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-rw-r--r--src/backend/regex/rege_dfa.c1106
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diff --git a/src/backend/regex/rege_dfa.c b/src/backend/regex/rege_dfa.c
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+/*
+ * DFA routines
+ * This file is #included by regexec.c.
+ *
+ * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
+ *
+ * Development of this software was funded, in part, by Cray Research Inc.,
+ * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
+ * Corporation, none of whom are responsible for the results. The author
+ * thanks all of them.
+ *
+ * Redistribution and use in source and binary forms -- with or without
+ * modification -- are permitted for any purpose, provided that
+ * redistributions in source form retain this entire copyright notice and
+ * indicate the origin and nature of any modifications.
+ *
+ * I'd appreciate being given credit for this package in the documentation
+ * of software which uses it, but that is not a requirement.
+ *
+ * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
+ * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
+ * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
+ * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * src/backend/regex/rege_dfa.c
+ *
+ */
+
+/*
+ * longest - longest-preferred matching engine
+ *
+ * On success, returns match endpoint address. Returns NULL on no match.
+ * Internal errors also return NULL, with v->err set.
+ */
+static chr *
+longest(struct vars *v,
+ struct dfa *d,
+ chr *start, /* where the match should start */
+ chr *stop, /* match must end at or before here */
+ int *hitstopp) /* record whether hit v->stop, if non-NULL */
+{
+ chr *cp;
+ chr *realstop = (stop == v->stop) ? stop : stop + 1;
+ color co;
+ struct sset *css;
+ struct sset *ss;
+ chr *post;
+ int i;
+ struct colormap *cm = d->cm;
+
+ /* prevent "uninitialized variable" warnings */
+ if (hitstopp != NULL)
+ *hitstopp = 0;
+
+ /* if this is a backref to a known string, just match against that */
+ if (d->backno >= 0)
+ {
+ assert((size_t) d->backno < v->nmatch);
+ if (v->pmatch[d->backno].rm_so >= 0)
+ {
+ cp = dfa_backref(v, d, start, start, stop, false);
+ if (cp == v->stop && stop == v->stop && hitstopp != NULL)
+ *hitstopp = 1;
+ return cp;
+ }
+ }
+
+ /* fast path for matchall NFAs */
+ if (d->cnfa->flags & MATCHALL)
+ {
+ size_t nchr = stop - start;
+ size_t maxmatchall = d->cnfa->maxmatchall;
+
+ if (nchr < d->cnfa->minmatchall)
+ return NULL;
+ if (maxmatchall == DUPINF)
+ {
+ if (stop == v->stop && hitstopp != NULL)
+ *hitstopp = 1;
+ }
+ else
+ {
+ if (stop == v->stop && nchr <= maxmatchall + 1 && hitstopp != NULL)
+ *hitstopp = 1;
+ if (nchr > maxmatchall)
+ return start + maxmatchall;
+ }
+ return stop;
+ }
+
+ /* initialize */
+ css = initialize(v, d, start);
+ if (css == NULL)
+ return NULL;
+ cp = start;
+
+ /* startup */
+ FDEBUG(("+++ startup +++\n"));
+ if (cp == v->start)
+ {
+ co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1];
+ FDEBUG(("color %ld\n", (long) co));
+ }
+ else
+ {
+ co = GETCOLOR(cm, *(cp - 1));
+ FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co));
+ }
+ css = miss(v, d, css, co, cp, start);
+ if (css == NULL)
+ return NULL;
+ css->lastseen = cp;
+
+ /*
+ * This is the main text-scanning loop. It seems worth having two copies
+ * to avoid the overhead of REG_FTRACE tests here, even in REG_DEBUG
+ * builds, when you're not actively tracing.
