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/*-------------------------------------------------------------------------
*
* palloc.h
* POSTGRES memory allocator definitions.
*
* This file contains the basic memory allocation interface that is
* needed by almost every backend module. It is included directly by
* postgres.h, so the definitions here are automatically available
* everywhere. Keep it lean!
*
* Memory allocation occurs within "contexts". Every chunk obtained from
* palloc()/MemoryContextAlloc() is allocated within a specific context.
* The entire contents of a context can be freed easily and quickly by
* resetting or deleting the context --- this is both faster and less
* prone to memory-leakage bugs than releasing chunks individually.
* We organize contexts into context trees to allow fine-grain control
* over chunk lifetime while preserving the certainty that we will free
* everything that should be freed. See utils/mmgr/README for more info.
*
*
* Portions Copyright (c) 1996-2021, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* src/include/utils/palloc.h
*
*-------------------------------------------------------------------------
*/
#ifndef PALLOC_H
#define PALLOC_H
/*
* Type MemoryContextData is declared in nodes/memnodes.h. Most users
* of memory allocation should just treat it as an abstract type, so we
* do not provide the struct contents here.
*/
typedef struct MemoryContextData *MemoryContext;
/*
* A memory context can have callback functions registered on it. Any such
* function will be called once just before the context is next reset or
* deleted. The MemoryContextCallback struct describing such a callback
* typically would be allocated within the context itself, thereby avoiding
* any need to manage it explicitly (the reset/delete action will free it).
*/
typedef void (*MemoryContextCallbackFunction) (void *arg);
typedef struct MemoryContextCallback
{
MemoryContextCallbackFunction func; /* function to call */
void *arg; /* argument to pass it */
struct MemoryContextCallback *next; /* next in list of callbacks */
} MemoryContextCallback;
/*
* CurrentMemoryContext is the default allocation context for palloc().
* Avoid accessing it directly! Instead, use MemoryContextSwitchTo()
* to change the setting.
*/
extern PGDLLIMPORT MemoryContext CurrentMemoryContext;
/*
* Flags for MemoryContextAllocExtended.
*/
#define MCXT_ALLOC_HUGE 0x01 /* allow huge allocation (> 1 GB) */
#define MCXT_ALLOC_NO_OOM 0x02 /* no failure if out-of-memory */
#define MCXT_ALLOC_ZERO 0x04 /* zero allocated memory */
/*
* Fundamental memory-allocation operations (more are in utils/memutils.h)
*/
extern void *MemoryContextAlloc(MemoryContext context, Size size);
extern void *MemoryContextAllocZero(MemoryContext context, Size size);
extern void *MemoryContextAllocZeroAligned(MemoryContext context, Size size);
extern void *MemoryContextAllocExtended(MemoryContext context,
Size size, int flags);
extern void *palloc(Size size);
extern void *palloc0(Size size);
extern void *palloc_extended(Size size, int flags);
extern pg_nodiscard void *repalloc(void *pointer, Size size);
extern void pfree(void *pointer);
/*
* The result of palloc() is always word-aligned, so we can skip testing
* alignment of the pointer when deciding which MemSet variant to use.
* Note that this variant does not offer any advantage, and should not be
* used, unless its "sz" argument is a compile-time constant; therefore, the
* issue that it evaluates the argument multiple times isn't a problem in
* practice.
*/
#define palloc0fast(sz) \
( MemSetTest(0, sz) ? \
MemoryContextAllocZeroAligned(CurrentMemoryContext, sz) : \
MemoryContextAllocZero(CurrentMemoryContext, sz) )
/* Higher-limit allocators. */
extern void *MemoryContextAllocHuge(MemoryContext context, Size size);
extern pg_nodiscard void *repalloc_huge(void *pointer, Size size);
/*
* Although this header file is nominally backend-only, certain frontend
* programs like pg_controldata include it via postgres.h. For some compilers
* it's necessary to hide the inline definition of MemoryContextSwitchTo in
* this scenario; hence the #ifndef FRONTEND.
*/
#ifndef FRONTEND
static inline MemoryContext
MemoryContextSwitchTo(MemoryContext context)
{
MemoryContext old = CurrentMemoryContext;
CurrentMemoryContext = context;
return old;
}
#endif /* FRONTEND */
/* Registration of memory context reset/delete callbacks */
extern void MemoryContextRegisterResetCallback(MemoryContext context,
MemoryContextCallback *cb);
/*
* These are like standard strdup() except the copied string is
* allocated in a context, not with malloc().
*/
extern char *MemoryContextStrdup(MemoryContext context, const char *string);
extern char *pstrdup(const char *in);
extern char *pnstrdup(const char *in, Size len);
extern char *pchomp(const char *in);
/* sprintf into a palloc'd buffer --- these are in psprintf.c */
extern char *psprintf(const char *fmt,...) pg_attribute_printf(1, 2);
extern size_t pvsnprintf(char *buf, size_t len, const char *fmt, va_list args) pg_attribute_printf(3, 0);
#endif /* PALLOC_H */
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