summaryrefslogtreecommitdiffstats
path: root/src/backend/lib/bipartite_match.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/backend/lib/bipartite_match.c')
-rw-r--r--src/backend/lib/bipartite_match.c180
1 files changed, 180 insertions, 0 deletions
diff --git a/src/backend/lib/bipartite_match.c b/src/backend/lib/bipartite_match.c
new file mode 100644
index 0000000..baa1c13
--- /dev/null
+++ b/src/backend/lib/bipartite_match.c
@@ -0,0 +1,180 @@
+/*-------------------------------------------------------------------------
+ *
+ * bipartite_match.c
+ * Hopcroft-Karp maximum cardinality algorithm for bipartite graphs
+ *
+ * This implementation is based on pseudocode found at:
+ *
+ * https://en.wikipedia.org/w/index.php?title=Hopcroft%E2%80%93Karp_algorithm&oldid=593898016
+ *
+ * Copyright (c) 2015-2021, PostgreSQL Global Development Group
+ *
+ * IDENTIFICATION
+ * src/backend/lib/bipartite_match.c
+ *
+ *-------------------------------------------------------------------------
+ */
+#include "postgres.h"
+
+#include <limits.h>
+
+#include "lib/bipartite_match.h"
+#include "miscadmin.h"
+
+/*
+ * The distances computed in hk_breadth_search can easily be seen to never
+ * exceed u_size. Since we restrict u_size to be less than SHRT_MAX, we
+ * can therefore use SHRT_MAX as the "infinity" distance needed as a marker.
+ */
+#define HK_INFINITY SHRT_MAX
+
+static bool hk_breadth_search(BipartiteMatchState *state);
+static bool hk_depth_search(BipartiteMatchState *state, int u);
+
+/*
+ * Given the size of U and V, where each is indexed 1..size, and an adjacency
+ * list, perform the matching and return the resulting state.
+ */
+BipartiteMatchState *
+BipartiteMatch(int u_size, int v_size, short **adjacency)
+{
+ BipartiteMatchState *state = palloc(sizeof(BipartiteMatchState));
+
+ if (u_size < 0 || u_size >= SHRT_MAX ||
+ v_size < 0 || v_size >= SHRT_MAX)
+ elog(ERROR, "invalid set size for BipartiteMatch");
+
+ state->u_size = u_size;
+ state->v_size = v_size;
+ state->adjacency = adjacency;
+ state->matching = 0;
+ state->pair_uv = (short *) palloc0((u_size + 1) * sizeof(short));
+ state->pair_vu = (short *) palloc0((v_size + 1) * sizeof(short));
+ state->distance = (short *) palloc((u_size + 1) * sizeof(short));
+ state->queue = (short *) palloc((u_size + 2) * sizeof(short));
+
+ while (hk_breadth_search(state))
+ {
+ int u;
+
+ for (u = 1; u <= u_size; u++)
+ {
+ if (state->pair_uv[u] == 0)
+ if (hk_depth_search(state, u))
+ state->matching++;
+ }
+
+ CHECK_FOR_INTERRUPTS(); /* just in case */
+ }
+
+ return state;
+}
+
+/*
+ * Free a state returned by BipartiteMatch, except for the original adjacency
+ * list, which is owned by the caller. This only frees memory, so it's optional.
+ */
+void
+BipartiteMatchFree(BipartiteMatchState *state)
+{
+ /* adjacency matrix is treated as owned by the caller */
+ pfree(state->pair_uv);
+ pfree(state->pair_vu);
+ pfree(state->distance);
+ pfree(state->queue);
+ pfree(state);
+}
+
+/*
+ * Perform the breadth-first search step of H-K matching.
+ * Returns true if successful.
+ */
+static bool
+hk_breadth_search(BipartiteMatchState *state)
+{
+ int usize = state->u_size;
+ short *queue = state->queue;
+ short *distance = state->distance;
+ int qhead = 0; /* we never enqueue any node more than once */
+ int qtail = 0; /* so don't have to worry about wrapping */
+ int u;
+
+ distance[0] = HK_INFINITY;
+
+ for (u = 1; u <= usize; u++)
+ {
+ if (state->pair_uv[u] == 0)
+ {
+ distance[u] = 0;
+ queue[qhead++] = u;
+ }
+ else
+ distance[u] = HK_INFINITY;
+ }
+
+ while (qtail < qhead)
+ {
+ u = queue[qtail++];
+
+ if (distance[u] < distance[0])
+ {
+ short *u_adj = state->adjacency[u];
+ int i = u_adj ? u_adj[0] : 0;
+
+ for (; i > 0; i--)
+ {
+ int u_next = state->pair_vu[u_adj[i]];
+
+ if (distance[u_next] == HK_INFINITY)
+ {
+ distance[u_next] = 1 + distance[u];
+ Assert(qhead < usize + 2);
+ queue[qhead++] = u_next;
+ }
+ }
+ }
+ }
+
+ return (distance[0] != HK_INFINITY);
+}
+
+/*
+ * Perform the depth-first search step of H-K matching.
+ * Returns true if successful.
+ */
+static bool
+hk_depth_search(BipartiteMatchState *state, int u)
+{
+ short *distance = state->distance;
+ short *pair_uv = state->pair_uv;
+ short *pair_vu = state->pair_vu;
+ short *u_adj = state->adjacency[u];
+ int i = u_adj ? u_adj[0] : 0;
+ short nextdist;
+
+ if (u == 0)
+ return true;
+ if (distance[u] == HK_INFINITY)
+ return false;
+ nextdist = distance[u] + 1;
+
+ check_stack_depth();
+
+ for (; i > 0; i--)
+ {
+ int v = u_adj[i];
+
+ if (distance[pair_vu[v]] == nextdist)
+ {
+ if (hk_depth_search(state, pair_vu[v]))
+ {
+ pair_vu[v] = u;
+ pair_uv[u] = v;
+ return true;
+ }
+ }
+ }
+
+ distance[u] = HK_INFINITY;
+ return false;
+}