+ */
+#ifdef REG_DEBUG
+ if (v->eflags & REG_FTRACE)
+ {
+ while (cp < realstop)
+ {
+ FDEBUG(("+++ at c%d +++\n", (int) (css - d->ssets)));
+ co = GETCOLOR(cm, *cp);
+ FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co));
+ ss = css->outs[co];
+ if (ss == NULL)
+ {
+ ss = miss(v, d, css, co, cp + 1, start);
+ if (ss == NULL)
+ break; /* NOTE BREAK OUT */
+ }
+ cp++;
+ ss->lastseen = cp;
+ css = ss;
+ }
+ }
+ else
+#endif
+ {
+ while (cp < realstop)
+ {
+ co = GETCOLOR(cm, *cp);
+ ss = css->outs[co];
+ if (ss == NULL)
+ {
+ ss = miss(v, d, css, co, cp + 1, start);
+ if (ss == NULL)
+ break; /* NOTE BREAK OUT */
+ }
+ cp++;
+ ss->lastseen = cp;
+ css = ss;
+ }
+ }
+
+ if (ISERR())
+ return NULL;
+
+ /* shutdown */
+ FDEBUG(("+++ shutdown at c%d +++\n", (int) (css - d->ssets)));
+ if (cp == v->stop && stop == v->stop)
+ {
+ if (hitstopp != NULL)
+ *hitstopp = 1;
+ co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1];
+ FDEBUG(("color %ld\n", (long) co));
+ ss = miss(v, d, css, co, cp, start);
+ if (ISERR())
+ return NULL;
+ /* special case: match ended at eol? */
+ if (ss != NULL && (ss->flags & POSTSTATE))
+ return cp;
+ else if (ss != NULL)
+ ss->lastseen = cp; /* to be tidy */
+ }
+
+ /* find last match, if any */
+ post = d->lastpost;
+ for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--)
+ if ((ss->flags & POSTSTATE) && post != ss->lastseen &&
+ (post == NULL || post < ss->lastseen))
+ post = ss->lastseen;
+ if (post != NULL) /* found one */
+ return post - 1;
+
+ return NULL;
+}
+
+/*
+ * shortest - shortest-preferred matching engine
+ *
+ * On success, returns match endpoint address. Returns NULL on no match.
+ * Internal errors also return NULL, with v->err set.
+ */
+static chr *
+shortest(struct vars *v,
+ struct dfa *d,
+ chr *start, /* where the match should start */
+ chr *min, /* match must end at or after here */
+ chr *max, /* match must end at or before here */
+ chr **coldp, /* store coldstart pointer here, if non-NULL */
+ int *hitstopp) /* record whether hit v->stop, if non-NULL */
+{
+ chr *cp;
+ chr *realmin = (min == v->stop) ? min : min + 1;
+ chr *realmax = (max == v->stop) ? max : max + 1;
+ color co;
+ struct sset *css;
+ struct sset *ss;
+ struct colormap *cm = d->cm;
+
+ /* prevent "uninitialized variable" warnings */
+ if (coldp != NULL)
+ *coldp = NULL;
+ if (hitstopp != NULL)
+ *hitstopp = 0;
+
+ /* if this is a backref to a known string, just match against that */
+ if (d->backno >= 0)
+ {
+ assert((size_t) d->backno < v->nmatch);
+ if (v->pmatch[d->backno].rm_so >= 0)
+ {
+ cp = dfa_backref(v, d, start, min, max, true);
+ if (cp != NULL && coldp != NULL)
+ *coldp = start;
+ /* there is no case where we should set *hitstopp */
+ return cp;
+ }
+ }
+
+ /* fast path for matchall NFAs */
+ if (d->cnfa->flags & MATCHALL)
+ {
+ size_t nchr = min - start;
+
+ if (d->cnfa->maxmatchall != DUPINF &&
+ nchr > d->cnfa->maxmatchall)
+ return NULL;
+ if ((max - start) < d->cnfa->minmatchall)
+ return NULL;
+ if (nchr < d->cnfa->minmatchall)
+ min = start + d->cnfa->minmatchall;
+ if (coldp != NULL)
+ *coldp = start;
+ /* there is no case where we should set *hitstopp */
+ return min;
+ }
+
+ /* initialize */
+ css = initialize(v, d, start);
+ if (css == NULL)
+ return NULL;
+ cp = start;
+
+ /* startup */
+ FDEBUG(("--- startup ---\n"));
+ if (cp == v->start)
+ {
+ co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1];
+ FDEBUG(("color %ld\n", (long) co));
+ }
+ else
+ {
+ co = GETCOLOR(cm, *(cp - 1));
+ FDEBUG(("char %c, color %ld\n", (char) *(cp - 1), (long) co));
+ }
+ css = miss(v, d, css, co, cp, start);
+ if (css == NULL)
+ return NULL;
+ css->lastseen = cp;
+ ss = css;
+
+ /*
+ * This is the main text-scanning loop. It seems worth having two copies
+ * to avoid the overhead of REG_FTRACE tests here, even in REG_DEBUG
+ * builds, when you're not actively tracing.
