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Diffstat (limited to 'src/backend/regex/rege_dfa.c')
-rw-r--r-- | src/backend/regex/rege_dfa.c | 1106 |
1 files changed, 1106 insertions, 0 deletions
diff --git a/src/backend/regex/rege_dfa.c b/src/backend/regex/rege_dfa.c new file mode 100644 index 0000000..ba1289c --- /dev/null +++ b/src/backend/regex/rege_dfa.c @@ -0,0 +1,1106 @@ +/* + * DFA routines + * This file is #included by regexec.c. + * + * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved. + * + * Development of this software was funded, in part, by Cray Research Inc., + * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics + * Corporation, none of whom are responsible for the results. The author + * thanks all of them. + * + * Redistribution and use in source and binary forms -- with or without + * modification -- are permitted for any purpose, provided that + * redistributions in source form retain this entire copyright notice and + * indicate the origin and nature of any modifications. + * + * I'd appreciate being given credit for this package in the documentation + * of software which uses it, but that is not a requirement. + * + * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, + * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY + * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL + * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * src/backend/regex/rege_dfa.c + * + */ + +/* + * longest - longest-preferred matching engine + * + * On success, returns match endpoint address. Returns NULL on no match. + * Internal errors also return NULL, with v->err set. + */ +static chr * +longest(struct vars *v, + struct dfa *d, + chr *start, /* where the match should start */ + chr *stop, /* match must end at or before here */ + int *hitstopp) /* record whether hit v->stop, if non-NULL */ +{ + chr *cp; + chr *realstop = (stop == v->stop) ? stop : stop + 1; + color co; + struct sset *css; + struct sset *ss; + chr *post; + int i; + struct colormap *cm = d->cm; + + /* prevent "uninitialized variable" warnings */ + if (hitstopp != NULL) + *hitstopp = 0; + + /* if this is a backref to a known string, just match against that */ + if (d->backno >= 0) + { + assert((size_t) d->backno < v->nmatch); + if (v->pmatch[d->backno].rm_so >= 0) + { + cp = dfa_backref(v, d, start, start, stop, false); + if (cp == v->stop && stop == v->stop && hitstopp != NULL) + *hitstopp = 1; + return cp; + } + } + + /* fast path for matchall NFAs */ + if (d->cnfa->flags & MATCHALL) + { + size_t nchr = stop - start; + size_t maxmatchall = d->cnfa->maxmatchall; + + if (nchr < d->cnfa->minmatchall) + return NULL; + if (maxmatchall == DUPINF) + { + if (stop == v->stop && hitstopp != NULL) + *hitstopp = 1; + } + else + { + if (stop == v->stop && nchr <= maxmatchall + 1 && hitstopp != NULL) + *hitstopp = 1; + if (nchr > maxmatchall) + return start + maxmatchall; + } + return stop; + } + + /* initialize */ + css = initialize(v, d, start); + if (css == NULL) + return NULL; + cp = start; + + /* startup */ + FDEBUG(("+++ startup +++\n")); + if (cp == v->start) + { + co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long) co)); + } + else + { + co = GETCOLOR(cm, *(cp - 1)); + FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co)); + } + css = miss(v, d, css, co, cp, start); + if (css == NULL) + return NULL; + css->lastseen = cp; + + /* + * This is the main text-scanning loop. It seems worth having two copies + * to avoid the overhead of REG_FTRACE tests here, even in REG_DEBUG + * builds, when you're not actively tracing. + */ +#ifdef REG_DEBUG + if (v->eflags & REG_FTRACE) + { + while (cp < realstop) + { + FDEBUG(("+++ at c%d +++\n", (int) (css - d->ssets))); + co = GETCOLOR(cm, *cp); + FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co)); + ss = css->outs[co]; + if (ss == NULL) + { + ss = miss(v, d, css, co, cp + 