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-rw-r--r--src/spellsuggest.c4518
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diff --git a/src/spellsuggest.c b/src/spellsuggest.c
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+/* vi:set ts=8 sts=4 sw=4 noet:
+ *
+ * VIM - Vi IMproved by Bram Moolenaar
+ *
+ * Do ":help uganda" in Vim to read copying and usage conditions.
+ * Do ":help credits" in Vim to see a list of people who contributed.
+ * See README.txt for an overview of the Vim source code.
+ */
+
+/*
+ * spellsuggest.c: functions for spelling suggestions
+ */
+
+#include "vim.h"
+
+#if defined(FEAT_SPELL) || defined(PROTO)
+
+/*
+ * Use this to adjust the score after finding suggestions, based on the
+ * suggested word sounding like the bad word. This is much faster than doing
+ * it for every possible suggestion.
+ * Disadvantage: When "the" is typed as "hte" it sounds quite different ("@"
+ * vs "ht") and goes down in the list.
+ * Used when 'spellsuggest' is set to "best".
+ */
+#define RESCORE(word_score, sound_score) ((3 * (word_score) + (sound_score)) / 4)
+
+/*
+ * Do the opposite: based on a maximum end score and a known sound score,
+ * compute the maximum word score that can be used.
+ */
+#define MAXSCORE(word_score, sound_score) ((4 * (word_score) - (sound_score)) / 3)
+
+// only used for su_badflags
+#define WF_MIXCAP 0x20 // mix of upper and lower case: macaRONI
+
+/*
+ * Information used when looking for suggestions.
+ */
+typedef struct suginfo_S
+{
+ garray_T su_ga; // suggestions, contains "suggest_T"
+ int su_maxcount; // max. number of suggestions displayed
+ int su_maxscore; // maximum score for adding to su_ga
+ int su_sfmaxscore; // idem, for when doing soundfold words
+ garray_T su_sga; // like su_ga, sound-folded scoring
+ char_u *su_badptr; // start of bad word in line
+ int su_badlen; // length of detected bad word in line
+ int su_badflags; // caps flags for bad word
+ char_u su_badword[MAXWLEN]; // bad word truncated at su_badlen
+ char_u su_fbadword[MAXWLEN]; // su_badword case-folded
+ char_u su_sal_badword[MAXWLEN]; // su_badword soundfolded
+ hashtab_T su_banned; // table with banned words
+ slang_T *su_sallang; // default language for sound folding
+} suginfo_T;
+
+// One word suggestion. Used in "si_ga".
+typedef struct suggest_S
+{
+ char_u *st_word; // suggested word, allocated string
+ int st_wordlen; // STRLEN(st_word)
+ int st_orglen; // length of replaced text
+ int st_score; // lower is better
+ int st_altscore; // used when st_score compares equal
+ int st_salscore; // st_score is for soundalike
+ int st_had_bonus; // bonus already included in score
+ slang_T *st_slang; // language used for sound folding
+} suggest_T;
+
+#define SUG(ga, i) (((suggest_T *)(ga).ga_data)[i])
+
+// TRUE if a word appears in the list of banned words.
+#define WAS_BANNED(su, word) (!HASHITEM_EMPTY(hash_find(&(su)->su_banned, word)))
+
+// Number of suggestions kept when cleaning up. We need to keep more than
+// what is displayed, because when rescore_suggestions() is called the score
+// may change and wrong suggestions may be removed later.
+#define SUG_CLEAN_COUNT(su) ((su)->su_maxcount < 130 ? 150 : (su)->su_maxcount + 20)
+
+// Threshold for sorting and cleaning up suggestions. Don't want to keep lots
+// of suggestions that are not going to be displayed.
+#define SUG_MAX_COUNT(su) (SUG_CLEAN_COUNT(su) + 50)
+
+// score for various changes
+#define SCORE_SPLIT 149 // split bad word
+#define SCORE_SPLIT_NO 249 // split bad word with NOSPLITSUGS
+#define SCORE_ICASE 52 // slightly different case
+#define SCORE_REGION 200 // word is for different region
+#define SCORE_RARE 180 // rare word
+#define SCORE_SWAP 75 // swap two characters
+#define SCORE_SWAP3 110 // swap two characters in three
+#define SCORE_REP 65 // REP replacement
+#define SCORE_SUBST 93 // substitute a character
+#define SCORE_SIMILAR 33 // substitute a similar character
+#define SCORE_SUBCOMP 33 // substitute a composing character
+#define SCORE_DEL 94 // delete a character
+#define SCORE_DELDUP 66 // delete a duplicated character
+#define SCORE_DELCOMP 28 // delete a composing character
+#define SCORE_INS 96 // insert a character
+#define SCORE_INSDUP 67 // insert a duplicate character
+#define SCORE_INSCOMP 30 // insert a composing character
+#define SCORE_NONWORD 103 // change non-word to word char
+
+#define SCORE_FILE 30 // suggestion from a file
+#define SCORE_MAXINIT 350 // Initial maximum score: higher == slower.
+ // 350 allows for about three changes.
+
+#define SCORE_COMMON1 30 // subtracted for words seen before
+#define SCORE_COMMON2 40 // subtracted for words often seen
+#define SCORE_COMMON3 50 // subtracted for words very often seen
+#define SCORE_THRES2 10 // word count threshold for COMMON2
+#define SCORE_THRES3 100 // word count threshold for COMMON3
+
+// When trying changed soundfold words it becomes slow when trying more than
+// two changes. With less than two changes it's slightly faster but we miss a
+// few good suggestions. In rare cases we need to try three of four changes.
+#define SCORE_SFMAX1 200 // maximum score for first try
+#define SCORE_SFMAX2 300 // maximum score for second try
+#define SCORE_SFMAX3 400 // maximum score for third try
+
+#define SCORE_BIG (SCORE_INS * 3) // big difference
+#define SCORE_MAXMAX 999999 // accept any score
+#define SCORE_LIMITMAX 350 // for spell_edit_score_limit()
+
+// for spell_edit_score_limit() we need to know the minimum value of
+// SCORE_ICASE, SCORE_SWAP, SCORE_DEL, SCORE_SIMILAR and SCORE_INS
+#define SCORE_EDIT_MIN SCORE_SIMILAR
+
+/*
+ * For finding suggestions: At each node in the tree these states are tried:
+ */
+typedef enum
+{
+ STATE_START = 0, // At start of node check for NUL bytes (goodword
+ // ends); if badword ends there is a match, otherwise
+ // try splitting word.
+ STATE_NOPREFIX, // try without prefix
+ STATE_SPLITUNDO, // Undo splitting.
+ STATE_ENDNUL, // Past NUL bytes at start of the node.
+ STATE_PLAIN, // Use each byte of the node.
+ STATE_DEL, // Delete a byte from the bad word.
+ STATE_INS_PREP, // Prepare for inserting bytes.
+ STATE_INS, // Insert a byte in the bad word.
+ STATE_SWAP, // Swap two bytes.
+ STATE_UNSWAP, // Undo swap two characters.
+ STATE_SWAP3, // Swap two characters over three.
+ STATE_UNSWAP3, // Undo Swap two characters over three.
+ STATE_UNROT3L, // Undo rotate three characters left
+ STATE_UNROT3R, // Undo rotate three characters right
+ STATE_REP_INI, // Prepare for using REP items.
+ STATE_REP, // Use matching REP items from the .aff file.
+ STATE_REP_UNDO, // Undo a REP item replacement.
+ STATE_FINAL // End of this node.
+} state_T;
+
+/*
+ * Struct to keep the state at each level in suggest_try_change().
+ */
+typedef struct trystate_S
+{
+ state_T ts_state; // state at this level, STATE_
+ int ts_score; // score
+ idx_T ts_arridx; // index in tree array, start of node
+ short ts_curi; // index in list of child nodes
+ char_u ts_fidx; // index in fword[], case-folded bad word
+ char_u ts_fidxtry; // ts_fidx at which bytes may be changed
+ char_u ts_twordlen; // valid length of tword[]
+ char_u ts_prefixdepth; // stack depth for end of prefix or
+ // PFD_PREFIXTREE or PFD_NOPREFIX
+ char_u ts_flags; // TSF_ flags
+ char_u ts_tcharlen; // number of bytes in tword character
+ char_u ts_tcharidx; // current byte index in tword character
+ char_u ts_isdiff; // DIFF_ values
+ char_u ts_fcharstart; // index in fword where badword char started
+ char_u ts_prewordlen; // length of word in "preword[]"
+ char_u ts_splitoff; // index in "tword" after last split
+ char_u ts_splitfidx; // "ts_fidx" at word split
+ char_u ts_complen; // nr of compound words used
+ char_u ts_compsplit; // index for "compflags" where word was spit
+ char_u ts_save_badflags; // su_badflags saved here
+ char_u ts_delidx; // index in fword for char that was deleted,
+ // valid when "ts_flags" has TSF_DIDDEL
+} trystate_T;
+
+// values for ts_isdiff
+#define DIFF_NONE 0 // no different byte (yet)
+#define DIFF_YES 1 // different byte found
+#define DIFF_INSERT 2 // inserting character
+
+// values for ts_flags
+#define TSF_PREFIXOK 1 // already checked that prefix is OK
+#define TSF_DIDSPLIT 2 // tried split at this point
+#define TSF_DIDDEL 4 // did a delete, "ts_delidx" has index
+
+// special values ts_prefixdepth
+#define PFD_NOPREFIX 0xff // not using prefixes
+#define PFD_PREFIXTREE 0xfe // walking through the prefix tree
+#define PFD_NOTSPECIAL 0xfd // highest value that's not special
+
+static long spell_suggest_timeout = 5000;
+
+static void spell_find_suggest(char_u *badptr, int badlen, suginfo_T *su, int maxcount, int banbadword, int need_cap, int interactive);
+#ifdef FEAT_EVAL
+static void spell_suggest_expr(suginfo_T *su, char_u *expr);
+#endif
+static void spell_suggest_file(suginfo_T *su, char_u *fname);
+static void spell_suggest_intern(suginfo_T *su, int interactive);
+static void spell_find_cleanup(suginfo_T *su);
+static void suggest_try_special(suginfo_T *su);
+static void suggest_try_change(suginfo_T *su);
+static void suggest_trie_walk(suginfo_T *su, langp_T *lp, char_u *fword, int soundfold);
+static void go_deeper(trystate_T *stack, int depth, int score_add);
+static void find_keepcap_word(slang_T *slang, char_u *fword, char_u *kword);
+static void score_comp_sal(suginfo_T *su);
+static void score_combine(suginfo_T *su);
+static int stp_sal_score(suggest_T *stp, suginfo_T *su, slang_T *slang, char_u *badsound);
+static void suggest_try_soundalike_prep(void);
+static void suggest_try_soundalike(suginfo_T *su);
+static void suggest_try_soundalike_finish(void);
+static void add_sound_suggest(suginfo_T *su, char_u *goodword, int score, langp_T *lp);
+static int soundfold_find(slang_T *slang, char_u *word);
+static int similar_chars(slang_T *slang, int c1, int c2);
+static void add_suggestion(suginfo_T *su, garray_T *gap, char_u *goodword, int badlen, int score, int altscore, int had_bonus, slang_T *slang, int maxsf);
+static void check_suggestions(suginfo_T *su, garray_T *gap);
+static void add_banned(suginfo_T *su, char_u *word);
+static void rescore_suggestions(suginfo_T *su);
+static void rescore_one(suginfo_T *su, suggest_T *stp);
+static int cleanup_suggestions(garray_T *gap, int maxscore, int keep);
+static int soundalike_score(char_u *goodsound, char_u *badsound);
+static int spell_edit_score(slang_T *slang, char_u *badword, char_u *goodword);
+static int spell_edit_score_limit(slang_T *slang, char_u *badword, char_u *goodword, int limit);
+static int spell_edit_score_limit_w(slang_T *slang, char_u *badword, char_u *goodword, int limit);
+
+/*
+ * Return TRUE when the sequence of flags in "compflags" plus "flag" can
+ * possibly form a valid compounded word. This also checks the COMPOUNDRULE
+ * lines if they don't contain wildcards.
+ */
+ static int
+can_be_compound(
+ trystate_T *sp,
+ slang_T *slang,
+ char_u *compflags,
+ int flag)
+{
+ // If the flag doesn't appear in sl_compstartflags or sl_compallflags
+ // then it can't possibly compound.
+ if (!byte_in_str(sp->ts_complen == sp->ts_compsplit
+ ? slang->sl_compstartflags : slang->sl_compallflags, flag))
+ return FALSE;
+
+ // If there are no wildcards, we can check if the flags collected so far
+ // possibly can form a match with COMPOUNDRULE patterns. This only
+ // makes sense when we have two or more words.
+ if (slang->sl_comprules != NULL && sp->ts_complen > sp->ts_compsplit)
+ {
+ int v;
+
+ compflags[sp->ts_complen] = flag;
+ compflags[sp->ts_complen + 1] = NUL;
+ v = match_compoundrule(slang, compflags + sp->ts_compsplit);
+ compflags[sp->ts_complen] = NUL;
+ return v;
+ }
+
+ return TRUE;
+}
+
+/*
+ * Adjust the score of common words.
+ */
+ static int
+score_wordcount_adj(
+ slang_T *slang,
+ int score,
+ char_u *word,
+ int split) // word was split, less bonus
+{
+ hashitem_T *hi;
+ wordcount_T *wc;
+ int bonus;
+ int newscore;
+
+ hi = hash_find(&slang->sl_wordcount, word);
+ if (HASHITEM_EMPTY(hi))
+ return score;
+
+ wc = HI2WC(hi);
+ if (wc->wc_count < SCORE_THRES2)
+ bonus = SCORE_COMMON1;
+ else if (wc->wc_count < SCORE_THRES3)
+ bonus = SCORE_COMMON2;
+ else
+ bonus = SCORE_COMMON3;
+ if (split)
+ newscore = score - bonus / 2;
+ else
+ newscore = score - bonus;
+ if (newscore < 0)
+ return 0;
+ return newscore;
+}
+
+/*
+ * Like captype() but for a KEEPCAP word add ONECAP if the word starts with a
+ * capital. So that make_case_word() can turn WOrd into Word.
+ * Add ALLCAP for "WOrD".
+ */
+ static int
+badword_captype(char_u *word, char_u *end)
+{
+ int flags = captype(word, end);
+ int c;
+ int l, u;
+ int first;
+ char_u *p;
+
+ if (!(flags & WF_KEEPCAP))
+ return flags;
+
+ // Count the number of UPPER and lower case letters.
+ l = u = 0;
+ first = FALSE;
+ for (p = word; p < end; MB_PTR_ADV(p))
+ {
+ c = PTR2CHAR(p);
+ if (SPELL_ISUPPER(c))
+ {
+ ++u;
+ if (p == word)
+ first = TRUE;
+ }
+ else
+ ++l;
+ }
+
+ // If there are more UPPER than lower case letters suggest an
+ // ALLCAP word. Otherwise, if the first letter is UPPER then
+ // suggest ONECAP. Exception: "ALl" most likely should be "All",
+ // require three upper case letters.
+ if (u > l && u > 2)
+ flags |= WF_ALLCAP;
+ else if (first)
+ flags |= WF_ONECAP;
+
+ if (u >= 2 && l >= 2) // maCARONI maCAroni
+ flags |= WF_MIXCAP;
+
+ return flags;
+}
+
+/*
+ * Opposite of offset2bytes().
+ * "pp" points to the bytes and is advanced over it.
+ * Returns the offset.
+ */
+ static int
+bytes2offset(char_u **pp)
+{
+ char_u *p = *pp;
+ int nr;
+ int c;
+
+ c = *p++;
+ if ((c & 0x80) == 0x00) // 1 byte
+ {
+ nr = c - 1;
+ }
+ else if ((c & 0xc0) == 0x80) // 2 bytes
+ {
+ nr = (c & 0x3f) - 1;
+ nr = nr * 255 + (*p++ - 1);
+ }
+ else if ((c & 0xe0) == 0xc0) // 3 bytes
+ {
+ nr = (c & 0x1f) - 1;
+ nr = nr * 255 + (*p++ - 1);
+ nr = nr * 255 + (*p++ - 1);
+ }
+ else // 4 bytes
+ {
+ nr = (c & 0x0f) - 1;
+ nr = nr * 255 + (*p++ - 1);
+ nr = nr * 255 + (*p++ - 1);
+ nr = nr * 255 + (*p++ - 1);
+ }
+
+ *pp = p;
+ return nr;
+}
+
+// values for sps_flags
+#define SPS_BEST 1
+#define SPS_FAST 2
+#define SPS_DOUBLE 4
+
+static int sps_flags = SPS_BEST; // flags from 'spellsuggest'
+static int sps_limit = 9999; // max nr of suggestions given
+
+/*
+ * Check the 'spellsuggest' option. Return FAIL if it's wrong.
+ * Sets "sps_flags" and "sps_limit".
+ */
+ int
+spell_check_sps(void)
+{
+ char_u *p;
+ char_u *s;
+ char_u buf[MAXPATHL];
+ int f;
+
+ sps_flags = 0;
+ sps_limit = 9999;
+
+ for (p = p_sps; *p != NUL; )
+ {
+ copy_option_part(&p, buf, MAXPATHL, ",");
+
+ f = 0;
+ if (VIM_ISDIGIT(*buf))
+ {
+ s = buf;
+ sps_limit = getdigits(&s);
+ if (*s != NUL && !VIM_ISDIGIT(*s))
+ f = -1;
+ }
+ else if (STRCMP(buf, "best") == 0)
+ f = SPS_BEST;
+ else if (STRCMP(buf, "fast") == 0)
+ f = SPS_FAST;
+ else if (STRCMP(buf, "double") == 0)
+ f = SPS_DOUBLE;
+ else if (STRNCMP(buf, "expr:", 5) != 0
+ && STRNCMP(buf, "file:", 5) != 0
+ && (STRNCMP(buf, "timeout:", 8) != 0
+ || (!VIM_ISDIGIT(buf[8])
+ && !(buf[8] == '-' && VIM_ISDIGIT(buf[9])))))
+ f = -1;
+
+ if (f == -1 || (sps_flags != 0 && f != 0))
+ {
+ sps_flags = SPS_BEST;
+ sps_limit = 9999;
+ return FAIL;
+ }
+ if (f != 0)
+ sps_flags = f;
+ }
+
+ if (sps_flags == 0)
+ sps_flags = SPS_BEST;
+
+ return OK;
+}
+
+/*
+ * "z=": Find badly spelled word under or after the cursor.