+ */
+#ifdef REG_DEBUG
+ if (v->eflags & REG_FTRACE)
+ {
+ while (cp < realmax)
+ {
+ FDEBUG(("--- at c%d ---\n", (int) (css - d->ssets)));
+ co = GETCOLOR(cm, *cp);
+ FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co));
+ ss = css->outs[co];
+ if (ss == NULL)
+ {
+ ss = miss(v, d, css, co, cp + 1, start);
+ if (ss == NULL)
+ break; /* NOTE BREAK OUT */
+ }
+ cp++;
+ ss->lastseen = cp;
+ css = ss;
+ if ((ss->flags & POSTSTATE) && cp >= realmin)
+ break; /* NOTE BREAK OUT */
+ }
+ }
+ else
+#endif
+ {
+ while (cp < realmax)
+ {
+ co = GETCOLOR(cm, *cp);
+ ss = css->outs[co];
+ if (ss == NULL)
+ {
+ ss = miss(v, d, css, co, cp + 1, start);
+ if (ss == NULL)
+ break; /* NOTE BREAK OUT */
+ }
+ cp++;
+ ss->lastseen = cp;
+ css = ss;
+ if ((ss->flags & POSTSTATE) && cp >= realmin)
+ break; /* NOTE BREAK OUT */
+ }
+ }
+
+ if (ss == NULL)
+ return NULL;
+
+ if (coldp != NULL) /* report last no-progress state set, if any */
+ *coldp = lastcold(v, d);
+
+ if ((ss->flags & POSTSTATE) && cp > min)
+ {
+ assert(cp >= realmin);
+ cp--;
+ }
+ else if (cp == v->stop && max == v->stop)
+ {
+ co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1];
+ FDEBUG(("color %ld\n", (long) co));
+ ss = miss(v, d, css, co, cp, start);
+ /* match might have ended at eol */
+ if ((ss == NULL || !(ss->flags & POSTSTATE)) && hitstopp != NULL)
+ *hitstopp = 1;
+ }
+
+ if (ss == NULL || !(ss->flags & POSTSTATE))
+ return NULL;
+
+ return cp;
+}
+
+/*
+ * matchuntil - incremental matching engine
+ *
+ * This is meant for use with a search-style NFA (that is, the pattern is
+ * known to act as though it had a leading .*). We determine whether a
+ * match exists starting at v->start and ending at probe. Multiple calls
+ * require only O(N) time not O(N^2) so long as the probe values are
+ * nondecreasing. *lastcss and *lastcp must be initialized to NULL before
+ * starting a series of calls.
+ *
+ * Returns 1 if a match exists, 0 if not.
+ * Internal errors also return 0, with v->err set.
+ */
+static int
+matchuntil(struct vars *v,
+ struct dfa *d,
+ chr *probe, /* we want to know if a match ends here */
+ struct sset **lastcss, /* state storage across calls */
+ chr **lastcp) /* state storage across calls */
+{
+ chr *cp = *lastcp;
+ color co;
+ struct sset *css = *lastcss;
+ struct sset *ss;
+ struct colormap *cm = d->cm;
+
+ /* fast path for matchall NFAs */
+ if (d->cnfa->flags & MATCHALL)
+ {
+ size_t nchr = probe - v->start;
+
+ if (nchr < d->cnfa->minmatchall)
+ return 0;
+ /* maxmatchall will always be infinity, cf. makesearch() */
+ assert(d->cnfa->maxmatchall == DUPINF);
+ return 1;
+ }
+
+ /* initialize and startup, or restart, if necessary */
+ if (cp == NULL || cp > probe)
+ {
+ cp = v->start;
+ css = initialize(v, d, cp);
+ if (css == NULL)
+ return 0;
+
+ FDEBUG((">>> startup >>>\n"));
+ co = d->cnfa->bos[(v->eflags & REG_NOTBOL) ? 0 : 1];
+ FDEBUG(("color %ld\n", (long) co));
+
+ css = miss(v, d, css, co, cp, v->start);
+ if (css == NULL)
+ return 0;
+ css->lastseen = cp;
+ }
+ else if (css == NULL)
+ {
+ /* we previously found that no match is possible beyond *lastcp */
+ return 0;
+ }
+ ss = css;
+
+ /*
+ * This is the main text-scanning loop. It seems worth having two copies
+ * to avoid the overhead of REG_FTRACE tests here, even in REG_DEBUG
+ * builds, when you're not actively tracing.