1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + } + } + else +#endif + { + while (cp < realstop) + { + co = GETCOLOR(cm, *cp); + ss = css->outs[co]; + if (ss == NULL) + { + ss = miss(v, d, css, co, cp + 1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + } + } + + if (ISERR()) + return NULL; + + /* shutdown */ + FDEBUG(("+++ shutdown at c%d +++\n", (int) (css - d->ssets))); + if (cp == v->stop && stop == v->stop) + { + if (hitstopp != NULL) + *hitstopp = 1; + co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long) co)); + ss = miss(v, d, css, co, cp, start); + if (ISERR()) + return NULL; + /* special case: match ended at eol? */ + if (ss != NULL && (ss->flags & POSTSTATE)) + return cp; + else if (ss != NULL) + ss->lastseen = cp; /* to be tidy */ + } + + /* find last match, if any */ + post = d->lastpost; + for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--) + if ((ss->flags & POSTSTATE) && post != ss->lastseen && + (post == NULL || post < ss->lastseen)) + post = ss->lastseen; + if (post != NULL) /* found one */ + return post - 1; + + return NULL; +} + +/* + * shortest - shortest-preferred matching engine + * + * On success, returns match endpoint address. Returns NULL on no match. + * Internal errors also return NULL, with v->err set. + */ +static chr * +shortest(struct vars *v, + struct dfa *d, + chr *start, /* where the match should start */ + chr *min, /* match must end at or after here */ + chr *max, /* match must end at or before here */ + chr **coldp, /* store coldstart pointer here, if non-NULL */ + int *hitstopp) /* record whether hit v->stop, if non-NULL */ +{ + chr *cp; + chr *realmin = (min == v->stop) ? min : min + 1; + chr *realmax = (max == v->stop) ? max : max + 1; + color co; + struct sset *css; + struct sset *ss; + struct colormap *cm = d->cm; + + /* prevent "uninitialized variable" warnings */ + if (coldp != NULL) + *coldp = NULL; + if (hitstopp != NULL) + *hitstopp = 0; + + /* if this is a backref to a known string, just match against that */ + if (d->backno >= 0) + { + assert((size_t) d->backno < v->nmatch); + if (v->pmatch[d->backno].rm_so >= 0) + { + cp = dfa_backref(v, d, start, min, max, true); + if (cp != NULL && coldp != NULL) + *coldp = start; + /* there is no case where we should set *hitstopp */ + return cp; + } + } + + /* fast path for matchall NFAs */ + if (d->cnfa->flags & MATCHALL) + { + size_t nchr = min - start; + + if (d->cnfa->maxmatchall != DUPINF && + nchr > d->cnfa->maxmatchall) + return NULL; + if ((max - start) < d->cnfa->minmatchall) + return NULL; + if (nchr < d->cnfa->minmatchall) + min = start + d->cnfa->minmatchall; + if (coldp != NULL) + *coldp = start; + /* there is no case where we should set *hitstopp */ + return min; + } + + /* initialize */ + css = initialize(v, d, start); + if (css == NULL) + return NULL; + cp = start; + + /* startup */ + FDEBUG(("--- startup ---\n")); + if (cp == v->start) + { + co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long) co)); + } + else + { + co = GETCOLOR(cm, *(cp - 1)); + FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co)); + } + css = miss(v, d, css, co, cp, start); + if (css == NULL) + return NULL; + css->lastseen = cp; + ss = css; + + /* + * This is the main text-scanning loop. It seems worth having two copies + * to avoid the overhead of REG_FTRACE tests here, even in REG_DEBUG + * builds, when you're not actively tracing. + */ +#ifdef REG_DEBUG + if (v->eflags & REG_FTRACE) + { + while (cp < realmax) + { + FDEBUG(("--- at c%d ---\n", (int) (css - d->ssets))); + co = GETCOLOR(cm, *cp); + FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co)); + ss = css->outs[co]; + if (ss == NULL) + { + ss = miss(v, d, css, co, cp + 1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + if ((ss->flags & POSTSTATE) && cp >= realmin) + break; /* NOTE BREAK OUT */ + } + } + else +#endif + { + while (cp < realmax) + { + co = GETCOLOR(cm, *cp); + ss = css->outs[co]; + if (ss == NULL) + { + ss = miss(v, d, css, co, cp + 1, start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + if ((ss->flags & POSTSTATE) && cp >= realmin) + break; /* NOTE BREAK OUT */ + } + } + + if (ss == NULL) + return NULL; + + if (coldp != NULL) /* report last no-progress state set, if any */ + *coldp = lastcold(v, d); + + if ((ss->flags & POSTSTATE) && cp > min) + { + assert(cp >= realmin); + cp--; + } + else if (cp == v->stop && max == v->stop) + { + co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long) co)); + ss = miss(v, d, css, co, cp, start); + /* match might have ended at eol */ + if ((ss == NULL || !(ss->flags & POSTSTATE)) && hitstopp != NULL) + *hitstopp = 1; + } + + if (ss == NULL || !(ss->flags & POSTSTATE)) + return NULL; + + return cp; +} + +/* + * matchuntil - incremental matching engine + * + * This is meant for use with a search-style NFA (that is, the pattern is + * known to act as though it had a leading .*). We determine whether a + * match exists starting at v->start and ending at probe. Multiple calls + * require only O(N) time not O(N^2) so long as the probe values are + * nondecreasing. *lastcss and *lastcp must be initialized to NULL before + * starting a series of calls. + * + * Returns 1 if a match exists, 0 if not. + * Internal errors also return 0, with v->err set. + */ +static int +matchuntil(struct vars *v, + struct dfa *d, + chr *probe, /* we want to know if a match ends here */ + struct sset **lastcss, /* state storage across calls */ + chr **lastcp) /* state storage across calls */ +{ + chr *cp = *lastcp; + color co; + struct sset *css = *lastcss; + struct sset *ss; + struct colormap *cm = d->cm; + + /* fast path for matchall NFAs */ + if (d->cnfa->flags & MATCHALL) + { + size_t nchr = probe - v->start; + + if (nchr < d->cnfa->minmatchall) + return 0; + /* maxmatchall will always be infinity, cf. makesearch() */ + assert(d->cnfa->maxmatchall == DUPINF); + return 1; + } + + /* initialize and startup, or restart, if necessary */ + if (cp == NULL || cp > probe) + { + cp = v->start; + css = initialize(v, d, cp); + if (css == NULL) + return 0; + + FDEBUG((">>> startup >>>\n")); + co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long) co)); + + css = miss(v, d, css, co, cp, v->start); + if (css == NULL) + return 0; + css->lastseen = cp; + } + else if (css == NULL) + { + /* we previously found that no match is possible beyond *lastcp */ + return 0; + } + ss = css; + + /* + * This is the main text-scanning loop. It seems worth having two copies + * to avoid the overhead of REG_FTRACE tests here, even in REG_DEBUG + * builds, when you're not actively tracing. + */ +#ifdef REG_DEBUG + if (v->eflags & REG_FTRACE) + { + while (cp < probe) + { + FDEBUG((">>> at c%d >>>\n", (int) (css - d->ssets))); + co = GETCOLOR(cm, *cp); + FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co)); + ss = css->outs[co]; + if (ss == NULL) + { + ss = miss(v, d, css, co, cp + 1, v->start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + } + } + else +#endif + { + while (cp < probe) + { + co = GETCOLOR(cm, *cp); + ss = css->outs[co]; + if (ss == NULL) + { + ss = miss(v, d, css, co, cp + 1, v->start); + if (ss == NULL) + break; /* NOTE BREAK OUT */ + } + cp++; + ss->lastseen = cp; + css = ss; + } + } + + *lastcss = ss; + *lastcp = cp; + + if (ss == NULL) + return 0; /* impossible match, or internal error */ + + /* We need to process one more chr, or the EOS symbol, to check match */ + if (cp < v->stop) + { + FDEBUG((">>> at c%d >>>\n", (int) (css - d->ssets))); + co = GETCOLOR(cm, *cp); + FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co)); + ss = css->outs[co]; + if (ss == NULL) + ss = miss(v, d, css, co, cp + 1, v->start); + } + else + { + assert(cp == v->stop); + co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1]; + FDEBUG(("color %ld\n", (long) co)); + ss = miss(v, d, css, co, cp, v->start); + } + + if (ss == NULL || !