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Diffstat (limited to '')
-rw-r--r-- | ext/wasm/jaccwabyt/jaccwabyt.js | 746 |
1 files changed, 746 insertions, 0 deletions
diff --git a/ext/wasm/jaccwabyt/jaccwabyt.js b/ext/wasm/jaccwabyt/jaccwabyt.js new file mode 100644 index 0000000..dee7258 --- /dev/null +++ b/ext/wasm/jaccwabyt/jaccwabyt.js @@ -0,0 +1,746 @@ +/** + 2022-06-30 + + The author disclaims copyright to this source code. In place of a + legal notice, here is a blessing: + + * May you do good and not evil. + * May you find forgiveness for yourself and forgive others. + * May you share freely, never taking more than you give. + + *********************************************************************** + + The Jaccwabyt API is documented in detail in an external file. + + Project home: https://fossil.wanderinghorse.net/r/jaccwabyt + +*/ +'use strict'; +self.Jaccwabyt = function StructBinderFactory(config){ +/* ^^^^ it is recommended that clients move that object into wherever + they'd like to have it and delete the self-held copy ("self" being + the global window or worker object). This API does not require the + global reference - it is simply installed as a convenience for + connecting these bits to other co-developed code before it gets + removed from the global namespace. +*/ + + /** Throws a new Error, the message of which is the concatenation + all args with a space between each. */ + const toss = (...args)=>{throw new Error(args.join(' '))}; + + /** + Implementing function bindings revealed significant + shortcomings in Emscripten's addFunction()/removeFunction() + interfaces: + + https://github.com/emscripten-core/emscripten/issues/17323 + + Until those are resolved, or a suitable replacement can be + implemented, our function-binding API will be more limited + and/or clumsier to use than initially hoped. + */ + if(!(config.heap instanceof WebAssembly.Memory) + && !(config.heap instanceof Function)){ + toss("config.heap must be WebAssembly.Memory instance or a function."); + } + ['alloc','dealloc'].forEach(function(k){ + (config[k] instanceof Function) || + toss("Config option '"+k+"' must be a function."); + }); + const SBF = StructBinderFactory; + const heap = (config.heap instanceof Function) + ? config.heap : (()=>new Uint8Array(config.heap.buffer)), + alloc = config.alloc, + dealloc = config.dealloc, + log = config.log || console.log.bind(console), + memberPrefix = (config.memberPrefix || ""), + memberSuffix = (config.memberSuffix || ""), + bigIntEnabled = (undefined===config.bigIntEnabled + ? !!self['BigInt64Array'] : !!config.bigIntEnabled), + BigInt = self['BigInt'], + BigInt64Array = self['BigInt64Array'], + /* Undocumented (on purpose) config options: */ + functionTable = config.functionTable/*EXPERIMENTAL, undocumented*/, + ptrSizeof = config.ptrSizeof || 4, + ptrIR = config.ptrIR || 'i32' + ; + + if(!SBF.debugFlags){ + SBF.__makeDebugFlags = function(deriveFrom=null){ + /* This is disgustingly overengineered. :/ */ + if(deriveFrom && deriveFrom.__flags) deriveFrom = deriveFrom.__flags; + const f = function f(flags){ + if(0===arguments.length){ + return f.__flags; + } + if(flags<0){ + delete f.__flags.getter; delete f.__flags.setter; + delete f.__flags.alloc; delete f.__flags.dealloc; + }else{ + f.__flags.getter = 0!==(0x01 & flags); + f.__flags.setter = 0!==(0x02 & flags); + f.__flags.alloc = 0!==(0x04 & flags); + f.__flags.dealloc = 0!==(0x08 & flags); + } + return f._flags; + }; + Object.defineProperty(f,'__flags', { + iterable: false, writable: false, + value: Object.create(deriveFrom) + }); + if(!deriveFrom) f(0); + return f; + }; + SBF.debugFlags = SBF.