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-rw-r--r--src/backend/executor/nodeWindowAgg.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/backend/executor/nodeWindowAgg.c b/src/backend/executor/nodeWindowAgg.c
index d7c365d..418d6d9 100644
--- a/src/backend/executor/nodeWindowAgg.c
+++ b/src/backend/executor/nodeWindowAgg.c
@@ -2397,6 +2397,9 @@ ExecInitWindowAgg(WindowAgg *node, EState *estate, int eflags)
winstate->ss.ps.state = estate;
winstate->ss.ps.ExecProcNode = ExecWindowAgg;
+ /* copy frame options to state node for easy access */
+ winstate->frameOptions = frameOptions;
+
/*
* Create expression contexts. We need two, one for per-input-tuple
* processing and one for per-output-tuple processing. We cheat a little
@@ -2647,9 +2650,6 @@ ExecInitWindowAgg(WindowAgg *node, EState *estate, int eflags)
/* Set the status to running */
winstate->status = WINDOWAGG_RUN;
- /* copy frame options to state node for easy access */
- winstate->frameOptions = frameOptions;
-
/* initialize frame bound offset expressions */
winstate->startOffset = ExecInitExpr((Expr *) node->startOffset,
(PlanState *) winstate);
@@ -2800,7 +2800,7 @@ initialize_peragg(WindowAggState *winstate, WindowFunc *wfunc,
/*
* Figure out whether we want to use the moving-aggregate implementation,
- * and collect the right set of fields from the pg_attribute entry.
+ * and collect the right set of fields from the pg_aggregate entry.
*
* It's possible that an aggregate would supply a safe moving-aggregate
* implementation and an unsafe normal one, in which case our hand is