push macro. + * + * TRACE_ON is also used in _db_stack_frame_->level + * (until we add flags to _db_stack_frame_, increasing it by 4 bytes) + */ + +#define DEBUG_ON (1U << 1) /* Debug enabled */ +#define FILE_ON (1U << 2) /* File name print enabled */ +#define LINE_ON (1U << 3) /* Line number print enabled */ +#define DEPTH_ON (1U << 4) /* Function nest level print enabled */ +#define PROCESS_ON (1U << 5) /* Process name print enabled */ +#define NUMBER_ON (1U << 6) /* Number each line of output */ +#define PID_ON (1U << 8) /* Identify each line with process id */ +#define TIMESTAMP_ON (1U << 9) /* timestamp every line of output */ +#define FLUSH_ON_WRITE (1U << 10) /* Flush on every write */ +#define OPEN_APPEND (1U << 11) /* Open for append */ +#define SANITY_CHECK_ON (1U << 12) /* Check memory on every DBUG_ENTER/RETURN */ +#define TRACE_ON (1U << 31) /* Trace enabled. MUST be the highest bit!*/ + +#define TRACING (cs->stack->flags & TRACE_ON) +#define DEBUGGING (cs->stack->flags & DEBUG_ON) + +/* + * Typedefs to make things more obvious. + */ + +#define BOOLEAN my_bool + +/* + * Externally supplied functions. + */ + +#ifndef HAVE_PERROR +static void perror(char *s) +{ + if (s && *s != '\0') + (void) fprintf(stderr, "%s: ", s); + (void) fprintf(stderr, "<unknown system error>\n"); +} +#endif + +/* + * The user may specify a list of functions to trace or + * debug. These lists are kept in a linear linked list, + * a very simple implementation. + */ + +struct link { + struct link *next_link; /* Pointer to the next link */ + char flags; + char str[1]; /* Pointer to link's contents */ +}; + +/* flags for struct link and return flags of InList */ +#define SUBDIR 1 /* this MUST be 1 */ +#define INCLUDE 2 +#define EXCLUDE 4 +/* this is not a struct link flag, but only a return flags of InList */ +#define MATCHED 65536 +#define NOT_MATCHED 0 + +/* + * Debugging settings can be shared between threads. + * But FILE* streams cannot normally be shared - what if + * one thread closes a stream, while another thread still uses it? + * As a workaround, we have shared FILE pointers with reference counters + */ +typedef struct { + FILE *file; + uint used; +} sFILE; + +sFILE shared_stdout = { 0, 1 << 30 }, *sstdout = &shared_stdout; +sFILE shared_stderr = { 0, 1 << 30 }, *sstderr = &shared_stderr; + +/* + * Debugging settings can be pushed or popped off of a + * stack which is implemented as a linked list. Note + * that the head of the list is the current settings and the + * stack is pushed by adding a new settings to the head of the + * list or popped by removing the first link. + * + * Note: if out_file is NULL, the other fields are not initialized at all! + */ + +struct settings { + uint flags; /* Current settings flags */ + uint maxdepth; /* Current maximum trace depth */ + uint delay; /* Delay after each output line */ + uint sub_level; /* Sub this from code_state->level */ + sFILE *out_file; /* Current output stream */ + char name[FN_REFLEN]; /* Name of output file */ + struct link *functions; /* List of functions */ + struct link *keywords; /* List of debug keywords */ + struct link *processes; /* List of process names */ + struct settings *next; /* Next settings in the list */ +}; + +#define is_shared(S, V) ((S)->next && (S)->next->V == (S)->V) + +/* + * Local variables not seen by user. + */ + + +static BOOLEAN init_done= FALSE; /* Set to TRUE when initialization done */ +static struct settings init_settings; +static const char *db_process= 0;/* Pointer to process name; argv[0] */ +my_bool _dbug_on_= TRUE; /* FALSE if no debugging at all */ + +typedef struct _db_code_state_ { + const char *process; /* Pointer to process name; usually argv[0] */ + const char *func; /* Name of current user function */ + const char *file; /* Name of current user file */ + struct _db_stack_frame_ *framep; /* Pointer to current frame */ + struct settings *stack; /* debugging settings */ + int lineno; /* Current debugger output line number */ + uint level; /* Current function nesting level */ + +/* + * The following variables are used to hold the state information + * between the call to _db_pargs_() and _db_doprnt_(), during + * expansion of the DBUG_PRINT macro. This is the only macro + * that currently uses these variables. + * + * These variables are currently used only by _db_pargs_() and + * _db_doprnt_(). + */ + + uint u_line; /* User source code line number */ + int locked; /* If locked with _db_lock_file_ */ + const char *u_keyword; /* Keyword for current macro */ +} CODE_STATE; + +/* + The test below is so we could call functions with DBUG_ENTER before + my_thread_init(). +*/ +#define get_code_state_if_not_set_or_return if (!cs && !((cs=code_state()))) return +#define get_code_state_or_return if (!((cs=code_state()))) return + + /* Handling lists */ +#define ListAdd(A,B,C) ListAddDel(A,B,C,INCLUDE) +#define ListDel(A,B,C) ListAddDel(A,B,C,EXCLUDE) +static struct link *ListAddDel(struct link *, const char *, const char *, int); +static struct link *ListCopy(struct link *); +static int InList(struct link *linkp,const char *cp,int exact_match); +static uint ListFlags(struct link *linkp); +static void FreeList(struct link *linkp); + + /* OpenClose debug output stream */ +static void DBUGOpenFile(CODE_STATE *,const char *, const char *, int); +static void DBUGCloseFile(CODE_STATE *cs, sFILE *new_value); + /* Push current debug settings */ +static void PushState(CODE_STATE *cs); + /* Free memory associated with debug state. */ +static void FreeState (CODE_STATE *cs, int free_state); + /* Test for tracing enabled */ +static int DoTrace(CODE_STATE *cs); +static int default_my_dbug_sanity(void); + +int (*dbug_sanity)(void)= default_my_dbug_sanity; + + +/* + return values of DoTrace. + Can also be used as bitmask: ret & DO_TRACE +*/ +#define DO_TRACE 1 +#define DONT_TRACE 2 +#define ENABLE_TRACE 3 +#define DISABLE_TRACE 4 + + /* Test to see if file is writable */ +#if defined(HAVE_ACCESS) +static BOOLEAN Writable(const char *pathname); +#endif + +static void DoPrefix(CODE_STATE *cs, uint line); + +static char *DbugMalloc(size_t size); +static const char *BaseName(const char *pathname); +static void Indent(CODE_STATE *cs, int indent); +static void DbugFlush(CODE_STATE *); +static void DbugExit(const char *why); +static const char *DbugStrTok(const char *s); +static void DbugVfprintf(FILE *stream, const char* format, va_list args); + +/* + * Miscellaneous printf format strings. + */ + +#define ERR_MISSING_RETURN "missing DBUG_RETURN or DBUG_VOID_RETURN macro in function \"%s\"\n" +#define ERR_OPEN "%s: can't open debug output stream \"%s\": " +#define ERR_CLOSE "%s: can't close debug file: " +#define ERR_ABORT "%s: debugger aborting because %s\n" + +/* + * Macros and defines for testing file accessibility under UNIX and MSDOS. + */ + +#undef EXISTS +#if !defined(HAVE_ACCESS) +#define EXISTS(pathname) (FALSE) /* Assume no existence */ +#define Writable(name) (TRUE) +#else +#define EXISTS(pathname) (access(pathname, F_OK) == 0) +#define WRITABLE(pathname) (access(pathname, W_OK) == 0) +#endif + +/* +** Macros to allow dbugging with threads +*/ + +#include <my_pthread.h> +/* +** Protects writing to all file descriptors, init_settings.keywords +** pointer and it's pointee - a linked list with keywords. +*/ +static pthread_mutex_t THR_LOCK_dbug; + +static void LockMutex(CODE_STATE *cs) +{ + if (!cs->locked) + pthread_mutex_lock(&THR_LOCK_dbug); + cs->locked++; +} +static void UnlockMutex(CODE_STATE *cs) +{ + --cs->locked; + assert(cs->locked >= 0); + if (cs->locked == 0) + pthread_mutex_unlock(&THR_LOCK_dbug); +} +static void LockIfInitSettings(CODE_STATE *cs) +{ + if (cs->stack == &init_settings) + LockMutex(cs); +} +static void UnlockIfInitSettings(CODE_STATE *cs) +{ + if (cs->stack == &init_settings) + UnlockMutex(cs); +} + +static CODE_STATE *code_state(void) +{ + CODE_STATE *cs, **cs_ptr; + + /* + _dbug_on_ is reset if we don't plan to use any debug commands at all and + we want to run on maximum speed + */ + if (!_dbug_on_) + return 0; + + if (!init_done) + { + init_done=TRUE; + sstdout->file= stdout; + sstderr->file= stderr; + pthread_mutex_init(&THR_LOCK_dbug, NULL); + bzero(&init_settings, sizeof(init_settings)); + init_settings.out_file= sstderr; + init_settings.flags=OPEN_APPEND; + } + + if (!(cs_ptr= (CODE_STATE**) my_thread_var_dbug())) + return 0; /* Thread not initialised */ + if (!(cs= *cs_ptr)) + { + cs=(CODE_STATE*) DbugMalloc(sizeof(*cs)); + bzero((uchar*) cs,sizeof(*cs)); + cs->process= db_process ? db_process : "dbug"; + cs->func= "?func"; + cs->file= "?file"; + cs->stack=&init_settings; + *cs_ptr= cs; + } + return cs; +} + +void +dbug_swap_code_state(void **code_state_store) +{ + CODE_STATE *cs, **cs_ptr; + + if (!(cs_ptr= (CODE_STATE**) my_thread_var_dbug())) + return; + cs= *cs_ptr; + *cs_ptr= *code_state_store; + *code_state_store= cs; +} + +void dbug_free_code_state(void **code_state_store) +{ + if (*code_state_store) + { + free(*code_state_store); + *code_state_store= NULL; + } +} + +/* + * Translate some calls among different systems. + */ + +#ifdef HAVE_SLEEP +/* sleep() wants seconds */ +#define Delay(A) sleep(((uint) A)/10) +#else +#define Delay(A) (0) +#endif + +/* + * FUNCTION + * + * _db_process_ give the name to the current process/thread + * + * SYNOPSIS + * + * VOID _process_(name) + * char *name; + * + */ + +void _db_process_(const char *name) +{ + CODE_STATE *cs; + + if (!db_process) + db_process= name; + + get_code_state_or_return; + cs->process= name; +} + +/* + * FUNCTION + * + * DbugParse parse control string and set current debugger settings + * + * DESCRIPTION + * + * Given pointer to a debug control string in "control", + * parses the control string, and sets + * up a current debug settings. + * + * The debug control string is a sequence of colon separated fields + * as follows: + * + * [+]<field_1>:<field_2>:...:<field_N> + * + * Each field consists of a mandatory flag character followed by + * an optional "," and comma separated list of modifiers: + * + * [sign]flag[,modifier,modifier,...,modifier] + * + * See the manual for the list of supported signs, flags, and modifiers + * + * For convenience, any leading "-#" is stripped off. + * + * RETURN + * 1 - a list of functions ("f" flag) was possibly changed + * 0 - a list of functions was not changed + */ + +static int DbugParse(CODE_STATE *cs, const char *control) +{ + const char *end; + int rel, f_used=0; + struct settings *stack; + + stack= cs->stack; + + if (control[0] == '-' && control[1] == '#') + control+=2; + + rel= control[0] == '+' || control[0] == '-'; + if ((!rel || (!stack->out_file && !stack->next))) + { + LockIfInitSettings(cs); + FreeState(cs, 0); + stack->flags= 0; + stack->delay= 0; + stack->maxdepth= 0; + stack->sub_level= 0; + stack->out_file= sstderr; + stack->functions= NULL; + stack->keywords= NULL; + stack->processes= NULL; + UnlockIfInitSettings(cs); + } + else if (!stack->out_file) + { + stack->flags= stack->next->flags; + stack->delay= stack->next->delay; + stack->maxdepth= stack->next->maxdepth; + stack->sub_level= stack->next->sub_level; + safe_strcpy(stack->name, sizeof(stack->name), stack->next->name); + stack->out_file= stack->next->out_file; + stack->out_file->used++; + if (stack->next == &init_settings) + { + /* never share with the global parent - it can change under your feet */ + stack->functions= ListCopy(init_settings.functions); + LockMutex(cs); + stack->keywords= ListCopy(init_settings.keywords); + UnlockMutex(cs); + stack->processes= ListCopy(init_settings.processes); + } + else + { + stack->functions= stack->next->functions; + stack->keywords= stack->next->keywords; + stack->processes= stack->next->processes; + } + } + + end= DbugStrTok(control); + while (control < end) + { + int c, sign= (*control == '+') ? 