__makeDebugFlags(); + }/*static init*/ + + const isLittleEndian = (function() { + const buffer = new ArrayBuffer(2); + new DataView(buffer).setInt16(0, 256, true /* littleEndian */); + // Int16Array uses the platform's endianness. + return new Int16Array(buffer)[0] === 256; + })(); + /** + Some terms used in the internal docs: + + StructType: a struct-wrapping class generated by this + framework. + DEF: struct description object. + SIG: struct member signature string. + */ + + /** True if SIG s looks like a function signature, else + false. */ + const isFuncSig = (s)=>'('===s[1]; + /** True if SIG s is-a pointer signature. */ + const isPtrSig = (s)=>'p'===s || 'P'===s; + const isAutoPtrSig = (s)=>'P'===s /*EXPERIMENTAL*/; + const sigLetter = (s)=>isFuncSig(s) ? 'p' : s[0]; + /** Returns the WASM IR form of the Emscripten-conventional letter + at SIG s[0]. Throws for an unknown SIG. */ + const sigIR = function(s){ + switch(sigLetter(s)){ + case 'i': return 'i32'; + case 'p': case 'P': case 's': return ptrIR; + case 'j': return 'i64'; + case 'f': return 'float'; + case 'd': return 'double'; + } + toss("Unhandled signature IR:",s); + }; + /** Returns the sizeof value for the given SIG. Throws for an + unknown SIG. */ + const sigSizeof = function(s){ + switch(sigLetter(s)){ + case 'i': return 4; + case 'p': case 'P': case 's': return ptrSizeof; + case 'j': return 8; + case 'f': return 4 /* C-side floats, not JS-side */; + case 'd': return 8; + } + toss("Unhandled signature sizeof:",s); + }; + const affirmBigIntArray = BigInt64Array + ? ()=>true : ()=>toss('BigInt64Array is not available.'); + /** Returns the (signed) TypedArray associated with the type + described by the given SIG. Throws for an unknown SIG. */ + /********** + const sigTypedArray = function(s){ + switch(sigIR(s)) { + case 'i32': return Int32Array; + case 'i64': return affirmBigIntArray() && BigInt64Array; + case 'float': return Float32Array; + case 'double': return Float64Array; + } + toss("Unhandled signature TypedArray:",s); + }; + **************/ + /** Returns the name of a DataView getter method corresponding + to the given SIG. */ + const sigDVGetter = function(s){ + switch(sigLetter(s)) { + case 'p': case 'P': case 's': { + switch(ptrSizeof){ + case 4: return 'getInt32'; + case 8: return affirmBigIntArray() && 'getBigInt64'; + } + break; + } + case 'i': return 'getInt32'; + case 'j': return affirmBigIntArray() && 'getBigInt64'; + case 'f': return 'getFloat32'; + case 'd': return 'getFloat64'; + } + toss("Unhandled DataView getter for signature:",s); + }; + /** Returns the name of a DataView setter method corresponding + to the given SIG. */ + const sigDVSetter = function(s){ + switch(sigLetter(s)){ + case 'p': case 'P': case 's': { + switch(ptrSizeof){ + case 4: return 'setInt32'; + case 8: return affirmBigIntArray() && 'setBigInt64'; + } + break; + } + case 'i': return 'setInt32'; + case 'j': return affirmBigIntArray() && 'setBigInt64'; + case 'f': return 'setFloat32'; + case 'd': return 'setFloat64'; + } + toss("Unhandled DataView setter for signature:",s); + }; + /** + Returns either Number of BigInt, depending on the given + SIG. This constructor is used in property setters to coerce + the being-set value to the correct size. + */ + const sigDVSetWrapper = function(s){ + switch(sigLetter(s)) { + case 'i': case 'f': case 'd': return Number; + case 'j': return affirmBigIntArray() && BigInt; + case 'p': case 'P': case 's': + switch(ptrSizeof){ + case 4: return Number; + case 8: return affirmBigIntArray() && BigInt; + } + break; + } + toss("Unhandled DataView set wrapper for signature:",s); + }; + + const sPropName = (s,k)=>s+'::'+k; + + const __propThrowOnSet = function(structName,propName){ + return ()=>toss(sPropName(structName,propName),"is read-only."); + }; + + /** + When C code passes a pointer of a bound struct to back into + a JS function via a function pointer struct member, it + arrives in JS as a number (pointer). + StructType.instanceForPointer(ptr) can be used to get the + instance associated with that pointer, and __ptrBacklinks + holds that mapping. WeakMap keys must be objects, so we + cannot use a weak map to map pointers to instances. We use + the StructType constructor as the WeakMap key, mapped to a + plain, prototype-less Object which maps the pointers to + struct instances. That arrangement gives us a + per-StructType type-safe way to resolve pointers. + */ + const __ptrBacklinks = new WeakMap(); + /** + Similar to __ptrBacklinks but is scoped at the StructBinder + level and holds pointer-to-object mappings for all struct + instances created by any struct from any StructFactory + which this specific StructBinder has created. The intention + of this is to help implement more transparent handling of + pointer-type property resolution. + */ + const __ptrBacklinksGlobal = Object.create(null); + + /** + In order to completely hide StructBinder-bound struct + pointers from JS code, we store them in a scope-local + WeakMap which maps the struct-bound objects to their WASM + pointers. The pointers are accessible via + boundObject.pointer, which is gated behind an accessor + function, but are not exposed anywhere else in the + object. The main intention of that is to make it impossible + for stale copies to be made. + */ + const __instancePointerMap = new WeakMap(); + + /** Property name for the pointer-is-external marker. */ + const xPtrPropName = '(pointer-is-external)'; + + /** Frees the obj.pointer memory and clears the pointer + property. */ + const __freeStruct = function(ctor, obj, m){ + if(!m) m = __instancePointerMap.get(obj); + if(m) { + if(obj.ondispose instanceof Function){ + try{obj.ondispose()} + catch(e){ + /*do not rethrow: destructors must not throw*/ + console.warn("ondispose() for",ctor.structName,'@', + m,'threw. NOT propagating it.',e); + } + }else if(Array.isArray(obj.ondispose)){ + obj.ondispose.forEach(function(x){ + try{ + if(x instanceof Function) x.call(obj); + else if('number' === typeof x) dealloc(x); + // else ignore. Strings are permitted to annotate entries + // to assist in debugging. + }catch(e){ + console.warn("ondispose() for",ctor.structName,'@', + m,'threw. NOT propagating it.',e); + } + }); + } + delete obj.ondispose; + delete __ptrBacklinks.get(ctor)[m]; + delete __ptrBacklinksGlobal[m]; + __instancePointerMap.delete(obj); + if(ctor.debugFlags.__flags.dealloc){ + log("debug.dealloc:",(obj[xPtrPropName]?"EXTERNAL":""), + ctor.structName,"instance:", + ctor.structInfo.sizeof,"bytes @"+m); + } + if(!obj[xPtrPropName]) dealloc(m); + } + }; + + /** Returns a skeleton for a read-only property accessor wrapping + value v. */ + const rop = (v)=>{return {configurable: false, writable: false, + iterable: false, value: v}}; + + /** Allocates obj's memory buffer based on the size defined in + DEF.sizeof. */ + const __allocStruct = function(ctor, obj, m){ + let fill = !m; + if(m) Object.defineProperty(obj, xPtrPropName, rop(m)); + else{ + m = alloc(ctor.structInfo.sizeof); + if(!m) toss("Allocation of",ctor.structName,"structure failed."); + } + try { + if(ctor.debugFlags.