/* ------------------------------------------------------------------------------ Standard definitions and types, Bob Jenkins ------------------------------------------------------------------------------ */ #ifndef STANDARD # define STANDARD # ifndef STDIO # include # define STDIO # endif # ifndef STDDEF # include # define STDDEF # endif typedef unsigned long long ub8; #define UB8MAXVAL 0xffffffffffffffffLL #define UB8BITS 64 typedef signed long long sb8; #define SB8MAXVAL 0x7fffffffffffffffLL typedef unsigned long int ub4; /* unsigned 4-byte quantities */ #define UB4MAXVAL 0xffffffff typedef signed long int sb4; #define UB4BITS 32 #define SB4MAXVAL 0x7fffffff typedef unsigned short int ub2; #define UB2MAXVAL 0xffff #define UB2BITS 16 typedef signed short int sb2; #define SB2MAXVAL 0x7fff typedef unsigned char ub1; #define UB1MAXVAL 0xff #define UB1BITS 8 typedef signed char sb1; /* signed 1-byte quantities */ #define SB1MAXVAL 0x7f typedef int word; /* fastest type available */ #define bis(target,mask) ((target) |= (mask)) #define bic(target,mask) ((target) &= ~(mask)) #define bit(target,mask) ((target) & (mask)) #ifndef min # define min(a,b) (((a)<(b)) ? (a) : (b)) #endif /* min */ #ifndef max # define max(a,b) (((a)<(b)) ? (b) : (a)) #endif /* max */ #ifndef align # define align(a) (((ub4)a+(sizeof(void *)-1))&(~(sizeof(void *)-1))) #endif /* align */ #ifndef abs # define abs(a) (((a)>0) ? (a) : -(a)) #endif #define TRUE 1 #define FALSE 0 #define SUCCESS 0 /* 1 on VAX */ #define RANDSIZL (8) /* I recommend 8 for crypto, 4 for simulations */ #define RANDSIZ (1<