(ss->flags & POSTSTATE)) + return 0; + + return 1; +} + +/* + * dfa_backref - find best match length for a known backref string + * + * When the backref's referent is already available, we can deliver an exact + * answer with considerably less work than running the backref node's NFA. + * + * Return match endpoint for longest or shortest valid repeated match, + * or NULL if there is no valid match. + * + * Should be in sync with cbrdissect(), although that has the different task + * of checking a match to a predetermined section of the string. + */ +static chr * +dfa_backref(struct vars *v, + struct dfa *d, + chr *start, /* where the match should start */ + chr *min, /* match must end at or after here */ + chr *max, /* match must end at or before here */ + bool shortest) +{ + int n = d->backno; + int backmin = d->backmin; + int backmax = d->backmax; + size_t numreps; + size_t minreps; + size_t maxreps; + size_t brlen; + chr *brstring; + chr *p; + + /* get the backreferenced string (caller should have checked this) */ + if (v->pmatch[n].rm_so == -1) + return NULL; + brstring = v->start + v->pmatch[n].rm_so; + brlen = v->pmatch[n].rm_eo - v->pmatch[n].rm_so; + + /* special-case zero-length backreference to avoid divide by zero */ + if (brlen == 0) + { + /* + * matches only a zero-length string, but any number of repetitions + * can be considered to be present + */ + if (min == start && backmin <= backmax) + return start; + return NULL; + } + + /* + * convert min and max into numbers of possible repetitions of the backref + * string, rounding appropriately + */ + if (min <= start) + minreps = 0; + else + minreps = (min - start - 1) / brlen + 1; + maxreps = (max - start) / brlen; + + /* apply bounds, then see if there is any allowed match length */ + if (minreps < backmin) + minreps = backmin; + if (backmax != DUPINF && maxreps > backmax) + maxreps = backmax; + if (maxreps < minreps) + return NULL; + + /* quick exit if zero-repetitions match is valid and preferred */ + if (shortest && minreps == 0) + return start; + + /* okay, compare the actual string contents */ + p = start; + numreps = 0; + while (numreps < maxreps) + { + if ((*v->g->compare) (brstring, p, brlen) != 0) + break; + p += brlen; + numreps++; + if (shortest && numreps >= minreps) + break; + } + + if (numreps >= minreps) + return p; + return NULL; +} + +/* + * lastcold - determine last point at which no progress had been made + */ +static chr * /* endpoint, or NULL */ +lastcold(struct vars *v, + struct dfa *d) +{ + struct sset *ss; + chr *nopr; + int i; + + nopr = d->lastnopr; + if (nopr == NULL) + nopr = v->start; + for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--) + if ((ss->flags & NOPROGRESS) && nopr < ss->lastseen) + nopr = ss->lastseen; + return nopr; +} + +/* + * newdfa - set up a fresh DFA + * + * Returns NULL (and sets v->err) on failure. + */ +static struct dfa * +newdfa(struct vars *v, + struct cnfa *cnfa, + struct colormap *cm, + struct smalldfa *sml) /* preallocated space, may be NULL */ +{ + struct dfa *d; + size_t nss = cnfa->nstates * 2; + int wordsper = (cnfa->nstates + UBITS - 1) / UBITS; + bool ismalloced = false; + + assert(cnfa != NULL && cnfa->nstates != 0); + + if (nss <= FEWSTATES && cnfa->ncolors <= FEWCOLORS) + { + assert(wordsper == 1); + if (sml == NULL) + { + sml = (struct smalldfa *) MALLOC(sizeof(struct smalldfa)); + if (sml == NULL) + { + ERR(REG_ESPACE); + return NULL; + } + ismalloced = true; + } + d = &sml->dfa; + d->ssets = sml->ssets; + d->statesarea = sml->statesarea; + d->work = &d->statesarea[nss]; + d->outsarea = sml->outsarea; + d->incarea = sml->incarea; + d->ismalloced = ismalloced; + d->arraysmalloced = false; /* not separately allocated, anyway */ + } + else + { + d = (struct dfa *) MALLOC(sizeof(struct dfa)); + if (d == NULL) + { + ERR(REG_ESPACE); + return NULL; + } + d->ssets = (struct sset *) MALLOC(nss * sizeof(struct sset)); + d->statesarea = (unsigned *) MALLOC((nss + WORK) * wordsper * + sizeof(unsigned)); + d->work = &d->statesarea[nss * wordsper]; + d->outsarea = (struct sset **) MALLOC(nss * cnfa->ncolors * + sizeof(struct sset *)); + d->incarea = (struct arcp *) MALLOC(nss * cnfa->ncolors * + sizeof(struct arcp)); + d->ismalloced = true; + d->arraysmalloced = true; + /* now freedfa() will behave sanely */ + if (d->ssets == NULL || d->statesarea == NULL || + d->outsarea == NULL || d->incarea == NULL) + { + freedfa(d); + ERR(REG_ESPACE); + return NULL; + } + } + + d->nssets = (v->eflags & REG_SMALL) ? 7 : nss; + d->nssused = 0; + d->nstates = cnfa->nstates; + d->ncolors = cnfa->ncolors; + d->wordsper = wordsper; + d->cnfa = cnfa; + d->cm = cm; + d->lastpost = NULL; + d->lastnopr = NULL; + d->search = d->ssets; + d->backno = -1; /* may be set by caller */ + d->backmin = d->backmax = 0; + + /* initialization of sset fields is done as needed */ + + return d; +} + +/* + * freedfa - free a DFA + */ +static void +freedfa(struct dfa *d) +{ + if (d->arraysmalloced) + { + if (d->ssets != NULL) + FREE(d->ssets); + if (d->statesarea != NULL) + FREE(d->statesarea); + if (d->outsarea != NULL) + FREE(d->outsarea); + if (d->incarea != NULL) + FREE(d->incarea); + } + + if (d->ismalloced) + FREE(d); +} + +/* + * hash - construct a hash code for a bitvector + * + * There are probably better ways, but they're more expensive. + */ +static unsigned +hash(unsigned *uv, + int n) +{ + int i; + unsigned h; + + h = 0; + for (i = 0; i < n; i++) + h ^= uv[i]; + return h; +} + +/* + * initialize - hand-craft a cache entry for startup, otherwise get ready + */ +static struct sset * +initialize(struct vars *v, + struct dfa *d, + chr *start) +{ + struct sset *ss; + int i; + + /* is previous one still there? */ + if (d->nssused > 0 && (d->ssets[0].flags & STARTER)) + ss = &d->ssets[0]; + else + { /* no, must (re)build it */ + ss = getvacant(v, d, start, start); + if (ss == NULL) + return NULL; + for (i = 0; i < d->wordsper; i++) + ss->states[i] = 0; + BSET(ss->states, d->cnfa->pre); + ss->hash = HASH(ss->states, d->wordsper); + assert(d->cnfa->pre != d->cnfa->post); + ss->flags = STARTER | LOCKED | NOPROGRESS; + /* lastseen dealt with below */ + } + + for (i = 0; i < d->nssused; i++) + d->ssets[i].lastseen = NULL; + ss->lastseen = start; /* maybe untrue, but harmless */ + d->lastpost = NULL; + d->lastnopr = NULL; + return ss; +} + +/* + * miss - handle a stateset cache miss + * + * css is the current stateset, co is the color of the current input character, + * cp points to the character after that (which is where we may need to test + * LACONs). start does not affect matching behavior but is needed for pickss' + * heuristics about which stateset cache entry to replace. + * + * Ordinarily, returns the address of the next stateset (the one that is + * valid after consuming the input character). Returns NULL if no valid + * NFA states remain, ie we have a certain match failure. + * Internal errors also return NULL, with v->err set. + */ +static struct sset * +miss(struct vars *v, + struct dfa *d, + struct sset *css, + color co, + chr *cp, /* next chr */ + chr *start) /* where the attempt got started */ +{ + struct cnfa *cnfa = d->cnfa; + int i; + unsigned h; + struct carc *ca; + struct sset *p; + int ispseudocolor; + int ispost; + int noprogress; + int gotstate; + int dolacons; + int sawlacons; + + /* for convenience, we can be called even if it might not be a miss */ + if (css->outs[co] != NULL) + { + FDEBUG(("hit\n")); + return css->outs[co]; + } + FDEBUG(("miss\n")); + + /* + * Checking for operation cancel in the inner text search loop seems + * unduly expensive. As a compromise, check during cache misses. + */ + if (CANCEL_REQUESTED(v->re)) + { + ERR(REG_CANCEL); + return NULL; + } + + /* + * What set of states would we end up in after