1 : (*control == '-') ? -1 : 0; + if (sign) control++; + c= *control++; + if (*control == ',') + control++; + /* XXX when adding new cases here, don't forget _db_explain_ ! */ + switch (c) { + case 'd': + if (sign < 0 && control == end) + { + LockIfInitSettings(cs); + if (!is_shared(stack, keywords)) + FreeList(stack->keywords); + stack->keywords=NULL; + UnlockIfInitSettings(cs); + stack->flags &= ~DEBUG_ON; + break; + } + LockIfInitSettings(cs); + if (rel && is_shared(stack, keywords)) + stack->keywords= ListCopy(stack->keywords); + UnlockIfInitSettings(cs); + if (sign < 0) + { + if (DEBUGGING) + { + LockIfInitSettings(cs); + stack->keywords= ListDel(stack->keywords, control, end); + UnlockIfInitSettings(cs); + } + break; + } + LockIfInitSettings(cs); + stack->keywords= ListAdd(stack->keywords, control, end); + UnlockIfInitSettings(cs); + stack->flags |= DEBUG_ON; + break; + case 'D': + stack->delay= atoi(control); + break; + case 'f': + f_used= 1; + if (sign < 0 && control == end) + { + if (!is_shared(stack,functions)) + FreeList(stack->functions); + stack->functions=NULL; + break; + } + if (rel && is_shared(stack,functions)) + stack->functions= ListCopy(stack->functions); + if (sign < 0) + stack->functions= ListDel(stack->functions, control, end); + else + stack->functions= ListAdd(stack->functions, control, end); + break; + case 'F': + if (sign < 0) + stack->flags &= ~FILE_ON; + else + stack->flags |= FILE_ON; + break; + case 'i': + if (sign < 0) + stack->flags &= ~PID_ON; + else + stack->flags |= PID_ON; + break; + case 'L': + if (sign < 0) + stack->flags &= ~LINE_ON; + else + stack->flags |= LINE_ON; + break; + case 'n': + if (sign < 0) + stack->flags &= ~DEPTH_ON; + else + stack->flags |= DEPTH_ON; + break; + case 'N': + if (sign < 0) + stack->flags &= ~NUMBER_ON; + else + stack->flags |= NUMBER_ON; + break; + case 'A': + case 'O': + stack->flags |= FLUSH_ON_WRITE; + /* fall through */ + case 'a': + case 'o': + if (sign < 0) + { + DBUGCloseFile(cs, sstderr); + stack->flags &= ~FLUSH_ON_WRITE; + break; + } + if (c == 'a' || c == 'A') + stack->flags |= OPEN_APPEND; + else + stack->flags &= ~OPEN_APPEND; + if (control != end) + DBUGOpenFile(cs, control, end, stack->flags & OPEN_APPEND); + else + DBUGOpenFile(cs, "-",0,0); + break; + case 'p': + if (sign < 0 && control == end) + { + if (!is_shared(stack,processes)) + FreeList(stack->processes); + stack->processes=NULL; + break; + } + if (rel && is_shared(stack, processes)) + stack->processes= ListCopy(stack->processes); + if (sign < 0) + stack->processes= ListDel(stack->processes, control, end); + else + stack->processes= ListAdd(stack->processes, control, end); + break; + case 'P': + if (sign < 0) + stack->flags &= ~PROCESS_ON; + else + stack->flags |= PROCESS_ON; + break; + case 'r': + stack->sub_level= cs->level; + break; + case 't': + if (sign < 0) + { + if (control != end) + stack->maxdepth-= atoi(control); + else + stack->maxdepth= 0; + } + else + { + if (control != end) + stack->maxdepth+= atoi(control); + else + stack->maxdepth= MAXDEPTH; + } + if (stack->maxdepth > 0) + stack->flags |= TRACE_ON; + else + stack->flags &= ~TRACE_ON; + break; + case 'T': + if (sign < 0) + stack->flags &= ~TIMESTAMP_ON; + else + stack->flags |= TIMESTAMP_ON; + break; + case 'S': + if (sign < 0) + stack->flags &= ~SANITY_CHECK_ON; + else + stack->flags |= SANITY_CHECK_ON; + break; + } + if (!*end) + break; + control=end+1; + end= DbugStrTok(control); + } + return !rel || f_used; +} + +#define framep_trace_flag(cs, frp) (frp ? \ + frp->level & TRACE_ON : \ + (ListFlags(cs->stack->functions) & INCLUDE) ? \ + 0 : (uint)TRACE_ON) + +static void FixTraceFlags_helper(CODE_STATE *cs, const char *func, + struct _db_stack_frame_ *framep) +{ + if (framep->prev) + FixTraceFlags_helper(cs, framep->func, framep->prev); + + cs->func= func; + cs->level= framep->level & ~TRACE_ON; + framep->level= cs->level | framep_trace_flag(cs, framep->prev); + /* + we don't set cs->framep correctly, even though DoTrace uses it. + It's ok, because cs->framep may only affect DO_TRACE/DONT_TRACE return + values, but we ignore them here anyway + */ + switch(DoTrace(cs)) { + case ENABLE_TRACE: + framep->level|= TRACE_ON; + break; + case DISABLE_TRACE: + framep->level&= ~TRACE_ON; + break; + } +} + +#define fflags(cs) cs->stack->out_file ? ListFlags(cs->stack->functions) : TRACE_ON; + +static void FixTraceFlags(uint old_fflags, CODE_STATE *cs) +{ + const char *func; + uint new_fflags, traceon, level; + struct _db_stack_frame_ *framep; + + /* + first (a.k.a. safety) check: + if we haven't started tracing yet, no call stack at all - we're safe. + */ + framep=cs->framep; + if (framep == 0) + return; + + /* + Ok, the tracing has started, call stack isn't empty. + + second check: does the new list have a SUBDIR rule ? + */ + new_fflags=fflags(cs); + if (new_fflags & SUBDIR) + goto yuck; + + /* + Ok, new list doesn't use SUBDIR. + + third check: we do NOT need to re-scan if + neither old nor new lists used SUBDIR flag and if a default behavior + (whether an unlisted function is traced) hasn't changed. + Default behavior depends on whether there're INCLUDE elements in the list. + */ + if (!(old_fflags & SUBDIR) && !((new_fflags^old_fflags) & INCLUDE)) + return; + + /* + Ok, old list may've used SUBDIR, or defaults could've changed. + + fourth check: are we inside a currently active SUBDIR rule ? + go up the call stack, if TRACE_ON flag ever changes its value - we are. + */ + for (traceon=framep->level; framep; framep=framep->prev) + if ((traceon ^ framep->level) & TRACE_ON) + goto yuck; + + /* + Ok, TRACE_ON flag doesn't change in the call stack. + + fifth check: but is the top-most value equal to a default one ? + */ + if (((traceon & TRACE_ON) != 0) == ((new_fflags & INCLUDE) == 0)) + return; + +yuck: + /* + Yuck! function list was changed, and one of the currently active rules + was possibly affected. For example, a tracing could've been enabled or + disabled for a function somewhere up the call stack. + To react correctly, we must go up the call stack all the way to + the top and re-match rules to set TRACE_ON bit correctly. + + We must traverse the stack forwards, not backwards. + That's what a recursive helper is doing. + It'll destroy two CODE_STATE fields, save them now. + */ + func= cs->func; + level= cs->level; + FixTraceFlags_helper(cs, func, cs->framep); + /* now we only need to restore CODE_STATE fields, and we're done */ + cs->func= func; + cs->level= level; +} + +/* + * FUNCTION + * + * _db_set_ set current debugger settings + * + * SYNOPSIS + * + * VOID _db_set_(control) + * char *control; + * + * DESCRIPTION + * + * Given pointer to a debug control string in "control", + * parses the control string, and sets up a current debug + * settings. Pushes a new debug settings if the current is + * set to the initial debugger settings. + * + */ + +void _db_set_(const char *control) +{ + CODE_STATE *cs; + uint old_fflags; + get_code_state_or_return; + old_fflags=fflags(cs); + if (cs->stack == &init_settings) + PushState(cs); + if (DbugParse(cs, control)) + FixTraceFlags(old_fflags, cs); +} + +/* + * FUNCTION + * + * _db_push_ push current debugger settings and set up new one + * + * SYNOPSIS + * + * VOID _db_push_(control) + * char *control; + * + * DESCRIPTION + * + * Given