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diff --git a/src/backend/regex/README b/src/backend/regex/README new file mode 100644 index 0000000..e4b0836 --- /dev/null +++ b/src/backend/regex/README @@ -0,0 +1,440 @@ +Implementation notes about Henry Spencer's regex library +======================================================== + +If Henry ever had any internals documentation, he didn't publish it. +So this file is an attempt to reverse-engineer some docs. + +General source-file layout +-------------------------- + +There are six separately-compilable source files, five of which expose +exactly one exported function apiece: + regcomp.c: pg_regcomp + regexec.c: pg_regexec + regerror.c: pg_regerror + regfree.c: pg_regfree + regprefix.c: pg_regprefix +(The pg_ prefixes were added by the Postgres project to distinguish this +library version from any similar one that might be present on a particular +system. They'd need to be removed or replaced in any standalone version +of the library.) + +The sixth file, regexport.c, exposes multiple functions that allow extraction +of info about a compiled regex (see regexport.h). + +There are additional source files regc_*.c that are #include'd in regcomp, +and similarly additional source files rege_*.c that are #include'd in +regexec. This was done to avoid exposing internal symbols globally; +all functions not meant to be part of the library API are static. + +(Actually the above is a lie in one respect: there are two more global +symbols, pg_set_regex_collation and pg_reg_getcolor in regcomp. These are +not meant to be part of the API, but they have to be global because both +regcomp and regexec call them. It'd be better to get rid of +pg_set_regex_collation, as well as the static variables it sets, in favor of +keeping the needed locale state in the regex structs. We have not done this +yet for lack of a design for how to add application-specific state to the +structs.) + +What's where in src/backend/regex/: + +regcomp.c Top-level regex compilation code +regc_color.c Color map management +regc_cvec.c Character vector (cvec) management +regc_lex.c Lexer +regc_nfa.c NFA handling +regc_locale.c Application-specific locale code from Tcl project +regc_pg_locale.c Postgres-added application-specific locale code +regexec.c Top-level regex execution code +rege_dfa.c DFA creation and execution +regerror.c pg_regerror: generate text for a regex error code +regfree.c pg_regfree: API to free a no-longer-needed regex_t +regexport.c Functions for extracting info from a regex_t +regprefix.c Code for extracting a common prefix from a regex_t + +The locale-specific code is concerned primarily with case-folding and with +expanding locale-specific character classes, such as [[:alnum:]]. It +really needs refactoring if this is ever to become a standalone library. + +The header files for the library are in src/include/regex/: + +regcustom.h Customizes library for particular application +regerrs.h Error message list +regex.h Exported API +regexport.h Exported API for regexport.c +regguts.h Internals declarations + + +DFAs, NFAs, and all that +------------------------ + +This library is a hybrid DFA/NFA regex implementation. (If you've never +heard either of those terms, get thee to a first-year comp sci textbook.) +It might not be clear at first glance what that really means and how it +relates to what you'll see in the code. Here's what really happens: + +* Initial parsing of a regex generates an NFA representation, with number +of states approximately proportional to the length of the regexp. + +* The NFA is then optimized into a "compact NFA" representation, which is +basically the same idea but without fields that are not going to be needed +at runtime. It is simplified too: the compact format only allows "plain" +and "LACON" arc types. The cNFA representation is what is passed from +regcomp to regexec. + +* Unlike traditional NFA-based regex engines, we do not execute directly +from the NFA representation, as that would require backtracking and so be +very slow in some cases. Rather, we execute a DFA, which ideally can +process an input string in linear time (O(M) for M characters of input) +without backtracking. Each state of the DFA corresponds to a set of +states of the NFA, that is all the states that the NFA might have been in +upon reaching the current point in the input string. Therefore, an NFA +with N states might require as many as 2^N states in the corresponding +DFA, which could easily require unreasonable amounts of memory. We deal +with this by materializing states of the DFA lazily (only when needed) and +keeping them in a limited-size cache. The possible need to build the same +state of the DFA repeatedly makes this approach not truly O(M) time, but +in the worst case as much as O(M*N). That's still far better than the +worst case for a backtracking NFA engine. + +If that were the end of it, we'd just say this is a DFA engine, with the +use of NFAs being merely an implementation detail. However, a DFA engine +cannot handle some important regex features