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diff --git a/doc/sources/tutorial-server.rst b/doc/sources/tutorial-server.rst new file mode 100644 index 0000000..3142837 --- /dev/null +++ b/doc/sources/tutorial-server.rst @@ -0,0 +1,625 @@ +Tutorial: HTTP/2 server +========================= + +In this tutorial, we are going to write a single-threaded, event-based +HTTP/2 web server, which supports HTTPS only. It can handle concurrent +multiple requests, but only the GET method is supported. The complete +source code, `libevent-server.c`_, is attached at the end of this +page. The source also resides in the examples directory in the +archive or repository. + +This simple server takes 3 arguments: The port number to listen on, +the path to your SSL/TLS private key file, and the path to your +certificate file. The synopsis is: + +.. code-block:: text + + $ libevent-server PORT /path/to/server.key /path/to/server.crt + +We use libevent in this tutorial to handle networking I/O. Please +note that nghttp2 itself does not depend on libevent. + +The server starts with some libevent and OpenSSL setup in the +``main()`` and ``run()`` functions. This setup isn't specific to +nghttp2, but one thing you should look at is setup of the NPN +callback. The NPN callback is used by the server to advertise which +application protocols the server supports to a client. In this +example program, when creating the ``SSL_CTX`` object, we store the +application protocol name in the wire format of NPN in a statically +allocated buffer. This is safe because we only create one ``SSL_CTX`` +object in the program's entire lifetime. + +If you are following TLS related RFC, you know that NPN is not the +standardized way to negotiate HTTP/2. NPN itself is not even +published as RFC. The standard way to negotiate HTTP/2 is ALPN, +Application-Layer Protocol Negotiation Extension, defined in `RFC 7301 +<https://tools.ietf.org/html/rfc7301>`_. The one caveat of ALPN is +that OpenSSL >= 1.0.2 is required. We use macro to enable/disable +ALPN support depending on OpenSSL version. In ALPN, client sends the +list of supported application protocols, and server selects one of +them. We provide the callback for it:: + + static unsigned char next_proto_list[256]; + static size_t next_proto_list_len; + + static int next_proto_cb(SSL *s _U_, const unsigned char **data, + unsigned int *len, void *arg _U_) { + *data = next_proto_list; + *len = (unsigned int)next_proto_list_len; + return SSL_TLSEXT_ERR_OK; + } + + #if OPENSSL_VERSION_NUMBER >= 0x10002000L + static int alpn_select_proto_cb(SSL *ssl _U_, const unsigned char **out, + unsigned char *outlen, const unsigned char *in, + unsigned int inlen, void *arg _U_) { + int rv; + + rv = nghttp2_select_next_protocol((unsigned char **)out, outlen, in, inlen); + + if (rv != 1) { + return SSL_TLSEXT_ERR_NOACK; + } + + return SSL_TLSEXT_ERR_OK; + } + #endif // OPENSSL_VERSION_NUMBER >= 0x10002000L + + static SSL_CTX *create_ssl_ctx(const char *key_file, const char *cert_file) { + SSL_CTX *ssl_ctx; + EC_KEY *ecdh; + + ssl_ctx = SSL_CTX_new(SSLv23_server_method()); + + ... + + next_proto_list[0] = NGHTTP2_PROTO_VERSION_ID_LEN; + memcpy(&next_proto_list[1], NGHTTP2_PROTO_VERSION_ID, + NGHTTP2_PROTO_VERSION_ID_LEN); + next_proto_list_len = 1 + NGHTTP2_PROTO_VERSION_ID_LEN; + + SSL_CTX_set_next_protos_advertised_cb(ssl_ctx, next_proto_cb, NULL); + + #if OPENSSL_VERSION_NUMBER >= 0x10002000L + SSL_CTX_set_alpn_select_cb(ssl_ctx, alpn_select_proto_cb, NULL); + #endif // OPENSSL_VERSION_NUMBER >= 0x10002000L + + return ssl_ctx; + } + +The wire format of NPN is a sequence of length prefixed strings, with +exactly one byte used to specify the length of each protocol +identifier. In this tutorial, we advertise the specific HTTP/2 +protocol version the current nghttp2 library supports, which is +exported in the identifier :macro:`NGHTTP2_PROTO_VERSION_ID`. The +``next_proto_cb()`` function is the server-side NPN callback. In the +OpenSSL implementation, we just assign the pointer to the NPN buffers +we filled in earlier. The NPN callback function is set to the +``SSL_CTX`` object using ``SSL_CTX_set_next_protos_advertised_cb()``. + +In ``alpn_select_proto_cb()``, we use `nghttp2_select_next_protocol()` +to select application protocol. The `nghttp2_select_next_protocol()` +returns 1 only if it selected h2 (ALPN identifier for HTTP/2), and out +parameters were assigned accordingly. + +Next, let's take a look at the main structures used by the example +application: + +We use the ``app_context`` structure to store application-wide data:: + + struct app_context { + SSL_CTX *ssl_ctx; + struct event_base *evbase; + }; + +We use the ``http2_session_data`` structure to store session-level +(which corresponds to one HTTP/2 connection) data:: + + typedef struct http2_session_data { + struct http2_stream_data root; + struct bufferevent *bev; + app_context *app_ctx; + nghttp2_session *session; + char *client_addr; + } http2_session_data; + +We use the ``http2_stream_data`` structure to store stream-level data:: + + typedef struct http2_stream_data { + struct http2_stream_data *prev, *next; + char *request_path; + int32_t stream_id; + int fd; + } http2_stream_data; + +A single HTTP/2 session can have multiple streams. To manage them, we +use a doubly linked list: The first element of this list is pointed +to by the ``root->next`` in ``http2_session_data``. Initially, +``root->next`` is ``NULL``. + +libevent's bufferevent structure is used to perform network I/O, with +the pointer to the bufferevent stored in the ``http2_session_data`` +structure. Note that the bufferevent object is kept in +``http2_session_data`` and not in ``http2_stream_data``. This is +because ``http2_stream_data`` is just a logical stream multiplexed +over the single connection managed by the bufferevent in +``http2_session_data``. + +We first create a listener object to accept incoming connections. +libevent's ``struct evconnlistener`` is used for this purpose:: + + static void start_listen(struct event_base *evbase, const char *service, + app_context *app_ctx) { + int rv; + struct addrinfo hints; + struct addrinfo *res, *rp; + + memset(&hints, 0, sizeof(hints)); + hints.ai_family = AF_UNSPEC; + hints.ai_socktype = SOCK_STREAM; + hints.ai_flags = AI_PASSIVE; + #ifdef AI_ADDRCONFIG + hints.ai_flags |= AI_ADDRCONFIG; + #endif /* AI_ADDRCONFIG */ + + rv = getaddrinfo(NULL, service, &hints, &res); + if (rv != 0) { + errx(1, NULL); + } + for (rp = res; rp; rp = rp->ai_next) { + struct evconnlistener *listener; + listener = evconnlistener_new_bind( + evbase, acceptcb, app_ctx, LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, + 16, rp->ai_addr, (int)rp->ai_addrlen); + if (listener) { + freeaddrinfo(res); + + return; + } + } + errx(1, "Could not start listener"); + } + +We specify the ``acceptcb`` callback, which is called when a new connection is +accepted:: + + static void acceptcb(struct evconnlistener *listener _U_, int fd, + struct sockaddr *addr, int addrlen, void *arg) { + app_context *app_ctx = (app_context *)arg; + http2_session_data *session_data; + + session_data = create_http2_session_data(app_ctx, fd, addr, addrlen); + + bufferevent_setcb(session_data->bev, readcb, writecb, eventcb, session_data); + } + +Here we create the ``http2_session_data`` object. The connection's +bufferevent is initialized at the same time. We specify three +callbacks for the bufferevent: ``readcb``, ``writecb``, and +``eventcb``. + +The ``eventcb()`` callback is invoked by the libevent event loop when an event +(e.g. connection has been established, timeout, etc.) occurs on the +underlying network socket:: + + static void eventcb(struct bufferevent *bev _U_, short events, void *ptr) { + http2_session_data *session_data = (http2_session_data *)ptr; + if (events & BEV_EVENT_CONNECTED) { + const unsigned char *alpn = NULL; + unsigned int alpnlen = 0; + SSL *ssl; + + fprintf(stderr, "%s connected\n", session_data->client_addr); + + ssl = bufferevent_openssl_get_ssl(session_data->bev); + + SSL_get0_next_proto_negotiated(ssl, &alpn, &alpnlen); + #if OPENSSL_VERSION_NUMBER >= 0x10002000L + if (alpn == NULL) { + SSL_get0_alpn_selected(ssl, &alpn, &alpnlen); + } + #endif // OPENSSL_VERSION_NUMBER >= 0x10002000L + + if (alpn == NULL || alpnlen != 2 || memcmp("h2", alpn, 2) != 0) { + fprintf(stderr, "%s h2 is not negotiated\n", session_data->client_addr); + delete_http2_session_data(session_data); + return; + } + + initialize_nghttp2_session(session_data); + + if (send_server_connection_header(session_data) != 0 || + session_send(session_data) != 0) { + delete_http2_session_data(session_data); + return; + } + + return; + } + if (events & BEV_EVENT_EOF) { + fprintf(stderr, "%s EOF\n", session_data->client_addr); + } else if (events & BEV_EVENT_ERROR) { + fprintf(stderr, "%s network error\n", session_data->client_addr); + } else if (events & BEV_EVENT_TIMEOUT) { + fprintf(stderr, "%s timeout\n", session_data->client_addr); + } + delete_http2_session_data(session_data); + } + +Here we validate that HTTP/2 is negotiated, and if not, drop +connection. + +For the ``BEV_EVENT_EOF``, ``BEV_EVENT_ERROR``, and +``BEV_EVENT_TIMEOUT`` events, we just simply tear down the connection. +The ``delete_http2_session_data()`` function destroys the +``http2_session_data`` object and its associated bufferevent member. +As a result, the underlying connection is closed. + +The +``BEV_EVENT_CONNECTED`` event is invoked when SSL/TLS handshake has +completed successfully. After this we are ready to begin communicating +via HTTP/2. + +The ``initialize_nghttp2_session()`` function initializes the nghttp2 +session object and several callbacks:: + + static void initialize_nghttp2_session(http2_session_data *session_data) { + nghttp2_session_callbacks *callbacks; + + nghttp2_session_callbacks_new(&callbacks); + + nghttp2_session_callbacks_set_send_callback(callbacks, send_callback); + + nghttp2_session_callbacks_set_on_frame_recv_callback(callbacks, + on_frame_recv_callback); + + nghttp2_session_callbacks_set_on_stream_close_callback( + callbacks, on_stream_close_callback); + + nghttp2_session_callbacks_set_on_header_callback(callbacks, + on_header_callback); + + nghttp2_session_callbacks_set_on_begin_headers_callback( + callbacks, on_begin_headers_callback); + + nghttp2_session_server_new(&session_data->session, callbacks, session_data); + + nghttp2_session_callbacks_del(callbacks); + } + +Since we are creating a server, we use `nghttp2_session_server_new()` +to initialize the nghttp2 session object. We also setup 5 callbacks +for the nghttp2 session, these are explained later. + +The server now begins by sending the server connection preface, which +always consists of a SETTINGS frame. +``send_server_connection_header()`` configures and submits it:: + + static int send_server_connection_header(http2_session_data *session_data) { + nghttp2_settings_entry iv[1] = { + {NGHTTP2_SETTINGS_MAX_CONCURRENT_STREAMS, 100}}; + int rv; + + rv = nghttp2_submit_settings(session_data->session, NGHTTP2_FLAG_NONE, iv, + ARRLEN(iv)); + if (rv != 0) { + warnx("Fatal error: %s", nghttp2_strerror(rv)); + return -1; + } + return 0; + } + +In the example SETTINGS frame we've set +SETTINGS_MAX_CONCURRENT_STREAMS to 100. `nghttp2_submit_settings()` +is used to queue the frame for transmission, but note it only queues +the frame for transmission, and doesn't actually send it. All +functions in the ``nghttp2_submit_*()`` family have this property. To +actually send the frame, `nghttp2_session_send()` should be used, as +described later. + +Since