+ */
+#ifdef REG_DEBUG
+ if (v->eflags & REG_FTRACE)
+ {
+ while (cp < probe)
+ {
+ FDEBUG((">>> at c%d >>>\n", (int) (css - d->ssets)));
+ co = GETCOLOR(cm, *cp);
+ FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co));
+ ss = css->outs[co];
+ if (ss == NULL)
+ {
+ ss = miss(v, d, css, co, cp + 1, v->start);
+ if (ss == NULL)
+ break; /* NOTE BREAK OUT */
+ }
+ cp++;
+ ss->lastseen = cp;
+ css = ss;
+ }
+ }
+ else
+#endif
+ {
+ while (cp < probe)
+ {
+ co = GETCOLOR(cm, *cp);
+ ss = css->outs[co];
+ if (ss == NULL)
+ {
+ ss = miss(v, d, css, co, cp + 1, v->start);
+ if (ss == NULL)
+ break; /* NOTE BREAK OUT */
+ }
+ cp++;
+ ss->lastseen = cp;
+ css = ss;
+ }
+ }
+
+ *lastcss = ss;
+ *lastcp = cp;
+
+ if (ss == NULL)
+ return 0; /* impossible match, or internal error */
+
+ /* We need to process one more chr, or the EOS symbol, to check match */
+ if (cp < v->stop)
+ {
+ FDEBUG((">>> at c%d >>>\n", (int) (css - d->ssets)));
+ co = GETCOLOR(cm, *cp);
+ FDEBUG(("char %c, color %ld\n", (char) *cp, (long) co));
+ ss = css->outs[co];
+ if (ss == NULL)
+ ss = miss(v, d, css, co, cp + 1, v->start);
+ }
+ else
+ {
+ assert(cp == v->stop);
+ co = d->cnfa->eos[(v->eflags & REG_NOTEOL) ? 0 : 1];
+ FDEBUG(("color %ld\n", (long) co));
+ ss = miss(v, d, css, co, cp, v->start);
+ }
+
+ if (ss == NULL || !(ss->flags & POSTSTATE))
+ return 0;
+
+ return 1;
+}
+
+/*
+ * dfa_backref - find best match length for a known backref string
+ *
+ * When the backref's referent is already available, we can deliver an exact
+ * answer with considerably less work than running the backref node's NFA.
+ *
+ * Return match endpoint for longest or shortest valid repeated match,
+ * or NULL if there is no valid match.
+ *
+ * Should be in sync with cbrdissect(), although that has the different task
+ * of checking a match to a predetermined section of the string.
+ */
+static chr *
+dfa_backref(struct vars *v,
+ struct dfa *d,
+ chr *start, /* where the match should start */
+ chr *min, /* match must end at or after here */
+ chr *max, /* match must end at or before here */
+ bool shortest)
+{
+ int n = d->backno;
+ int backmin = d->backmin;
+ int backmax = d->backmax;
+ size_t numreps;
+ size_t minreps;
+ size_t maxreps;
+ size_t brlen;
+ chr *brstring;
+ chr *p;
+
+ /* get the backreferenced string (caller should have checked this) */
+ if (v->pmatch[n].rm_so == -1)
+ return NULL;
+ brstring = v->start + v->pmatch[n].rm_so;
+ brlen = v->pmatch[n].rm_eo - v->pmatch[n].rm_so;
+
+ /* special-case zero-length backreference to avoid divide by zero */
+ if (brlen == 0)
+ {
+ /*
+ * matches only a zero-length string, but any number of repetitions
+ * can be considered to be present
+ */
+ if (min == start && backmin <= backmax)
+ return start;
+ return NULL;
+ }
+
+ /*
+ * convert min and max into numbers of possible repetitions of the backref
+ * string, rounding appropriately
+ */
+ if (min <= start)
+ minreps = 0;
+ else
+ minreps = (min - start - 1) / brlen + 1;
+ maxreps = (max - start) / brlen;
+
+ /* apply bounds, then see if there is any allowed match length */
+ if (minreps < backmin)
+ minreps = backmin;
+ if (backmax != DUPINF && maxreps > backmax)
+ maxreps = backmax;
+ if (maxreps < minreps)
+ return NULL;
+
+ /* quick exit if zero-repetitions match is valid and preferred */
+ if (shortest && minreps == 0)
+ return start;
+
+ /* okay, compare the actual string contents */
+ p = start;
+ numreps = 0;
+ while (numreps < maxreps)
+ {
+ if ((*v->g->compare) (brstring, p, brlen) != 0)
+ break;
+ p += brlen;
+ numreps++;
+ if (shortest && numreps >= minreps)
+ break;
+ }
+
+ if (numreps >= minreps)
+ return p;
+ return NULL;
+}
+
+/*
+ * lastcold - determine last point at which no progress had been made
+ */
+static chr * /* endpoint, or NULL */
+lastcold(struct vars *v,
+ struct dfa *d)
+{
+ struct sset *ss;
+ chr *nopr;
+ int i;
+
+ nopr = d->lastnopr;
+ if (nopr == NULL)
+ nopr = v->start;
+ for (ss = d->ssets, i = d->nssused; i > 0; ss++, i--)
+ if ((ss->flags & NOPROGRESS) && nopr < ss->lastseen)
+ nopr = ss->lastseen;
+ return nopr;
+}
+
+/*
+ * newdfa - set up a fresh DFA
+ *
+ * Returns NULL (and sets v->err) on failure.