such as capturing parens and +back-references. If the parser finds that a regex uses these features +(collectively called "messy cases" in the code), then we have to use +NFA-style backtracking search after all. + +When using the NFA mode, the representation constructed by the parser +consists of a tree of sub-expressions ("subre"s). Leaf tree nodes are +either plain regular expressions (which are executed as DFAs in the manner +described above) or back-references (which try to match the input to some +previous substring). Non-leaf nodes are capture nodes (which save the +location of the substring currently matching their child node), +concatenation, alternation, or iteration nodes. At execution time, the +executor recursively scans the tree. At concatenation, alternation, or +iteration nodes, it considers each possible alternative way of matching the +input string, that is each place where the string could be split for a +concatenation or iteration, or each child node for an alternation. It +tries the next alternative if the match fails according to the child nodes. +This is exactly the sort of backtracking search done by a traditional NFA +regex engine. If there are many tree levels it can get very slow. + +But all is not lost: we can still be smarter than the average pure NFA +engine. To do this, each subre node has an associated DFA, which +represents what the node could possibly match insofar as a mathematically +pure regex can describe that, which basically means "no backrefs". +Before we perform any search of possible alternative sub-matches, we run +the DFA to see if it thinks the proposed substring could possibly match. +If not, we can reject the match immediately without iterating through many +possibilities. + +As an example, consider the regex "(a[bc]+)\1". The compiled +representation will have a top-level concatenation subre node. Its first +child is a plain DFA node for "a[bc]+" (which is marked as being a capture +node). The concatenation's second child is a backref node for \1. +The DFA associated with the concatenation node will be "a[bc]+a[bc]+", +where the backref has been replaced by a copy of the DFA for its referent +expression. When executed, the concatenation node will have to search for +a possible division of the input string that allows its two child nodes to +each match their part of the string (and although this specific case can +only succeed when the division is at the middle, the code does not know +that, nor would it be true in general). However, we can first run the DFA +and quickly reject any input that doesn't start with an "a" and contain +one more "a" plus some number of b's and c's. If the DFA doesn't match, +there is no need to recurse to the two child nodes for each possible +string division point. In many cases, this prefiltering makes the search +run much faster than a pure NFA engine could do. It is this behavior that +justifies using the phrase "hybrid DFA/NFA engine" to describe Spencer's +library. + +It's perhaps worth noting that separate capture subre nodes are a rarity: +normally, we just mark a subre as capturing and that's it. However, it's +legal to write a regex like "((x))" in which the same substring has to be +captured by multiple sets of parentheses. Since a subre has room for only +one "capno" field, a single subre can't handle that. We handle such cases +by wrapping the base subre (which captures the innermost parens) in a +no-op capture node, or even more than one for "(((x)))" etc. This is a +little bit inefficient because we end up with multiple identical NFAs, +but since the case is pointless and infrequent, it's not worth working +harder. + + +Colors and colormapping +----------------------- + +In many common regex patterns, there are large numbers of characters that +can be treated alike by the execution engine. A simple example is the +pattern "[[:alpha:]][[:alnum:]]*" for an identifier. Basically the engine +only needs to care whether an input symbol is a letter, a digit, or other. +We could build the NFA or DFA with a separate arc for each possible letter +and digit, but that's very wasteful of space and not so cheap to execute +either, especially when dealing with Unicode which can have thousands of +letters. Instead, the parser builds a "color map" that maps each possible +input symbol to a "color", or equivalence class. The NFA or DFA +representation then has arcs labeled with colors, not specific input +symbols. At execution, the first thing the executor does with each input +symbol is to look up its color in the color map, and then everything else +works from the color only. + +To build the colormap, we start by assigning every possible input symbol +the color WHITE, which means "other" (that is, at the end of parsing, the +symbols that are still WHITE are those not explicitly referenced anywhere +in the regex). When we see a simple literal character or a bracket +expression in the regex, we want to assign that character, or all the +characters represented by the bracket expression, a unique new color that +can be used to label