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-rw-r--r--term-utils/script-playutils.h50
1 files changed, 50 insertions, 0 deletions
diff --git a/term-utils/script-playutils.h b/term-utils/script-playutils.h
new file mode 100644
index 0000000..53b3fd2
--- /dev/null
+++ b/term-utils/script-playutils.h
@@ -0,0 +1,50 @@
+#ifndef UTIL_LINUX_SCRIPT_PLAYUTILS_H
+#define UTIL_LINUX_SCRIPT_PLAYUTILS_H
+
+#include "c.h"
+#include "debug.h"
+
+#define SCRIPTREPLAY_DEBUG_INIT (1 << 1)
+#define SCRIPTREPLAY_DEBUG_TIMING (1 << 2)
+#define SCRIPTREPLAY_DEBUG_LOG (1 << 3)
+#define SCRIPTREPLAY_DEBUG_MISC (1 << 4)
+#define SCRIPTREPLAY_DEBUG_ALL 0xFFFF
+
+UL_DEBUG_DECLARE_MASK(scriptreplay);
+
+#define DBG(m, x) __UL_DBG(scriptreplay, SCRIPTREPLAY_DEBUG_, m, x)
+#define ON_DBG(m, x) __UL_DBG_CALL(scriptreplay, SCRIPTREPLAY_DEBUG_, m, x)
+
+/* CR to '\n' mode */
+enum {
+ REPLAY_CRMODE_AUTO = 0,
+ REPLAY_CRMODE_NEVER,
+ REPLAY_CRMODE_ALWAYS
+};
+
+struct replay_setup;
+struct replay_step;
+
+void replay_init_debug(void);
+struct replay_setup *replay_new_setup(void);
+void replay_free_setup(struct replay_setup *stp);
+
+int replay_set_default_type(struct replay_setup *stp, char type);
+int replay_set_crmode(struct replay_setup *stp, int mode);
+int replay_set_timing_file(struct replay_setup *stp, const char *filename);
+const char *replay_get_timing_file(struct replay_setup *setup);
+int replay_get_timing_line(struct replay_setup *setup);
+int replay_associate_log(struct replay_setup *stp, const char *streams, const char *filename);
+
+int replay_set_delay_min(struct replay_setup *stp, const struct timeval *tv);
+int replay_set_delay_max(struct replay_setup *stp, const struct timeval *tv);
+int replay_set_delay_div(struct replay_setup *stp, const double divi);
+
+struct timeval *replay_step_get_delay(struct replay_step *step);
+const char *replay_step_get_filename(struct replay_step *step);
+int replay_step_is_empty(struct replay_step *step);
+int replay_get_next_step(struct replay_setup *stp, char *streams, struct replay_step **xstep);
+
+int replay_emit_step_data(struct replay_setup *stp, struct replay_step *step, int fd);
+
+#endif /* UTIL_LINUX_SCRIPT_PLAYUTILS_H */