+ */
+static struct dfa *
+newdfa(struct vars *v,
+ struct cnfa *cnfa,
+ struct colormap *cm,
+ struct smalldfa *sml) /* preallocated space, may be NULL */
+{
+ struct dfa *d;
+ size_t nss = cnfa->nstates * 2;
+ int wordsper = (cnfa->nstates + UBITS - 1) / UBITS;
+ bool ismalloced = false;
+
+ assert(cnfa != NULL && cnfa->nstates != 0);
+
+ if (nss <= FEWSTATES && cnfa->ncolors <= FEWCOLORS)
+ {
+ assert(wordsper == 1);
+ if (sml == NULL)
+ {
+ sml = (struct smalldfa *) MALLOC(sizeof(struct smalldfa));
+ if (sml == NULL)
+ {
+ ERR(REG_ESPACE);
+ return NULL;
+ }
+ ismalloced = true;
+ }
+ d = &sml->dfa;
+ d->ssets = sml->ssets;
+ d->statesarea = sml->statesarea;
+ d->work = &d->statesarea[nss];
+ d->outsarea = sml->outsarea;
+ d->incarea = sml->incarea;
+ d->ismalloced = ismalloced;
+ d->arraysmalloced = false; /* not separately allocated, anyway */
+ }
+ else
+ {
+ d = (struct dfa *) MALLOC(sizeof(struct dfa));
+ if (d == NULL)
+ {
+ ERR(REG_ESPACE);
+ return NULL;
+ }
+ d->ssets = (struct sset *) MALLOC(nss * sizeof(struct sset));
+ d->statesarea = (unsigned *) MALLOC((nss + WORK) * wordsper *
+ sizeof(unsigned));
+ d->work = &d->statesarea[nss * wordsper];
+ d->outsarea = (struct sset **) MALLOC(nss * cnfa->ncolors *
+ sizeof(struct sset *));
+ d->incarea = (struct arcp *) MALLOC(nss * cnfa->ncolors *
+ sizeof(struct arcp));
+ d->ismalloced = true;
+ d->arraysmalloced = true;
+ /* now freedfa() will behave sanely */
+ if (d->ssets == NULL || d->statesarea == NULL ||
+ d->outsarea == NULL || d->incarea == NULL)
+ {
+ freedfa(d);
+ ERR(REG_ESPACE);
+ return NULL;
+ }
+ }
+
+ d->nssets = (v->eflags & REG_SMALL) ? 7 : nss;
+ d->nssused = 0;
+ d->nstates = cnfa->nstates;
+ d->ncolors = cnfa->ncolors;
+ d->wordsper = wordsper;
+ d->cnfa = cnfa;
+ d->cm = cm;
+ d->lastpost = NULL;
+ d->lastnopr = NULL;
+ d->search = d->ssets;
+ d->backno = -1; /* may be set by caller */
+ d->backmin = d->backmax = 0;
+
+ /* initialization of sset fields is done as needed */
+
+ return d;
+}
+
+/*
+ * freedfa - free a DFA
+ */
+static void
+freedfa(struct dfa *d)
+{
+ if (d->arraysmalloced)
+ {
+ if (d->ssets != NULL)
+ FREE(d->ssets);
+ if (d->statesarea != NULL)
+ FREE(d->statesarea);
+ if (d->outsarea != NULL)
+ FREE(d->outsarea);
+ if (d->incarea != NULL)
+ FREE(d->incarea);
+ }
+
+ if (d->ismalloced)
+ FREE(d);
+}
+
+/*
+ * hash - construct a hash code for a bitvector
+ *
+ * There are probably better ways, but they're more expensive.
