""" Tools for running functions on the terminal above the current application or prompt. """ import sys from asyncio import Future, ensure_future from typing import AsyncGenerator, Awaitable, Callable, TypeVar from prompt_toolkit.eventloop import run_in_executor_with_context from .current import get_app_or_none if sys.version_info >= (3, 7): from contextlib import asynccontextmanager else: from prompt_toolkit.eventloop.async_context_manager import asynccontextmanager __all__ = [ "run_in_terminal", "in_terminal", ] _T = TypeVar("_T") def run_in_terminal( func: Callable[[], _T], render_cli_done: bool = False, in_executor: bool = False ) -> Awaitable[_T]: """ Run function on the terminal above the current application or prompt. What this does is first hiding the prompt, then running this callable (which can safely output to the terminal), and then again rendering the prompt which causes the output of this function to scroll above the prompt. ``func`` is supposed to be a synchronous function. If you need an asynchronous version of this function, use the ``in_terminal`` context manager directly. :param func: The callable to execute. :param render_cli_done: When True, render the interface in the 'Done' state first, then execute the function. If False, erase the interface first. :param in_executor: When True, run in executor. (Use this for long blocking functions, when you don't want to block the event loop.) :returns: A `Future`. """ async def run() -> _T: async with in_terminal(render_cli_done=render_cli_done): if in_executor: return await run_in_executor_with_context(func) else: return func() return ensure_future(run()) @asynccontextmanager async def in_terminal(render_cli_done: bool = False) -> AsyncGenerator[None, None]: """ Asynchronous context manager that suspends the current application and runs the body in the terminal. .. code:: async def f(): async with in_terminal(): call_some_function() await call_some_async_function() """ app = get_app_or_none() if app is None or not app._is_running: yield return # When a previous `run_in_terminal` call was in progress. Wait for that # to finish, before starting this one. Chain to previous call. previous_run_in_terminal_f = app._running_in_terminal_f new_run_in_terminal_f: Future[None] = Future() app._running_in_terminal_f = new_run_in_terminal_f # Wait for the previous `run_in_terminal` to finish. if previous_run_in_terminal_f is not None: await previous_run_in_terminal_f # Wait for all CPRs to arrive. We don't want to detach the input until # all cursor position responses have been arrived. Otherwise, the tty # will echo its input and can show stuff like ^[[39;1R. if app.output.responds_to_cpr: await app.renderer.wait_for_cpr_responses() # Draw interface in 'done' state, or erase. if render_cli_done: app._redraw(render_as_done=True) else: app.renderer.erase() # Disable rendering. app._running_in_terminal = True # Detach input. try: with app.input.detach(): with app.input.cooked_mode(): yield finally: # Redraw interface again. try: app._running_in_terminal = False app.renderer.reset() app._request_absolute_cursor_position() app._redraw() finally: new_run_in_terminal_f.set_result(None)