+ * Give suggestions for the properly spelled word.
+ * In Visual mode use the highlighted word as the bad word.
+ * When "count" is non-zero use that suggestion.
+ */
+ void
+spell_suggest(int count)
+{
+ char_u *line;
+ pos_T prev_cursor = curwin->w_cursor;
+ char_u wcopy[MAXWLEN + 2];
+ char_u *p;
+ int i;
+ int c;
+ suginfo_T sug;
+ suggest_T *stp;
+ int mouse_used;
+ int need_cap;
+ int limit;
+ int selected = count;
+ int badlen = 0;
+ int msg_scroll_save = msg_scroll;
+ int wo_spell_save = curwin->w_p_spell;
+
+ if (!curwin->w_p_spell)
+ {
+ parse_spelllang(curwin);
+ curwin->w_p_spell = TRUE;
+ }
+
+ if (*curwin->w_s->b_p_spl == NUL)
+ {
+ emsg(_(e_spell_checking_is_not_possible));
+ return;
+ }
+
+ if (VIsual_active)
+ {
+ // Use the Visually selected text as the bad word. But reject
+ // a multi-line selection.
+ if (curwin->w_cursor.lnum != VIsual.lnum)
+ {
+ vim_beep(BO_SPELL);
+ return;
+ }
+ badlen = (int)curwin->w_cursor.col - (int)VIsual.col;
+ if (badlen < 0)
+ badlen = -badlen;
+ else
+ curwin->w_cursor.col = VIsual.col;
+ ++badlen;
+ end_visual_mode();
+ // make sure we don't include the NUL at the end of the line
+ line = ml_get_curline();
+ if (badlen > (int)STRLEN(line) - (int)curwin->w_cursor.col)
+ badlen = (int)STRLEN(line) - (int)curwin->w_cursor.col;
+ }
+ // Find the start of the badly spelled word.
+ else if (spell_move_to(curwin, FORWARD, TRUE, TRUE, NULL) == 0
+ || curwin->w_cursor.col > prev_cursor.col)
+ {
+ // No bad word or it starts after the cursor: use the word under the
+ // cursor.
+ curwin->w_cursor = prev_cursor;
+ line = ml_get_curline();
+ p = line + curwin->w_cursor.col;
+ // Backup to before start of word.
+ while (p > line && spell_iswordp_nmw(p, curwin))
+ MB_PTR_BACK(line, p);
+ // Forward to start of word.
+ while (*p != NUL && !spell_iswordp_nmw(p, curwin))
+ MB_PTR_ADV(p);
+
+ if (!spell_iswordp_nmw(p, curwin)) // No word found.
+ {
+ beep_flush();
+ return;
+ }
+ curwin->w_cursor.col = (colnr_T)(p - line);
+ }
+
+ // Get the word and its length.
+
+ // Figure out if the word should be capitalised.
+ need_cap = check_need_cap(curwin->w_cursor.lnum, curwin->w_cursor.col);
+
+ // Make a copy of current line since autocommands may free the line.
+ line = vim_strsave(ml_get_curline());
+ if (line == NULL)
+ goto skip;
+
+ // Get the list of suggestions. Limit to 'lines' - 2 or the number in
+ // 'spellsuggest', whatever is smaller.
+ if (sps_limit > (int)Rows - 2)
+ limit = (int)Rows - 2;
+ else
+ limit = sps_limit;
+ spell_find_suggest(line + curwin->w_cursor.col, badlen, &sug, limit,
+ TRUE, need_cap, TRUE);
+
+ if (sug.su_ga.ga_len == 0)
+ msg(_("Sorry, no suggestions"));
+ else if (count > 0)
+ {
+ if (count > sug.su_ga.ga_len)
+ smsg(_("Sorry, only %ld suggestions"), (long)sug.su_ga.ga_len);
+ }
+ else
+ {
+#ifdef FEAT_RIGHTLEFT
+ // When 'rightleft' is set the list is drawn right-left.
+ cmdmsg_rl = curwin->w_p_rl;
+ if (cmdmsg_rl)
+ msg_col = Columns - 1;
+#endif
+
+ // List the suggestions.
+ msg_start();
+ msg_row = Rows - 1; // for when 'cmdheight' > 1
+ lines_left = Rows; // avoid more prompt
+ vim_snprintf((char *)IObuff, IOSIZE, _("Change \"%.*s\" to:"),
+ sug.su_badlen, sug.su_badptr);
+#ifdef FEAT_RIGHTLEFT
+ if (cmdmsg_rl && STRNCMP(IObuff, "Change", 6) == 0)
+ {
+ // And now the rabbit from the high hat: Avoid showing the
+ // untranslated message rightleft.
+ vim_snprintf((char *)IObuff, IOSIZE, ":ot \"%.*s\" egnahC",
+ sug.su_badlen, sug.su_badptr);
+ }
+#endif
+ msg_puts((char *)IObuff);
+ msg_clr_eos();
+ msg_putchar('\n');
+
+ msg_scroll = TRUE;
+ for (i = 0; i < sug.su_ga.ga_len; ++i)
+ {
+ int el;
+
+ stp = &SUG(sug.su_ga, i);
+
+ // The suggested word may replace only part of the bad word, add
+ // the not replaced part. But only when it's not getting too long.
+ vim_strncpy(wcopy, stp->st_word, MAXWLEN);
+ el = sug.su_badlen - stp->st_orglen;
+ if (el > 0 && stp->st_wordlen + el <= MAXWLEN)
+ vim_strncpy(wcopy + stp->st_wordlen,
+ sug.su_badptr + stp->st_orglen, el);
+ vim_snprintf((char *)IObuff, IOSIZE, "%2d", i + 1);
+#ifdef FEAT_RIGHTLEFT
+ if (cmdmsg_rl)
+ rl_mirror(IObuff);
+#endif
+ msg_puts((char *)IObuff);
+
+ vim_snprintf((char *)IObuff, IOSIZE, " \"%s\"", wcopy);
+ msg_puts((char *)IObuff);
+
+ // The word may replace more than "su_badlen".
+ if (sug.su_badlen < stp->st_orglen)
+ {
+ vim_snprintf((char *)IObuff, IOSIZE, _(" < \"%.*s\""),
+ stp->st_orglen, sug.su_badptr);
+ msg_puts((char *)IObuff);
+ }
+
+ if (p_verbose > 0)
+ {
+ // Add the score.
+ if (sps_flags & (SPS_DOUBLE | SPS_BEST))
+ vim_snprintf((char *)IObuff, IOSIZE, " (%s%d - %d)",
+ stp->st_salscore ? "s " : "",
+ stp->st_score, stp->st_altscore);
+ else
+ vim_snprintf((char *)IObuff, IOSIZE, " (%d)",
+ stp->st_score);
+#ifdef FEAT_RIGHTLEFT
+ if (cmdmsg_rl)
+ // Mirror the numbers, but keep the leading space.
+ rl_mirror(IObuff + 1);
+#endif
+ msg_advance(30);
+ msg_puts((char *)IObuff);
+ }
+ msg_putchar('\n');
+ }
+
+#ifdef FEAT_RIGHTLEFT
+ cmdmsg_rl = FALSE;
+ msg_col = 0;
+#endif
+ // Ask for choice.
+ selected = prompt_for_number(&mouse_used);
+ if (mouse_used)
+ selected -= lines_left;
+ lines_left = Rows; // avoid more prompt
+ // don't delay for 'smd' in normal_cmd()
+ msg_scroll = msg_scroll_save;
+ }
+
+ if (selected > 0 && selected <= sug.su_ga.ga_len && u_save_cursor() == OK)
+ {
+ // Save the from and to text for :spellrepall.
+ VIM_CLEAR(repl_from);
+ VIM_CLEAR(repl_to);
+
+ stp = &SUG(sug.su_ga, selected - 1);
+ if (sug.su_badlen > stp->st_orglen)
+ {
+ // Replacing less than "su_badlen", append the remainder to
+ // repl_to.
+ repl_from = vim_strnsave(sug.su_badptr, sug.su_badlen);
+ vim_snprintf((char *)IObuff, IOSIZE, "%s%.*s", stp->st_word,
+ sug.su_badlen - stp->st_orglen,
+ sug.su_badptr + stp->st_orglen);
+ repl_to = vim_strsave(IObuff);
+ }
+ else
+ {
+ // Replacing su_badlen or more, use the whole word.
+ repl_from = vim_strnsave(sug.su_badptr, stp->st_orglen);
+ repl_to = vim_strsave(stp->st_word);
+ }
+
+ // Replace the word.
+ p = alloc(STRLEN(line) - stp->st_orglen + stp->st_wordlen + 1);
+ if (p != NULL)
+ {
+ int len_diff = stp->st_wordlen - stp->st_orglen;
+
+ c = (int)(sug.su_badptr - line);
+ mch_memmove(p, line, c);
+ STRCPY(p + c, stp->st_word);
+ STRCAT(p, sug.su_badptr + stp->st_orglen);
+
+ // For redo we use a change-word command.
+ ResetRedobuff();
+ AppendToRedobuff((char_u *)"ciw");
+ AppendToRedobuffLit(p + c,
+ stp->st_wordlen + sug.su_badlen - stp->st_orglen);
+ AppendCharToRedobuff(ESC);
+
+ // "p" may be freed here
+ ml_replace(curwin->w_cursor.lnum, p, FALSE);
+ curwin->w_cursor.col = c;
+
+ changed_bytes(curwin->w_cursor.lnum, c);
+#if defined(FEAT_PROP_POPUP)
+ if (curbuf->b_has_textprop && len_diff != 0)
+ adjust_prop_columns(curwin->w_cursor.lnum, c, len_diff,
+ APC_SUBSTITUTE);
+#endif
+ }
+ }
+ else
+ curwin->w_cursor = prev_cursor;
+
+ spell_find_cleanup(&sug);
+skip:
+ vim_free(line);
+ curwin->w_p_spell = wo_spell_save;
+}
+
+/*
+ * Find spell suggestions for "word". Return them in the growarray "*gap" as
+ * a list of allocated strings.
+ */
+ void
+spell_suggest_list(
+ garray_T *gap,
+ char_u *word,
+ int maxcount, // maximum nr of suggestions
+ int need_cap, // 'spellcapcheck' matched
+ int interactive)
+{
+ suginfo_T sug;
+ int i;
+ suggest_T *stp;
+ char_u *wcopy;
+
+ spell_find_suggest(word, 0, &sug, maxcount, FALSE, need_cap, interactive);
+
+ // Make room in "gap".
+ ga_init2(gap, sizeof(char_u *), sug.su_ga.ga_len + 1);
+ if (ga_grow(gap, sug.su_ga.ga_len) == OK)
+ {
+ for (i = 0; i < sug.su_ga.ga_len; ++i)
+ {
+ stp = &SUG(sug.su_ga, i);
+
+ // The suggested word may replace only part of "word", add the not
+ // replaced part.
+ wcopy = alloc(stp->st_wordlen
+ + (unsigned)STRLEN(sug.su_badptr + stp->st_orglen) + 1);
+ if (wcopy == NULL)
+ break;
+ STRCPY(wcopy, stp->st_word);
+ STRCPY(wcopy + stp->st_wordlen, sug.su_badptr + stp->st_orglen);
+ ((char_u **)gap->ga_data)[gap->ga_len++] = wcopy;
+ }
+ }
+
+ spell_find_cleanup(&sug);
+}
+
+/*
+ * Find spell suggestions for the word at the start of "badptr".
+ * Return the suggestions in "su->su_ga".
+ * The maximum number of suggestions is "maxcount".
+ * Note: does use info for the current window.
+ * This is based on the mechanisms of Aspell, but completely reimplemented.
+ */
+ static void
+spell_find_suggest(
+ char_u *badptr,
+ int badlen, // length of bad word or 0 if unknown
+ suginfo_T *su,
+ int maxcount,
+ int banbadword, // don't include badword in suggestions
+ int need_cap, // word should start with capital
+ int interactive)
+{
+ hlf_T attr = HLF_COUNT;
+ char_u buf[MAXPATHL];
+ char_u *p;
+ int do_combine = FALSE;
+ char_u *sps_copy;
+#ifdef FEAT_EVAL
+ static int expr_busy = FALSE;
+#endif
+ int c;
+ int i;
+ langp_T *lp;
+ int did_intern = FALSE;
+
+ // Set the info in "*su".
+ CLEAR_POINTER(su);
+ ga_init2(&su->su_ga, sizeof(suggest_T), 10);
+ ga_init2(&su->su_sga, sizeof(suggest_T), 10);
+ if (*badptr == NUL)
+ return;
+ hash_init(&su->su_banned);
+
+ su->su_badptr = badptr;
+ if (badlen != 0)
+ su->su_badlen = badlen;
+ else
+ su->su_badlen = spell_check(curwin, su->su_badptr, &attr, NULL, FALSE);
+ su->su_maxcount = maxcount;
+ su->su_maxscore = SCORE_MAXINIT;
+
+ if (su->su_badlen >= MAXWLEN)
+ su->su_badlen = MAXWLEN - 1; // just in case
+ vim_strncpy(su->su_badword, su->su_badptr, su->su_badlen);
+ (void)spell_casefold(curwin, su->su_badptr, su->su_badlen,
+ su->su_fbadword, MAXWLEN);
+ // TODO: make this work if the case-folded text is longer than the original
+ // text. Currently an illegal byte causes wrong pointer computations.
+ su->su_fbadword[su->su_badlen] = NUL;
+
+ // get caps flags for bad word
+ su->su_badflags = badword_captype(su->su_badptr,
+ su->su_badptr + su->su_badlen);
+ if (need_cap)
+ su->su_badflags |= WF_ONECAP;
+
+ // Find the default language for sound folding. We simply use the first
+ // one in 'spelllang' that supports sound folding. That's good for when
+ // using multiple files for one language, it's not that bad when mixing
+ // languages (e.g., "pl,en").
+ for (i = 0; i < curbuf->b_s.b_langp.ga_len; ++i)
+ {
+ lp = LANGP_ENTRY(curbuf->b_s.b_langp, i);
+ if (lp->lp_sallang != NULL)
+ {
+ su->su_sallang = lp->lp_sallang;
+ break;
+ }
+ }
+
+ // Soundfold the bad word with the default sound folding, so that we don't
+ // have to do this many times.
+ if (su->su_sallang != NULL)
+ spell_soundfold(su->su_sallang, su->su_fbadword, TRUE,
+ su->su_sal_badword);
+
+ // If the word is not capitalised and spell_check() doesn't consider the
+ // word to be bad then it might need to be capitalised. Add a suggestion
+ // for that.
+ c = PTR2CHAR(su->su_badptr);
+ if (!SPELL_ISUPPER(c) && attr == HLF_COUNT)
+ {
+ make_case_word(su->su_badword, buf, WF_ONECAP);
+ add_suggestion(su, &su->su_ga, buf, su->su_badlen, SCORE_ICASE,
+ 0, TRUE, su->su_sallang, FALSE);
+ }
+
+ // Ban the bad word itself. It may appear in another region.
+ if (banbadword)
+ add_banned(su, su->su_badword);
+
+ // Make a copy of 'spellsuggest', because the expression may change it.
+ sps_copy = vim_strsave(p_sps);
+ if (sps_copy == NULL)
+ return;
+ spell_suggest_timeout = 5000;
+
+ // Loop over the items in 'spellsuggest'.
+ for (p = sps_copy; *p != NUL; )
+ {
+ copy_option_part(&p, buf, MAXPATHL, ",");
+
+ if (STRNCMP(buf, "expr:", 5) == 0)
+ {
+#ifdef FEAT_EVAL
+ // Evaluate an expression. Skip this when called recursively,
+ // when using spellsuggest() in the expression.
+ if (!expr_busy)
+ {
+ expr_busy = TRUE;
+ spell_suggest_expr(su, buf + 5);
+ expr_busy = FALSE;
+ }
+#endif
+ }
+ else if (STRNCMP(buf, "file:", 5) == 0)
+ // Use list of suggestions in a file.
+ spell_suggest_file(su, buf + 5);
+ else if (STRNCMP(buf, "timeout:", 8) == 0)
+ // Limit the time searching for suggestions.
+ spell_suggest_timeout = atol((char *)buf + 8);
+ else if (!did_intern)
+ {
+ // Use internal method once.
+ spell_suggest_intern(su, interactive);
+ if (sps_flags & SPS_DOUBLE)
+ do_combine = TRUE;
+ did_intern = TRUE;
+ }
+ }
+
+ vim_free(sps_copy);
+
+ if (do_combine)
+ // Combine the two list of suggestions. This must be done last,
+ // because sorting changes the order again.
+ score_combine(su);
+}
+
+#ifdef FEAT_EVAL
+/*
+ * Find suggestions by evaluating expression "expr".
+ */
+ static void
+spell_suggest_expr(suginfo_T *su, char_u *expr)
+{
+ list_T *list;
+ listitem_T *li;
+ int score;
+ char_u *p;
+
+ // The work is split up in a few parts to avoid having to export
+ // suginfo_T.
+ // First evaluate the expression and get the resulting list.