pointer to a debug control string in "control", pushes + * the current debug settings, parses the control string, and sets + * up a new debug settings + * + */ + +void _db_push_(const char *control) +{ + CODE_STATE *cs; + uint old_fflags; + get_code_state_or_return; + old_fflags=fflags(cs); + PushState(cs); + if (DbugParse(cs, control)) + FixTraceFlags(old_fflags, cs); +} + + +/** + Returns TRUE if session-local settings have been set. +*/ + +int _db_is_pushed_() +{ + CODE_STATE *cs= NULL; + get_code_state_or_return FALSE; + return (cs->stack != &init_settings); +} + +/* + * FUNCTION + * + * _db_set_init_ set initial debugger settings + * + * SYNOPSIS + * + * VOID _db_set_init_(control) + * char *control; + * + * DESCRIPTION + * see _db_set_ + * + */ + +void _db_set_init_(const char *control) +{ + CODE_STATE tmp_cs; + bzero((uchar*) &tmp_cs, sizeof(tmp_cs)); + tmp_cs.stack= &init_settings; + tmp_cs.process= db_process ? db_process : "dbug"; + DbugParse(&tmp_cs, control); +} + +/* + * FUNCTION + * + * _db_pop_ pop the debug stack + * + * DESCRIPTION + * + * Pops the debug stack, returning the debug settings to its + * condition prior to the most recent _db_push_ invocation. + * Note that the pop will fail if it would remove the last + * valid settings from the stack. This prevents user errors + * in the push/pop sequence from screwing up the debugger. + * Maybe there should be some kind of warning printed if the + * user tries to pop too many states. + * + */ + +void _db_pop_() +{ + uint old_fflags; + CODE_STATE *cs; + + get_code_state_or_return; + + if (cs->stack != &init_settings) + { + old_fflags=fflags(cs); + FreeState(cs, 1); + FixTraceFlags(old_fflags, cs); + } +} + +/* + * FUNCTION + * + * _db_explain_ generates 'control' string for the current settings + * + * RETURN + * 0 - ok + * 1 - buffer too short, output truncated + * + */ + +/* helper macros */ +#define char_to_buf(C) do { \ + *buf++=(C); \ + if (buf >= end) goto overflow; \ + } while (0) +#define str_to_buf(S) do { \ + char_to_buf(','); \ + buf=strnmov(buf, (S), (uint) (end-buf)); \ + if (buf >= end) goto overflow; \ + } while (0) +#define list_to_buf(l, f) do { \ + struct link *listp=(l); \ + while (listp) \ + { \ + if (listp->flags & (f)) \ + { \ + str_to_buf(listp->str); \ + if (listp->flags & SUBDIR) \ + char_to_buf('/'); \ + } \ + listp=listp->next_link; \ + } \ + } while (0) +#define int_to_buf(i) do { \ + char b[50]; \ + int10_to_str((i), b, 10); \ + str_to_buf(b); \ + } while (0) +#define colon_to_buf do { \ + if (buf != start) char_to_buf(':'); \ + } while(0) +#define op_int_to_buf(C, val, def) do { \ + if ((val) != (def)) \ + { \ + colon_to_buf; \ + char_to_buf((C)); \ + int_to_buf(val); \ + } \ + } while (0) +#define op_intf_to_buf(C, val, def, cond) do { \ + if ((cond)) \ + { \ + colon_to_buf; \ + char_to_buf((C)); \ + if ((val) != (def)) int_to_buf(val); \ + } \ + } while (0) +#define op_str_to_buf(C, val, cond) do { \ + if ((cond)) \ + { \ + char *s=(val); \ + colon_to_buf; \ + char_to_buf((C)); \ + if (*s) str_to_buf(s); \ + } \ + } while (0) +#define op_list_to_buf(C, val, cond) do { \ + if ((cond)) \ + { \ + int f=ListFlags(val); \ + colon_to_buf; \ + char_to_buf((C)); \ + if (f & INCLUDE) \ + list_to_buf(val, INCLUDE); \ + if (f & EXCLUDE) \ + { \ + colon_to_buf; \ + char_to_buf('-'); \ + char_to_buf((C)); \ + list_to_buf(val, EXCLUDE); \ + } \ + } \ + } while (0) +#define op_bool_to_buf(C, cond) do { \ + if ((cond)) \ + { \ + colon_to_buf; \ + char_to_buf((C)); \ + } \ + } while (0) + +int _db_explain_ (CODE_STATE *cs, char *buf, size_t len) +{ + char *start=buf, *end=buf+len-4; + + get_code_state_if_not_set_or_return *buf=0; + + LockIfInitSettings(cs); + op_list_to_buf('d', cs->stack->keywords, DEBUGGING); + UnlockIfInitSettings(cs); + op_int_to_buf ('D', cs->stack->delay, 0); + op_list_to_buf('f', cs->stack->functions, cs->stack->functions); + op_bool_to_buf('F', cs->stack->flags & FILE_ON); + op_bool_to_buf('i', cs->stack->flags & PID_ON); + op_bool_to_buf('L', cs->stack->flags & LINE_ON); + op_bool_to_buf('n', cs->stack->flags & DEPTH_ON); + op_bool_to_buf('N', cs->stack->flags & NUMBER_ON); + op_str_to_buf( + ((cs->stack->flags & FLUSH_ON_WRITE ? 0 : 32) | + (cs->stack->flags & OPEN_APPEND ? 'A' : 'O')), + cs->stack->name, cs->stack->out_file != sstderr); + op_list_to_buf('p', cs->stack->processes, cs->stack->processes); + op_bool_to_buf('P', cs->stack->flags & PROCESS_ON); + op_bool_to_buf('r', cs->stack->sub_level != 0); + op_intf_to_buf('t', cs->stack->maxdepth, MAXDEPTH, TRACING); + op_bool_to_buf('T', cs->stack->flags & TIMESTAMP_ON); + op_bool_to_buf('S', cs->stack->flags & SANITY_CHECK_ON); + + *buf= '\0'; + return 0; + +overflow: + *end++= '.'; + *end++= '.'; + *end++= '.'; + *end= '\0'; + return 1; +} + +#undef char_to_buf +#undef str_to_buf +#undef list_to_buf +#undef int_to_buf +#undef colon_to_buf +#undef op_int_to_buf +#undef op_intf_to_buf +#undef op_str_to_buf +#undef op_list_to_buf +#undef op_bool_to_buf + +/* + * FUNCTION + * + * _db_explain_init_ explain initial debugger settings + * + * DESCRIPTION + * see _db_explain_ + */ + +int _db_explain_init_(char *buf, size_t len) +{ + CODE_STATE cs; + bzero((uchar*) &cs,sizeof(cs)); + cs.stack=&init_settings; + return _db_explain_(&cs, buf, len); +} + +/* + * FUNCTION + * + * _db_enter_ process entry point to user function + * + * SYNOPSIS + * + * VOID _db_enter_(_func_, _file_, _line_, _stack_frame_) + * char *_func_; points to current function name + * char *_file_; points to current file name + * int _line_; called from source line number + * struct _db_stack_frame_ allocated on the caller's stack + * + * DESCRIPTION + * + * Called at the beginning of each user function to tell + * the debugger that a new function has been entered. + * Note that the pointers to the previous user function + * name and previous user file name are stored on the + * caller's stack (this is why the ENTER macro must be + * the first "executable" code in a function, since it + * allocates these storage locations). The previous nesting + * level is also stored on the callers stack for internal + * self consistency checks. + * + * Also prints a trace line if tracing is enabled and + * increments the current function nesting depth. + * + * Note that this mechanism allows the debugger to know + * what the current user function is at all times, without + * maintaining an internal stack for the function names. + * + */ + +void _db_enter_(const char *_func_, const char *_file_, + uint _line_, struct _db_stack_frame_ *_stack_frame_) +{ + CODE_STATE *cs; + if (!