the NFA arc corresponding to the state transition for +matching this character or bracket expression. The basic idea is: +first, change the color assigned to a character to some new value; +second, run through all the existing arcs in the partially-built NFA, +and for each one referencing the character's old color, add a parallel +arc referencing its new color (this keeps the reassignment from changing +the semantics of what we already built); and third, add a new arc with +the character's new color to the current pair of NFA states, denoting +that seeing this character allows the state transition to be made. + +This is complicated a bit by not wanting to create more colors +(equivalence classes) than absolutely necessary. In particular, if a +bracket expression mentions two characters that had the same color before, +they should still share the same color after we process the bracket, since +there is still not a need to distinguish them. But we do need to +distinguish them from other characters that previously had the same color +yet are not listed in the bracket expression. To mechanize this, the code +has a concept of "parent colors" and "subcolors", where a color's subcolor +is the new color that we are giving to any characters of that color while +parsing the current atom. (The word "parent" is a bit unfortunate here, +because it suggests a long-lived relationship, but a subcolor link really +only lasts for the duration of parsing a single atom.) In other words, +a subcolor link means that we are in process of splitting the parent color +into two colors (equivalence classes), depending on whether or not each +member character should be included by the current regex atom. + +As an example, suppose we have the regex "a\d\wx". Initially all possible +character codes are labeled WHITE (color 0). To parse the atom "a", we +create a new color (1), update "a"'s color map entry to 1, and create an +arc labeled 1 between the first two states of the NFA. Now we see \d, +which is really a bracket expression containing the digits "0"-"9". +First we process "0", which is currently WHITE, so we create a new color +(2), update "0"'s color map entry to 2, and create an arc labeled 2 +between the second and third states of the NFA. We also mark color WHITE +as having the subcolor 2, which means that future relabelings of WHITE +characters should also select 2 as the new color. Thus, when we process +"1", we won't create a new color but re-use 2. We update "1"'s color map +entry to 2, and then find that we don't need a new arc because there is +already one labeled 2 between the second and third states of the NFA. +Similarly for the other 8 digits, so there will be only one arc labeled 2 +between NFA states 2 and 3 for all members of this bracket expression. +At completion of processing of the bracket expression, we call okcolors() +which breaks all the existing parent/subcolor links; there is no longer a +marker saying that WHITE characters should be relabeled 2. (Note: +actually, we did the same creation and clearing of a subcolor link for the +primitive atom "a", but it didn't do anything very interesting.) Now we +come to the "\w" bracket expression, which for simplicity assume expands +to just "[a-z0-9]". We process "a", but observe that it is already the +sole member of its color 1. This means there is no need to subdivide that +equivalence class more finely, so we do not create any new color. We just +make an arc labeled 1 between the third and fourth NFA states. Next we +process "b", which is WHITE and far from the only WHITE character, so we +create a new color (3), link that as WHITE's subcolor, relabel "b" as +color 3, and make an arc labeled 3. As we process "c" through "z", each +is relabeled from WHITE to 3, but no new arc is needed. Now we come to +"0", which is not the only member of its color 2, so we suppose that a new +color is needed and create color 4. We link 4 as subcolor of 2, relabel +"0" as color 4 in the map, and add an arc for color 4. Next "1" through +"9" are similarly relabeled as color 4, with no additional arcs needed. +Having finished the bracket expression, we call okcolors(), which breaks +the subcolor links. okcolors() further observes that we have removed +every member of color 2 (the previous color of the digit characters). +Therefore, it runs through the partial NFA built so far and relabels arcs +labeled 2 to color 4; in particular the arc from NFA state 2 to state 3 is +relabeled color 4. Then it frees up color 2, since we have no more use +for that color. We now have an NFA in which transitions for digits are +consistently labeled with color 4. Last, we come to the atom "x". +"x" is currently labeled with color 3, and it's not the only member of +that color, so we realize that we now need to distinguish "x" from other +letters when we did not before. We create a new color, which might have +been 5 but instead we recycle the unused color 2. "x" is relabeled 2 in +the color map and 2 is linked as the subcolor of 3, and we add an arc for +2 between states 4 and 5 of the