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-rw-r--r--markdown_it/rules_inline/entity.py54
1 files changed, 54 insertions, 0 deletions
diff --git a/markdown_it/rules_inline/entity.py b/markdown_it/rules_inline/entity.py
new file mode 100644
index 0000000..883a966
--- /dev/null
+++ b/markdown_it/rules_inline/entity.py
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+# Process html entity - {, ¯, ", ...
+import re
+
+from ..common.entities import entities
+from ..common.utils import fromCodePoint, isValidEntityCode
+from .state_inline import StateInline
+
+DIGITAL_RE = re.compile(r"^&#((?:x[a-f0-9]{1,6}|[0-9]{1,7}));", re.IGNORECASE)
+NAMED_RE = re.compile(r"^&([a-z][a-z0-9]{1,31});", re.IGNORECASE)
+
+
+def entity(state: StateInline, silent: bool):
+
+ pos = state.pos
+ maximum = state.posMax
+
+ if state.srcCharCode[pos] != 0x26: # /* & */
+ return False
+
+ if (pos + 1) < maximum:
+ ch = state.srcCharCode[pos + 1]
+
+ if ch == 0x23: # /* # */
+ match = DIGITAL_RE.search(state.src[pos:])
+ if match:
+ if not silent:
+ match1 = match.group(1)
+ code = (
+ int(match1[1:], 16)
+ if match1[0].lower() == "x"
+ else int(match1, 10)
+ )
+ state.pending += (
+ fromCodePoint(code)
+ if isValidEntityCode(code)
+ else fromCodePoint(0xFFFD)
+ )
+
+ state.pos += len(match.group(0))
+ return True
+
+ else:
+ match = NAMED_RE.search(state.src[pos:])
+ if match:
+ if match.group(1) in entities:
+ if not silent:
+ state.pending += entities[match.group(1)]
+ state.pos += len(match.group(0))
+ return True
+
+ if not silent:
+ state.pending += "&"
+ state.pos += 1
+ return True