((cs=code_state()))) + { + _stack_frame_->level= 0; /* Set to avoid valgrind warnings if dbug is enabled later */ + _stack_frame_->prev= 0; + return; + } + + _stack_frame_->line= -1; + _stack_frame_->func= cs->func; + _stack_frame_->file= cs->file; + cs->func= _func_; + cs->file= _file_; + _stack_frame_->prev= cs->framep; + _stack_frame_->level= ++cs->level | framep_trace_flag(cs, cs->framep); + cs->framep= _stack_frame_; + + switch (DoTrace(cs)) { + case ENABLE_TRACE: + cs->framep->level|= TRACE_ON; + if (!TRACING) break; + /* fall through */ + case DO_TRACE: + if ((cs->stack->flags & SANITY_CHECK_ON) && (*dbug_sanity)()) + cs->stack->flags &= ~SANITY_CHECK_ON; + if (TRACING) + { + int save_errno= errno; + LockMutex(cs); + DoPrefix(cs, _line_); + Indent(cs, cs->level); + (void) fprintf(cs->stack->out_file->file, ">%s\n", cs->func); + UnlockMutex(cs); + DbugFlush(cs); + errno=save_errno; + } + break; + case DISABLE_TRACE: + cs->framep->level&= ~TRACE_ON; + /* fall through */ + case DONT_TRACE: + break; + } +} + +/* + * FUNCTION + * + * _db_return_ process exit from user function + * + * SYNOPSIS + * + * VOID _db_return_(_line_, _stack_frame_) + * int _line_; current source line number + * struct _db_stack_frame_ allocated on the caller's stack + * + * DESCRIPTION + * + * Called just before user function executes an explicit or implicit + * return. Prints a trace line if trace is enabled, decrements + * the current nesting level, and restores the current function and + * file names from the defunct function's stack. + * + */ + +void _db_return_(struct _db_stack_frame_ *_stack_frame_) +{ + uint _slevel_= _stack_frame_->level & ~TRACE_ON; + CODE_STATE *cs; + get_code_state_or_return; + + if (_stack_frame_->line == 0) + return; + + if (_stack_frame_->line == -1 || cs->framep != _stack_frame_) + { + char buf[512]; + my_snprintf(buf, sizeof(buf), ERR_MISSING_RETURN, cs->func); + DbugExit(buf); + } + + if (DoTrace(cs) & DO_TRACE) + { + if ((cs->stack->flags & SANITY_CHECK_ON) && (*dbug_sanity)()) + cs->stack->flags &= ~SANITY_CHECK_ON; + if (TRACING) + { + int save_errno=errno; + LockMutex(cs); + DoPrefix(cs, _stack_frame_->line); + Indent(cs, cs->level); + (void) fprintf(cs->stack->out_file->file, "<%s\n", cs->func); + UnlockMutex(cs); + DbugFlush(cs); + errno=save_errno; + } + } + /* + Check to not set level < 0. This can happen if DBUG was disabled when + function was entered and enabled in function. + */ + cs->level= _slevel_ != 0 ? _slevel_ - 1 : 0; + cs->func= _stack_frame_->func; + cs->file= _stack_frame_->file; + if (cs->framep != NULL) + cs->framep= cs->framep->prev; +} + + +/* + * FUNCTION + * + * _db_pargs_ log arguments for subsequent use by _db_doprnt_() + * + * SYNOPSIS + * + * int _db_pargs_(_line_, keyword) + * int _line_; + * char *keyword; + * + * DESCRIPTION + * + * The new universal printing macro DBUG_PRINT, which replaces + * all forms of the DBUG_N macros, needs two calls to runtime + * support routines. The first, this function, remembers arguments + * that are used by the subsequent call to _db_doprnt_(). + * + */ + +int _db_pargs_(uint _line_, const char *keyword) +{ + CODE_STATE *cs; + get_code_state_or_return 0; + cs->u_line= _line_; + cs->u_keyword= keyword; + + return DEBUGGING && _db_keyword_(cs, cs->u_keyword, 0); +} + + +/* + * FUNCTION + * + * _db_doprnt_ handle print of debug lines + * + * SYNOPSIS + * + * VOID _db_doprnt_(format, va_alist) + * char *format; + * va_dcl; + * + * DESCRIPTION + * + * When invoked via one of the DBUG macros, tests the current keyword + * set by calling _db_pargs_() to see if that macro has been selected + * for processing via the debugger control string, and if so, handles + * printing of the arguments via the format string. The line number + * of the DBUG macro in the source is found in u_line. + * + * Note that the format string SHOULD NOT include a terminating + * newline, this is supplied automatically. + * + */ + +#include <stdarg.h> + +void _db_doprnt_(const char *format,...) +{ + va_list args; + CODE_STATE *cs; + int save_errno; + + get_code_state_or_return; + + va_start(args,format); + + save_errno=errno; + LockMutex(cs); + DoPrefix(cs, cs->u_line); + if (TRACING) + Indent(cs, cs->level + 1); + else + (void) fprintf(cs->stack->out_file->file, "%s: ", cs->func); + (void) fprintf(cs->stack->out_file->file, "%s: ", cs->u_keyword); + DbugVfprintf(cs->stack->out_file->file, format, args); + UnlockMutex(cs); + DbugFlush(cs); + errno=save_errno; + + va_end(args); +} + +/* + * This function is intended as a + * vfprintf clone with consistent, platform independent output for + * problematic formats like %p, %zd and %lld. + */ +static void DbugVfprintf(FILE *stream, const char* format, va_list args) +{ + char cvtbuf[1024]; + (void) my_vsnprintf(cvtbuf, sizeof(cvtbuf), format, args); + (void) fprintf(stream, "%s\n", cvtbuf); +} + + +/* + * FUNCTION + * + * _db_dump_ dump a string in hex + * + * SYNOPSIS + * + * void _db_dump_(_line_,keyword,memory,length) + * int _line_; current source line number + * char *keyword; + * char *memory; Memory to print + * int length; Bytes to print + * + * DESCRIPTION + * Dump N characters in a binary array. + * Is used to examine corrupted memory or arrays. + */ + +void _db_dump_(uint _line_, const char *keyword, + const unsigned char *memory, size_t length) +{ + int pos; + CODE_STATE *cs; + get_code_state_or_return; + + if (_db_keyword_(cs, keyword, 0)) + { + LockMutex(cs); + DoPrefix(cs, _line_); + if (TRACING) + { + Indent(cs, cs->level + 1); + pos= MY_MIN(MY_MAX(cs->level-cs->stack->sub_level,0)*INDENT,80); + } + else + { + fprintf(cs->stack->out_file->file, "%s: ", cs->func); + } + (void) fprintf(cs->stack->out_file->file, "%s: Memory: %p Bytes: (%ld)\n", + keyword, memory, (long) length); + + pos=0; + while (length-- > 0) + { + uint tmp= *((unsigned char*) memory++); + if ((pos+=3) >= 80) + { + fputc('\n',cs->stack->out_file->file); + pos=3; + } + fputc(_dig_vec_upper[((tmp >> 4) & 15)], cs->stack->out_file->file); + fputc(_dig_vec_upper[tmp & 15], cs->stack->out_file->file); + fputc(' ',cs->stack->out_file->file); + } + (void) fputc('\n',cs->stack->out_file->file); + UnlockMutex(cs); + DbugFlush(cs); + } +} + + +/* + * FUNCTION + * + * ListAddDel modify the list according to debug control string + * + * DESCRIPTION + * + * Given pointer to a comma separated list of strings in "cltp", + * parses the list, and modifies "listp", returning a pointer + * to the new list. + * + * The mode of operation is defined by "todo" parameter. + * + * If it is INCLUDE, elements (strings from "cltp") are added to the + * list, they will have INCLUDE flag set. If the list already contains + * the string in question, new element is not added, but a flag of + * the existing element is adjusted (INCLUDE bit is set, EXCLUDE bit + * is removed). + * + * If it is EXCLUDE, elements are added to the list with the EXCLUDE + * flag set. If the list already contains the string in question, + * it is removed, new element is not added. + */ + +static struct link *ListAddDel(struct link *head, const char *ctlp, + const char *end, int todo) +{ + const char *start; + struct link **cur; + size_t len; + int subdir; + + ctlp--; +next: + while (++ctlp < end) + { + start= ctlp; + subdir=0; + while (ctlp < end && *ctlp != ',') + ctlp++; + len= (int) (ctlp-start); + if (start[len-1] == '/') + { + len--; + subdir=SUBDIR; + } + if (len == 0) continue; + for (cur=&head; *cur; cur=&((*cur)->next_link)) + { + if (!strncmp((*cur)->str, start, len)) + { + if ((*cur)->flags & todo) /* same action ? */ + (*cur)->flags|= subdir; /* just merge the SUBDIR flag */ + else if (todo == EXCLUDE) + { + struct link *delme=*cur; + *cur=(*cur)->next_link; + free((void*) delme); + } + else + { + (*cur)->flags&=~(EXCLUDE & SUBDIR); + (*cur)->flags|=INCLUDE | subdir; + } + goto next; + } + } + *cur= (struct link *) DbugMalloc(sizeof(struct link)+len); + memcpy((*cur)->str, start, len); + (*cur)->str[len]=0; + (*cur)->flags=todo | subdir; + (*cur)->next_link=0; + } + return head; +} + +/* + * FUNCTION + * + * ListCopy make a copy of the list + * + * SYNOPSIS + * + * static struct link *ListCopy(orig) + * struct link *orig; + * + * DESCRIPTION + * + * Given pointer to list, which contains a copy of every element from + * the original list. + * + * the orig pointer can be NULL + * + * Note that since each link is added at the head of the list, + * the final list will be in "reverse order", which is not + * significant for our usage here. + * + */ + +static struct link *ListCopy(struct link *orig) +{ + struct link *new_malloc; + struct link *head; + size_t len; + + head= NULL; + while (orig != NULL) + { + len= strlen(orig->str); + new_malloc= (struct link *) DbugMalloc(sizeof(struct link)+len); + memcpy(new_malloc->str, orig->str, len); + new_malloc->str[len]= 0; + new_malloc->flags=orig->flags; + new_malloc->next_link= head; + head= new_malloc; + orig= orig->next_link; + } + return head; +} + +/* + * FUNCTION + * + * InList test a given string for member of a given list + * + * DESCRIPTION + * + * Tests the string pointed to by "cp" to determine if it is in + * the list pointed to by "linkp". Linkp points to the first + * link in the list. If linkp is NULL or contains only EXCLUDE + * elements then the string is treated as if it is in the list. + * This may seem rather strange at first but leads to the desired + * operation if no list is given. The net effect is that all + * strings will be accepted when there is no list, and when there + * is a list, only those strings in the list will be accepted. + * + * RETURN + * combination of SUBDIR, INCLUDE, EXCLUDE, MATCHED flags + * + */ + +static int InList(struct link *linkp, const char *cp, int exact_match) +{ + int result; + for (result=MATCHED; linkp != NULL; linkp= linkp->next_link) + { + if (!(exact_match ? strcmp(linkp->str,cp) : fnmatch(linkp->str, cp, 0))) + { + result= linkp->flags; + break; + } + if (!(linkp->flags & EXCLUDE)) + result=NOT_MATCHED; + if (linkp->flags & SUBDIR) + result|=SUBDIR; + } + return result; +} + +/* + * FUNCTION + * + * ListFlags returns aggregated list flags (ORed over all elements) + * + */ + +static uint ListFlags(struct link *linkp) +{ + uint f; + for (f=0; linkp != NULL; linkp= linkp->next_link) + f|= linkp->flags; + return f; +} + +/* + * FUNCTION + * + * PushState push current settings onto stack and set up new one + * + * SYNOPSIS + * + * static VOID PushState() + * + * DESCRIPTION + * + * Pushes the current settings on the settings stack, and creates + * a new settings. The new settings is NOT initialized + * + * The settings stack is a linked list of settings, with the new + * settings added at the head. This allows the stack to grow + * to the limits of memory if necessary. + * + */ + +static void PushState(CODE_STATE *cs) +{ + struct settings *new_malloc; + + new_malloc= (struct settings *) DbugMalloc(sizeof(struct settings)); + bzero(new_malloc, sizeof(*new_malloc)); + new_malloc->next= cs->stack; + cs->stack= new_malloc; +} + +/* + * FUNCTION + * + * FreeState Free memory associated with a struct state. + * + * SYNOPSIS + * + * static void FreeState (state) + * struct state *state; + * int free_state; + * + * DESCRIPTION + * + * Deallocates the memory allocated for various information in a + * state. If free_state is set, also free 'state' + * + */ +static void FreeState(CODE_STATE *cs, int free_state) +{ + struct settings *state= cs->stack; + LockIfInitSettings(cs); + if (!is_shared(state, keywords)) + { + FreeList(state->keywords); + state->keywords= NULL; + } + UnlockIfInitSettings(cs); + if (!is_shared(state, functions)) + FreeList(state->functions); + if (!is_shared(state, processes)) + FreeList(state->processes); + + DBUGCloseFile(cs, NULL); + + if (free_state) + { + struct settings *next= state->next; + free(state); + cs->stack= next; + } +} + + +/* + * FUNCTION + * + * _db_end_ End debugging, freeing state stack memory. + * + * SYNOPSIS + * + * static VOID _db_end_ () + * + * DESCRIPTION + * + * Ends debugging, de-allocating the memory allocated to the + * state stack. + * + * To be called at the very end of the program. + * + */ +void _db_end_() +{ + CODE_STATE *cs, dummy_cs; + /* + Set _dbug_on_ to be able to do full reset even when DEBUGGER_OFF was + called after dbug was initialized + */ + _dbug_on_= 1; + cs= code_state(); + + if (cs) + { + while (cs->stack && cs->stack != &init_settings) + FreeState(cs, 1); + } + else + { + cs= &dummy_cs; + bzero(cs, sizeof(*cs)); + } + + cs->stack= &init_settings; + FreeState(cs, 