/* ** 2004 April 13 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and not evil. ** May you find forgiveness for yourself and forgive others. ** May you share freely, never taking more than you give. ** ************************************************************************* ** This file contains routines used to translate between UTF-8, ** UTF-16, UTF-16BE, and UTF-16LE. ** ** Notes on UTF-8: ** ** Byte-0 Byte-1 Byte-2 Byte-3 Value ** 0xxxxxxx 00000000 00000000 0xxxxxxx ** 110yyyyy 10xxxxxx 00000000 00000yyy yyxxxxxx ** 1110zzzz 10yyyyyy 10xxxxxx 00000000 zzzzyyyy yyxxxxxx ** 11110uuu 10uuzzzz 10yyyyyy 10xxxxxx 000uuuuu zzzzyyyy yyxxxxxx ** ** ** Notes on UTF-16: (with wwww+1==uuuuu) ** ** Word-0 Word-1 Value ** 110110ww wwzzzzyy 110111yy yyxxxxxx 000uuuuu zzzzyyyy yyxxxxxx ** zzzzyyyy yyxxxxxx 00000000 zzzzyyyy yyxxxxxx ** ** ** BOM or Byte Order Mark: ** 0xff 0xfe little-endian utf-16 follows ** 0xfe 0xff big-endian utf-16 follows ** */ #include "sqliteInt.h" #include #include "vdbeInt.h" #if !defined(SQLITE_AMALGAMATION) && SQLITE_BYTEORDER==0 /* ** The following constant value is used by the SQLITE_BIGENDIAN and ** SQLITE_LITTLEENDIAN macros. */ const int sqlite3one = 1; #endif /* SQLITE_AMALGAMATION && SQLITE_BYTEORDER==0 */ /* ** This lookup table is used to help decode the first byte of ** a multi-byte UTF8 character. */ static const unsigned char sqlite3Utf8Trans1[] = { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03, 0x00, 0x01, 0x00, 0x00, }; #define WRITE_UTF8(zOut, c) { \ if( c<0x00080 ){ \ *zOut++ = (u8)(c&0xFF); \ } \ else if( c<0x00800 ){ \ *zOut++ = 0xC0 + (u8)((c>>6)&0x1F); \ *zOut++ = 0x80 + (u8)(c & 0x3F); \ } \ else if( c<0x10000 ){ \ *zOut++ = 0xE0 + (u8)((c>>12)&0x0F); \ *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \ *zOut++ = 0x80 + (u8)(c & 0x3F); \ }else{ \ *zOut++ = 0xF0 + (u8)((c>>18) & 0x07); \ *zOut++ = 0x80 + (u8)((c>>12) & 0x3F); \ *zOut++ = 0x80 + (u8)((c>>6) & 0x3F); \ *zOut++ = 0x80 + (u8)(c & 0x3F); \ } \ } #define WRITE_UTF16LE(zOut, c) { \ if( c<=0xFFFF ){ \ *zOut++ = (u8)(c&0x00FF); \ *zOut++ = (u8)((c>>8)&0x00FF); \ }else{ \ *zOut++ = (u8)(((c>>10)&0x003F) + (((c-0x10000)>>10)&0x00C0)); \ *zOut++ = (u8)(0x00D8 + (((c-0x10000)>>18)&0x03)); \ *zOut++ = (u8)(c&0x00FF); \ *zOut++ = (u8)(0x00DC + ((c>>8)&0x03)); \ } \ } #define WRITE_UTF16BE(zOut, c) { \ if( c<=0xFFFF ){ \ *zOut++ = (u8)((c>>8)&0x00FF); \ *zOut++ = (u8)(c&0x00FF); \ }else{ \ *zOut++ = (u8)(0x00D8 + (((c-0x10000)>>18)&0x03)); \ *zOut++ = (u8)(((c>>10)&0x003F) + (((c-0x10000)>>10)&0x00C0)); \ *zOut++ = (u8)(0x00DC + ((c>>8)&0x03)); \ *zOut++ = (u8)(c&0x00FF); \ } \ } /* ** Translate a single UTF-8 character. Return the unicode value. ** ** During translation, assume that the byte that zTerm points ** is a 0x00. ** ** Write a pointer to the next unread byte back into *pzNext. ** ** Notes On Invalid UTF-8: ** ** * This routine never allows a 7-bit character (0x00 through 0x7f) to ** be encoded as a multi-byte character. Any multi-byte character that ** attempts to encode a value between 0x00 and 0x7f is rendered as 0xfffd. ** ** * This routine never allows a UTF16 surrogate value to be encoded. ** If a multi-byte character attempts to encode a value between ** 0xd800 and 0xe000 then it is rendered as 0xfffd. ** ** * Bytes in the range of 0x80 through 0xbf which occur as the first ** byte of a character are interpreted as single-byte characters ** and rendered as themselves even though they are technically ** invalid characters. ** ** * This routine accepts over-length UTF8 encodings ** for unicode values 0x80 and greater. It does not change over-length ** encodings to 0xfffd as some systems recommend. */ #define READ_UTF8(zIn, zTerm, c) \ c = *(zIn++); \ if( c>=0xc0 ){ \ c = sqlite3Utf8Trans1[c-0xc0]; \ while( zIn!=zTerm && (*zIn & 0xc0)==0x80 ){ \ c = (c<<6) + (0x3f & *(zIn++)); \ } \ if( c<0x80 \ || (c&0xFFFFF800)==0xD800 \ || (c&0xFFFFFFFE)==0xFFFE ){ c = 0xFFFD; } \ } u32 sqlite3Utf8Read( const unsigned char **pz /* Pointer to string from which to read char */ ){ unsigned int c; /* Same as READ_UTF8() above but without the zTerm parameter. ** For this routine, we assume the UTF8 string is always zero-terminated. */ c = *((*pz)++); if( c>=0xc0 ){ c = sqlite3Utf8Trans1[c-0xc0]; while( (*(*pz) & 0xc0)==0x80 ){ c = (c<<6) + (0x3f & *((*pz)++)); } if( c<0x80 || (c&0xFFFFF800)==0xD800 || (c&0xFFFFFFFE)==0xFFFE ){ c = 0xFFFD; } } return c; } /* ** If the TRANSLATE_TRACE macro is defined, the value of each Mem is ** printed on stderr on the way into and out of sqlite3VdbeMemTranslate(). */ /* #define TRANSLATE_TRACE 1 */ #ifndef SQLITE_OMIT_UTF16 /* ** This routine transforms the internal text encoding used by pMem to ** desiredEnc. It is an error if the string is already of the desired ** encoding, or if *pMem does not contain a string value. */ SQLITE_NOINLINE int sqlite3VdbeMemTranslate(Mem *pMem, u8 desiredEnc){ sqlite3_int64 len; /* Maximum length of output string in bytes */ unsigned char *zOut; /* Output buffer */ unsigned char *zIn; /* Input iterator */ unsigned char *zTerm; /* End of input */ unsigned char *z; /* Output iterator */ unsigned int c; assert( pMem->db==0 || sqlite3_mutex_held(pMem->db->mutex) ); assert( pMem->flags&MEM_Str ); assert( pMem->enc!=desiredEnc ); assert( pMem->enc!=0 ); assert( pMem->n>=0 ); #if defined(TRANSLATE_TRACE) && defined(SQLITE_DEBUG) { StrAccum acc; char zBuf[1000]; sqlite3StrAccumInit(&acc, 0, zBuf, sizeof(zBuf), 0); sqlite3VdbeMemPrettyPrint(pMem, &acc); fprintf(stderr, "INPUT: %s\n", sqlite3StrAccumFinish(&acc)); } #endif /* If the translation is between UTF-16 little and big endian, then ** all that is required is to swap the byte order. This case is handled ** differently from the others. */ if( pMem->enc!