consuming the co character? + * We first consider PLAIN arcs that consume the character, and then look + * to see what LACON arcs could be traversed after consuming it. + */ + for (i = 0; i < d->wordsper; i++) + d->work[i] = 0; /* build new stateset bitmap in d->work */ + ispseudocolor = d->cm->cd[co].flags & PSEUDO; + ispost = 0; + noprogress = 1; + gotstate = 0; + for (i = 0; i < d->nstates; i++) + if (ISBSET(css->states, i)) + for (ca = cnfa->states[i]; ca->co != COLORLESS; ca++) + if (ca->co == co || + (ca->co == RAINBOW && !ispseudocolor)) + { + BSET(d->work, ca->to); + gotstate = 1; + if (ca->to == cnfa->post) + ispost = 1; + if (!(cnfa->stflags[ca->to] & CNFA_NOPROGRESS)) + noprogress = 0; + FDEBUG(("%d -> %d\n", i, ca->to)); + } + if (!gotstate) + return NULL; /* character cannot reach any new state */ + dolacons = (cnfa->flags & HASLACONS); + sawlacons = 0; + /* outer loop handles transitive closure of reachable-by-LACON states */ + while (dolacons) + { + dolacons = 0; + for (i = 0; i < d->nstates; i++) + if (ISBSET(d->work, i)) + for (ca = cnfa->states[i]; ca->co != COLORLESS; ca++) + { + if (ca->co < cnfa->ncolors) + continue; /* not a LACON arc */ + if (ISBSET(d->work, ca->to)) + continue; /* arc would be a no-op anyway */ + sawlacons = 1; /* this LACON affects our result */ + if (!lacon(v, cnfa, cp, ca->co)) + { + if (ISERR()) + return NULL; + continue; /* LACON arc cannot be traversed */ + } + if (ISERR()) + return NULL; + BSET(d->work, ca->to); + dolacons = 1; + if (ca->to == cnfa->post) + ispost = 1; + if (!(cnfa->stflags[ca->to] & CNFA_NOPROGRESS)) + noprogress = 0; + FDEBUG(("%d :> %d\n", i, ca->to)); + } + } + h = HASH(d->work, d->wordsper); + + /* Is this stateset already in the cache? */ + for (p = d->ssets, i = d->nssused; i > 0; p++, i--) + if (HIT(h, d->work, p, d->wordsper)) + { + FDEBUG(("cached c%d\n", (int) (p - d->ssets))); + break; /* NOTE BREAK OUT */ + } + if (i == 0) + { /* nope, need a new cache entry */ + p = getvacant(v, d, cp, start); + if (p == NULL) + return NULL; + assert(p != css); + for (i = 0; i < d->wordsper; i++) + p->states[i] = d->work[i]; + p->hash = h; + p->flags = (ispost) ? POSTSTATE : 0; + if (noprogress) + p->flags |= NOPROGRESS; + /* lastseen to be dealt with by caller */ + } + + /* + * Link new stateset to old, unless a LACON affected the result, in which + * case we don't create the link. That forces future transitions across + * this same arc (same prior stateset and character color) to come through + * miss() again, so that we can recheck the LACON(s), which might or might + * not pass since context will be different. + */ + if (!sawlacons) + { + FDEBUG(("c%d[%d]->c%d\n", + (int) (css - d->ssets), co, (int) (p - d->ssets))); + css->outs[co] = p; + css->inchain[co] = p->ins; + p->ins.ss = css; + p->ins.co = co; + } + return p; +} + +/* + * lacon - lookaround-constraint checker for miss() + */ +static int /* predicate: constraint satisfied? */ +lacon(struct vars *v, + struct cnfa *pcnfa, /* parent cnfa */ + chr *cp, + color co) /* "color" of the lookaround constraint */ +{ + int n; + struct subre *sub; + struct dfa *d; + chr *end; + int satisfied; + + /* Since this is recursive, it could be driven to stack overflow */ + if (STACK_TOO_DEEP(v->re)) + { + ERR(REG_ETOOBIG); + return 0; + } + + n = co - pcnfa->ncolors; + assert(n > 0 && n < v->g->nlacons && v->g->lacons != NULL); + FDEBUG(("=== testing lacon %d\n", n)); + sub = &v->g->lacons[n]; + d = getladfa(v, n); + if (d == NULL) + return 0; + if (LATYPE_IS_AHEAD(sub->latype)) + { + /* used to use longest() here, but shortest() could be much cheaper */ + end = shortest(v, d, cp, cp, v->stop, + (chr **) NULL, (int *) NULL); + satisfied = LATYPE_IS_POS(sub->latype) ? (end != NULL) : (end == NULL); + } + else + { + /* + * To avoid doing O(N^2) work when repeatedly testing a lookbehind + * constraint in an N-character string, we use