0); + pthread_mutex_destroy(&THR_LOCK_dbug); + init_done= 0; + _dbug_on_= 0; +} + + +/* + * FUNCTION + * + * DoTrace check to see if tracing is current enabled + * + * DESCRIPTION + * + * Checks to see if dbug in this function is enabled based on + * whether the maximum trace depth has been reached, the current + * function is selected, and the current process is selected. + * + */ + +static int DoTrace(CODE_STATE *cs) +{ + int res= DONT_TRACE; + if ((cs->stack->maxdepth == 0 || cs->level <= cs->stack->maxdepth) && + InList(cs->stack->processes, cs->process, 0) & (MATCHED|INCLUDE)) + { + switch(InList(cs->stack->functions, cs->func, 0)) { + case INCLUDE|SUBDIR: + res= ENABLE_TRACE; + break; + case INCLUDE: + res= DO_TRACE; + break; + case MATCHED|SUBDIR: + case NOT_MATCHED|SUBDIR: + case MATCHED: + res= (framep_trace_flag(cs, cs->framep) ? DO_TRACE : DONT_TRACE); + break; + case EXCLUDE: + case NOT_MATCHED: + res= DONT_TRACE; + break; + case EXCLUDE|SUBDIR: + res= DISABLE_TRACE; + break; + } + } + return res; +} + + +FILE *_db_fp_(void) +{ + CODE_STATE *cs; + get_code_state_or_return NULL; + return cs->stack->out_file->file; +} + +/* + * FUNCTION + * + * _db_keyword_ test keyword for member of keyword list + * + * DESCRIPTION + * + * Test a keyword to determine if it is in the currently active + * keyword list. If strict=0, a keyword is accepted + * if the list is null, otherwise it must match one of the list + * members. When debugging is not on, no keywords are accepted. + * After the maximum trace level is exceeded, no keywords are + * accepted (this behavior subject to change). Additionally, + * the current function and process must be accepted based on + * their respective lists. + * + * Returns TRUE if keyword accepted, FALSE otherwise. + * + */ + +BOOLEAN _db_keyword_(CODE_STATE *cs, const char *keyword, int strict) +{ + int match= strict ? INCLUDE : INCLUDE|MATCHED; + int res; + get_code_state_if_not_set_or_return FALSE; + + if (!(DEBUGGING && (DoTrace(cs) & DO_TRACE))) + return 0; + LockIfInitSettings(cs); + res= (InList(cs->stack->keywords, keyword, strict) & match); + UnlockIfInitSettings(cs); + return res != 0; +} + +/* + * FUNCTION + * + * Indent indent a line to the given indentation level + * + * SYNOPSIS + * + * static VOID Indent(indent) + * int indent; + * + * DESCRIPTION + * + * Indent a line to the given level. Note that this is + * a simple minded but portable implementation. + * There are better ways. + * + * Also, the indent must be scaled by the compile time option + * of character positions per nesting level. + * + */ + +static void Indent(CODE_STATE *cs, int indent) +{ + int count; + + indent= MY_MAX(indent-1-cs->stack->sub_level,0)*INDENT; + for (count= 0; count < indent ; count++) + { + if ((count % INDENT) == 0) + fputc('|',cs->stack->out_file->file); + else + fputc(' ',cs->stack->out_file->file); + } +} + + +/* + * FUNCTION + * + * FreeList free all memory associated with a linked list + * + * SYNOPSIS + * + * static VOID FreeList(linkp) + * struct link *linkp; + * + * DESCRIPTION + * + * Given pointer to the head of a linked list, frees all + * memory held by the list and the members of the list. + * + */ + +static void FreeList(struct link *linkp) +{ + struct link *old; + + while (linkp != NULL) + { + old= linkp; + linkp= linkp->next_link; + free((void*) old); + } +} + + +/* + * FUNCTION + * + * DoPrefix print debugger line prefix prior to indentation + * + * SYNOPSIS + * + * static VOID DoPrefix(_line_) + * int _line_; + * + * DESCRIPTION + * + * Print prefix common to all debugger output lines, prior to + * doing indentation if necessary. Print such information as + * current process name, current source file name and line number, + * and current function nesting depth. + * + */ + +static void DoPrefix(CODE_STATE *cs, uint _line_) +{ + cs->lineno++; + if (cs->stack->flags & PID_ON) + { + (void) fprintf(cs->stack->out_file->file, "%-7s: ", my_thread_name()); + } + if (cs->stack->flags & NUMBER_ON) + (void) fprintf(cs->stack->out_file->file, "%5d: ", cs->lineno); + if (cs->stack->flags & TIMESTAMP_ON) + { +#ifdef _WIN32 + /* FIXME This doesn't give microseconds as in Unix case, and the resolution is + in system ticks, 10 ms intervals. See my_getsystime.c for high res */ + SYSTEMTIME loc_t; + GetLocalTime(&loc_t); + (void) fprintf (cs->stack->out_file->file, + /* "%04d-%02d-%02d " */ + "%02d:%02d:%02d.%06d ", + /*tm_p->tm_year + 1900, tm_p->tm_mon + 1, tm_p->tm_mday,*/ + loc_t.wHour, loc_t.wMinute, loc_t.wSecond, loc_t.wMilliseconds); +#else + struct timeval tv; + struct tm *tm_p; + if (gettimeofday(&tv, NULL) != -1) + { + if ((tm_p= localtime((const time_t *)&tv.tv_sec))) + { + (void) fprintf (cs->stack->out_file->file, + /* "%04d-%02d-%02d " */ + "%02d:%02d:%02d.%06d ", + /*tm_p->tm_year + 1900, tm_p->tm_mon + 1, tm_p->tm_mday,*/ + tm_p->tm_hour, tm_p->tm_min, tm_p->tm_sec, + (int) (tv.tv_usec)); + } + } +#endif + } + if (cs->stack->flags & PROCESS_ON) + (void) fprintf(cs->stack->out_file->file, "%s: ", cs->process); + if (cs->stack->flags & FILE_ON) + (void) fprintf(cs->stack->out_file->file, "%14s: ", BaseName(cs->file)); + if (cs->stack->flags & LINE_ON) + (void) fprintf(cs->stack->out_file->file, "%5d: ", _line_); + if (cs->stack->flags & DEPTH_ON) + (void) fprintf(cs->stack->out_file->file, "%4d: ", cs->level); +} + + +/* + * FUNCTION + * + * DBUGOpenFile open new output stream for debugger output + * + * SYNOPSIS + * + * static VOID DBUGOpenFile(name) + * char *name; + * + * DESCRIPTION + * + * Given name of a new file (or "-" for stdout) opens the file + * and sets the output stream to the new file. + * + */ + +static void DBUGOpenFile(CODE_STATE *cs, + const char *name,const char *end,int append) +{ + FILE *fp; + + if (name != NULL) + { + if (end) + { + size_t len=end-name; + memcpy(cs->stack->name, name, len); + cs->stack->name[len]=0; + } + else + strmov(cs->stack->name,name); + name=cs->stack->name; + if (strcmp(name, "-") == 0) + { + DBUGCloseFile(cs, sstdout); + cs->stack->flags |= FLUSH_ON_WRITE; + cs->stack->name[0]=0; + } + else + { + if (!Writable(name)) + { + (void) fprintf(stderr, ERR_OPEN, cs->process, name); + perror(""); + fflush(stderr); + } + else + { + if (!