+ list = eval_spell_expr(su->su_badword, expr);
+ if (list != NULL)
+ {
+ // Loop over the items in the list.
+ FOR_ALL_LIST_ITEMS(list, li)
+ if (li->li_tv.v_type == VAR_LIST)
+ {
+ // Get the word and the score from the items.
+ score = get_spellword(li->li_tv.vval.v_list, &p);
+ if (score >= 0 && score <= su->su_maxscore)
+ add_suggestion(su, &su->su_ga, p, su->su_badlen,
+ score, 0, TRUE, su->su_sallang, FALSE);
+ }
+ list_unref(list);
+ }
+
+ // Remove bogus suggestions, sort and truncate at "maxcount".
+ check_suggestions(su, &su->su_ga);
+ (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
+}
+#endif
+
+/*
+ * Find suggestions in file "fname". Used for "file:" in 'spellsuggest'.
+ */
+ static void
+spell_suggest_file(suginfo_T *su, char_u *fname)
+{
+ FILE *fd;
+ char_u line[MAXWLEN * 2];
+ char_u *p;
+ int len;
+ char_u cword[MAXWLEN];
+
+ // Open the file.
+ fd = mch_fopen((char *)fname, "r");
+ if (fd == NULL)
+ {
+ semsg(_(e_cant_open_file_str), fname);
+ return;
+ }
+
+ // Read it line by line.
+ while (!vim_fgets(line, MAXWLEN * 2, fd) && !got_int)
+ {
+ line_breakcheck();
+
+ p = vim_strchr(line, '/');
+ if (p == NULL)
+ continue; // No Tab found, just skip the line.
+ *p++ = NUL;
+ if (STRICMP(su->su_badword, line) == 0)
+ {
+ // Match! Isolate the good word, until CR or NL.
+ for (len = 0; p[len] >= ' '; ++len)
+ ;
+ p[len] = NUL;
+
+ // If the suggestion doesn't have specific case duplicate the case
+ // of the bad word.
+ if (captype(p, NULL) == 0)
+ {
+ make_case_word(p, cword, su->su_badflags);
+ p = cword;
+ }
+
+ add_suggestion(su, &su->su_ga, p, su->su_badlen,
+ SCORE_FILE, 0, TRUE, su->su_sallang, FALSE);
+ }
+ }
+
+ fclose(fd);
+
+ // Remove bogus suggestions, sort and truncate at "maxcount".
+ check_suggestions(su, &su->su_ga);
+ (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
+}
+
+/*
+ * Find suggestions for the internal method indicated by "sps_flags".
+ */
+ static void
+spell_suggest_intern(suginfo_T *su, int interactive)
+{
+ // Load the .sug file(s) that are available and not done yet.
+ suggest_load_files();
+
+ // 1. Try special cases, such as repeating a word: "the the" -> "the".
+ //
+ // Set a maximum score to limit the combination of operations that is
+ // tried.
+ suggest_try_special(su);
+
+ // 2. Try inserting/deleting/swapping/changing a letter, use REP entries
+ // from the .aff file and inserting a space (split the word).
+ suggest_try_change(su);
+
+ // For the resulting top-scorers compute the sound-a-like score.
+ if (sps_flags & SPS_DOUBLE)
+ score_comp_sal(su);
+
+ // 3. Try finding sound-a-like words.
+ if ((sps_flags & SPS_FAST) == 0)
+ {
+ if (sps_flags & SPS_BEST)
+ // Adjust the word score for the suggestions found so far for how
+ // they sound like.
+ rescore_suggestions(su);
+
+ // While going through the soundfold tree "su_maxscore" is the score
+ // for the soundfold word, limits the changes that are being tried,
+ // and "su_sfmaxscore" the rescored score, which is set by
+ // cleanup_suggestions().
+ // First find words with a small edit distance, because this is much
+ // faster and often already finds the top-N suggestions. If we didn't
+ // find many suggestions try again with a higher edit distance.
+ // "sl_sounddone" is used to avoid doing the same word twice.
+ suggest_try_soundalike_prep();
+ su->su_maxscore = SCORE_SFMAX1;
+ su->su_sfmaxscore = SCORE_MAXINIT * 3;
+ suggest_try_soundalike(su);
+ if (su->su_ga.ga_len < SUG_CLEAN_COUNT(su))
+ {
+ // We didn't find enough matches, try again, allowing more
+ // changes to the soundfold word.
+ su->su_maxscore = SCORE_SFMAX2;
+ suggest_try_soundalike(su);
+ if (su->su_ga.ga_len < SUG_CLEAN_COUNT(su))
+ {
+ // Still didn't find enough matches, try again, allowing even
+ // more changes to the soundfold word.
+ su->su_maxscore = SCORE_SFMAX3;
+ suggest_try_soundalike(su);
+ }
+ }
+ su->su_maxscore = su->su_sfmaxscore;
+ suggest_try_soundalike_finish();
+ }
+
+ // When CTRL-C was hit while searching do show the results. Only clear
+ // got_int when using a command, not for spellsuggest().
+ ui_breakcheck();
+ if (interactive && got_int)
+ {
+ (void)vgetc();
+ got_int = FALSE;
+ }
+
+ if ((sps_flags & SPS_DOUBLE) == 0 && su->su_ga.ga_len != 0)
+ {
+ if (sps_flags & SPS_BEST)
+ // Adjust the word score for how it sounds like.
+ rescore_suggestions(su);
+
+ // Remove bogus suggestions, sort and truncate at "maxcount".
+ check_suggestions(su, &su->su_ga);
+ (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
+ }
+}
+
+/*
+ * Free the info put in "*su" by spell_find_suggest().
+ */
+ static void
+spell_find_cleanup(suginfo_T *su)
+{
+ int i;
+
+ // Free the suggestions.
+ for (i = 0; i < su->su_ga.ga_len; ++i)
+ vim_free(SUG(su->su_ga, i).st_word);
+ ga_clear(&su->su_ga);
+ for (i = 0; i < su->su_sga.ga_len; ++i)
+ vim_free(SUG(su->su_sga, i).st_word);
+ ga_clear(&su->su_sga);
+
+ // Free the banned words.
+ hash_clear_all(&su->su_banned, 0);
+}
+
+/*
+ * Try finding suggestions by recognizing specific situations.
+ */
+ static void
+suggest_try_special(suginfo_T *su)
+{
+ char_u *p;
+ size_t len;
+ int c;
+ char_u word[MAXWLEN];
+
+ // Recognize a word that is repeated: "the the".
+ p = skiptowhite(su->su_fbadword);
+ len = p - su->su_fbadword;
+ p = skipwhite(p);
+ if (STRLEN(p) == len && STRNCMP(su->su_fbadword, p, len) == 0)
+ {
+ // Include badflags: if the badword is onecap or allcap
+ // use that for the goodword too: "The the" -> "The".
+ c = su->su_fbadword[len];
+ su->su_fbadword[len] = NUL;
+ make_case_word(su->su_fbadword, word, su->su_badflags);
+ su->su_fbadword[len] = c;
+
+ // Give a soundalike score of 0, compute the score as if deleting one
+ // character.
+ add_suggestion(su, &su->su_ga, word, su->su_badlen,
+ RESCORE(SCORE_REP, 0), 0, TRUE, su->su_sallang, FALSE);
+ }
+}
+
+/*
+ * Change the 0 to 1 to measure how much time is spent in each state.
+ * Output is dumped in "suggestprof".
+ */
+#if 0
+# define SUGGEST_PROFILE
+proftime_T current;
+proftime_T total;
+proftime_T times[STATE_FINAL + 1];
+long counts[STATE_FINAL + 1];
+
+ static void
+prof_init(void)
+{
+ for (int i = 0; i <= STATE_FINAL; ++i)
+ {
+ profile_zero(&times[i]);
+ counts[i] = 0;
+ }
+ profile_start(&current);
+ profile_start(&total);
+}
+
+// call before changing state
+ static void
+prof_store(state_T state)
+{
+ profile_end(&current);
+ profile_add(&times[state], &current);
+ ++counts[state];
+ profile_start(&current);
+}
+# define PROF_STORE(state) prof_store(state);
+
+ static void
+prof_report(char *name)
+{
+ FILE *fd = fopen("suggestprof", "a");
+
+ profile_end(&total);
+ fprintf(fd, "-----------------------\n");
+ fprintf(fd, "%s: %s\n", name, profile_msg(&total));
+ for (int i = 0; i <= STATE_FINAL; ++i)
+ fprintf(fd, "%d: %s (%ld)\n", i, profile_msg(&times[i]), counts[i]);
+ fclose(fd);
+}
+#else
+# define PROF_STORE(state)
+#endif
+
+/*
+ * Try finding suggestions by adding/removing/swapping letters.
+ */
+ static void
+suggest_try_change(suginfo_T *su)
+{
+ char_u fword[MAXWLEN]; // copy of the bad word, case-folded
+ int n;
+ char_u *p;
+ int lpi;
+ langp_T *lp;
+
+ // We make a copy of the case-folded bad word, so that we can modify it
+ // to find matches (esp. REP items). Append some more text, changing
+ // chars after the bad word may help.
+ STRCPY(fword, su->su_fbadword);
+ n = (int)STRLEN(fword);
+ p = su->su_badptr + su->su_badlen;
+ (void)spell_casefold(curwin, p, (int)STRLEN(p), fword + n, MAXWLEN - n);
+
+ // Make sure the resulting text is not longer than the original text.
+ n = (int)STRLEN(su->su_badptr);
+ if (n < MAXWLEN)
+ fword[n] = NUL;
+
+ for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
+ {
+ lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
+
+ // If reloading a spell file fails it's still in the list but
+ // everything has been cleared.
+ if (lp->lp_slang->sl_fbyts == NULL)
+ continue;
+
+ // Try it for this language. Will add possible suggestions.
+#ifdef SUGGEST_PROFILE
+ prof_init();
+#endif
+ suggest_trie_walk(su, lp, fword, FALSE);
+#ifdef SUGGEST_PROFILE
+ prof_report("try_change");
+#endif
+ }
+}
+
+// Check the maximum score, if we go over it we won't try this change.
+#define TRY_DEEPER(su, stack, depth, add) \
+ ((depth) < MAXWLEN - 1 && (stack)[depth].ts_score + (add) < (su)->su_maxscore)
+
+/*
+ * Try finding suggestions by adding/removing/swapping letters.
+ *
+ * This uses a state machine. At each node in the tree we try various
+ * operations. When trying if an operation works "depth" is increased and the
+ * stack[] is used to store info. This allows combinations, thus insert one
+ * character, replace one and delete another. The number of changes is
+ * limited by su->su_maxscore.
+ *
+ * After implementing this I noticed an article by Kemal Oflazer that
+ * describes something similar: "Error-tolerant Finite State Recognition with
+ * Applications to Morphological Analysis and Spelling Correction" (1996).
+ * The implementation in the article is simplified and requires a stack of
+ * unknown depth. The implementation here only needs a stack depth equal to
+ * the length of the word.
+ *
+ * This is also used for the sound-folded word, "soundfold" is TRUE then.
+ * The mechanism is the same, but we find a match with a sound-folded word
+ * that comes from one or more original words. Each of these words may be
+ * added, this is done by add_sound_suggest().
+ * Don't use:
+ * the prefix tree or the keep-case tree
+ * "su->su_badlen"
+ * anything to do with upper and lower case
+ * anything to do with word or non-word characters ("spell_iswordp()")
+ * banned words
+ * word flags (rare, region, compounding)
+ * word splitting for now
+ * "similar_chars()"
+ * use "slang->sl_repsal" instead of "lp->lp_replang->sl_rep"
+ */
+ static void
+suggest_trie_walk(
+ suginfo_T *su,
+ langp_T *lp,
+ char_u *fword,
+ int soundfold)
+{
+ char_u tword[MAXWLEN]; // good word collected so far
+ trystate_T stack[MAXWLEN];
+ char_u preword[MAXWLEN * 3]; // word found with proper case;
+ // concatenation of prefix compound
+ // words and split word. NUL terminated
+ // when going deeper but not when coming
+ // back.
+ char_u compflags[MAXWLEN]; // compound flags, one for each word
+ trystate_T *sp;
+ int newscore;
+ int score;
+ char_u *byts, *fbyts, *pbyts;
+ idx_T *idxs, *fidxs, *pidxs;
+ int depth;
+ int c, c2, c3;
+ int n = 0;
+ int flags;
+ garray_T *gap;
+ idx_T arridx;
+ int len;
+ char_u *p;
+ fromto_T *ftp;
+ int fl = 0, tl;
+ int repextra = 0; // extra bytes in fword[] from REP item
+ slang_T *slang = lp->lp_slang;
+ int fword_ends;
+ int goodword_ends;
+#ifdef DEBUG_TRIEWALK
+ // Stores the name of the change made at each level.
+ char_u changename[MAXWLEN][80];
+#endif
+ int breakcheckcount = 1000;
+#ifdef FEAT_RELTIME
+ proftime_T time_limit;
+#endif
+ int compound_ok;
+
+ // Go through the whole case-fold tree, try changes at each node.
+ // "tword[]" contains the word collected from nodes in the tree.
+ // "fword[]" the word we are trying to match with (initially the bad
+ // word).
+ depth = 0;
+ sp = &stack[0];
+ CLEAR_POINTER(sp);
+ sp->ts_curi = 1;
+
+ if (soundfold)
+ {
+ // Going through the soundfold tree.
+ byts = fbyts = slang->sl_sbyts;
+ idxs = fidxs = slang->sl_sidxs;
+ pbyts = NULL;
+ pidxs = NULL;
+ sp->ts_prefixdepth = PFD_NOPREFIX;
+ sp->ts_state = STATE_START;
+ }
+ else
+ {
+ // When there are postponed prefixes we need to use these first. At
+ // the end of the prefix we continue in the case-fold tree.
+ fbyts = slang->sl_fbyts;
+ fidxs = slang->sl_fidxs;
+ pbyts = slang->sl_pbyts;
+ pidxs = slang->sl_pidxs;
+ if (pbyts != NULL)
+ {
+ byts = pbyts;
+ idxs = pidxs;
+ sp->ts_prefixdepth = PFD_PREFIXTREE;
+ sp->ts_state = STATE_NOPREFIX; // try without prefix first
+ }
+ else
+ {
+ byts = fbyts;
+ idxs = fidxs;
+ sp->ts_prefixdepth = PFD_NOPREFIX;
+ sp->ts_state = STATE_START;
+ }
+ }
+#ifdef FEAT_RELTIME
+ // The loop may take an indefinite amount of time. Break out after some
+ // time.
+ if (spell_suggest_timeout > 0)
+ profile_setlimit(spell_suggest_timeout, &time_limit);
+#endif
+
+ // Loop to find all suggestions. At each round we either:
+ // - For the current state try one operation, advance "ts_curi",
+ // increase "depth".
+ // - When a state is done go to the next, set "ts_state".
+ // - When all states are tried decrease "depth".
+ while (depth >= 0 && !got_int)
+ {
+ sp = &stack[depth];
+ switch (sp->ts_state)
+ {
+ case STATE_START:
+ case STATE_NOPREFIX:
+ // Start of node: Deal with NUL bytes, which means
+ // tword[] may end here.
+ arridx = sp->ts_arridx; // current node in the tree
+ len = byts[arridx]; // bytes in this node
+ arridx += sp->ts_curi; // index of current byte
+
+ if (sp->ts_prefixdepth == PFD_PREFIXTREE)
+ {
+ // Skip over the NUL bytes, we use them later.
+ for (n = 0; n < len && byts[arridx + n] == 0; ++n)
+ ;
+ sp->ts_curi += n;
+
+ // Always past NUL bytes now.
+ n = (int)sp->ts_state;
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_ENDNUL;
+ sp->ts_save_badflags = su->su_badflags;
+
+ // At end of a prefix or at start of prefixtree: check for
+ // following word.
+ if (depth < MAXWLEN - 1
+ && (byts[arridx] == 0 || n == (int)STATE_NOPREFIX))
+ {
+ // Set su->su_badflags to the caps type at this position.
+ // Use the caps type until here for the prefix itself.
+ if (has_mbyte)
+ n = nofold_len(fword, sp->ts_fidx, su->su_badptr);
+ else
+ n = sp->ts_fidx;
+ flags = badword_captype(su->su_badptr, su->su_badptr + n);
+ su->su_badflags = badword_captype(su->su_badptr + n,
+ su->su_badptr + su->su_badlen);
+#ifdef DEBUG_TRIEWALK
+ sprintf(changename[depth], "prefix");
+#endif
+ go_deeper(stack, depth, 0);
+ ++depth;
+ sp = &stack[depth];
+ sp->ts_prefixdepth = depth - 1;
+ byts = fbyts;
+ idxs = fidxs;
+ sp->ts_arridx = 0;
+
+ // Move the prefix to preword[] with the right case
+ // and make find_keepcap_word() works.
+ tword[sp->ts_twordlen] = NUL;
+ make_case_word(tword + sp->ts_splitoff,
+ preword + sp->ts_prewordlen, flags);
+ sp->ts_prewordlen = (char_u)STRLEN(preword);
+ sp->ts_splitoff = sp->ts_twordlen;
+ }
+ break;
+ }
+
+ if (sp->ts_curi > len || byts[arridx] != 0)
+ {
+ // Past bytes in node and/or past NUL bytes.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_ENDNUL;
+ sp->ts_save_badflags = su->su_badflags;
+ break;
+ }
+
+ // End of word in tree.
+ ++sp->ts_curi; // eat one NUL byte
+
+ flags = (int)idxs[arridx];
+
+ // Skip words with the NOSUGGEST flag.