+ */
+static unsigned
+hash(unsigned *uv,
+ int n)
+{
+ int i;
+ unsigned h;
+
+ h = 0;
+ for (i = 0; i < n; i++)
+ h ^= uv[i];
+ return h;
+}
+
+/*
+ * initialize - hand-craft a cache entry for startup, otherwise get ready
+ */
+static struct sset *
+initialize(struct vars *v,
+ struct dfa *d,
+ chr *start)
+{
+ struct sset *ss;
+ int i;
+
+ /* is previous one still there? */
+ if (d->nssused > 0 && (d->ssets[0].flags & STARTER))
+ ss = &d->ssets[0];
+ else
+ { /* no, must (re)build it */
+ ss = getvacant(v, d, start, start);
+ if (ss == NULL)
+ return NULL;
+ for (i = 0; i < d->wordsper; i++)
+ ss->states[i] = 0;
+ BSET(ss->states, d->cnfa->pre);
+ ss->hash = HASH(ss->states, d->wordsper);
+ assert(d->cnfa->pre != d->cnfa->post);
+ ss->flags = STARTER | LOCKED | NOPROGRESS;
+ /* lastseen dealt with below */
+ }
+
+ for (i = 0; i < d->nssused; i++)
+ d->ssets[i].lastseen = NULL;
+ ss->lastseen = start; /* maybe untrue, but harmless */
+ d->lastpost = NULL;
+ d->lastnopr = NULL;
+ return ss;
+}
+
+/*
+ * miss - handle a stateset cache miss
+ *
+ * css is the current stateset, co is the color of the current input character,
+ * cp points to the character after that (which is where we may need to test
+ * LACONs). start does not affect matching behavior but is needed for pickss'
+ * heuristics about which stateset cache entry to replace.
+ *
+ * Ordinarily, returns the address of the next stateset (the one that is
+ * valid after consuming the input character). Returns NULL if no valid
+ * NFA states remain, ie we have a certain match failure.
+ * Internal errors also return NULL, with v->err set.
+ */
+static struct sset *
+miss(struct vars *v,
+ struct dfa *d,
+ struct sset *css,
+ color co,
+ chr *cp, /* next chr */
+ chr *start) /* where the attempt got started */
+{
+ struct cnfa *cnfa = d->cnfa;
+ int i;
+ unsigned h;
+ struct carc *ca;
+ struct sset *p;
+ int ispseudocolor;
+ int ispost;
+ int noprogress;
+ int gotstate;
+ int dolacons;
+ int sawlacons;
+
+ /* for convenience, we can be called even if it might not be a miss */
+ if (css->outs[co] != NULL)
+ {
+ FDEBUG(("hit\n"));
+ return css->outs[co];
+ }
+ FDEBUG(("miss\n"));
+
+ /*
+ * Checking for operation cancel in the inner text search loop seems
+ * unduly expensive. As a compromise, check during cache misses.
+ */
+ if (CANCEL_REQUESTED(v->re))
+ {
+ ERR(REG_CANCEL);
+ return NULL;
+ }
+
+ /*
+ * What set of states would we end up in after consuming the co character?
+ * We first consider PLAIN arcs that consume the character, and then look
+ * to see what LACON arcs could be traversed after consuming it.
+ */
+ for (i = 0; i < d->wordsper; i++)
+ d->work[i] = 0; /* build new stateset bitmap in d->work */
+ ispseudocolor = d->cm->cd[co].flags & PSEUDO;
+ ispost = 0;
+ noprogress = 1;
+ gotstate = 0;
+ for (i = 0; i < d->nstates; i++)
+ if (ISBSET(css->states, i))
+ for (ca = cnfa->states[i]; ca->co != COLORLESS; ca++)
+ if (ca->co == co ||
+ (ca->co == RAINBOW && !ispseudocolor))
+ {
+ BSET(d->work, ca->to);
+ gotstate = 1;
+ if (ca->to == cnfa->post)
+ ispost = 1;
+ if (!(cnfa->stflags[ca->to] & CNFA_NOPROGRESS))
+ noprogress = 0;
+ FDEBUG(("%d -> %d\n", i, ca->to));
+ }
+ if (!gotstate)
+ return NULL; /* character cannot reach any new state */
+ dolacons = (cnfa->flags & HASLACONS);
+ sawlacons = 0;
+ /* outer loop handles transitive closure of reachable-by-LACON states */
+ while (dolacons)
+ {
+ dolacons = 0;
+ for (i = 0; i < d->nstates; i++)
+ if (ISBSET(d->work, i))