(fp= fopen(name, append ? "a+" : "w"))) + { + (void) fprintf(stderr, ERR_OPEN, cs->process, name); + perror(""); + fflush(stderr); + } + else + { + sFILE *sfp= (sFILE *)DbugMalloc(sizeof(sFILE)); + sfp->file= fp; + sfp->used= 1; + DBUGCloseFile(cs, sfp); + } + } + } + } +} + +/* + * FUNCTION + * + * DBUGCloseFile close the debug output stream + * + * SYNOPSIS + * + * static VOID DBUGCloseFile(fp) + * FILE *fp; + * + * DESCRIPTION + * + * Closes the debug output stream unless it is standard output + * or standard error. + * + */ + +static void DBUGCloseFile(CODE_STATE *cs, sFILE *new_value) +{ + sFILE *fp; + if (!cs || !cs->stack || !(fp= cs->stack->out_file)) + return; + + if (fp != sstdout && fp != sstderr && --fp->used == 0) + { + if (fclose(fp->file) == EOF) + { + LockMutex(cs); + (void) fprintf(stderr, ERR_CLOSE, cs->process); + perror(""); + UnlockMutex(cs); + } + else + { + free(fp); + } + } + cs->stack->out_file= new_value; +} + + +/* + * FUNCTION + * + * DbugExit print error message and exit + * + * SYNOPSIS + * + * static VOID DbugExit(why) + * char *why; + * + * DESCRIPTION + * + * Prints error message using current process name, the reason for + * aborting (typically out of memory), and exits with status 1. + * This should probably be changed to use a status code + * defined in the user's debugger include file. + * + */ + +static void DbugExit(const char *why) +{ + CODE_STATE *cs=code_state(); + (void) fprintf(stderr, ERR_ABORT, cs ? cs->process : "(null)", why); + (void) fflush(stderr); + DBUG_ABORT(); +} + + +/* + * FUNCTION + * + * DbugMalloc allocate memory for debugger runtime support + * + * SYNOPSIS + * + * static long *DbugMalloc(size) + * int size; + * + * DESCRIPTION + * + * Allocate more memory for debugger runtime support functions. + * Failure to to allocate the requested number of bytes is + * immediately fatal to the current process. This may be + * rather unfriendly behavior. It might be better to simply + * print a warning message, freeze the current debugger cs, + * and continue execution. + * + */ + +static char *DbugMalloc(size_t size) +{ + char *new_malloc; + + if (!(new_malloc= (char*) malloc(size))) + DbugExit("out of memory"); + return new_malloc; +} + + +/* + * strtok lookalike - splits on ':', magically handles ::, :\ and :/ + */ + +static const char *DbugStrTok(const char *s) +{ + while (s[0] && (s[0] != ':' || + (s[1] == '\\' || s[1] == '/' || (s[1] == ':' && s++)))) + s++; + return s; +} + + +/* + * FUNCTION + * + * BaseName strip leading pathname components from name + * + * SYNOPSIS + * + * static char *BaseName(pathname) + * char *pathname; + * + * DESCRIPTION + * + * Given pointer to a complete pathname, locates the base file + * name at the end of the pathname and returns a pointer to + * it. + * + */ + +static const char *BaseName(const char *pathname) +{ + const char *base; + + base= strrchr(pathname, FN_LIBCHAR); + if (base++ == NullS) + base= pathname; + return base; +} + + +/* + * FUNCTION + * + * Writable test to see if a pathname is writable/creatable + * + * SYNOPSIS + * + * static BOOLEAN Writable(pathname) + * char *pathname; + * + * DESCRIPTION + * + * Because the debugger might be linked in with a program that + * runs with the set-uid-bit (suid) set, we have to be careful + * about opening a user named file for debug output. This consists + * of checking the file for write access with the real user id, + * or checking the directory where the file will be created. + * + * Returns TRUE if the user would normally be allowed write or + * create access to the named file. Returns FALSE otherwise. + * + */ + + +#ifndef Writable + +static BOOLEAN Writable(const char *pathname) +{ + BOOLEAN granted; + char *lastslash; + + granted= FALSE; + if (EXISTS(pathname)) + { + if (WRITABLE(pathname)) + granted= TRUE; + } + else + { + lastslash= strrchr(pathname, '/'); + if (lastslash != NULL) + *lastslash= '\0'; + else + pathname= "."; + if (WRITABLE(pathname)) + granted= TRUE; + if (lastslash != NULL) + *lastslash= '/'; + } + return granted; +} +#endif + +/* + flush dbug-stream, free mutex lock & wait delay + This is because some systems (MSDOS!!) doesn't flush fileheader + and dbug-file isn't readable after a system crash !! +*/ + +static void DbugFlush(CODE_STATE *cs) +{ + if (cs->stack->flags & FLUSH_ON_WRITE) + { + (void) fflush(cs->stack->out_file->file); + if (cs->stack->delay) + (void) Delay(cs->stack->delay); + } +} /* DbugFlush */ + + +/* For debugging */ + +void _db_flush_() +{ + CODE_STATE *cs; + get_code_state_or_return; + if (DEBUGGING) + { + (void) fflush(cs->stack->out_file->file); + } +} + + +#ifndef _WIN32 +void _db_suicide_() +{ + int retval; + sigset_t new_mask; + sigfillset(&new_mask); + + fprintf(stderr, "SIGKILL myself\n"); + fflush(stderr); +#ifdef HAVE_gcov + __gcov_dump(); +#endif + + retval= kill(getpid(), SIGKILL); + assert(retval == 0); + retval= sigsuspend(&new_mask); + fprintf(stderr, "sigsuspend returned %d errno %d \n", retval, errno); + assert(FALSE); /* With full signal mask, we should never return here. */ +} +#endif /* ! _WIN32 */ + + +void _db_lock_file_() +{ + CODE_STATE *cs; + get_code_state_or_return; + LockMutex(cs); +} + +void _db_unlock_file_() +{ + CODE_STATE *cs; + get_code_state_or_return; + UnlockMutex(cs); +} + +const char* _db_get_func_(void) +{ + CODE_STATE *cs; + get_code_state_or_return NULL; + return cs->func; +} + + +static int default_my_dbug_sanity(void) +{ + return 0; +} + +extern my_bool my_assert; +ATTRIBUTE_COLD +my_bool _db_my_assert(const char *file, int line, const char *msg) +{ + my_bool a = my_assert; + _db_flush_(); + if (!a) + { + fprintf(stderr, "%s:%d: assert: %s\n", file, line, msg); + fflush(stderr); +#ifdef HAVE_gcov + __gcov_dump(); +#endif + } + return a; +} +#else + +/* + * Dummy function, workaround for build failure on a platform where linking + * with an empty archive fails. + */ +int i_am_a_dummy_function() { + return 0; +} + +#endif /* DBUG_OFF */ + +/* + This function is called by default on DBUG_ASSERT() when compiled with + DBUG_ASSERT_AS_PRINTF +*/ + +#ifdef DBUG_ASSERT_AS_PRINTF + +static void default_my_dbug_assert_failed(const char *assert_expr, + const char *file, + unsigned long line) +{ + fprintf(stderr, "Warning: assertion failed: %s at %s line %lu\n", + assert_expr, file, line); +} + +void (*my_dbug_assert_failed)(const char *assert_expr, const char* file, + unsigned long line)= default_my_dbug_assert_failed; + +#endif /* DBUG_ASSERT_AS_PRINTF */ |