/*------------------------------------------------------------------------- * * memdebug.c * Declarations used in memory context implementations, not part of the * public API of the memory management subsystem. * * * Portions Copyright (c) 1996-2021, PostgreSQL Global Development Group * Portions Copyright (c) 1994, Regents of the University of California * * src/backend/utils/mmgr/memdebug.c * * * About CLOBBER_FREED_MEMORY: * * If this symbol is defined, all freed memory is overwritten with 0x7F's. * This is useful for catching places that reference already-freed memory. * * About MEMORY_CONTEXT_CHECKING: * * Since we usually round request sizes up to the next power of 2, there * is often some unused space immediately after a requested data area. * Thus, if someone makes the common error of writing past what they've * requested, the problem is likely to go unnoticed ... until the day when * there *isn't* any wasted space, perhaps because of different memory * alignment on a new platform, or some other effect. To catch this sort * of problem, the MEMORY_CONTEXT_CHECKING option stores 0x7E just beyond * the requested space whenever the request is less than the actual chunk * size, and verifies that the byte is undamaged when the chunk is freed. * * * About USE_VALGRIND and Valgrind client requests: * * Valgrind provides "client request" macros that exchange information with * the host Valgrind (if any). Under !USE_VALGRIND, memdebug.h stubs out * currently-used macros. * * When running under Valgrind, we want a NOACCESS memory region both before * and after the allocation. The chunk header is tempting as the preceding * region, but mcxt.c expects to able to examine the standard chunk header * fields. Therefore, we use, when available, the requested_size field and * any subsequent padding. requested_size is made NOACCESS before returning * a chunk pointer to a caller. However, to reduce client request traffic, * it is kept DEFINED in chunks on the free list. * * The rounded-up capacity of the chunk usually acts as a post-allocation * NOACCESS region. If the request consumes precisely the entire chunk, * there is no such region; another chunk header may immediately follow. In * that case, Valgrind will not detect access beyond the end of the chunk. * * See also the cooperating Valgrind client requests in mcxt.c. * *------------------------------------------------------------------------- */ #include "postgres.h" #include "utils/memdebug.h" #ifdef RANDOMIZE_ALLOCATED_MEMORY /* * Fill a just-allocated piece of memory with "random" data. It's not really * very random, just a repeating sequence with a length that's prime. What * we mainly want out of it is to have a good probability that two palloc's * of the same number of bytes start out containing different data. * * The region may be NOACCESS, so make it UNDEFINED first to avoid errors as * we fill it. Filling the region makes it DEFINED, so make it UNDEFINED * again afterward. Whether to finally make it UNDEFINED or NOACCESS is * fairly arbitrary. UNDEFINED is more convenient for SlabRealloc(), and * other callers have no preference. */ void randomize_mem(char *ptr, size_t size) { static int save_ctr = 1; size_t remaining = size; int ctr; ctr = save_ctr; VALGRIND_MAKE_MEM_UNDEFINED(ptr, size); while (remaining-- > 0) { *ptr++ = ctr; if (++ctr > 251) ctr = 1; } VALGRIND_MAKE_MEM_UNDEFINED(ptr - size, size); save_ctr = ctr; } #endif /* RANDOMIZE_ALLOCATED_MEMORY */