+ for (ca = cnfa->states[i]; ca->co != COLORLESS; ca++)
+ {
+ if (ca->co < cnfa->ncolors)
+ continue; /* not a LACON arc */
+ if (ISBSET(d->work, ca->to))
+ continue; /* arc would be a no-op anyway */
+ sawlacons = 1; /* this LACON affects our result */
+ if (!lacon(v, cnfa, cp, ca->co))
+ {
+ if (ISERR())
+ return NULL;
+ continue; /* LACON arc cannot be traversed */
+ }
+ if (ISERR())
+ return NULL;
+ BSET(d->work, ca->to);
+ dolacons = 1;
+ if (ca->to == cnfa->post)
+ ispost = 1;
+ if (!(cnfa->stflags[ca->to] & CNFA_NOPROGRESS))
+ noprogress = 0;
+ FDEBUG(("%d :> %d\n", i, ca->to));
+ }
+ }
+ h = HASH(d->work, d->wordsper);
+
+ /* Is this stateset already in the cache? */
+ for (p = d->ssets, i = d->nssused; i > 0; p++, i--)
+ if (HIT(h, d->work, p, d->wordsper))
+ {
+ FDEBUG(("cached c%d\n", (int) (p - d->ssets)));
+ break; /* NOTE BREAK OUT */
+ }
+ if (i == 0)
+ { /* nope, need a new cache entry */
+ p = getvacant(v, d, cp, start);
+ if (p == NULL)
+ return NULL;
+ assert(p != css);
+ for (i = 0; i < d->wordsper; i++)
+ p->states[i] = d->work[i];
+ p->hash = h;
+ p->flags = (ispost) ? POSTSTATE : 0;
+ if (noprogress)
+ p->flags |= NOPROGRESS;
+ /* lastseen to be dealt with by caller */
+ }
+
+ /*
+ * Link new stateset to old, unless a LACON affected the result, in which
+ * case we don't create the link. That forces future transitions across
+ * this same arc (same prior stateset and character color) to come through
+ * miss() again, so that we can recheck the LACON(s), which might or might
+ * not pass since context will be different.
+ */
+ if (!sawlacons)
+ {
+ FDEBUG(("c%d[%d]->c%d\n",
+ (int) (css - d->ssets), co, (int) (p - d->ssets)));
+ css->outs[co] = p;
+ css->inchain[co] = p->ins;
+ p->ins.ss = css;
+ p->ins.co = co;
+ }
+ return p;
+}
+
+/*
+ * lacon - lookaround-constraint checker for miss()
+ */
+static int /* predicate: constraint satisfied? */
+lacon(struct vars *v,
+ struct cnfa *pcnfa, /* parent cnfa */
+ chr *cp,
+ color co) /* "color" of the lookaround constraint */
+{
+ int n;
+ struct subre *sub;
+ struct dfa *d;
+ chr *end;
+ int satisfied;
+
+ /* Since this is recursive, it could be driven to stack overflow */
+ if (STACK_TOO_DEEP(v->re))
+ {
+ ERR(REG_ETOOBIG);
+ return 0;
+ }
+
+ n = co - pcnfa->ncolors;
+ assert(n > 0 && n < v->g->nlacons && v->g->lacons != NULL);
+ FDEBUG(("=== testing lacon %d\n", n));
+ sub = &v->g->lacons[n];
+ d = getladfa(v, n);
+ if (d == NULL)
+ return 0;
+ if (LATYPE_IS_AHEAD(sub->latype))
+ {
+ /* used to use longest() here, but shortest() could be much cheaper */
+ end = shortest(v, d, cp, cp, v->stop,
+ (chr **) NULL, (int *) NULL);
+ satisfied = LATYPE_IS_POS(sub->latype) ? (end != NULL) : (end == NULL);
+ }
+ else
+ {
+ /*
+ * To avoid doing O(N^2) work when repeatedly testing a lookbehind
+ * constraint in an N-character string, we use matchuntil() which can
+ * cache the DFA state across calls. We only need to restart if the
+ * probe point decreases, which is not common. The NFA we're using is
+ * a search NFA, so it doesn't mind scanning over stuff before the
+ * nominal match.
+ */
+ satisfied = matchuntil(v, d, cp, &v->lblastcss[n], &v->lblastcp[n]);
+ if (!LATYPE_IS_POS(sub->latype))
+ satisfied = !satisfied;
+ }
+ FDEBUG(("=== lacon %d satisfied %d\n", n, satisfied));
+ return satisfied;
+}
+
+/*
+ * getvacant - get a vacant state set
+ *
+ * This routine clears out the inarcs and outarcs, but does not otherwise
+ * clear the innards of the state set -- that's up to the caller.