bufferevent may buffer more than the first 24 bytes from the client, we +have to process them here since libevent won't invoke callback functions for +this pending data. To process the received data, we call the +``session_recv()`` function:: + + static int session_recv(http2_session_data *session_data) { + ssize_t readlen; + struct evbuffer *input = bufferevent_get_input(session_data->bev); + size_t datalen = evbuffer_get_length(input); + unsigned char *data = evbuffer_pullup(input, -1); + + readlen = nghttp2_session_mem_recv(session_data->session, data, datalen); + if (readlen < 0) { + warnx("Fatal error: %s", nghttp2_strerror((int)readlen)); + return -1; + } + if (evbuffer_drain(input, (size_t)readlen) != 0) { + warnx("Fatal error: evbuffer_drain failed"); + return -1; + } + if (session_send(session_data) != 0) { + return -1; + } + return 0; + } + +In this function, we feed all unprocessed but already received data to +the nghttp2 session object using the `nghttp2_session_mem_recv()` +function. The `nghttp2_session_mem_recv()` function processes the data +and may both invoke the previously setup callbacks and also queue +outgoing frames. To send any pending outgoing frames, we immediately +call ``session_send()``. + +The ``session_send()`` function is defined as follows:: + + static int session_send(http2_session_data *session_data) { + int rv; + rv = nghttp2_session_send(session_data->session); + if (rv != 0) { + warnx("Fatal error: %s", nghttp2_strerror(rv)); + return -1; + } + return 0; + } + +The `nghttp2_session_send()` function serializes the frame into wire +format and calls the ``send_callback()``, which is of type +:type:`nghttp2_send_callback`. The ``send_callback()`` is defined as +follows:: + + static ssize_t send_callback(nghttp2_session *session _U_, const uint8_t *data, + size_t length, int flags _U_, void *user_data) { + http2_session_data *session_data = (http2_session_data *)user_data; + struct bufferevent *bev = session_data->bev; + /* Avoid excessive buffering in server side. */ + if (evbuffer_get_length(bufferevent_get_output(session_data->bev)) >= + OUTPUT_WOULDBLOCK_THRESHOLD) { + return NGHTTP2_ERR_WOULDBLOCK; + } + bufferevent_write(bev, data, length); + return (ssize_t)length; + } + +Since we use bufferevent to abstract network I/O, we just write the +data to the bufferevent object. Note that `nghttp2_session_send()` +continues to write all frames queued so far. If we were writing the +data to a non-blocking socket directly using the ``write()`` system +call in the ``send_callback()``, we'd soon receive an ``EAGAIN`` or +``EWOULDBLOCK`` error since sockets have a limited send buffer. If +that happens, it's possible to return :macro:`NGHTTP2_ERR_WOULDBLOCK` +to signal the nghttp2 library to stop sending further data. But here, +when writing to the bufferevent, we have to regulate the amount data +to buffered ourselves to avoid using huge amounts of memory. To +achieve this, we check the size of the output buffer and if it reaches +more than or equal to ``OUTPUT_WOULDBLOCK_THRESHOLD`` bytes, we stop +writing data and return :macro:`NGHTTP2_ERR_WOULDBLOCK`. + +The next bufferevent callback is ``readcb()``, which is invoked when +data is available to read in the bufferevent input buffer:: + + static void readcb(struct bufferevent *bev _U_, void *ptr) { + http2_session_data *session_data = (http2_session_data *)ptr; + if (session_recv(session_data) != 0) { + delete_http2_session_data(session_data); + return; + } + } + +In this function, we just call ``session_recv()`` to process incoming +data. + +The third bufferevent callback is ``writecb()``, which is invoked when all +data in the bufferevent output buffer has been sent:: + + static void writecb(struct bufferevent *bev, void *ptr) { + http2_session_data *session_data = (http2_session_data *)ptr; + if (evbuffer_get_length(bufferevent_get_output(bev)) > 