+ if (flags & WF_NOSUGGEST)
+ break;
+
+ fword_ends = (fword[sp->ts_fidx] == NUL
+ || (soundfold
+ ? VIM_ISWHITE(fword[sp->ts_fidx])
+ : !spell_iswordp(fword + sp->ts_fidx, curwin)));
+ tword[sp->ts_twordlen] = NUL;
+
+ if (sp->ts_prefixdepth <= PFD_NOTSPECIAL
+ && (sp->ts_flags & TSF_PREFIXOK) == 0
+ && pbyts != NULL)
+ {
+ // There was a prefix before the word. Check that the prefix
+ // can be used with this word.
+ // Count the length of the NULs in the prefix. If there are
+ // none this must be the first try without a prefix.
+ n = stack[sp->ts_prefixdepth].ts_arridx;
+ len = pbyts[n++];
+ for (c = 0; c < len && pbyts[n + c] == 0; ++c)
+ ;
+ if (c > 0)
+ {
+ c = valid_word_prefix(c, n, flags,
+ tword + sp->ts_splitoff, slang, FALSE);
+ if (c == 0)
+ break;
+
+ // Use the WF_RARE flag for a rare prefix.
+ if (c & WF_RAREPFX)
+ flags |= WF_RARE;
+
+ // Tricky: when checking for both prefix and compounding
+ // we run into the prefix flag first.
+ // Remember that it's OK, so that we accept the prefix
+ // when arriving at a compound flag.
+ sp->ts_flags |= TSF_PREFIXOK;
+ }
+ }
+
+ // Check NEEDCOMPOUND: can't use word without compounding. Do try
+ // appending another compound word below.
+ if (sp->ts_complen == sp->ts_compsplit && fword_ends
+ && (flags & WF_NEEDCOMP))
+ goodword_ends = FALSE;
+ else
+ goodword_ends = TRUE;
+
+ p = NULL;
+ compound_ok = TRUE;
+ if (sp->ts_complen > sp->ts_compsplit)
+ {
+ if (slang->sl_nobreak)
+ {
+ // There was a word before this word. When there was no
+ // change in this word (it was correct) add the first word
+ // as a suggestion. If this word was corrected too, we
+ // need to check if a correct word follows.
+ if (sp->ts_fidx - sp->ts_splitfidx
+ == sp->ts_twordlen - sp->ts_splitoff
+ && STRNCMP(fword + sp->ts_splitfidx,
+ tword + sp->ts_splitoff,
+ sp->ts_fidx - sp->ts_splitfidx) == 0)
+ {
+ preword[sp->ts_prewordlen] = NUL;
+ newscore = score_wordcount_adj(slang, sp->ts_score,
+ preword + sp->ts_prewordlen,
+ sp->ts_prewordlen > 0);
+ // Add the suggestion if the score isn't too bad.
+ if (newscore <= su->su_maxscore)
+ add_suggestion(su, &su->su_ga, preword,
+ sp->ts_splitfidx - repextra,
+ newscore, 0, FALSE,
+ lp->lp_sallang, FALSE);
+ break;
+ }
+ }
+ else
+ {
+ // There was a compound word before this word. If this
+ // word does not support compounding then give up
+ // (splitting is tried for the word without compound
+ // flag).
+ if (((unsigned)flags >> 24) == 0
+ || sp->ts_twordlen - sp->ts_splitoff
+ < slang->sl_compminlen)
+ break;
+ // For multi-byte chars check character length against
+ // COMPOUNDMIN.
+ if (has_mbyte
+ && slang->sl_compminlen > 0
+ && mb_charlen(tword + sp->ts_splitoff)
+ < slang->sl_compminlen)
+ break;
+
+ compflags[sp->ts_complen] = ((unsigned)flags >> 24);
+ compflags[sp->ts_complen + 1] = NUL;
+ vim_strncpy(preword + sp->ts_prewordlen,
+ tword + sp->ts_splitoff,
+ sp->ts_twordlen - sp->ts_splitoff);
+
+ // Verify CHECKCOMPOUNDPATTERN rules.
+ if (match_checkcompoundpattern(preword, sp->ts_prewordlen,
+ &slang->sl_comppat))
+ compound_ok = FALSE;
+
+ if (compound_ok)
+ {
+ p = preword;
+ while (*skiptowhite(p) != NUL)
+ p = skipwhite(skiptowhite(p));
+ if (fword_ends && !can_compound(slang, p,
+ compflags + sp->ts_compsplit))
+ // Compound is not allowed. But it may still be
+ // possible if we add another (short) word.
+ compound_ok = FALSE;
+ }
+
+ // Get pointer to last char of previous word.
+ p = preword + sp->ts_prewordlen;
+ MB_PTR_BACK(preword, p);
+ }
+ }
+
+ // Form the word with proper case in preword.
+ // If there is a word from a previous split, append.
+ // For the soundfold tree don't change the case, simply append.
+ if (soundfold)
+ STRCPY(preword + sp->ts_prewordlen, tword + sp->ts_splitoff);
+ else if (flags & WF_KEEPCAP)
+ // Must find the word in the keep-case tree.
+ find_keepcap_word(slang, tword + sp->ts_splitoff,
+ preword + sp->ts_prewordlen);
+ else
+ {
+ // Include badflags: If the badword is onecap or allcap
+ // use that for the goodword too. But if the badword is
+ // allcap and it's only one char long use onecap.
+ c = su->su_badflags;
+ if ((c & WF_ALLCAP)
+ && su->su_badlen == (*mb_ptr2len)(su->su_badptr))
+ c = WF_ONECAP;
+ c |= flags;
+
+ // When appending a compound word after a word character don't
+ // use Onecap.
+ if (p != NULL && spell_iswordp_nmw(p, curwin))
+ c &= ~WF_ONECAP;
+ make_case_word(tword + sp->ts_splitoff,
+ preword + sp->ts_prewordlen, c);
+ }
+
+ if (!soundfold)
+ {
+ // Don't use a banned word. It may appear again as a good
+ // word, thus remember it.
+ if (flags & WF_BANNED)
+ {
+ add_banned(su, preword + sp->ts_prewordlen);
+ break;
+ }
+ if ((sp->ts_complen == sp->ts_compsplit
+ && WAS_BANNED(su, preword + sp->ts_prewordlen))
+ || WAS_BANNED(su, preword))
+ {
+ if (slang->sl_compprog == NULL)
+ break;
+ // the word so far was banned but we may try compounding
+ goodword_ends = FALSE;
+ }
+ }
+
+ newscore = 0;
+ if (!soundfold) // soundfold words don't have flags
+ {
+ if ((flags & WF_REGION)
+ && (((unsigned)flags >> 16) & lp->lp_region) == 0)
+ newscore += SCORE_REGION;
+ if (flags & WF_RARE)
+ newscore += SCORE_RARE;
+
+ if (!spell_valid_case(su->su_badflags,
+ captype(preword + sp->ts_prewordlen, NULL)))
+ newscore += SCORE_ICASE;
+ }
+
+ // TODO: how about splitting in the soundfold tree?
+ if (fword_ends
+ && goodword_ends
+ && sp->ts_fidx >= sp->ts_fidxtry
+ && compound_ok)
+ {
+ // The badword also ends: add suggestions.
+#ifdef DEBUG_TRIEWALK
+ if (soundfold && STRCMP(preword, "smwrd") == 0)
+ {
+ int j;
+
+ // print the stack of changes that brought us here
+ smsg("------ %s -------", fword);
+ for (j = 0; j < depth; ++j)
+ smsg("%s", changename[j]);
+ }
+#endif
+ if (soundfold)
+ {
+ // For soundfolded words we need to find the original
+ // words, the edit distance and then add them.
+ add_sound_suggest(su, preword, sp->ts_score, lp);
+ }
+ else if (sp->ts_fidx > 0)
+ {
+ // Give a penalty when changing non-word char to word
+ // char, e.g., "thes," -> "these".
+ p = fword + sp->ts_fidx;
+ MB_PTR_BACK(fword, p);
+ if (!spell_iswordp(p, curwin) && *preword != NUL)
+ {
+ p = preword + STRLEN(preword);
+ MB_PTR_BACK(preword, p);
+ if (spell_iswordp(p, curwin))
+ newscore += SCORE_NONWORD;
+ }
+
+ // Give a bonus to words seen before.
+ score = score_wordcount_adj(slang,
+ sp->ts_score + newscore,
+ preword + sp->ts_prewordlen,
+ sp->ts_prewordlen > 0);
+
+ // Add the suggestion if the score isn't too bad.
+ if (score <= su->su_maxscore)
+ {
+ add_suggestion(su, &su->su_ga, preword,
+ sp->ts_fidx - repextra,
+ score, 0, FALSE, lp->lp_sallang, FALSE);
+
+ if (su->su_badflags & WF_MIXCAP)
+ {
+ // We really don't know if the word should be
+ // upper or lower case, add both.
+ c = captype(preword, NULL);
+ if (c == 0 || c == WF_ALLCAP)
+ {
+ make_case_word(tword + sp->ts_splitoff,
+ preword + sp->ts_prewordlen,
+ c == 0 ? WF_ALLCAP : 0);
+
+ add_suggestion(su, &su->su_ga, preword,
+ sp->ts_fidx - repextra,
+ score + SCORE_ICASE, 0, FALSE,
+ lp->lp_sallang, FALSE);
+ }
+ }
+ }
+ }
+ }
+
+ // Try word split and/or compounding.
+ if ((sp->ts_fidx >= sp->ts_fidxtry || fword_ends)
+ // Don't split halfway a character.
+ && (!has_mbyte || sp->ts_tcharlen == 0))
+ {
+ int try_compound;
+ int try_split;
+
+ // If past the end of the bad word don't try a split.
+ // Otherwise try changing the next word. E.g., find
+ // suggestions for "the the" where the second "the" is
+ // different. It's done like a split.
+ // TODO: word split for soundfold words
+ try_split = (sp->ts_fidx - repextra < su->su_badlen)
+ && !soundfold;
+
+ // Get here in several situations:
+ // 1. The word in the tree ends:
+ // If the word allows compounding try that. Otherwise try
+ // a split by inserting a space. For both check that a
+ // valid words starts at fword[sp->ts_fidx].
+ // For NOBREAK do like compounding to be able to check if
+ // the next word is valid.
+ // 2. The badword does end, but it was due to a change (e.g.,
+ // a swap). No need to split, but do check that the
+ // following word is valid.
+ // 3. The badword and the word in the tree end. It may still
+ // be possible to compound another (short) word.
+ try_compound = FALSE;
+ if (!soundfold
+ && !slang->sl_nocompoundsugs
+ && slang->sl_compprog != NULL
+ && ((unsigned)flags >> 24) != 0
+ && sp->ts_twordlen - sp->ts_splitoff
+ >= slang->sl_compminlen
+ && (!has_mbyte
+ || slang->sl_compminlen == 0
+ || mb_charlen(tword + sp->ts_splitoff)
+ >= slang->sl_compminlen)
+ && (slang->sl_compsylmax < MAXWLEN
+ || sp->ts_complen + 1 - sp->ts_compsplit
+ < slang->sl_compmax)
+ && (can_be_compound(sp, slang,
+ compflags, ((unsigned)flags >> 24))))
+
+ {
+ try_compound = TRUE;
+ compflags[sp->ts_complen] = ((unsigned)flags >> 24);
+ compflags[sp->ts_complen + 1] = NUL;
+ }
+
+ // For NOBREAK we never try splitting, it won't make any word
+ // valid.
+ if (slang->sl_nobreak && !slang->sl_nocompoundsugs)
+ try_compound = TRUE;
+
+ // If we could add a compound word, and it's also possible to
+ // split at this point, do the split first and set
+ // TSF_DIDSPLIT to avoid doing it again.
+ else if (!fword_ends
+ && try_compound
+ && (sp->ts_flags & TSF_DIDSPLIT) == 0)
+ {
+ try_compound = FALSE;
+ sp->ts_flags |= TSF_DIDSPLIT;
+ --sp->ts_curi; // do the same NUL again
+ compflags[sp->ts_complen] = NUL;
+ }
+ else
+ sp->ts_flags &= ~TSF_DIDSPLIT;
+
+ if (try_split || try_compound)
+ {
+ if (!try_compound && (!fword_ends || !goodword_ends))
+ {
+ // If we're going to split need to check that the
+ // words so far are valid for compounding. If there
+ // is only one word it must not have the NEEDCOMPOUND
+ // flag.
+ if (sp->ts_complen == sp->ts_compsplit
+ && (flags & WF_NEEDCOMP))
+ break;
+ p = preword;
+ while (*skiptowhite(p) != NUL)
+ p = skipwhite(skiptowhite(p));
+ if (sp->ts_complen > sp->ts_compsplit
+ && !can_compound(slang, p,
+ compflags + sp->ts_compsplit))
+ break;
+
+ if (slang->sl_nosplitsugs)
+ newscore += SCORE_SPLIT_NO;
+ else
+ newscore += SCORE_SPLIT;
+
+ // Give a bonus to words seen before.
+ newscore = score_wordcount_adj(slang, newscore,
+ preword + sp->ts_prewordlen, TRUE);
+ }
+
+ if (TRY_DEEPER(su, stack, depth, newscore))
+ {
+ go_deeper(stack, depth, newscore);
+#ifdef DEBUG_TRIEWALK
+ if (!try_compound && !fword_ends)
+ sprintf(changename[depth], "%.*s-%s: split",
+ sp->ts_twordlen, tword, fword + sp->ts_fidx);
+ else
+ sprintf(changename[depth], "%.*s-%s: compound",
+ sp->ts_twordlen, tword, fword + sp->ts_fidx);
+#endif
+ // Save things to be restored at STATE_SPLITUNDO.
+ sp->ts_save_badflags = su->su_badflags;
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_SPLITUNDO;
+
+ ++depth;
+ sp = &stack[depth];
+
+ // Append a space to preword when splitting.
+ if (!try_compound && !fword_ends)
+ STRCAT(preword, " ");
+ sp->ts_prewordlen = (char_u)STRLEN(preword);
+ sp->ts_splitoff = sp->ts_twordlen;
+ sp->ts_splitfidx = sp->ts_fidx;
+
+ // If the badword has a non-word character at this
+ // position skip it. That means replacing the
+ // non-word character with a space. Always skip a
+ // character when the word ends. But only when the
+ // good word can end.
+ if (((!try_compound && !spell_iswordp_nmw(fword
+ + sp->ts_fidx,
+ curwin))
+ || fword_ends)
+ && fword[sp->ts_fidx] != NUL
+ && goodword_ends)
+ {
+ int l;
+
+ l = mb_ptr2len(fword + sp->ts_fidx);
+ if (fword_ends)
+ {
+ // Copy the skipped character to preword.
+ mch_memmove(preword + sp->ts_prewordlen,
+ fword + sp->ts_fidx, l);
+ sp->ts_prewordlen += l;
+ preword[sp->ts_prewordlen] = NUL;
+ }
+ else
+ sp->ts_score -= SCORE_SPLIT - SCORE_SUBST;
+ sp->ts_fidx += l;
+ }
+
+ // When compounding include compound flag in
+ // compflags[] (already set above). When splitting we
+ // may start compounding over again.
+ if (try_compound)
+ ++sp->ts_complen;
+ else
+ sp->ts_compsplit = sp->ts_complen;
+ sp->ts_prefixdepth = PFD_NOPREFIX;
+
+ // set su->su_badflags to the caps type at this
+ // position
+ if (has_mbyte)
+ n = nofold_len(fword, sp->ts_fidx, su->su_badptr);
+ else
+ n = sp->ts_fidx;
+ su->su_badflags = badword_captype(su->su_badptr + n,
+ su->su_badptr + su->su_badlen);
+
+ // Restart at top of the tree.
+ sp->ts_arridx = 0;
+
+ // If there are postponed prefixes, try these too.
+ if (pbyts != NULL)
+ {
+ byts = pbyts;
+ idxs = pidxs;
+ sp->ts_prefixdepth = PFD_PREFIXTREE;
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_NOPREFIX;
+ }
+ }
+ }
+ }
+ break;
+
+ case STATE_SPLITUNDO:
+ // Undo the changes done for word split or compound word.
+ su->su_badflags = sp->ts_save_badflags;
+
+ // Continue looking for NUL bytes.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_START;
+
+ // In case we went into the prefix tree.
+ byts = fbyts;
+ idxs = fidxs;
+ break;
+
+ case STATE_ENDNUL:
+ // Past the NUL bytes in the node.
+ su->su_badflags = sp->ts_save_badflags;
+ if (fword[sp->ts_fidx] == NUL && sp->ts_tcharlen == 0)
+ {
+ // The badword ends, can't use STATE_PLAIN.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_DEL;
+ break;
+ }
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_PLAIN;
+ // FALLTHROUGH
+
+ case STATE_PLAIN:
+ // Go over all possible bytes at this node, add each to tword[]
+ // and use child node. "ts_curi" is the index.
+ arridx = sp->ts_arridx;
+ if (sp->ts_curi > byts[arridx])
+ {
+ // Done all bytes at this node, do next state. When still at
+ // already changed bytes skip the other tricks.
+ PROF_STORE(sp->ts_state)
+ if (sp->ts_fidx >= sp->ts_fidxtry)
+ sp->ts_state = STATE_DEL;
+ else
+ sp->ts_state = STATE_FINAL;
+ }
+ else
+ {
+ arridx += sp->ts_curi++;
+ c = byts[arridx];
+
+ // Normal byte, go one level deeper. If it's not equal to the
+ // byte in the bad word adjust the score. But don't even try
+ // when the byte was already changed. And don't try when we
+ // just deleted this byte, accepting it is always cheaper than
+ // delete + substitute.