+ */
+static struct sset *
+getvacant(struct vars *v,
+ struct dfa *d,
+ chr *cp,
+ chr *start)
+{
+ int i;
+ struct sset *ss;
+ struct sset *p;
+ struct arcp ap;
+ color co;
+
+ ss = pickss(v, d, cp, start);
+ if (ss == NULL)
+ return NULL;
+ assert(!(ss->flags & LOCKED));
+
+ /* clear out its inarcs, including self-referential ones */
+ ap = ss->ins;
+ while ((p = ap.ss) != NULL)
+ {
+ co = ap.co;
+ FDEBUG(("zapping c%d's %ld outarc\n", (int) (p - d->ssets), (long) co));
+ p->outs[co] = NULL;
+ ap = p->inchain[co];
+ p->inchain[co].ss = NULL; /* paranoia */
+ }
+ ss->ins.ss = NULL;
+
+ /* take it off the inarc chains of the ssets reached by its outarcs */
+ for (i = 0; i < d->ncolors; i++)
+ {
+ p = ss->outs[i];
+ assert(p != ss); /* not self-referential */
+ if (p == NULL)
+ continue; /* NOTE CONTINUE */
+ FDEBUG(("del outarc %d from c%d's in chn\n", i, (int) (p - d->ssets)));
+ if (p->ins.ss == ss && p->ins.co == i)
+ p->ins = ss->inchain[i];
+ else
+ {
+ struct arcp lastap = {NULL, 0};
+
+ assert(p->ins.ss != NULL);
+ for (ap = p->ins; ap.ss != NULL &&
+ !(ap.ss == ss && ap.co == i);
+ ap = ap.ss->inchain[ap.co])
+ lastap = ap;
+ assert(ap.ss != NULL);
+ lastap.ss->inchain[lastap.co] = ss->inchain[i];
+ }
+ ss->outs[i] = NULL;
+ ss->inchain[i].ss = NULL;
+ }
+
+ /* if ss was a success state, may need to remember location */
+ if ((ss->flags & POSTSTATE) && ss->lastseen != d->lastpost &&
+ (d->lastpost == NULL || d->lastpost < ss->lastseen))
+ d->lastpost = ss->lastseen;
+
+ /* likewise for a no-progress state */
+ if ((ss->flags & NOPROGRESS) && ss->lastseen != d->lastnopr &&
+ (d->lastnopr == NULL || d->lastnopr < ss->lastseen))
+ d->lastnopr = ss->lastseen;
+
+ return ss;
+}
+
+/*
+ * pickss - pick the next stateset to be used
+ */
+static struct sset *
+pickss(struct vars *v,
+ struct dfa *d,
+ chr *cp,
+ chr *start)
+{
+ int i;
+ struct sset *ss;
+ struct sset *end;
+ chr *ancient;
+
+ /* shortcut for cases where cache isn't full */
+ if (d->nssused < d->nssets)
+ {
+ i = d->nssused;
+ d->nssused++;
+ ss = &d->ssets[i];
+ FDEBUG(("new c%d\n", i));
+ /* set up innards */
+ ss->states = &d->statesarea[i * d->wordsper];
+ ss->flags = 0;
+ ss->ins.ss = NULL;
+ ss->ins.co = WHITE; /* give it some value */
+ ss->outs = &d->outsarea[i * d->ncolors];
+ ss->inchain = &d->incarea[i * d->ncolors];
+ for (i = 0; i < d->ncolors; i++)
+ {
+ ss->outs[i] = NULL;
+ ss->inchain[i].ss = NULL;
+ }
+ return ss;
+ }
+
+ /* look for oldest, or old enough anyway */
+ if (cp - start > d->nssets * 2 / 3) /* oldest 33% are expendable */
+ ancient = cp - d->nssets * 2 / 3;
+ else
+ ancient = start;
+ for (ss = d->search, end = &d->ssets[d->nssets]; ss < end; ss++)
+ if ((ss->lastseen == NULL || ss->lastseen < ancient) &&
+ !(ss->flags & LOCKED))
+ {
+ d->search = ss + 1;
+ FDEBUG(("replacing c%d\n", (int) (ss - d->ssets)));
+ return ss;
+ }
+ for (ss = d->ssets, end = d->search; ss < end; ss++)
+ if ((ss->lastseen == NULL || ss->lastseen < ancient) &&
+ !(ss->flags & LOCKED))
+ {
+ d->search = ss + 1;
+ FDEBUG(("replacing c%d\n", (int) (ss - d->ssets)));
+ return ss;
+ }
+
+ /* nobody's old enough?!? -- something's really wrong */
+ FDEBUG(("cannot find victim to replace!\n"));
+ ERR(REG_ASSERT);
+ return NULL;
+}