0) { + return; + } + if (nghttp2_session_want_read(session_data->session) == 0 && + nghttp2_session_want_write(session_data->session) == 0) { + delete_http2_session_data(session_data); + return; + } + if (session_send(session_data) != 0) { + delete_http2_session_data(session_data); + return; + } + } + +First we check whether we should drop the connection or not. The +nghttp2 session object keeps track of reception and transmission of +GOAWAY frames and other error conditions as well. Using this +information, the nghttp2 session object can state whether the +connection should be dropped or not. More specifically, if both +`nghttp2_session_want_read()` and `nghttp2_session_want_write()` +return 0, the connection is no-longer required and can be closed. +Since we are using bufferevent and its deferred callback option, the +bufferevent output buffer may still contain pending data when the +``writecb()`` is called. To handle this, we check whether the output +buffer is empty or not. If all of these conditions are met, we drop +connection. + +Otherwise, we call ``session_send()`` to process the pending output +data. Remember that in ``send_callback()``, we must not write all data to +bufferevent to avoid excessive buffering. We continue processing pending data +when the output buffer becomes empty. + +We have already described the nghttp2 callback ``send_callback()``. Let's +learn about the remaining nghttp2 callbacks setup in +``initialize_nghttp2_setup()`` function. + +The ``on_begin_headers_callback()`` function is invoked when the reception of +a header block in HEADERS or PUSH_PROMISE frame is started:: + + static int on_begin_headers_callback(nghttp2_session *session, + const nghttp2_frame *frame, + void *user_data) { + http2_session_data *session_data = (http2_session_data *)user_data; + http2_stream_data *stream_data; + + if (frame->hd.type != NGHTTP2_HEADERS || + frame->headers.cat != NGHTTP2_HCAT_REQUEST) { + return 0; + } + stream_data = create_http2_stream_data(session_data, frame->hd.stream_id); + nghttp2_session_set_stream_user_data(session, frame->hd.stream_id, + stream_data); + return 0; + } + +We are only interested in the HEADERS frame in this function. Since +the HEADERS frame has several roles in the HTTP/2 protocol, we check +that it is a request HEADERS, which opens new stream. If the frame is +a request HEADERS, we create a ``http2_stream_data`` object to store +the stream related data. We associate the created +``http2_stream_data`` object with the stream in the nghttp2 session +object using `nghttp2_set_stream_user_data()`. The +``http2_stream_data`` object can later be easily retrieved from the +stream, without searching through the doubly linked list. + +In this example server, we want to serve files relative to the current working +directory in which the program was invoked. Each header name/value pair is +emitted via ``on_header_callback`` function, which is called after +``on_begin_headers_callback()``:: + + static int on_header_callback(nghttp2_session *session, + const nghttp2_frame *frame, const uint8_t *name, + size_t namelen, const uint8_t *value, + size_t valuelen, uint8_t flags _U_, + void *user_data _U_) { + http2_stream_data *stream_data; + const char PATH[] = ":path"; + switch (frame->hd.type) { + case NGHTTP2_HEADERS: + if (frame->headers.cat != NGHTTP2_HCAT_REQUEST) { + break; + } + stream_data = + nghttp2_session_get_stream_user_data(session, frame->hd.stream_id); + if (!stream_data || stream_data->request_path) { + break; + } + if (namelen == sizeof(PATH) - 1 && memcmp(PATH, name, namelen) == 0) { + size_t j; + for (j = 0; j < valuelen && value[j] != '?'; ++j) + ; + stream_data->request_path = percent_decode(value, j); + } + break; + } + return 0; + } + +We search for the ``:path`` header field among the request headers and +store the requested