+ if (c == fword[sp->ts_fidx]
+ || (sp->ts_tcharlen > 0 && sp->ts_isdiff != DIFF_NONE))
+ newscore = 0;
+ else
+ newscore = SCORE_SUBST;
+ if ((newscore == 0
+ || (sp->ts_fidx >= sp->ts_fidxtry
+ && ((sp->ts_flags & TSF_DIDDEL) == 0
+ || c != fword[sp->ts_delidx])))
+ && TRY_DEEPER(su, stack, depth, newscore))
+ {
+ go_deeper(stack, depth, newscore);
+#ifdef DEBUG_TRIEWALK
+ if (newscore > 0)
+ sprintf(changename[depth], "%.*s-%s: subst %c to %c",
+ sp->ts_twordlen, tword, fword + sp->ts_fidx,
+ fword[sp->ts_fidx], c);
+ else
+ sprintf(changename[depth], "%.*s-%s: accept %c",
+ sp->ts_twordlen, tword, fword + sp->ts_fidx,
+ fword[sp->ts_fidx]);
+#endif
+ ++depth;
+ sp = &stack[depth];
+ if (fword[sp->ts_fidx] != NUL)
+ ++sp->ts_fidx;
+ tword[sp->ts_twordlen++] = c;
+ sp->ts_arridx = idxs[arridx];
+ if (newscore == SCORE_SUBST)
+ sp->ts_isdiff = DIFF_YES;
+ if (has_mbyte)
+ {
+ // Multi-byte characters are a bit complicated to
+ // handle: They differ when any of the bytes differ
+ // and then their length may also differ.
+ if (sp->ts_tcharlen == 0)
+ {
+ // First byte.
+ sp->ts_tcharidx = 0;
+ sp->ts_tcharlen = MB_BYTE2LEN(c);
+ sp->ts_fcharstart = sp->ts_fidx - 1;
+ sp->ts_isdiff = (newscore != 0)
+ ? DIFF_YES : DIFF_NONE;
+ }
+ else if (sp->ts_isdiff == DIFF_INSERT
+ && sp->ts_fidx > 0)
+ // When inserting trail bytes don't advance in the
+ // bad word.
+ --sp->ts_fidx;
+ if (++sp->ts_tcharidx == sp->ts_tcharlen)
+ {
+ // Last byte of character.
+ if (sp->ts_isdiff == DIFF_YES)
+ {
+ // Correct ts_fidx for the byte length of the
+ // character (we didn't check that before).
+ sp->ts_fidx = sp->ts_fcharstart
+ + mb_ptr2len(
+ fword + sp->ts_fcharstart);
+ // For changing a composing character adjust
+ // the score from SCORE_SUBST to
+ // SCORE_SUBCOMP.
+ if (enc_utf8
+ && utf_iscomposing(
+ utf_ptr2char(tword
+ + sp->ts_twordlen
+ - sp->ts_tcharlen))
+ && utf_iscomposing(
+ utf_ptr2char(fword
+ + sp->ts_fcharstart)))
+ sp->ts_score -=
+ SCORE_SUBST - SCORE_SUBCOMP;
+
+ // For a similar character adjust score from
+ // SCORE_SUBST to SCORE_SIMILAR.
+ else if (!soundfold
+ && slang->sl_has_map
+ && similar_chars(slang,
+ mb_ptr2char(tword
+ + sp->ts_twordlen
+ - sp->ts_tcharlen),
+ mb_ptr2char(fword
+ + sp->ts_fcharstart)))
+ sp->ts_score -=
+ SCORE_SUBST - SCORE_SIMILAR;
+ }
+ else if (sp->ts_isdiff == DIFF_INSERT
+ && sp->ts_twordlen > sp->ts_tcharlen)
+ {
+ p = tword + sp->ts_twordlen - sp->ts_tcharlen;
+ c = mb_ptr2char(p);
+ if (enc_utf8 && utf_iscomposing(c))
+ {
+ // Inserting a composing char doesn't
+ // count that much.
+ sp->ts_score -= SCORE_INS - SCORE_INSCOMP;
+ }
+ else
+ {
+ // If the previous character was the same,
+ // thus doubling a character, give a bonus
+ // to the score. Also for the soundfold
+ // tree (might seem illogical but does
+ // give better scores).
+ MB_PTR_BACK(tword, p);
+ if (c == mb_ptr2char(p))
+ sp->ts_score -= SCORE_INS
+ - SCORE_INSDUP;
+ }
+ }
+
+ // Starting a new char, reset the length.
+ sp->ts_tcharlen = 0;
+ }
+ }
+ else
+ {
+ // If we found a similar char adjust the score.
+ // We do this after calling go_deeper() because
+ // it's slow.
+ if (newscore != 0
+ && !soundfold
+ && slang->sl_has_map
+ && similar_chars(slang,
+ c, fword[sp->ts_fidx - 1]))
+ sp->ts_score -= SCORE_SUBST - SCORE_SIMILAR;
+ }
+ }
+ }
+ break;
+
+ case STATE_DEL:
+ // When past the first byte of a multi-byte char don't try
+ // delete/insert/swap a character.
+ if (has_mbyte && sp->ts_tcharlen > 0)
+ {
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_FINAL;
+ break;
+ }
+ // Try skipping one character in the bad word (delete it).
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_INS_PREP;
+ sp->ts_curi = 1;
+ if (soundfold && sp->ts_fidx == 0 && fword[sp->ts_fidx] == '*')
+ // Deleting a vowel at the start of a word counts less, see
+ // soundalike_score().
+ newscore = 2 * SCORE_DEL / 3;
+ else
+ newscore = SCORE_DEL;
+ if (fword[sp->ts_fidx] != NUL
+ && TRY_DEEPER(su, stack, depth, newscore))
+ {
+ go_deeper(stack, depth, newscore);
+#ifdef DEBUG_TRIEWALK
+ sprintf(changename[depth], "%.*s-%s: delete %c",
+ sp->ts_twordlen, tword, fword + sp->ts_fidx,
+ fword[sp->ts_fidx]);
+#endif
+ ++depth;
+
+ // Remember what character we deleted, so that we can avoid
+ // inserting it again.
+ stack[depth].ts_flags |= TSF_DIDDEL;
+ stack[depth].ts_delidx = sp->ts_fidx;
+
+ // Advance over the character in fword[]. Give a bonus to the
+ // score if the same character is following "nn" -> "n". It's
+ // a bit illogical for soundfold tree but it does give better
+ // results.
+ if (has_mbyte)
+ {
+ c = mb_ptr2char(fword + sp->ts_fidx);
+ stack[depth].ts_fidx += mb_ptr2len(fword + sp->ts_fidx);
+ if (enc_utf8 && utf_iscomposing(c))
+ stack[depth].ts_score -= SCORE_DEL - SCORE_DELCOMP;
+ else if (c == mb_ptr2char(fword + stack[depth].ts_fidx))
+ stack[depth].ts_score -= SCORE_DEL - SCORE_DELDUP;
+ }
+ else
+ {
+ ++stack[depth].ts_fidx;
+ if (fword[sp->ts_fidx] == fword[sp->ts_fidx + 1])
+ stack[depth].ts_score -= SCORE_DEL - SCORE_DELDUP;
+ }
+ break;
+ }
+ // FALLTHROUGH
+
+ case STATE_INS_PREP:
+ if (sp->ts_flags & TSF_DIDDEL)
+ {
+ // If we just deleted a byte then inserting won't make sense,
+ // a substitute is always cheaper.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_SWAP;
+ break;
+ }
+
+ // skip over NUL bytes
+ n = sp->ts_arridx;
+ for (;;)
+ {
+ if (sp->ts_curi > byts[n])
+ {
+ // Only NUL bytes at this node, go to next state.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_SWAP;
+ break;
+ }
+ if (byts[n + sp->ts_curi] != NUL)
+ {
+ // Found a byte to insert.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_INS;
+ break;
+ }
+ ++sp->ts_curi;
+ }
+ break;
+
+ // FALLTHROUGH
+
+ case STATE_INS:
+ // Insert one byte. Repeat this for each possible byte at this
+ // node.
+ n = sp->ts_arridx;
+ if (sp->ts_curi > byts[n])
+ {
+ // Done all bytes at this node, go to next state.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_SWAP;
+ break;
+ }
+
+ // Do one more byte at this node, but:
+ // - Skip NUL bytes.
+ // - Skip the byte if it's equal to the byte in the word,
+ // accepting that byte is always better.
+ n += sp->ts_curi++;
+ c = byts[n];
+ if (soundfold && sp->ts_twordlen == 0 && c == '*')
+ // Inserting a vowel at the start of a word counts less,
+ // see soundalike_score().
+ newscore = 2 * SCORE_INS / 3;
+ else
+ newscore = SCORE_INS;
+ if (c != fword[sp->ts_fidx]
+ && TRY_DEEPER(su, stack, depth, newscore))
+ {
+ go_deeper(stack, depth, newscore);
+#ifdef DEBUG_TRIEWALK
+ sprintf(changename[depth], "%.*s-%s: insert %c",
+ sp->ts_twordlen, tword, fword + sp->ts_fidx,
+ c);
+#endif
+ ++depth;
+ sp = &stack[depth];
+ tword[sp->ts_twordlen++] = c;
+ sp->ts_arridx = idxs[n];
+ if (has_mbyte)
+ {
+ fl = MB_BYTE2LEN(c);
+ if (fl > 1)
+ {
+ // There are following bytes for the same character.
+ // We must find all bytes before trying
+ // delete/insert/swap/etc.
+ sp->ts_tcharlen = fl;
+ sp->ts_tcharidx = 1;
+ sp->ts_isdiff = DIFF_INSERT;
+ }
+ }
+ else
+ fl = 1;
+ if (fl == 1)
+ {
+ // If the previous character was the same, thus doubling a
+ // character, give a bonus to the score. Also for
+ // soundfold words (illogical but does give a better
+ // score).
+ if (sp->ts_twordlen >= 2
+ && tword[sp->ts_twordlen - 2] == c)
+ sp->ts_score -= SCORE_INS - SCORE_INSDUP;
+ }
+ }
+ break;
+
+ case STATE_SWAP:
+ // Swap two bytes in the bad word: "12" -> "21".
+ // We change "fword" here, it's changed back afterwards at
+ // STATE_UNSWAP.
+ p = fword + sp->ts_fidx;
+ c = *p;
+ if (c == NUL)
+ {
+ // End of word, can't swap or replace.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_FINAL;
+ break;
+ }
+
+ // Don't swap if the first character is not a word character.
+ // SWAP3 etc. also don't make sense then.
+ if (!soundfold && !spell_iswordp(p, curwin))
+ {
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_REP_INI;
+ break;
+ }
+
+ if (has_mbyte)
+ {
+ n = MB_CPTR2LEN(p);
+ c = mb_ptr2char(p);
+ if (p[n] == NUL)
+ c2 = NUL;
+ else if (!soundfold && !spell_iswordp(p + n, curwin))
+ c2 = c; // don't swap non-word char
+ else
+ c2 = mb_ptr2char(p + n);
+ }
+ else
+ {
+ if (p[1] == NUL)
+ c2 = NUL;
+ else if (!soundfold && !spell_iswordp(p + 1, curwin))
+ c2 = c; // don't swap non-word char
+ else
+ c2 = p[1];
+ }
+
+ // When the second character is NUL we can't swap.
+ if (c2 == NUL)
+ {
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_REP_INI;
+ break;
+ }
+
+ // When characters are identical, swap won't do anything.
+ // Also get here if the second char is not a word character.
+ if (c == c2)
+ {
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_SWAP3;
+ break;
+ }
+ if (c2 != NUL && TRY_DEEPER(su, stack, depth, SCORE_SWAP))
+ {
+ go_deeper(stack, depth, SCORE_SWAP);
+#ifdef DEBUG_TRIEWALK
+ sprintf(changename[depth], "%.*s-%s: swap %c and %c",
+ sp->ts_twordlen, tword, fword + sp->ts_fidx,
+ c, c2);
+#endif
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_UNSWAP;
+ ++depth;
+ if (has_mbyte)
+ {
+ fl = mb_char2len(c2);
+ mch_memmove(p, p + n, fl);
+ mb_char2bytes(c, p + fl);
+ stack[depth].ts_fidxtry = sp->ts_fidx + n + fl;
+ }
+ else
+ {
+ p[0] = c2;
+ p[1] = c;
+ stack[depth].ts_fidxtry = sp->ts_fidx + 2;
+ }
+ }
+ else
+ {
+ // If this swap doesn't work then SWAP3 won't either.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_REP_INI;
+ }
+ break;
+
+ case STATE_UNSWAP:
+ // Undo the STATE_SWAP swap: "21" -> "12".
+ p = fword + sp->ts_fidx;
+ if (has_mbyte)
+ {
+ n = mb_ptr2len(p);
+ c = mb_ptr2char(p + n);
+ mch_memmove(p + mb_ptr2len(p + n), p, n);
+ mb_char2bytes(c, p);
+ }
+ else
+ {
+ c = *p;
+ *p = p[1];
+ p[1] = c;
+ }
+ // FALLTHROUGH
+
+ case STATE_SWAP3:
+ // Swap two bytes, skipping one: "123" -> "321". We change
+ // "fword" here, it's changed back afterwards at STATE_UNSWAP3.
+ p = fword + sp->ts_fidx;
+ if (has_mbyte)
+ {
+ n = MB_CPTR2LEN(p);
+ c = mb_ptr2char(p);
+ fl = MB_CPTR2LEN(p + n);
+ c2 = mb_ptr2char(p + n);
+ if (!soundfold && !spell_iswordp(p + n + fl, curwin))
+ c3 = c; // don't swap non-word char
+ else
+ c3 = mb_ptr2char(p + n + fl);
+ }
+ else
+ {
+ c = *p;
+ c2 = p[1];
+ if (!soundfold && !spell_iswordp(p + 2, curwin))
+ c3 = c; // don't swap non-word char
+ else
+ c3 = p[2];
+ }
+
+ // When characters are identical: "121" then SWAP3 result is
+ // identical, ROT3L result is same as SWAP: "211", ROT3L result is
+ // same as SWAP on next char: "112". Thus skip all swapping.
+ // Also skip when c3 is NUL.
+ // Also get here when the third character is not a word character.
+ // Second character may any char: "a.b" -> "b.a"
+ if (c == c3 || c3 == NUL)
+ {
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_REP_INI;
+ break;
+ }
+ if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3))
+ {
+ go_deeper(stack, depth, SCORE_SWAP3);
+#ifdef DEBUG_TRIEWALK
+ sprintf(changename[depth], "%.*s-%s: swap3 %c and %c",
+ sp->ts_twordlen, tword, fword + sp->ts_fidx,
+ c, c3);
+#endif
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_UNSWAP3;
+ ++depth;
+ if (has_mbyte)
+ {
+ tl = mb_char2len(c3);
+ mch_memmove(p, p + n + fl, tl);
+ mb_char2bytes(c2, p + tl);
+ mb_char2bytes(c, p + fl + tl);
+ stack[depth].ts_fidxtry = sp->ts_fidx + n + fl + tl;
+ }
+ else
+ {
+ p[0] = p[2];
+ p[2] = c;
+ stack[depth].ts_fidxtry = sp->ts_fidx + 3;
+ }
+ }
+ else
+ {
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_REP_INI;
+ }
+ break;
+
+ case STATE_UNSWAP3:
+ // Undo STATE_SWAP3: "321" -> "123"
+ p = fword + sp->ts_fidx;
+ if (has_mbyte)
+ {
+ n = mb_ptr2len(p);
+ c2 = mb_ptr2char(p + n);
+ fl = mb_ptr2len(p + n);
+ c = mb_ptr2char(p + n + fl);
+ tl = mb_ptr2len(p + n + fl);
+ mch_memmove(p + fl + tl, p, n);
+ mb_char2bytes(c, p);
+ mb_char2bytes(c2, p + tl);
+ p = p + tl;
+ }
+ else
+ {
+ c = *p;
+ *p = p[2];
+ p[2] = c;
+ ++p;
+ }
+
+ if (!soundfold && !spell_iswordp(p, curwin))
+ {
+ // Middle char is not a word char, skip the rotate. First and
+ // third char were already checked at swap and swap3.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_REP_INI;
+ break;
+ }
+
+ // Rotate three characters left: "123" -> "231". We change
+ // "fword" here, it's changed back afterwards at STATE_UNROT3L.
+ if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3))
+ {
+ go_deeper(stack, depth, SCORE_SWAP3);
+#ifdef DEBUG_TRIEWALK
+ p = fword + sp->ts_fidx;
+ sprintf(changename[depth], "%.*s-%s: rotate left %c%c%c",
+ sp->ts_twordlen, tword, fword + sp->ts_fidx,
+ p[0], p[1], p[2]);
+#endif
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_UNROT3L;
+ ++depth;
+ p = fword + sp->ts_fidx;
+ if (has_mbyte)
+ {
+ n = MB_CPTR2LEN(p);
+ c = mb_ptr2char(p);
+ fl = MB_CPTR2LEN(p + n);
+ fl += MB_CPTR2LEN(p + n + fl);
+ mch_memmove(p, p + n, fl);
+ mb_char2bytes(c, p + fl);
+ stack[depth].ts_fidxtry = sp->ts_fidx + n + fl;
+ }
+ else
+ {
+ c = *p;
+ *p = p[1];
+ p[1] = p[2];
+ p[2] = c;
+ stack[depth].ts_fidxtry = sp->ts_fidx + 3;
+ }
+ }
+ else
+ {
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_REP_INI;
+ }
+ break;
+
+ case STATE_UNROT3L:
+ // Undo ROT3L: "231" -> "123"
+ p = fword + sp->ts_fidx;
+ if (has_mbyte)
+ {
+ n = mb_ptr2len(p);
+ n += mb_ptr2len(p + n);
+ c = mb_ptr2char(p + n);
+ tl = mb_ptr2len(p + n);
+ mch_memmove(p + tl, p, n);
+ mb_char2bytes(c, p);
+ }
+ else
+ {
+ c = p[2];
+ p[2] = p[1];
+ p[1] = *p;
+ *p = c;
+ }
+
+ // Rotate three bytes right: "123" -> "312". We change "fword"
+ // here, it's changed back afterwards at STATE_UNROT3R.
