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-rw-r--r--wsrep-lib/test/mock_client_state.cpp77
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diff --git a/wsrep-lib/test/mock_client_state.cpp b/wsrep-lib/test/mock_client_state.cpp
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+/*
+ * Copyright (C) 2018 Codership Oy <info@codership.com>
+ *
+ * This file is part of wsrep-lib.
+ *
+ * Wsrep-lib is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * Wsrep-lib is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with wsrep-lib. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#include "wsrep/transaction.hpp"
+#include "mock_client_state.hpp"
+#include "mock_high_priority_service.hpp"
+
+int wsrep::mock_client_service::bf_rollback()
+{
+ int ret(0);
+ if (client_state_->before_rollback())
+ {
+ ret = 1;
+ }
+ else if (client_state_->after_rollback())
+ {
+ ret = 1;
+ }
+ return ret;
+}
+
+struct replayer_context
+{
+ wsrep::mock_client_state state;
+ wsrep::mock_client_service service;
+ replayer_context(wsrep::server_state& server_state,
+ const wsrep::transaction& transaction,
+ const wsrep::client_id& id)
+ : state{server_state, service, id, wsrep::client_state::m_high_priority}
+ , service{&state}
+ {
+ state.open(id);
+ state.before_command();
+ state.clone_transaction_for_replay(transaction);
+ }
+
+ ~replayer_context() {
+ state.after_applying();
+ state.after_command_before_result();
+ state.after_command_after_result();
+ state.close();
+ }
+};
+
+enum wsrep::provider::status
+wsrep::mock_client_service::replay()
+{
+ /* Mimic application and allocate separate client state for replaying. */
+ wsrep::client_id replayer_id{ 1001 };
+ replayer_context replayer(client_state_->server_state(),
+ client_state_->transaction(), replayer_id);
+ wsrep::mock_high_priority_service hps{ client_state_->server_state(),
+ &replayer.state, true };
+
+ enum wsrep::provider::status ret(
+ client_state_->provider().replay(
+ replayer.state.transaction().ws_handle(),
+ &hps));
+ ++replays_;
+ return ret;
+}