=SQLITE_UTF8 && desiredEnc!=SQLITE_UTF8 ){ u8 temp; int rc; rc = sqlite3VdbeMemMakeWriteable(pMem); if( rc!=SQLITE_OK ){ assert( rc==SQLITE_NOMEM ); return SQLITE_NOMEM_BKPT; } zIn = (u8*)pMem->z; zTerm = &zIn[pMem->n&~1]; while( zInenc = desiredEnc; goto translate_out; } /* Set len to the maximum number of bytes required in the output buffer. */ if( desiredEnc==SQLITE_UTF8 ){ /* When converting from UTF-16, the maximum growth results from ** translating a 2-byte character to a 4-byte UTF-8 character. ** A single byte is required for the output string ** nul-terminator. */ pMem->n &= ~1; len = 2 * (sqlite3_int64)pMem->n + 1; }else{ /* When converting from UTF-8 to UTF-16 the maximum growth is caused ** when a 1-byte UTF-8 character is translated into a 2-byte UTF-16 ** character. Two bytes are required in the output buffer for the ** nul-terminator. */ len = 2 * (sqlite3_int64)pMem->n + 2; } /* Set zIn to point at the start of the input buffer and zTerm to point 1 ** byte past the end. ** ** Variable zOut is set to point at the output buffer, space obtained ** from sqlite3_malloc(). */ zIn = (u8*)pMem->z; zTerm = &zIn[pMem->n]; zOut = sqlite3DbMallocRaw(pMem->db, len); if( !zOut ){ return SQLITE_NOMEM_BKPT; } z = zOut; if( pMem->enc==SQLITE_UTF8 ){ if( desiredEnc==SQLITE_UTF16LE ){ /* UTF-8 -> UTF-16 Little-endian */ while( zIn UTF-16 Big-endian */ while( zInn = (int)(z - zOut); *z++ = 0; }else{ assert( desiredEnc==SQLITE_UTF8 ); if( pMem->enc==SQLITE_UTF16LE ){ /* UTF-16 Little-endian -> UTF-8 */ while( zIn=0xd800 && c<0xe000 ){ #ifdef SQLITE_REPLACE_INVALID_UTF if( c>=0xdc00 || zIn>=zTerm ){ c = 0xfffd; }else{ int c2 = *(zIn++); c2 += (*(zIn++))<<8; if( c2<0xdc00 || c2>=0xe000 ){ zIn -= 2; c = 0xfffd; }else{ c = ((c&0x3ff)<<10) + (c2&0x3ff) + 0x10000; } } #else if( zIn UTF-8 */ while( zIn=0xd800 && c<0xe000 ){ #ifdef SQLITE_REPLACE_INVALID_UTF if( c>=0xdc00 || zIn>=zTerm ){ c = 0xfffd; }else{ int c2 = (*(zIn++))<<8; c2 += *(zIn++); if( c2<0xdc00 || c2>=0xe000 ){ zIn -= 2; c = 0xfffd; }else{ c = ((c&0x3ff)<<10) + (c2&0x3ff) + 0x10000; } } #else if( zInn = (int)(z - zOut); } *z = 0; assert( (pMem->n+(desiredEnc==SQLITE_UTF8?1:2))<=len ); c = MEM_Str|MEM_Term|(pMem->flags&(MEM_AffMask|MEM_Subtype)); sqlite3VdbeMemRelease(pMem); pMem->flags = c; pMem->enc = desiredEnc; pMem->z = (char*)zOut; pMem->zMalloc = pMem->z; pMem->szMalloc = sqlite3DbMallocSize(pMem->db, pMem->z); translate_out: #if defined(TRANSLATE_TRACE) && defined(SQLITE_DEBUG) { StrAccum acc; char zBuf[1000]; sqlite3StrAccumInit(&acc, 0, zBuf, sizeof(zBuf), 0); sqlite3VdbeMemPrettyPrint(pMem, &acc); fprintf(stderr, "OUTPUT: %s\n", sqlite3StrAccumFinish(&acc)); } #endif return SQLITE_OK; } #endif /* SQLITE_OMIT_UTF16 */ #ifndef SQLITE_OMIT_UTF16 /* ** This routine checks for a byte-order mark at the beginning of the ** UTF-16 string stored in *pMem. If one is present, it is removed and ** the encoding of the Mem adjusted. This routine does not do any ** byte-swapping, it just sets Mem.enc appropriately. ** ** The allocation (static, dynamic etc.) and encoding of the Mem may be ** changed by this function. */ int sqlite3VdbeMemHandleBom(Mem *pMem){ int rc = SQLITE_OK; u8 bom = 0; assert( pMem->n>=0 ); if( pMem->n>1 ){ u8 b1 = *(u8 *)pMem->z; u8 b2 = *(((u8 *)pMem->z) + 1); if( b1==0xFE && b2==0xFF ){ bom = SQLITE_UTF16BE; } if( b1==0xFF && b2==0xFE ){ bom = SQLITE_UTF16LE; } } if( bom ){ rc = sqlite3VdbeMemMakeWriteable(pMem); if( rc==SQLITE_OK ){ pMem->n -= 2; memmove(pMem->z, &pMem->z[2], pMem->n); pMem->z[pMem->n] = '\0'; pMem->z[pMem->n+1] = '\0'; pMem->flags |= MEM_Term; pMem->enc = bom; } } return rc; } #endif /* SQLITE_OMIT_UTF16 */ /* ** pZ is a UTF-8 encoded unicode string. If nByte is less than zero, ** return the number of unicode characters in pZ up to (but not including) ** the first 0x00 byte. If nByte is not less than zero, return the ** number of unicode characters in the first nByte of pZ (or up to ** the first 0x00, whichever comes first). */ int sqlite3Utf8CharLen(const char *zIn, int nByte){ int r = 0; const u8 *z = (const u8*)zIn; const u8 *zTerm; if( nByte>=0 ){ zTerm = &z[nByte]; }else{ zTerm = (const u8*)(-1); } assert( z<=zTerm ); while( *z!=0 && zmallocFailed ){ sqlite3VdbeMemRelease(&m); m.z = 0; } assert( (m.flags & MEM_Term)!=0 || db->mallocFailed ); assert( (m.flags & MEM_Str)!=0 || db->mallocFailed ); assert( m.z || db->mallocFailed ); return m.z; } /* ** zIn is a UTF-16 encoded unicode string at least nChar characters long. ** Return the number of bytes in the first nChar unicode characters ** in pZ. nChar must be non-negative. */ int sqlite3Utf16ByteLen(const void *zIn, int nChar){ int c; unsigned char const *z = zIn; int n = 0; if( SQLITE_UTF16NATIVE==SQLITE_UTF16LE ) z++; while( n=0xd8 && c<0xdc && z[0]>=0xdc && z[0]<0xe0 ) z += 2; n++; } return (int)(z-(unsigned char const *)zIn) - (SQLITE_UTF16NATIVE==SQLITE_UTF16LE); } #if defined(SQLITE_TEST) /* ** This routine is called from the TCL test function "translate_selftest". ** It checks that the primitives for serializing and deserializing ** characters in each encoding are inverses of each other. */ void sqlite3UtfSelfTest(void){ unsigned int i, t; unsigned char zBuf[20]; unsigned char *z; int n; unsigned int c; for(i=0; i<0x00110000; i++){ z = zBuf; WRITE_UTF8(z, i); n = (int)(z-zBuf); assert( n>0 && n<=4 ); z[0] = 0; z = zBuf; c = sqlite3Utf8Read((const u8**)&z); t = i; if( i>=0xD800 && i<=0xDFFF ) t = 0xFFFD; if( (i&0xFFFFFFFE)==0xFFFE ) t = 0xFFFD; assert( c==t ); assert( (z-zBuf)==n ); } } #endif /* SQLITE_TEST */ #endif /* SQLITE_OMIT_UTF16 */