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Diffstat (limited to '')
-rw-r--r-- | lib/tdb/test/run-rescue-find_entry.c | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/lib/tdb/test/run-rescue-find_entry.c b/lib/tdb/test/run-rescue-find_entry.c new file mode 100644 index 0000000..5d6f8f7 --- /dev/null +++ b/lib/tdb/test/run-rescue-find_entry.c @@ -0,0 +1,51 @@ +#include "../common/tdb_private.h" +#include "../common/io.c" +#include "../common/tdb.c" +#include "../common/lock.c" +#include "../common/freelist.c" +#include "../common/traverse.c" +#include "../common/transaction.c" +#include "../common/error.c" +#include "../common/open.c" +#include "../common/check.c" +#include "../common/hash.c" +#include "../common/rescue.c" +#include "../common/mutex.c" +#include "tap-interface.h" +#include <stdlib.h> +#include "logging.h" + +#define NUM 20 + +/* Binary searches are deceptively simple: easy to screw up! */ +int main(int argc, char *argv[]) +{ + unsigned int i, j, n; + struct found f[NUM+1]; + struct found_table table; + + /* Set up array for searching. */ + for (i = 0; i < NUM+1; i++) { + f[i].head = i * 3; + } + table.arr = f; + + for (i = 0; i < NUM; i++) { + table.num = i; + for (j = 0; j < (i + 2) * 3; j++) { + n = find_entry(&table, j); + ok1(n <= i); + + /* If we were searching for something too large... */ + if (j > i*3) + ok1(n == i); + else { + /* It must give us something after j */ + ok1(f[n].head >= j); + ok1(n == 0 || f[n-1].head < j); + } + } + } + + return exit_status(); +} |