+ if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3))
+ {
+ go_deeper(stack, depth, SCORE_SWAP3);
+#ifdef DEBUG_TRIEWALK
+ p = fword + sp->ts_fidx;
+ sprintf(changename[depth], "%.*s-%s: rotate right %c%c%c",
+ sp->ts_twordlen, tword, fword + sp->ts_fidx,
+ p[0], p[1], p[2]);
+#endif
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_UNROT3R;
+ ++depth;
+ p = fword + sp->ts_fidx;
+ if (has_mbyte)
+ {
+ n = MB_CPTR2LEN(p);
+ n += MB_CPTR2LEN(p + n);
+ c = mb_ptr2char(p + n);
+ tl = MB_CPTR2LEN(p + n);
+ mch_memmove(p + tl, p, n);
+ mb_char2bytes(c, p);
+ stack[depth].ts_fidxtry = sp->ts_fidx + n + tl;
+ }
+ else
+ {
+ c = p[2];
+ p[2] = p[1];
+ p[1] = *p;
+ *p = c;
+ stack[depth].ts_fidxtry = sp->ts_fidx + 3;
+ }
+ }
+ else
+ {
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_REP_INI;
+ }
+ break;
+
+ case STATE_UNROT3R:
+ // Undo ROT3R: "312" -> "123"
+ p = fword + sp->ts_fidx;
+ if (has_mbyte)
+ {
+ c = mb_ptr2char(p);
+ tl = mb_ptr2len(p);
+ n = mb_ptr2len(p + tl);
+ n += mb_ptr2len(p + tl + n);
+ mch_memmove(p, p + tl, n);
+ mb_char2bytes(c, p + n);
+ }
+ else
+ {
+ c = *p;
+ *p = p[1];
+ p[1] = p[2];
+ p[2] = c;
+ }
+ // FALLTHROUGH
+
+ case STATE_REP_INI:
+ // Check if matching with REP items from the .aff file would work.
+ // Quickly skip if:
+ // - there are no REP items and we are not in the soundfold trie
+ // - the score is going to be too high anyway
+ // - already applied a REP item or swapped here
+ if ((lp->lp_replang == NULL && !soundfold)
+ || sp->ts_score + SCORE_REP >= su->su_maxscore
+ || sp->ts_fidx < sp->ts_fidxtry)
+ {
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_FINAL;
+ break;
+ }
+
+ // Use the first byte to quickly find the first entry that may
+ // match. If the index is -1 there is none.
+ if (soundfold)
+ sp->ts_curi = slang->sl_repsal_first[fword[sp->ts_fidx]];
+ else
+ sp->ts_curi = lp->lp_replang->sl_rep_first[fword[sp->ts_fidx]];
+
+ if (sp->ts_curi < 0)
+ {
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_FINAL;
+ break;
+ }
+
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_REP;
+ // FALLTHROUGH
+
+ case STATE_REP:
+ // Try matching with REP items from the .aff file. For each match
+ // replace the characters and check if the resulting word is
+ // valid.
+ p = fword + sp->ts_fidx;
+
+ if (soundfold)
+ gap = &slang->sl_repsal;
+ else
+ gap = &lp->lp_replang->sl_rep;
+ while (sp->ts_curi < gap->ga_len)
+ {
+ ftp = (fromto_T *)gap->ga_data + sp->ts_curi++;
+ if (*ftp->ft_from != *p)
+ {
+ // past possible matching entries
+ sp->ts_curi = gap->ga_len;
+ break;
+ }
+ if (STRNCMP(ftp->ft_from, p, STRLEN(ftp->ft_from)) == 0
+ && TRY_DEEPER(su, stack, depth, SCORE_REP))
+ {
+ go_deeper(stack, depth, SCORE_REP);
+#ifdef DEBUG_TRIEWALK
+ sprintf(changename[depth], "%.*s-%s: replace %s with %s",
+ sp->ts_twordlen, tword, fword + sp->ts_fidx,
+ ftp->ft_from, ftp->ft_to);
+#endif
+ // Need to undo this afterwards.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_REP_UNDO;
+
+ // Change the "from" to the "to" string.
+ ++depth;
+ fl = (int)STRLEN(ftp->ft_from);
+ tl = (int)STRLEN(ftp->ft_to);
+ if (fl != tl)
+ {
+ STRMOVE(p + tl, p + fl);
+ repextra += tl - fl;
+ }
+ mch_memmove(p, ftp->ft_to, tl);
+ stack[depth].ts_fidxtry = sp->ts_fidx + tl;
+ stack[depth].ts_tcharlen = 0;
+ break;
+ }
+ }
+
+ if (sp->ts_curi >= gap->ga_len && sp->ts_state == STATE_REP)
+ {
+ // No (more) matches.
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_FINAL;
+ }
+
+ break;
+
+ case STATE_REP_UNDO:
+ // Undo a REP replacement and continue with the next one.
+ if (soundfold)
+ gap = &slang->sl_repsal;
+ else
+ gap = &lp->lp_replang->sl_rep;
+ ftp = (fromto_T *)gap->ga_data + sp->ts_curi - 1;
+ fl = (int)STRLEN(ftp->ft_from);
+ tl = (int)STRLEN(ftp->ft_to);
+ p = fword + sp->ts_fidx;
+ if (fl != tl)
+ {
+ STRMOVE(p + fl, p + tl);
+ repextra -= tl - fl;
+ }
+ mch_memmove(p, ftp->ft_from, fl);
+ PROF_STORE(sp->ts_state)
+ sp->ts_state = STATE_REP;
+ break;
+
+ default:
+ // Did all possible states at this level, go up one level.
+ --depth;
+
+ if (depth >= 0 && stack[depth].ts_prefixdepth == PFD_PREFIXTREE)
+ {
+ // Continue in or go back to the prefix tree.
+ byts = pbyts;
+ idxs = pidxs;
+ }
+
+ // Don't check for CTRL-C too often, it takes time.
+ if (--breakcheckcount == 0)
+ {
+ ui_breakcheck();
+ breakcheckcount = 1000;
+#ifdef FEAT_RELTIME
+ if (spell_suggest_timeout > 0
+ && profile_passed_limit(&time_limit))
+ got_int = TRUE;
+#endif
+ }
+ }
+ }
+}
+
+
+/*
+ * Go one level deeper in the tree.
+ */
+ static void
+go_deeper(trystate_T *stack, int depth, int score_add)
+{
+ stack[depth + 1] = stack[depth];
+ stack[depth + 1].ts_state = STATE_START;
+ stack[depth + 1].ts_score = stack[depth].ts_score + score_add;
+ stack[depth + 1].ts_curi = 1; // start just after length byte
+ stack[depth + 1].ts_flags = 0;
+}
+
+/*
+ * "fword" is a good word with case folded. Find the matching keep-case
+ * words and put it in "kword".
+ * Theoretically there could be several keep-case words that result in the
+ * same case-folded word, but we only find one...
+ */
+ static void
+find_keepcap_word(slang_T *slang, char_u *fword, char_u *kword)
+{
+ char_u uword[MAXWLEN]; // "fword" in upper-case
+ int depth;
+ idx_T tryidx;
+
+ // The following arrays are used at each depth in the tree.
+ idx_T arridx[MAXWLEN];
+ int round[MAXWLEN];
+ int fwordidx[MAXWLEN];
+ int uwordidx[MAXWLEN];
+ int kwordlen[MAXWLEN];
+
+ int flen, ulen;
+ int l;
+ int len;
+ int c;
+ idx_T lo, hi, m;
+ char_u *p;
+ char_u *byts = slang->sl_kbyts; // array with bytes of the words
+ idx_T *idxs = slang->sl_kidxs; // array with indexes
+
+ if (byts == NULL)
+ {
+ // array is empty: "cannot happen"
+ *kword = NUL;
+ return;
+ }
+
+ // Make an all-cap version of "fword".
+ allcap_copy(fword, uword);
+
+ // Each character needs to be tried both case-folded and upper-case.
+ // All this gets very complicated if we keep in mind that changing case
+ // may change the byte length of a multi-byte character...
+ depth = 0;
+ arridx[0] = 0;
+ round[0] = 0;
+ fwordidx[0] = 0;
+ uwordidx[0] = 0;
+ kwordlen[0] = 0;
+ while (depth >= 0)
+ {
+ if (fword[fwordidx[depth]] == NUL)
+ {
+ // We are at the end of "fword". If the tree allows a word to end
+ // here we have found a match.
+ if (byts[arridx[depth] + 1] == 0)
+ {
+ kword[kwordlen[depth]] = NUL;
+ return;
+ }
+
+ // kword is getting too long, continue one level up
+ --depth;
+ }
+ else if (++round[depth] > 2)
+ {
+ // tried both fold-case and upper-case character, continue one
+ // level up
+ --depth;
+ }
+ else
+ {
+ // round[depth] == 1: Try using the folded-case character.
+ // round[depth] == 2: Try using the upper-case character.
+ if (has_mbyte)
+ {
+ flen = MB_CPTR2LEN(fword + fwordidx[depth]);
+ ulen = MB_CPTR2LEN(uword + uwordidx[depth]);
+ }
+ else
+ ulen = flen = 1;
+ if (round[depth] == 1)
+ {
+ p = fword + fwordidx[depth];
+ l = flen;
+ }
+ else
+ {
+ p = uword + uwordidx[depth];
+ l = ulen;
+ }
+
+ for (tryidx = arridx[depth]; l > 0; --l)
+ {
+ // Perform a binary search in the list of accepted bytes.
+ len = byts[tryidx++];
+ c = *p++;
+ lo = tryidx;
+ hi = tryidx + len - 1;
+ while (lo < hi)
+ {
+ m = (lo + hi) / 2;
+ if (byts[m] > c)
+ hi = m - 1;
+ else if (byts[m] < c)
+ lo = m + 1;
+ else
+ {
+ lo = hi = m;
+ break;
+ }
+ }
+
+ // Stop if there is no matching byte.
+ if (hi < lo || byts[lo] != c)
+ break;
+
+ // Continue at the child (if there is one).
+ tryidx = idxs[lo];
+ }
+
+ if (l == 0)
+ {
+ // Found the matching char. Copy it to "kword" and go a
+ // level deeper.
+ if (round[depth] == 1)
+ {
+ STRNCPY(kword + kwordlen[depth], fword + fwordidx[depth],
+ flen);
+ kwordlen[depth + 1] = kwordlen[depth] + flen;
+ }
+ else
+ {
+ STRNCPY(kword + kwordlen[depth], uword + uwordidx[depth],
+ ulen);
+ kwordlen[depth + 1] = kwordlen[depth] + ulen;
+ }
+ fwordidx[depth + 1] = fwordidx[depth] + flen;
+ uwordidx[depth + 1] = uwordidx[depth] + ulen;
+
+ ++depth;
+ arridx[depth] = tryidx;
+ round[depth] = 0;
+ }
+ }
+ }
+
+ // Didn't find it: "cannot happen".
+ *kword = NUL;
+}
+
+/*
+ * Compute the sound-a-like score for suggestions in su->su_ga and add them to
+ * su->su_sga.
+ */
+ static void
+score_comp_sal(suginfo_T *su)
+{
+ langp_T *lp;
+ char_u badsound[MAXWLEN];
+ int i;
+ suggest_T *stp;
+ suggest_T *sstp;
+ int score;
+ int lpi;
+
+ if (ga_grow(&su->su_sga, su->su_ga.ga_len) == FAIL)
+ return;
+
+ // Use the sound-folding of the first language that supports it.
+ for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
+ {
+ lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
+ if (lp->lp_slang->sl_sal.ga_len > 0)
+ {
+ // soundfold the bad word
+ spell_soundfold(lp->lp_slang, su->su_fbadword, TRUE, badsound);
+
+ for (i = 0; i < su->su_ga.ga_len; ++i)
+ {
+ stp = &SUG(su->su_ga, i);
+
+ // Case-fold the suggested word, sound-fold it and compute the
+ // sound-a-like score.
+ score = stp_sal_score(stp, su, lp->lp_slang, badsound);
+ if (score < SCORE_MAXMAX)
+ {
+ // Add the suggestion.
+ sstp = &SUG(su->su_sga, su->su_sga.ga_len);
+ sstp->st_word = vim_strsave(stp->st_word);
+ if (sstp->st_word != NULL)
+ {
+ sstp->st_wordlen = stp->st_wordlen;
+ sstp->st_score = score;
+ sstp->st_altscore = 0;
+ sstp->st_orglen = stp->st_orglen;
+ ++su->su_sga.ga_len;
+ }
+ }
+ }
+ break;
+ }
+ }
+}
+
+/*
+ * Combine the list of suggestions in su->su_ga and su->su_sga.
+ * They are entwined.
+ */
+ static void
+score_combine(suginfo_T *su)
+{
+ int i;
+ int j;
+ garray_T ga;
+ garray_T *gap;
+ langp_T *lp;
+ suggest_T *stp;
+ char_u *p;
+ char_u badsound[MAXWLEN];
+ int round;
+ int lpi;
+ slang_T *slang = NULL;
+
+ // Add the alternate score to su_ga.
+ for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
+ {
+ lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
+ if (lp->lp_slang->sl_sal.ga_len > 0)
+ {
+ // soundfold the bad word
+ slang = lp->lp_slang;
+ spell_soundfold(slang, su->su_fbadword, TRUE, badsound);
+
+ for (i = 0; i < su->su_ga.ga_len; ++i)
+ {
+ stp = &SUG(su->su_ga, i);
+ stp->st_altscore = stp_sal_score(stp, su, slang, badsound);
+ if (stp->st_altscore == SCORE_MAXMAX)
+ stp->st_score = (stp->st_score * 3 + SCORE_BIG) / 4;
+ else
+ stp->st_score = (stp->st_score * 3
+ + stp->st_altscore) / 4;
+ stp->st_salscore = FALSE;
+ }
+ break;
+ }
+ }
+
+ if (slang == NULL) // Using "double" without sound folding.
+ {
+ (void)cleanup_suggestions(&su->su_ga, su->su_maxscore,
+ su->su_maxcount);
+ return;
+ }
+
+ // Add the alternate score to su_sga.
+ for (i = 0; i < su->su_sga.ga_len; ++i)
+ {
+ stp = &SUG(su->su_sga, i);
+ stp->st_altscore = spell_edit_score(slang,
+ su->su_badword, stp->st_word);
+ if (stp->st_score == SCORE_MAXMAX)
+ stp->st_score = (SCORE_BIG * 7 + stp->st_altscore) / 8;
+ else
+ stp->st_score = (stp->st_score * 7 + stp->st_altscore) / 8;
+ stp->st_salscore = TRUE;
+ }
+
+ // Remove bad suggestions, sort the suggestions and truncate at "maxcount"
+ // for both lists.
+ check_suggestions(su, &su->su_ga);
+ (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount);
+ check_suggestions(su, &su->su_sga);
+ (void)cleanup_suggestions(&su->su_sga, su->su_maxscore, su->su_maxcount);
+
+ ga_init2(&ga, sizeof(suginfo_T), 1);
+ if (ga_grow(&ga, su->su_ga.ga_len + su->su_sga.ga_len) == FAIL)
+ return;
+
+ stp = &SUG(ga, 0);
+ for (i = 0; i < su->su_ga.ga_len || i < su->su_sga.ga_len; ++i)
+ {
+ // round 1: get a suggestion from su_ga
+ // round 2: get a suggestion from su_sga
+ for (round = 1; round <= 2; ++round)
+ {
+ gap = round == 1 ? &su->su_ga : &su->su_sga;
+ if (i < gap->ga_len)
+ {
+ // Don't add a word if it's already there.
+ p = SUG(*gap, i).st_word;
+ for (j = 0; j < ga.ga_len; ++j)
+ if (STRCMP(stp[j].st_word, p) == 0)
+ break;
+ if (j == ga.ga_len)
+ stp[ga.ga_len++] = SUG(*gap, i);
+ else
+ vim_free(p);
+ }
+ }
+ }
+
+ ga_clear(&su->su_ga);
+ ga_clear(&su->su_sga);
+
+ // Truncate the list to the number of suggestions that will be displayed.
+ if (ga.ga_len > su->su_maxcount)
+ {
+ for (i = su->su_maxcount; i < ga.ga_len; ++i)
+ vim_free(stp[i].st_word);
+ ga.ga_len = su->su_maxcount;
+ }
+
+ su->su_ga = ga;
+}
+
+/*
+ * For the goodword in "stp" compute the soundalike score compared to the
+ * badword.
+ */
+ static int
+stp_sal_score(
+ suggest_T *stp,
+ suginfo_T *su,
+ slang_T *slang,
+ char_u *badsound) // sound-folded badword
+{
+ char_u *p;
+ char_u *pbad;
+ char_u *pgood;
+ char_u badsound2[MAXWLEN];
+ char_u fword[MAXWLEN];
+ char_u goodsound[MAXWLEN];
+ char_u goodword[MAXWLEN];
+ int lendiff;
+
+ lendiff = (int)(su->su_badlen - stp->st_orglen);
+ if (lendiff >= 0)
+ pbad = badsound;
+ else
+ {
+ // soundfold the bad word with more characters following
+ (void)spell_casefold(curwin,
+ su->su_badptr, stp->st_orglen, fword, MAXWLEN);
+
+ // When joining two words the sound often changes a lot. E.g., "t he"
+ // sounds like "t h" while "the" sounds like "@". Avoid that by
+ // removing the space. Don't do it when the good word also contains a
+ // space.