path in the ``http2_stream_data`` object. In this +example program, we ignore the ``:method`` header field and always +treat the request as a GET request. + +The ``on_frame_recv_callback()`` function is invoked when a frame is +fully received:: + + static int on_frame_recv_callback(nghttp2_session *session, + const nghttp2_frame *frame, void *user_data) { + http2_session_data *session_data = (http2_session_data *)user_data; + http2_stream_data *stream_data; + switch (frame->hd.type) { + case NGHTTP2_DATA: + case NGHTTP2_HEADERS: + /* Check that the client request has finished */ + if (frame->hd.flags & NGHTTP2_FLAG_END_STREAM) { + stream_data = + nghttp2_session_get_stream_user_data(session, frame->hd.stream_id); + /* For DATA and HEADERS frame, this callback may be called after + on_stream_close_callback. Check that stream still alive. */ + if (!stream_data) { + return 0; + } + return on_request_recv(session, session_data, stream_data); + } + break; + default: + break; + } + return 0; + } + +First we retrieve the ``http2_stream_data`` object associated with the +stream in ``on_begin_headers_callback()`` using +`nghttp2_session_get_stream_user_data()`. If the requested path +cannot be served for some reason (e.g. file is not found), we send a +404 response using ``error_reply()``. Otherwise, we open +the requested file and send its content. We send the header field +``:status`` as a single response header. + +Sending the file content is performed by the ``send_response()`` function:: + + static int send_response(nghttp2_session *session, int32_t stream_id, + nghttp2_nv *nva, size_t nvlen, int fd) { + int rv; + nghttp2_data_provider data_prd; + data_prd.source.fd = fd; + data_prd.read_callback = file_read_callback; + + rv = nghttp2_submit_response(session, stream_id, nva, nvlen, &data_prd); + if (rv != 0) { + warnx("Fatal error: %s", nghttp2_strerror(rv)); + return -1; + } + return 0; + } + +nghttp2 uses the :type:`nghttp2_data_provider` structure to send the +entity body to the remote peer. The ``source`` member of this +structure is a union, which can be either a void pointer or an int +(which is intended to be used as file descriptor). In this example +server, we use it as a file descriptor. We also set the +``file_read_callback()`` callback function to read the contents of the +file:: + + static ssize_t file_read_callback(nghttp2_session *session _U_, + int32_t stream_id _U_, uint8_t *buf, + size_t length, uint32_t *data_flags, + nghttp2_data_source *source, + void *user_data _U_) { + int fd = source->fd; + ssize_t r; + while ((r = read(fd, buf, length)) == -1 && errno == EINTR) + ; + if (r == -1) { + return NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE; + } + if (r == 0) { + *data_flags |= NGHTTP2_DATA_FLAG_EOF; + } + return r; + } + +If an error occurs while reading the file, we return +:macro:`NGHTTP2_ERR_TEMPORAL_CALLBACK_FAILURE`. This tells the +library to send RST_STREAM to the stream. When all data has been +read, the :macro:`NGHTTP2_DATA_FLAG_EOF` flag is set to signal nghttp2 +that we have finished reading the file. + +The `nghttp2_submit_response()` function is used to send the response to the +remote peer. + +The ``on_stream_close_callback()`` function is invoked when the stream +is about to close:: + + static int on_stream_close_callback(nghttp2_session *session, int32_t stream_id, + uint32_t error_code _U_, void *user_data) { + http2_session_data *session_data = (http2_session_data *)user_data; + http2_stream_data *stream_data; + + stream_data = nghttp2_session_get_stream_user_data(session, stream_id); + if (!stream_data) { + return 0; + } + remove_stream(session_data, stream_data); + delete_http2_stream_data(stream_data); + return 0; + } + +Lastly, we destroy the ``http2_stream_data`` object in this function, +since the stream is about to close and we no longer need the object. |