NFA. Now we call okcolors(), which breaks +the subcolor link between colors 3 and 2 and notices that both colors are +nonempty. Therefore, it also runs through the existing NFA arcs and adds +an additional arc labeled 2 wherever there is an arc labeled 3; this +action ensures that characters of color 2 (i.e., "x") will still be +considered as allowing any transitions they did before. We are now done +parsing the regex, and we have these final color assignments: + color 1: "a" + color 2: "x" + color 3: other letters + color 4: digits +and the NFA has these arcs: + states 1 -> 2 on color 1 (hence, "a" only) + states 2 -> 3 on color 4 (digits) + states 3 -> 4 on colors 1, 3, 4, and 2 (covering all \w characters) + states 4 -> 5 on color 2 ("x" only) +which can be seen to be a correct representation of the regex. + +There is one more complexity, which is how to handle ".", that is a +match-anything atom. We used to do that by generating a "rainbow" +of arcs of all live colors between the two NFA states before and after +the dot. That's expensive in itself when there are lots of colors, +and it also typically adds lots of follow-on arc-splitting work for the +color splitting logic. Now we handle this case by generating a single arc +labeled with the special color RAINBOW, meaning all colors. Such arcs +never need to be split, so they help keep NFAs small in this common case. +(Note: this optimization doesn't help in REG_NLSTOP mode, where "." is +not supposed to match newline. In that case we still handle "." by +generating an almost-rainbow of all colors except newline's color.) + +Given this summary, we can see we need the following operations for +colors: + +* A fast way to look up the current color assignment for any character + code. (This is needed during both parsing and execution, while the + remaining operations are needed only during parsing.) +* A way to alter the color assignment for any given character code. +* We must track the number of characters currently assigned to each + color, so that we can detect empty and singleton colors. +* We must track all existing NFA arcs of a given color, so that we + can relabel them at need, or add parallel arcs of a new color when + an existing color has to be subdivided. + +The last two of these are handled with the "struct colordesc" array and +the "colorchain" links in NFA arc structs. + +Ideally, we'd do the first two operations using a simple linear array +storing the current color assignment for each character code. +Unfortunately, that's not terribly workable for large charsets such as +Unicode. Our solution is to divide the color map into two parts. A simple +linear array is used for character codes up to MAX_SIMPLE_CHR, which can be +chosen large enough to include all popular characters (so that the +significantly-slower code paths about to be described are seldom invoked). +Characters above that need be considered at compile time only if they +appear explicitly in the regex pattern. We store each such mentioned +character or character range as an entry in the "colormaprange" array in +the colormap. (Overlapping ranges are split into unique subranges, so that +each range in the finished list needs only a single color that describes +all its characters.) When mapping a character above MAX_SIMPLE_CHR to a +color at runtime, we search this list of ranges explicitly. + +That's still not quite enough, though, because of locale-dependent +character classes such as [[:alpha:]]. In Unicode locales these classes +may have thousands of entries that are above MAX_SIMPLE_CHR, and we +certainly don't want to be searching large colormaprange arrays at runtime. +Nor do we even want to spend the time to initialize cvec structures that +exhaustively describe all of those characters. Our solution is to compute +exact per-character colors at regex compile time only up to MAX_SIMPLE_CHR. +For characters above that, we apply the <ctype.h> or <wctype.h> lookup +functions at runtime for each locale-dependent character class used in the +regex pattern, constructing a bitmap that describes which classes the +runtime character belongs to. The per-character-range data structure +mentioned above actually holds, for each range, a separate color entry +for each possible combination of character class properties. That is, +the color map for characters above MAX_SIMPLE_CHR is really a 2-D array, +whose rows correspond to high characters or character ranges that are +explicitly mentioned in the regex pattern, and whose columns correspond +to sets of the locale-dependent character classes that are used in the +regex. + +As an example, given the pattern '\w\u1234[\U0001D100-\U0001D1FF]' +(and supposing that MAX_SIMPLE_CHR is less than 0x1234), we will need +a high color map with three rows. One row is for the single character +U+1234 (represented as a single-element range), one is for the range +U+1D100..U+1D1FF, and the other row represents all remaining high +characters. The color map has two columns, one for characters that +satisfy iswalnum() and one for those that don't. + +We