+ if (VIM_ISWHITE(su->su_badptr[su->su_badlen])
+ && *skiptowhite(stp->st_word) == NUL)
+ for (p = fword; *(p = skiptowhite(p)) != NUL; )
+ STRMOVE(p, p + 1);
+
+ spell_soundfold(slang, fword, TRUE, badsound2);
+ pbad = badsound2;
+ }
+
+ if (lendiff > 0 && stp->st_wordlen + lendiff < MAXWLEN)
+ {
+ // Add part of the bad word to the good word, so that we soundfold
+ // what replaces the bad word.
+ STRCPY(goodword, stp->st_word);
+ vim_strncpy(goodword + stp->st_wordlen,
+ su->su_badptr + su->su_badlen - lendiff, lendiff);
+ pgood = goodword;
+ }
+ else
+ pgood = stp->st_word;
+
+ // Sound-fold the word and compute the score for the difference.
+ spell_soundfold(slang, pgood, FALSE, goodsound);
+
+ return soundalike_score(goodsound, pbad);
+}
+
+// structure used to store soundfolded words that add_sound_suggest() has
+// handled already.
+typedef struct
+{
+ short sft_score; // lowest score used
+ char_u sft_word[1]; // soundfolded word, actually longer
+} sftword_T;
+
+static sftword_T dumsft;
+#define HIKEY2SFT(p) ((sftword_T *)((p) - (dumsft.sft_word - (char_u *)&dumsft)))
+#define HI2SFT(hi) HIKEY2SFT((hi)->hi_key)
+
+/*
+ * Prepare for calling suggest_try_soundalike().
+ */
+ static void
+suggest_try_soundalike_prep(void)
+{
+ langp_T *lp;
+ int lpi;
+ slang_T *slang;
+
+ // Do this for all languages that support sound folding and for which a
+ // .sug file has been loaded.
+ for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
+ {
+ lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
+ slang = lp->lp_slang;
+ if (slang->sl_sal.ga_len > 0 && slang->sl_sbyts != NULL)
+ // prepare the hashtable used by add_sound_suggest()
+ hash_init(&slang->sl_sounddone);
+ }
+}
+
+/*
+ * Find suggestions by comparing the word in a sound-a-like form.
+ * Note: This doesn't support postponed prefixes.
+ */
+ static void
+suggest_try_soundalike(suginfo_T *su)
+{
+ char_u salword[MAXWLEN];
+ langp_T *lp;
+ int lpi;
+ slang_T *slang;
+
+ // Do this for all languages that support sound folding and for which a
+ // .sug file has been loaded.
+ for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
+ {
+ lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
+ slang = lp->lp_slang;
+ if (slang->sl_sal.ga_len > 0 && slang->sl_sbyts != NULL)
+ {
+ // soundfold the bad word
+ spell_soundfold(slang, su->su_fbadword, TRUE, salword);
+
+ // try all kinds of inserts/deletes/swaps/etc.
+ // TODO: also soundfold the next words, so that we can try joining
+ // and splitting
+#ifdef SUGGEST_PROFILE
+ prof_init();
+#endif
+ suggest_trie_walk(su, lp, salword, TRUE);
+#ifdef SUGGEST_PROFILE
+ prof_report("soundalike");
+#endif
+ }
+ }
+}
+
+/*
+ * Finish up after calling suggest_try_soundalike().
+ */
+ static void
+suggest_try_soundalike_finish(void)
+{
+ langp_T *lp;
+ int lpi;
+ slang_T *slang;
+ int todo;
+ hashitem_T *hi;
+
+ // Do this for all languages that support sound folding and for which a
+ // .sug file has been loaded.
+ for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi)
+ {
+ lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi);
+ slang = lp->lp_slang;
+ if (slang->sl_sal.ga_len > 0 && slang->sl_sbyts != NULL)
+ {
+ // Free the info about handled words.
+ todo = (int)slang->sl_sounddone.ht_used;
+ for (hi = slang->sl_sounddone.ht_array; todo > 0; ++hi)
+ if (!HASHITEM_EMPTY(hi))
+ {
+ vim_free(HI2SFT(hi));
+ --todo;
+ }
+
+ // Clear the hashtable, it may also be used by another region.
+ hash_clear(&slang->sl_sounddone);
+ hash_init(&slang->sl_sounddone);
+ }
+ }
+}
+
+/*
+ * A match with a soundfolded word is found. Add the good word(s) that
+ * produce this soundfolded word.
+ */
+ static void
+add_sound_suggest(
+ suginfo_T *su,
+ char_u *goodword,
+ int score, // soundfold score
+ langp_T *lp)
+{
+ slang_T *slang = lp->lp_slang; // language for sound folding
+ int sfwordnr;
+ char_u *nrline;
+ int orgnr;
+ char_u theword[MAXWLEN];
+ int i;
+ int wlen;
+ char_u *byts;
+ idx_T *idxs;
+ int n;
+ int wordcount;
+ int wc;
+ int goodscore;
+ hash_T hash;
+ hashitem_T *hi;
+ sftword_T *sft;
+ int bc, gc;
+ int limit;
+
+ // It's very well possible that the same soundfold word is found several
+ // times with different scores. Since the following is quite slow only do
+ // the words that have a better score than before. Use a hashtable to
+ // remember the words that have been done.
+ hash = hash_hash(goodword);
+ hi = hash_lookup(&slang->sl_sounddone, goodword, hash);
+ if (HASHITEM_EMPTY(hi))
+ {
+ sft = alloc(offsetof(sftword_T, sft_word) + STRLEN(goodword) + 1);
+ if (sft != NULL)
+ {
+ sft->sft_score = score;
+ STRCPY(sft->sft_word, goodword);
+ hash_add_item(&slang->sl_sounddone, hi, sft->sft_word, hash);
+ }
+ }
+ else
+ {
+ sft = HI2SFT(hi);
+ if (score >= sft->sft_score)
+ return;
+ sft->sft_score = score;
+ }
+
+ // Find the word nr in the soundfold tree.
+ sfwordnr = soundfold_find(slang, goodword);
+ if (sfwordnr < 0)
+ {
+ internal_error("add_sound_suggest()");
+ return;
+ }
+
+ // go over the list of good words that produce this soundfold word
+ nrline = ml_get_buf(slang->sl_sugbuf, (linenr_T)(sfwordnr + 1), FALSE);
+ orgnr = 0;
+ while (*nrline != NUL)
+ {
+ // The wordnr was stored in a minimal nr of bytes as an offset to the
+ // previous wordnr.
+ orgnr += bytes2offset(&nrline);
+
+ byts = slang->sl_fbyts;
+ idxs = slang->sl_fidxs;
+
+ // Lookup the word "orgnr" one of the two tries.
+ n = 0;
+ wordcount = 0;
+ for (wlen = 0; wlen < MAXWLEN - 3; ++wlen)
+ {
+ i = 1;
+ if (wordcount == orgnr && byts[n + 1] == NUL)
+ break; // found end of word
+
+ if (byts[n + 1] == NUL)
+ ++wordcount;
+
+ // skip over the NUL bytes
+ for ( ; byts[n + i] == NUL; ++i)
+ if (i > byts[n]) // safety check
+ {
+ STRCPY(theword + wlen, "BAD");
+ wlen += 3;
+ goto badword;
+ }
+
+ // One of the siblings must have the word.
+ for ( ; i < byts[n]; ++i)
+ {
+ wc = idxs[idxs[n + i]]; // nr of words under this byte
+ if (wordcount + wc > orgnr)
+ break;
+ wordcount += wc;
+ }
+
+ theword[wlen] = byts[n + i];
+ n = idxs[n + i];
+ }
+badword:
+ theword[wlen] = NUL;
+
+ // Go over the possible flags and regions.
+ for (; i <= byts[n] && byts[n + i] == NUL; ++i)
+ {
+ char_u cword[MAXWLEN];
+ char_u *p;
+ int flags = (int)idxs[n + i];
+
+ // Skip words with the NOSUGGEST flag
+ if (flags & WF_NOSUGGEST)
+ continue;
+
+ if (flags & WF_KEEPCAP)
+ {
+ // Must find the word in the keep-case tree.
+ find_keepcap_word(slang, theword, cword);
+ p = cword;
+ }
+ else
+ {
+ flags |= su->su_badflags;
+ if ((flags & WF_CAPMASK) != 0)
+ {
+ // Need to fix case according to "flags".
+ make_case_word(theword, cword, flags);
+ p = cword;
+ }
+ else
+ p = theword;
+ }
+
+ // Add the suggestion.
+ if (sps_flags & SPS_DOUBLE)
+ {
+ // Add the suggestion if the score isn't too bad.
+ if (score <= su->su_maxscore)
+ add_suggestion(su, &su->su_sga, p, su->su_badlen,
+ score, 0, FALSE, slang, FALSE);
+ }
+ else
+ {
+ // Add a penalty for words in another region.
+ if ((flags & WF_REGION)
+ && (((unsigned)flags >> 16) & lp->lp_region) == 0)
+ goodscore = SCORE_REGION;
+ else
+ goodscore = 0;
+
+ // Add a small penalty for changing the first letter from
+ // lower to upper case. Helps for "tath" -> "Kath", which is
+ // less common than "tath" -> "path". Don't do it when the
+ // letter is the same, that has already been counted.
+ gc = PTR2CHAR(p);
+ if (SPELL_ISUPPER(gc))
+ {
+ bc = PTR2CHAR(su->su_badword);
+ if (!SPELL_ISUPPER(bc)
+ && SPELL_TOFOLD(bc) != SPELL_TOFOLD(gc))
+ goodscore += SCORE_ICASE / 2;
+ }
+
+ // Compute the score for the good word. This only does letter
+ // insert/delete/swap/replace. REP items are not considered,
+ // which may make the score a bit higher.
+ // Use a limit for the score to make it work faster. Use
+ // MAXSCORE(), because RESCORE() will change the score.
+ // If the limit is very high then the iterative method is
+ // inefficient, using an array is quicker.
+ limit = MAXSCORE(su->su_sfmaxscore - goodscore, score);
+ if (limit > SCORE_LIMITMAX)
+ goodscore += spell_edit_score(slang, su->su_badword, p);
+ else
+ goodscore += spell_edit_score_limit(slang, su->su_badword,
+ p, limit);
+
+ // When going over the limit don't bother to do the rest.
+ if (goodscore < SCORE_MAXMAX)
+ {
+ // Give a bonus to words seen before.
+ goodscore = score_wordcount_adj(slang, goodscore, p, FALSE);
+
+ // Add the suggestion if the score isn't too bad.
+ goodscore = RESCORE(goodscore, score);
+ if (goodscore <= su->su_sfmaxscore)
+ add_suggestion(su, &su->su_ga, p, su->su_badlen,
+ goodscore, score, TRUE, slang, TRUE);
+ }
+ }
+ }
+ // smsg("word %s (%d): %s (%d)", sftword, sftnr, theword, orgnr);
+ }
+}
+
+/*
+ * Find word "word" in fold-case tree for "slang" and return the word number.
+ */
+ static int
+soundfold_find(slang_T *slang, char_u *word)
+{
+ idx_T arridx = 0;
+ int len;
+ int wlen = 0;
+ int c;
+ char_u *ptr = word;
+ char_u *byts;
+ idx_T *idxs;
+ int wordnr = 0;
+
+ byts = slang->sl_sbyts;
+ idxs = slang->sl_sidxs;
+
+ for (;;)
+ {
+ // First byte is the number of possible bytes.
+ len = byts[arridx++];
+
+ // If the first possible byte is a zero the word could end here.
+ // If the word ends we found the word. If not skip the NUL bytes.
+ c = ptr[wlen];
+ if (byts[arridx] == NUL)
+ {
+ if (c == NUL)
+ break;
+
+ // Skip over the zeros, there can be several.
+ while (len > 0 && byts[arridx] == NUL)
+ {
+ ++arridx;
+ --len;
+ }
+ if (len == 0)
+ return -1; // no children, word should have ended here
+ ++wordnr;
+ }
+
+ // If the word ends we didn't find it.
+ if (c == NUL)
+ return -1;
+
+ // Perform a binary search in the list of accepted bytes.
+ if (c == TAB) // <Tab> is handled like <Space>
+ c = ' ';
+ while (byts[arridx] < c)
+ {
+ // The word count is in the first idxs[] entry of the child.
+ wordnr += idxs[idxs[arridx]];
+ ++arridx;
+ if (--len == 0) // end of the bytes, didn't find it
+ return -1;
+ }
+ if (byts[arridx] != c) // didn't find the byte
+ return -1;
+
+ // Continue at the child (if there is one).
+ arridx = idxs[arridx];
+ ++wlen;
+
+ // One space in the good word may stand for several spaces in the
+ // checked word.
+ if (c == ' ')
+ while (ptr[wlen] == ' ' || ptr[wlen] == TAB)
+ ++wlen;
+ }
+
+ return wordnr;
+}
+
+/*
+ * Return TRUE if "c1" and "c2" are similar characters according to the MAP
+ * lines in the .aff file.
+ */
+ static int
+similar_chars(slang_T *slang, int c1, int c2)
+{
+ int m1, m2;
+ char_u buf[MB_MAXBYTES + 1];
+ hashitem_T *hi;
+
+ if (c1 >= 256)
+ {
+ buf[mb_char2bytes(c1, buf)] = 0;
+ hi = hash_find(&slang->sl_map_hash, buf);
+ if (HASHITEM_EMPTY(hi))
+ m1 = 0;
+ else
+ m1 = mb_ptr2char(hi->hi_key + STRLEN(hi->hi_key) + 1);
+ }
+ else
+ m1 = slang->sl_map_array[c1];
+ if (m1 == 0)
+ return FALSE;
+
+
+ if (c2 >= 256)
+ {
+ buf[mb_char2bytes(c2, buf)] = 0;
+ hi = hash_find(&slang->sl_map_hash, buf);
+ if (HASHITEM_EMPTY(hi))
+ m2 = 0;
+ else
+ m2 = mb_ptr2char(hi->hi_key + STRLEN(hi->hi_key) + 1);
+ }
+ else
+ m2 = slang->sl_map_array[c2];
+
+ return m1 == m2;
+}
+
+/*
+ * Add a suggestion to the list of suggestions.
+ * For a suggestion that is already in the list the lowest score is remembered.
+ */
+ static void
+add_suggestion(
+ suginfo_T *su,
+ garray_T *gap, // either su_ga or su_sga
+ char_u *goodword,
+ int badlenarg, // len of bad word replaced with "goodword"
+ int score,
+ int altscore,
+ int had_bonus, // value for st_had_bonus
+ slang_T *slang, // language for sound folding
+ int maxsf) // su_maxscore applies to soundfold score,
+ // su_sfmaxscore to the total score.
+{
+ int goodlen; // len of goodword changed
+ int badlen; // len of bad word changed
+ suggest_T *stp;
+ suggest_T new_sug;
+ int i;
+ char_u *pgood, *pbad;
+
+ // Minimize "badlen" for consistency. Avoids that changing "the the" to
+ // "thee the" is added next to changing the first "the" the "thee".
+ pgood = goodword + STRLEN(goodword);
+ pbad = su->su_badptr + badlenarg;
+ for (;;)
+ {
+ goodlen = (int)(pgood - goodword);
+ badlen = (int)(pbad - su->su_badptr);
+ if (goodlen <= 0 || badlen <= 0)
+ break;
+ MB_PTR_BACK(goodword, pgood);
+ MB_PTR_BACK(su->su_badptr, pbad);
+ if (has_mbyte)
+ {
+ if (mb_ptr2char(pgood) != mb_ptr2char(pbad))
+ break;
+ }
+ else if (*pgood != *pbad)
+ break;
+ }
+
+ if (badlen == 0 && goodlen == 0)
+ // goodword doesn't change anything; may happen for "the the" changing
+ // the first "the" to itself.
+ return;
+
+ if (gap->ga_len == 0)
+ i = -1;
+ else
+ {
+ // Check if the word is already there. Also check the length that is
+ // being replaced "thes," -> "these" is a different suggestion from
+ // "thes" -> "these".
+ stp = &SUG(*gap, 0);
+ for (i = gap->ga_len; --i >= 0; ++stp)
+ if (stp->st_wordlen == goodlen
+ && stp->st_orglen == badlen
+ && STRNCMP(stp->st_word, goodword, goodlen) == 0)
+ {
+ // Found it. Remember the word with the lowest score.
+ if (stp->st_slang == NULL)
+ stp->st_slang = slang;
+
+ new_sug.st_score = score;
+ new_sug.st_altscore = altscore;
+ new_sug.st_had_bonus = had_bonus;
+
+ if (stp->st_had_bonus != had_bonus)
+ {
+ // Only one of the two had the soundalike score computed.
+ // Need to do that for the other one now, otherwise the
+ // scores can't be compared. This happens because
+ // suggest_try_change() doesn't compute the soundalike
+ // word to keep it fast, while some special methods set
+ // the soundalike score to zero.
+ if (had_bonus)
+ rescore_one(su, stp);
+ else
+ {
+ new_sug.st_word = stp->st_word;
+ new_sug.st_wordlen = stp->st_wordlen;
+ new_sug.st_slang = stp->st_slang;
+ new_sug.st_orglen = badlen;
+ rescore_one(su, &new_sug);
+ }
+ }
+
+ if (stp->st_score > new_sug.st_score)
+ {
+ stp->st_score = new_sug.st_score;
+ stp->st_altscore = new_sug.st_altscore;
+ stp->st_had_bonus = new_sug.st_had_bonus;
+ }
+ break;
+ }
+ }
+
+ if (i < 0 && ga_grow(gap, 1) == OK)
+ {
+ // Add a suggestion.
+ stp = &SUG(*gap, gap->ga_len);
+ stp->st_word = vim_strnsave(goodword, goodlen);
+ if (stp->st_word != NULL)
+ {
+ stp->st_wordlen = goodlen;
+ stp->st_score = score;
+ stp->st_altscore = altscore;
+ stp->st_had_bonus = had_bonus;
+ stp->st_orglen = badlen;
+ stp->st_slang = slang;
+ ++gap->ga_len;
+
+ // If we have too many suggestions now, sort the list and keep
+ // the best suggestions.