__flags.alloc){ + log("debug.alloc:",(fill?"":"EXTERNAL"), + ctor.structName,"instance:", + ctor.structInfo.sizeof,"bytes @"+m); + } + if(fill) heap().fill(0, m, m + ctor.structInfo.sizeof); + __instancePointerMap.set(obj, m); + __ptrBacklinks.get(ctor)[m] = obj; + __ptrBacklinksGlobal[m] = obj; + }catch(e){ + __freeStruct(ctor, obj, m); + throw e; + } + }; + /** Gets installed as the memoryDump() method of all structs. */ + const __memoryDump = function(){ + const p = this.pointer; + return p + ? new Uint8Array(heap().slice(p, p+this.structInfo.sizeof)) + : null; + }; + + const __memberKey = (k)=>memberPrefix + k + memberSuffix; + const __memberKeyProp = rop(__memberKey); + + /** + Looks up a struct member in structInfo.members. Throws if found + if tossIfNotFound is true, else returns undefined if not + found. The given name may be either the name of the + structInfo.members key (faster) or the key as modified by the + memberPrefix/memberSuffix settings. + */ + const __lookupMember = function(structInfo, memberName, tossIfNotFound=true){ + let m = structInfo.members[memberName]; + if(!m && (memberPrefix || memberSuffix)){ + // Check for a match on members[X].key + for(const v of Object.values(structInfo.members)){ + if(v.key===memberName){ m = v; break; } + } + if(!m && tossIfNotFound){ + toss(sPropName(structInfo.name,memberName),'is not a mapped struct member.'); + } + } + return m; + }; + + /** + Uses __lookupMember(obj.structInfo,memberName) to find a member, + throwing if not found. Returns its signature, either in this + framework's native format or in Emscripten format. + */ + const __memberSignature = function f(obj,memberName,emscriptenFormat=false){ + if(!f._) f._ = (x)=>x.replace(/[^vipPsjrd]/g,"").replace(/[pPs]/g,'i'); + const m = __lookupMember(obj.structInfo, memberName, true); + return emscriptenFormat ? f._(m.signature) : m.signature; + }; + + /** + Returns the instanceForPointer() impl for the given + StructType constructor. + */ + const __instanceBacklinkFactory = function(ctor){ + const b = Object.create(null); + __ptrBacklinks.set(ctor, b); + return (ptr)=>b[ptr]; + }; + + const __ptrPropDescriptor = { + configurable: false, enumerable: false, + get: function(){return __instancePointerMap.get(this)}, + set: ()=>toss("Cannot assign the 'pointer' property of a struct.") + // Reminder: leaving `set` undefined makes assignments + // to the property _silently_ do nothing. Current unit tests + // rely on it throwing, though. + }; + + /** Impl of X.memberKeys() for StructType and struct ctors. */ + const __structMemberKeys = rop(function(){ + const a = []; + Object.keys(this.structInfo.members).forEach((k)=>a.push(this.memberKey(k))); + return a; + }); + + const __utf8Decoder = new TextDecoder('utf-8'); + const __utf8Encoder = new TextEncoder(); + /** Internal helper to use in operations which need to distinguish + between SharedArrayBuffer heap memory and non-shared heap. */ + const __SAB = ('undefined'===typeof SharedArrayBuffer) + ? function(){} : SharedArrayBuffer; + const __utf8Decode = function(arrayBuffer, begin, end){ + return __utf8Decoder.decode( + (arrayBuffer.buffer instanceof __SAB) + ? arrayBuffer.slice(begin, end) + : arrayBuffer.subarray(begin, end) + ); + }; + /** + Uses __lookupMember() to find the given obj.structInfo key. + Returns that member if it is a string, else returns false. If the + member is not found, throws if tossIfNotFound is true, else + returns false. + */ + const __memberIsString = function(obj,memberName, tossIfNotFound=false){ + const m = __lookupMember(obj.structInfo, memberName, tossIfNotFound); + return (m && 1===m.signature.length && 's'===m.signature[0]) ? m : false; + }; + + /** + Given a member description object, throws if member.signature is + not valid for assigning to or interpretation as a C-style string. + It optimistically assumes that any signature of (i,p,s) is + C-string compatible. + */ + const __affirmCStringSignature = function(member){ + if('s'===member.signature) return; + toss("Invalid member type signature for C-string value:", + JSON.stringify(member)); + }; + + /** + Looks up the given member in obj.structInfo. If it has a + signature of 's' then it is assumed to be a C-style UTF-8 string + and a decoded copy of the string at its address is returned. If + the signature is of any other type, it throws. If an s-type + member's address is 0, `null` is returned. + */ + const __memberToJsString = function f(obj,memberName){ + const m = __lookupMember(obj.structInfo, memberName, true); + __affirmCStringSignature(m); + const addr = obj[m.key]; + //log("addr =",addr,memberName,"m =",m); + if(!addr) return null; + let pos = addr; + const mem = heap(); + for( ; mem[pos]!==0; ++pos ) { + //log("mem[",pos,"]",mem[pos]); + }; + //log("addr =",addr,"pos =",pos); + return (addr===pos) ? "" : __utf8Decode(mem, addr, pos); + }; + + /** + Adds value v to obj.ondispose, creating ondispose, + or converting it to an array, if needed. + */ + const __addOnDispose = function(obj, v){ + if(obj.ondispose){ + if(obj.ondispose instanceof Function){ + obj.ondispose = [obj.ondispose]; + }/*else assume it's an array*/ + }else{ + obj.ondispose = []; + } + obj.ondispose.push(v); + }; + + /** + Allocates a new UTF-8-encoded, NUL-terminated copy of the given + JS string and returns its address relative to heap(). If + allocation returns 0 this function throws. Ownership of the + memory is transfered to the caller, who must eventually pass it + to the configured dealloc() function. + */ + const __allocCString = function(str){ + const u = __utf8Encoder.encode(str); + const mem = alloc(u.length+1); + if(!mem) toss("Allocation error while duplicating string:",str); + const h = heap(); + let i = 0; + for( ; i < u.length; ++i ) h[mem + i] = u[i]; + h[mem + u.length] = 0; + //log("allocCString @",mem," =",u); + return mem; + }; + + /** + Sets the given struct member of obj to a dynamically-allocated, + UTF-8-encoded, NUL-terminated copy of str. It is up to the caller + to free any prior memory, if appropriate. The newly-allocated + string is added to obj.ondispose so will be freed when the object + is disposed. + */ + const __setMemberCString = function(obj, memberName, str){ + const m = __lookupMember(obj.structInfo, memberName, true); + __affirmCStringSignature(m); + /* Potential TODO: if obj.ondispose contains obj[m.key] then + dealloc that value and clear that ondispose entry */ + const mem = __allocCString(str); + obj[m.key] = mem; + __addOnDispose(obj, mem); + return obj; + }; + + /** + Prototype for all StructFactory instances (the constructors + returned from StructBinder). + */ + const StructType = function ctor(structName, structInfo){ + if(arguments[2]!==rop){ + toss("Do not call the StructType constructor", + "from client-level code."); + } + Object.defineProperties(this,{ + //isA: rop((v)=>v instanceof ctor), + structName: rop(structName), + structInfo: rop(structInfo) + }); + }; + + /** + Properties inherited by struct-type-specific StructType instances + and (indirectly) concrete struct-type instances. + */ + StructType.prototype = Object.create(null, { + dispose: rop(function(){__freeStruct(this.constructor, this)}), + lookupMember: rop(function(memberName, tossIfNotFound=true){ + return __lookupMember(this.structInfo, memberName, tossIfNotFound); + }), + memberToJsString: rop(function(memberName){ + return __memberToJsString(this, memberName); + }), + memberIsString: rop(function(memberName, tossIfNotFound=true){ + return __memberIsString(this, memberName, tossIfNotFound); + }), + memberKey: __memberKeyProp, + memberKeys: __structMemberKeys, + memberSignature: rop(function(memberName, emscriptenFormat=false){ + return __memberSignature(this, memberName, emscriptenFormat); + }), + memoryDump: rop(__memoryDump), + pointer: __ptrPropDescriptor, + setMemberCString: rop(function(memberName, str){ + return __setMemberCString(this, memberName, str); + }) + }); + + /** + "Static" properties for StructType. + */ + Object.defineProperties(StructType, { + allocCString: rop(__allocCString), + instanceForPointer: rop((ptr)=>__ptrBacklinksGlobal[ptr]), + isA: rop((v)=>v instanceof StructType), + hasExternalPointer: rop((v)=>(v instanceof StructType) && !!v[xPtrPropName]), + memberKey: __memberKeyProp + }); + + const isNumericValue = (v)=>Number.isFinite(v) || (v instanceof (BigInt || Number)); + + /** + Pass this a StructBinder-generated prototype, and the struct + member description object. It will define property accessors for + proto[memberKey] which read from/write to memory in + this.pointer. It modifies descr to make certain downstream + operations much simpler. + */ + const makeMemberWrapper = function f(ctor,name, descr){ + if(!f._){ + /*cache all available getters/setters/set-wrappers for + direct reuse in each accessor function. */ + f._ = {getters: {}, setters: {}, sw:{}}; + const a = ['i','p','P','s','f','d','v()']; + if(bigIntEnabled) a.push('j'); + a.forEach(function(v){ + //const ir = sigIR(v); + f._.getters[v] = sigDVGetter(v) /* DataView[MethodName] values for GETTERS */; + f._.setters[v] = sigDVSetter(v) /* DataView[MethodName] values for SETTERS */; + f._.sw[v] = sigDVSetWrapper(v) /* BigInt or Number ctor to wrap around values + for conversion */; + }); + const rxSig1 = /^[ipPsjfd]$/, + rxSig2 = /^[vipPsjfd]\([ipPsjfd]*\)$/; + f.sigCheck = function(obj, name, key,sig){ + if(Object.prototype.hasOwnProperty.call(obj, key)){ + toss(obj.structName,'already has a property named',key+'.'); + } + rxSig1.test(sig) || rxSig2.test(sig) + || toss("Malformed signature for", + sPropName(obj.structName,name)+":",sig); + }; + } + const key = ctor.memberKey(name); + f.sigCheck(ctor.prototype, name, key, descr.signature); + descr.key = key; + descr.name = name; + const sizeOf = sigSizeof(descr.signature); + const sigGlyph = sigLetter(descr.signature); + const xPropName = sPropName(ctor.prototype.structName,key); + const dbg = ctor.prototype.debugFlags.__flags; + /* + TODO?: set prototype of descr to an object which can set/fetch + its prefered representation, e.g. conversion to string or mapped + function. Advantage: we can avoid doing that via if/else if/else + in the get/set methods. + */ + const prop = Object.create(null); + prop.configurable = false; + prop.enumerable = false; + prop.get = function(){ + if(dbg.getter){ + log("debug.getter:",f._.getters[sigGlyph],"for", sigIR(sigGlyph), + xPropName,'@', this.pointer,'+',descr.offset,'sz',sizeOf); + } + let rc = ( + new DataView(heap().buffer, this.pointer + descr.offset, sizeOf) + )[f._.getters[sigGlyph]](0, isLittleEndian); + if(dbg.getter) log("debug.getter:",xPropName,"result =",rc); + if(rc && isAutoPtrSig(descr.signature)){ + rc = StructType.instanceForPointer(rc) || rc; + if(dbg.getter) log("debug.getter:",xPropName,"resolved =",rc); + } + return rc; + }; + if(descr.readOnly){ + prop.set = __propThrowOnSet(ctor.prototype.structName,key); + }else{ + prop.set = function(v){ + if(dbg.setter){ + log("debug.setter:",f._.setters[sigGlyph],"for", sigIR(sigGlyph), + xPropName,'@', this.pointer,'+',descr.offset,'sz',sizeOf, v); + } + if(!this.pointer){ + toss("Cannot set struct property on disposed instance."); + } + if(null===v) v = 0; + else while(!isNumericValue(v)){ + if(isAutoPtrSig(descr.signature) && (v instanceof StructType)){ + // It's a struct