build this color map in parallel with scanning the regex. Each time +we detect a new explicit high character (or range) or a locale-dependent +character class, we split existing entry(s) in the high color map so that +characters we need to be able to distinguish will have distinct entries +that can be given separate colors. Often, though, single entries in the +high color map will represent very large sets of characters. + +If there are both explicit high characters/ranges and locale-dependent +character classes, we may have entries in the high color map array that +have non-WHITE colors but don't actually represent any real characters. +(For example, in a row representing a singleton range, only one of the +columns could possibly be a live entry; it's the one matching the actual +locale properties for that single character.) We don't currently make +any effort to reclaim such colors. In principle it could be done, but +it's not clear that it's worth the trouble. + + +Detailed semantics of an NFA +---------------------------- + +When trying to read dumped-out NFAs, it's helpful to know these facts: + +State 0 (additionally marked with "@" in dumpnfa's output) is always the +goal state, and state 1 (additionally marked with ">") is the start state. +(The code refers to these as the post state and pre state respectively.) + +The possible arc types are: + + PLAIN arcs, which specify matching of any character of a given "color" + (see above). These are dumped as "[color_number]->to_state". + In addition there can be "rainbow" PLAIN arcs, which are dumped as + "[*]->to_state". + + EMPTY arcs, which specify a no-op transition to another state. These + are dumped as "->to_state". + + AHEAD constraints, which represent a "next character must be of this + color" constraint. AHEAD differs from a PLAIN arc in that the input + character is not consumed when crossing the arc. These are dumped as + ">color_number>->to_state", or possibly ">*>->to_state". + + BEHIND constraints, which represent a "previous character must be of + this color" constraint, which likewise consumes no input. These are + dumped as "<color_number<->to_state", or possibly "<*<->to_state". + + '^' arcs, which specify a beginning-of-input constraint. These are + dumped as "^0->to_state" or "^1->to_state" for beginning-of-string and + beginning-of-line constraints respectively. + + '$' arcs, which specify an end-of-input constraint. These are dumped + as "$0->to_state" or "$1->to_state" for end-of-string and end-of-line + constraints respectively. + + LACON constraints, which represent "(?=re)", "(?!re)", "(?<=re)", and + "(?<!re)" constraints, i.e. the input starting/ending at this point must + match (or not match) a given sub-RE, but the matching input is not + consumed. These are dumped as ":subtree_number:->to_state". + +If you see anything else (especially any question marks) in the display of +an arc, it's dumpnfa() trying to tell you that there's something fishy +about the arc; see the source code. + +The regex executor can only handle PLAIN and LACON transitions. The regex +optimize() function is responsible for transforming the parser's output +to get rid of all the other arc types. In particular, ^ and $ arcs that +are not dropped as impossible will always end up adjacent to the pre or +post state respectively, and then will be converted into PLAIN arcs that +mention the special "colors" for BOS, BOL, EOS, or EOL. + +To decide whether a thus-transformed NFA matches a given substring of the +input string, the executor essentially follows these rules: +1. Start the NFA "looking at" the character *before* the given substring, +or if the substring is at the start of the input, prepend an imaginary BOS +character instead. +2. Run the NFA until it has consumed the character *after* the given +substring, or an imaginary following EOS character if the substring is at +the end of the input. +3. If the NFA is (or can be) in the goal state at this point, it matches. + +This definition is necessary to support regexes that begin or end with +constraints such as \m and \M, which imply requirements on the adjacent +character if any. The executor implements that by checking if the +adjacent character (or BOS/BOL/EOS/EOL pseudo-character) is of the +right color, and it does that in the same loop that checks characters +within the match. + +So one can mentally execute an untransformed NFA by taking ^ and $ as +ordinary constraints that match at start and end of input; but plain +arcs out of the start state should be taken as matches for the character +before the target substring, and similarly, plain arcs leading to the +post state are matches for the character after the target substring. +After the optimize() transformation, there are explicit arcs mentioning +BOS/BOL/EOS/EOL adjacent to the pre-state and post-state. So a finished +NFA for a pattern without anchors or adjacent-character constraints will +have pre-state outarcs for RAINBOW (all possible character colors) as well +as BOS and BOL, and likewise post-state inarcs for RAINBOW, EOS, and EOL. |