matchuntil() which can + * cache the DFA state across calls. We only need to restart if the + * probe point decreases, which is not common. The NFA we're using is + * a search NFA, so it doesn't mind scanning over stuff before the + * nominal match. + */ + satisfied = matchuntil(v, d, cp, &v->lblastcss[n], &v->lblastcp[n]); + if (!LATYPE_IS_POS(sub->latype)) + satisfied = !satisfied; + } + FDEBUG(("=== lacon %d satisfied %d\n", n, satisfied)); + return satisfied; +} + +/* + * getvacant - get a vacant state set + * + * This routine clears out the inarcs and outarcs, but does not otherwise + * clear the innards of the state set -- that's up to the caller. + */ +static struct sset * +getvacant(struct vars *v, + struct dfa *d, + chr *cp, + chr *start) +{ + int i; + struct sset *ss; + struct sset *p; + struct arcp ap; + color co; + + ss = pickss(v, d, cp, start); + if (ss == NULL) + return NULL; + assert(!(ss->flags & LOCKED)); + + /* clear out its inarcs, including self-referential ones */ + ap = ss->ins; + while ((p = ap.ss) != NULL) + { + co = ap.co; + FDEBUG(("zapping c%d's %ld outarc\n", (int) (p - d->ssets), (long) co)); + p->outs[co] = NULL; + ap = p->inchain[co]; + p->inchain[co].ss = NULL; /* paranoia */ + } + ss->ins.ss = NULL; + + /* take it off the inarc chains of the ssets reached by its outarcs */ + for (i = 0; i < d->ncolors; i++) + { + p = ss->outs[i]; + assert(p != ss); /* not self-referential */ + if (p == NULL) + continue; /* NOTE CONTINUE */ + FDEBUG(("del outarc %d from c%d's in chn\n", i, (int) (p - d->ssets))); + if (p->ins.ss == ss && p->ins.co == i) + p->ins = ss->inchain[i]; + else + { + struct arcp lastap = {NULL, 0}; + + assert(p->ins.ss != NULL); + for (ap = p->ins; ap.ss != NULL && + !(ap.ss == ss && ap.co == i); + ap = ap.ss->inchain[ap.co]) + lastap = ap; + assert(ap.ss != NULL); + lastap.ss->inchain[lastap.co] = ss->inchain[i]; + } + ss->outs[i] = NULL; + ss->inchain[i].ss = NULL; + } + + /* if ss was a success state, may need to remember location */ + if ((ss->flags & POSTSTATE) && ss->lastseen != d->lastpost && + (d->lastpost == NULL || d->lastpost < ss->lastseen)) + d->lastpost = ss->lastseen; + + /* likewise for a no-progress state */ + if ((ss->flags & NOPROGRESS) && ss->lastseen != d->lastnopr && + (d->lastnopr == NULL || d->lastnopr < ss->lastseen)) + d->lastnopr = ss->lastseen; + + return ss; +} + +/* + * pickss - pick the next stateset to be used + */ +static struct sset * +pickss(struct vars *v, + struct dfa *d, + chr *cp, + chr *start) +{ + int i; + struct sset *ss; + struct sset *end; + chr *ancient; + + /* shortcut for cases where cache isn't full */ + if (d->nssused < d->nssets) + { + i = d->nssused; + d->nssused++; + ss = &d->ssets[i]; + FDEBUG(("new c%d\n", i)); + /* set up innards */ + ss->states = &d->statesarea[i * d->wordsper]; + ss->flags = 0; + ss->ins.ss = NULL; + ss->ins.co = WHITE; /* give it some value */ + ss->outs = &d->outsarea[i * d->ncolors]; + ss->inchain = &d->incarea[i * d->ncolors]; + for (i = 0; i < d->ncolors; i++) + { + ss->outs[i] = NULL; + ss->inchain[i].ss = NULL; + } + return ss; + } + + /* look for oldest, or old enough anyway */ + if (cp - start > d->nssets * 2 / 3) /* oldest 33% are expendable */ + ancient = cp - d->nssets * 2 / 3; + else + ancient = start; + for (ss = d->search, end = &d->ssets[d->nssets]; ss < end; ss++) + if ((ss->lastseen == NULL || ss->lastseen < ancient) && + !(ss->flags & LOCKED)) + { + d->search = ss + 1; + FDEBUG(("replacing c%d\n", (int) (ss - d->ssets))); + return ss; + } + for (ss = d->ssets, end = d->search; ss < end; ss++) + if ((ss->lastseen == NULL || ss->lastseen < ancient) && + !(ss->flags & LOCKED)) + { + d->search = ss + 1; + FDEBUG(("replacing c%d\n", (int) (ss - d->ssets))); + return ss; + } + + /* nobody's old enough?!? -- something's really wrong */ + FDEBUG(("cannot find victim to replace!\n")); + ERR(REG_ASSERT); + return NULL; +} |