instance: let's store its pointer value! + v = v.pointer || 0; + if(dbg.setter) log("debug.setter:",xPropName,"resolved to",v); + break; + } + toss("Invalid value for pointer-type",xPropName+'.'); + } + ( + new DataView(heap().buffer, this.pointer + descr.offset, sizeOf) + )[f._.setters[sigGlyph]](0, f._.sw[sigGlyph](v), isLittleEndian); + }; + } + Object.defineProperty(ctor.prototype, key, prop); + }/*makeMemberWrapper*/; + + /** + The main factory function which will be returned to the + caller. + */ + const StructBinder = function StructBinder(structName, structInfo){ + if(1===arguments.length){ + structInfo = structName; + structName = structInfo.name; + }else if(!structInfo.name){ + structInfo.name = structName; + } + if(!structName) toss("Struct name is required."); + let lastMember = false; + Object.keys(structInfo.members).forEach((k)=>{ + const m = structInfo.members[k]; + if(!m.sizeof) toss(structName,"member",k,"is missing sizeof."); + else if(0!==(m.sizeof%4)){ + toss(structName,"member",k,"sizeof is not aligned."); + } + else if(0!==(m.offset%4)){ + toss(structName,"member",k,"offset is not aligned."); + } + if(!lastMember || lastMember.offset < m.offset) lastMember = m; + }); + if(!lastMember) toss("No member property descriptions found."); + else if(structInfo.sizeof < lastMember.offset+lastMember.sizeof){ + toss("Invalid struct config:",structName, + "max member offset ("+lastMember.offset+") ", + "extends past end of struct (sizeof="+structInfo.sizeof+")."); + } + const debugFlags = rop(SBF.__makeDebugFlags(StructBinder.debugFlags)); + /** Constructor for the StructCtor. */ + const StructCtor = function StructCtor(externalMemory){ + if(!(this instanceof StructCtor)){ + toss("The",structName,"constructor may only be called via 'new'."); + }else if(arguments.length){ + if(externalMemory!==(externalMemory|0) || externalMemory<=0){ + toss("Invalid pointer value for",structName,"constructor."); + } + __allocStruct(StructCtor, this, externalMemory); + }else{ + __allocStruct(StructCtor, this); + } + }; + Object.defineProperties(StructCtor,{ + debugFlags: debugFlags, + disposeAll: rop(function(){ + const map = __ptrBacklinks.get(StructCtor); + Object.keys(map).forEach(function(ptr){ + const b = map[ptr]; + if(b) __freeStruct(StructCtor, b, ptr); + }); + __ptrBacklinks.set(StructCtor, Object.create(null)); + return StructCtor; + }), + instanceForPointer: rop(__instanceBacklinkFactory(StructCtor)), + isA: rop((v)=>v instanceof StructCtor), + memberKey: __memberKeyProp, + memberKeys: __structMemberKeys, + resolveToInstance: rop(function(v, throwIfNot=false){ + if(!(v instanceof StructCtor)){ + v = Number.isSafeInteger(v) + ? StructCtor.instanceForPointer(v) : undefined; + } + if(!v && throwIfNot) toss("Value is-not-a",StructCtor.structName); + return v; + }), + methodInfoForKey: rop(function(mKey){ + }), + structInfo: rop(structInfo), + structName: rop(structName) + }); + StructCtor.prototype = new StructType(structName, structInfo, rop); + Object.defineProperties(StructCtor.prototype,{ + debugFlags: debugFlags, + constructor: rop(StructCtor) + /*if we assign StructCtor.prototype and don't do + this then StructCtor!==instance.constructor!*/ + }); + Object.keys(structInfo.members).forEach( + (name)=>makeMemberWrapper(StructCtor, name, structInfo.members[name]) + ); + return StructCtor; + }; + StructBinder.instanceForPointer = StructType.instanceForPointer; + StructBinder.StructType = StructType; + StructBinder.config = config; + StructBinder.allocCString = __allocCString; + if(!StructBinder.debugFlags){ + StructBinder.debugFlags = SBF.__makeDebugFlags(SBF.debugFlags); + } + return StructBinder; +}/*StructBinderFactory*/; |