+ if (gap->ga_len > SUG_MAX_COUNT(su))
+ {
+ if (maxsf)
+ su->su_sfmaxscore = cleanup_suggestions(gap,
+ su->su_sfmaxscore, SUG_CLEAN_COUNT(su));
+ else
+ su->su_maxscore = cleanup_suggestions(gap,
+ su->su_maxscore, SUG_CLEAN_COUNT(su));
+ }
+ }
+ }
+}
+
+/*
+ * Suggestions may in fact be flagged as errors. Esp. for banned words and
+ * for split words, such as "the the". Remove these from the list here.
+ */
+ static void
+check_suggestions(
+ suginfo_T *su,
+ garray_T *gap) // either su_ga or su_sga
+{
+ suggest_T *stp;
+ int i;
+ char_u longword[MAXWLEN + 1];
+ int len;
+ hlf_T attr;
+
+ if (gap->ga_len == 0)
+ return;
+ stp = &SUG(*gap, 0);
+ for (i = gap->ga_len - 1; i >= 0; --i)
+ {
+ // Need to append what follows to check for "the the".
+ vim_strncpy(longword, stp[i].st_word, MAXWLEN);
+ len = stp[i].st_wordlen;
+ vim_strncpy(longword + len, su->su_badptr + stp[i].st_orglen,
+ MAXWLEN - len);
+ attr = HLF_COUNT;
+ (void)spell_check(curwin, longword, &attr, NULL, FALSE);
+ if (attr != HLF_COUNT)
+ {
+ // Remove this entry.
+ vim_free(stp[i].st_word);
+ --gap->ga_len;
+ if (i < gap->ga_len)
+ mch_memmove(stp + i, stp + i + 1,
+ sizeof(suggest_T) * (gap->ga_len - i));
+ }
+ }
+}
+
+
+/*
+ * Add a word to be banned.
+ */
+ static void
+add_banned(
+ suginfo_T *su,
+ char_u *word)
+{
+ char_u *s;
+ hash_T hash;
+ hashitem_T *hi;
+
+ hash = hash_hash(word);
+ hi = hash_lookup(&su->su_banned, word, hash);
+ if (!HASHITEM_EMPTY(hi)) // already present
+ return;
+ s = vim_strsave(word);
+ if (s != NULL)
+ hash_add_item(&su->su_banned, hi, s, hash);
+}
+
+/*
+ * Recompute the score for all suggestions if sound-folding is possible. This
+ * is slow, thus only done for the final results.
+ */
+ static void
+rescore_suggestions(suginfo_T *su)
+{
+ int i;
+
+ if (su->su_sallang != NULL)
+ for (i = 0; i < su->su_ga.ga_len; ++i)
+ rescore_one(su, &SUG(su->su_ga, i));
+}
+
+/*
+ * Recompute the score for one suggestion if sound-folding is possible.
+ */
+ static void
+rescore_one(suginfo_T *su, suggest_T *stp)
+{
+ slang_T *slang = stp->st_slang;
+ char_u sal_badword[MAXWLEN];
+ char_u *p;
+
+ // Only rescore suggestions that have no sal score yet and do have a
+ // language.
+ if (slang != NULL && slang->sl_sal.ga_len > 0 && !stp->st_had_bonus)
+ {
+ if (slang == su->su_sallang)
+ p = su->su_sal_badword;
+ else
+ {
+ spell_soundfold(slang, su->su_fbadword, TRUE, sal_badword);
+ p = sal_badword;
+ }
+
+ stp->st_altscore = stp_sal_score(stp, su, slang, p);
+ if (stp->st_altscore == SCORE_MAXMAX)
+ stp->st_altscore = SCORE_BIG;
+ stp->st_score = RESCORE(stp->st_score, stp->st_altscore);
+ stp->st_had_bonus = TRUE;
+ }
+}
+
+static int sug_compare(const void *s1, const void *s2);
+
+/*
+ * Function given to qsort() to sort the suggestions on st_score.
+ * First on "st_score", then "st_altscore" then alphabetically.
+ */
+ static int
+sug_compare(const void *s1, const void *s2)
+{
+ suggest_T *p1 = (suggest_T *)s1;
+ suggest_T *p2 = (suggest_T *)s2;
+ int n = p1->st_score - p2->st_score;
+
+ if (n == 0)
+ {
+ n = p1->st_altscore - p2->st_altscore;
+ if (n == 0)
+ n = STRICMP(p1->st_word, p2->st_word);
+ }
+ return n;
+}
+
+/*
+ * Cleanup the suggestions:
+ * - Sort on score.
+ * - Remove words that won't be displayed.
+ * Returns the maximum score in the list or "maxscore" unmodified.
+ */
+ static int
+cleanup_suggestions(
+ garray_T *gap,
+ int maxscore,
+ int keep) // nr of suggestions to keep
+{
+ if (gap->ga_len <= 0)
+ return maxscore;
+
+ // Sort the list.
+ qsort(gap->ga_data, (size_t)gap->ga_len, sizeof(suggest_T),
+ sug_compare);
+
+ // Truncate the list to the number of suggestions that will be
+ // displayed.
+ if (gap->ga_len > keep)
+ {
+ int i;
+ suggest_T *stp = &SUG(*gap, 0);
+
+ for (i = keep; i < gap->ga_len; ++i)
+ vim_free(stp[i].st_word);
+ gap->ga_len = keep;
+ if (keep >= 1)
+ return stp[keep - 1].st_score;
+ }
+ return maxscore;
+}
+
+/*
+ * Compute a score for two sound-a-like words.
+ * This permits up to two inserts/deletes/swaps/etc. to keep things fast.
+ * Instead of a generic loop we write out the code. That keeps it fast by
+ * avoiding checks that will not be possible.
+ */
+ static int
+soundalike_score(
+ char_u *goodstart, // sound-folded good word
+ char_u *badstart) // sound-folded bad word
+{
+ char_u *goodsound = goodstart;
+ char_u *badsound = badstart;
+ int goodlen;
+ int badlen;
+ int n;
+ char_u *pl, *ps;
+ char_u *pl2, *ps2;
+ int score = 0;
+
+ // Adding/inserting "*" at the start (word starts with vowel) shouldn't be
+ // counted so much, vowels halfway the word aren't counted at all.
+ if ((*badsound == '*' || *goodsound == '*') && *badsound != *goodsound)
+ {
+ if ((badsound[0] == NUL && goodsound[1] == NUL)
+ || (goodsound[0] == NUL && badsound[1] == NUL))
+ // changing word with vowel to word without a sound
+ return SCORE_DEL;
+ if (badsound[0] == NUL || goodsound[0] == NUL)
+ // more than two changes
+ return SCORE_MAXMAX;
+
+ if (badsound[1] == goodsound[1]
+ || (badsound[1] != NUL
+ && goodsound[1] != NUL
+ && badsound[2] == goodsound[2]))
+ {
+ // handle like a substitute
+ }
+ else
+ {
+ score = 2 * SCORE_DEL / 3;
+ if (*badsound == '*')
+ ++badsound;
+ else
+ ++goodsound;
+ }
+ }
+
+ goodlen = (int)STRLEN(goodsound);
+ badlen = (int)STRLEN(badsound);
+
+ // Return quickly if the lengths are too different to be fixed by two
+ // changes.
+ n = goodlen - badlen;
+ if (n < -2 || n > 2)
+ return SCORE_MAXMAX;
+
+ if (n > 0)
+ {
+ pl = goodsound; // goodsound is longest
+ ps = badsound;
+ }
+ else
+ {
+ pl = badsound; // badsound is longest
+ ps = goodsound;
+ }
+
+ // Skip over the identical part.
+ while (*pl == *ps && *pl != NUL)
+ {
+ ++pl;
+ ++ps;
+ }
+
+ switch (n)
+ {
+ case -2:
+ case 2:
+ // Must delete two characters from "pl".
+ ++pl; // first delete
+ while (*pl == *ps)
+ {
+ ++pl;
+ ++ps;
+ }
+ // strings must be equal after second delete
+ if (STRCMP(pl + 1, ps) == 0)
+ return score + SCORE_DEL * 2;
+
+ // Failed to compare.
+ break;
+
+ case -1:
+ case 1:
+ // Minimal one delete from "pl" required.
+
+ // 1: delete
+ pl2 = pl + 1;
+ ps2 = ps;
+ while (*pl2 == *ps2)
+ {
+ if (*pl2 == NUL) // reached the end
+ return score + SCORE_DEL;
+ ++pl2;
+ ++ps2;
+ }
+
+ // 2: delete then swap, then rest must be equal
+ if (pl2[0] == ps2[1] && pl2[1] == ps2[0]
+ && STRCMP(pl2 + 2, ps2 + 2) == 0)
+ return score + SCORE_DEL + SCORE_SWAP;
+
+ // 3: delete then substitute, then the rest must be equal
+ if (STRCMP(pl2 + 1, ps2 + 1) == 0)
+ return score + SCORE_DEL + SCORE_SUBST;
+
+ // 4: first swap then delete
+ if (pl[0] == ps[1] && pl[1] == ps[0])
+ {
+ pl2 = pl + 2; // swap, skip two chars
+ ps2 = ps + 2;
+ while (*pl2 == *ps2)
+ {
+ ++pl2;
+ ++ps2;
+ }
+ // delete a char and then strings must be equal
+ if (STRCMP(pl2 + 1, ps2) == 0)
+ return score + SCORE_SWAP + SCORE_DEL;
+ }
+
+ // 5: first substitute then delete
+ pl2 = pl + 1; // substitute, skip one char
+ ps2 = ps + 1;
+ while (*pl2 == *ps2)
+ {
+ ++pl2;
+ ++ps2;
+ }
+ // delete a char and then strings must be equal
+ if (STRCMP(pl2 + 1, ps2) == 0)
+ return score + SCORE_SUBST + SCORE_DEL;
+
+ // Failed to compare.
+ break;
+
+ case 0:
+ // Lengths are equal, thus changes must result in same length: An
+ // insert is only possible in combination with a delete.
+ // 1: check if for identical strings
+ if (*pl == NUL)
+ return score;
+
+ // 2: swap
+ if (pl[0] == ps[1] && pl[1] == ps[0])
+ {
+ pl2 = pl + 2; // swap, skip two chars
+ ps2 = ps + 2;
+ while (*pl2 == *ps2)
+ {
+ if (*pl2 == NUL) // reached the end
+ return score + SCORE_SWAP;
+ ++pl2;
+ ++ps2;
+ }
+ // 3: swap and swap again
+ if (pl2[0] == ps2[1] && pl2[1] == ps2[0]
+ && STRCMP(pl2 + 2, ps2 + 2) == 0)
+ return score + SCORE_SWAP + SCORE_SWAP;
+
+ // 4: swap and substitute
+ if (STRCMP(pl2 + 1, ps2 + 1) == 0)
+ return score + SCORE_SWAP + SCORE_SUBST;
+ }
+
+ // 5: substitute
+ pl2 = pl + 1;
+ ps2 = ps + 1;
+ while (*pl2 == *ps2)
+ {
+ if (*pl2 == NUL) // reached the end
+ return score + SCORE_SUBST;
+ ++pl2;
+ ++ps2;
+ }
+
+ // 6: substitute and swap
+ if (pl2[0] == ps2[1] && pl2[1] == ps2[0]
+ && STRCMP(pl2 + 2, ps2 + 2) == 0)
+ return score + SCORE_SUBST + SCORE_SWAP;
+
+ // 7: substitute and substitute
+ if (STRCMP(pl2 + 1, ps2 + 1) == 0)
+ return score + SCORE_SUBST + SCORE_SUBST;
+
+ // 8: insert then delete
+ pl2 = pl;
+ ps2 = ps + 1;
+ while (*pl2 == *ps2)
+ {
+ ++pl2;
+ ++ps2;
+ }
+ if (STRCMP(pl2 + 1, ps2) == 0)
+ return score + SCORE_INS + SCORE_DEL;
+
+ // 9: delete then insert
+ pl2 = pl + 1;
+ ps2 = ps;
+ while (*pl2 == *ps2)
+ {
+ ++pl2;
+ ++ps2;
+ }
+ if (STRCMP(pl2, ps2 + 1) == 0)
+ return score + SCORE_INS + SCORE_DEL;
+
+ // Failed to compare.
+ break;
+ }
+
+ return SCORE_MAXMAX;
+}
+
+/*
+ * Compute the "edit distance" to turn "badword" into "goodword". The less
+ * deletes/inserts/substitutes/swaps are required the lower the score.
+ *
+ * The algorithm is described by Du and Chang, 1992.
+ * The implementation of the algorithm comes from Aspell editdist.cpp,
+ * edit_distance(). It has been converted from C++ to C and modified to
+ * support multi-byte characters.
+ */
+ static int
+spell_edit_score(
+ slang_T *slang,
+ char_u *badword,
+ char_u *goodword)
+{
+ int *cnt;
+ int badlen, goodlen; // lengths including NUL
+ int j, i;
+ int t;
+ int bc, gc;
+ int pbc, pgc;
+ char_u *p;
+ int wbadword[MAXWLEN];
+ int wgoodword[MAXWLEN];
+
+ if (has_mbyte)
+ {
+ // Get the characters from the multi-byte strings and put them in an
+ // int array for easy access.
+ for (p = badword, badlen = 0; *p != NUL; )
+ wbadword[badlen++] = mb_cptr2char_adv(&p);
+ wbadword[badlen++] = 0;
+ for (p = goodword, goodlen = 0; *p != NUL; )
+ wgoodword[goodlen++] = mb_cptr2char_adv(&p);
+ wgoodword[goodlen++] = 0;
+ }
+ else
+ {
+ badlen = (int)STRLEN(badword) + 1;
+ goodlen = (int)STRLEN(goodword) + 1;
+ }
+
+ // We use "cnt" as an array: CNT(badword_idx, goodword_idx).
+#define CNT(a, b) cnt[(a) + (b) * (badlen + 1)]
+ cnt = ALLOC_MULT(int, (badlen + 1) * (goodlen + 1));
+ if (cnt == NULL)
+ return 0; // out of memory
+
+ CNT(0, 0) = 0;
+ for (j = 1; j <= goodlen; ++j)
+ CNT(0, j) = CNT(0, j - 1) + SCORE_INS;
+
+ for (i = 1; i <= badlen; ++i)
+ {
+ CNT(i, 0) = CNT(i - 1, 0) + SCORE_DEL;
+ for (j = 1; j <= goodlen; ++j)
+ {
+ if (has_mbyte)
+ {
+ bc = wbadword[i - 1];
+ gc = wgoodword[j - 1];
+ }
+ else
+ {
+ bc = badword[i - 1];
+ gc = goodword[j - 1];
+ }
+ if (bc == gc)
+ CNT(i, j) = CNT(i - 1, j - 1);
+ else
+ {
+ // Use a better score when there is only a case difference.
+ if (SPELL_TOFOLD(bc) == SPELL_TOFOLD(gc))
+ CNT(i, j) = SCORE_ICASE + CNT(i - 1, j - 1);
+ else
+ {
+ // For a similar character use SCORE_SIMILAR.
+ if (slang != NULL
+ && slang->sl_has_map
+ && similar_chars(slang, gc, bc))
+ CNT(i, j) = SCORE_SIMILAR + CNT(i - 1, j - 1);
+ else
+ CNT(i, j) = SCORE_SUBST + CNT(i - 1, j - 1);
+ }
+
+ if (i > 1 && j > 1)
+ {
+ if (has_mbyte)
+ {
+ pbc = wbadword[i - 2];
+ pgc = wgoodword[j - 2];
+ }
+ else
+ {
+ pbc = badword[i - 2];
+ pgc = goodword[j - 2];
+ }
+ if (bc == pgc && pbc == gc)
+ {
+ t = SCORE_SWAP + CNT(i - 2, j - 2);
+ if (t < CNT(i, j))
+ CNT(i, j) = t;
+ }
+ }
+ t = SCORE_DEL + CNT(i - 1, j);
+ if (t < CNT(i, j))
+ CNT(i, j) = t;
+ t = SCORE_INS + CNT(i, j - 1);
+ if (t < CNT(i, j))
+ CNT(i, j) = t;
+ }
+ }
+ }
+
+ i = CNT(badlen - 1, goodlen - 1);
+ vim_free(cnt);
+ return i;
+}
+
+typedef struct
+{
+ int badi;
+ int goodi;
+ int score;
+} limitscore_T;
+
+/*
+ * Like spell_edit_score(), but with a limit on the score to make it faster.
+ * May return SCORE_MAXMAX when the score is higher than "limit".
+ *
+ * This uses a stack for the edits still to be tried.
+ * The idea comes from Aspell leditdist.cpp. Rewritten in C and added support
+ * for multi-byte characters.
+ */
+ static int
+spell_edit_score_limit(
+ slang_T *slang,
+ char_u *badword,
+ char_u *goodword,
+ int limit)
+{
+ limitscore_T stack[10]; // allow for over 3 * 2 edits
+ int stackidx;
+ int bi, gi;
+ int bi2, gi2;
+ int bc, gc;
+ int score;
+ int score_off;
+ int minscore;
+ int round;
+
+ // Multi-byte characters require a bit more work, use a different function
+ // to avoid testing "has_mbyte" quite often.
+ if (has_mbyte)
+ return spell_edit_score_limit_w(slang, badword, goodword, limit);
+
+ // The idea is to go from start to end over the words. So long as
+ // characters are equal just continue, this always gives the lowest score.
+ // When there is a difference try several alternatives. Each alternative
+ // increases "score" for the edit distance. Some of the alternatives are
+ // pushed unto a stack and tried later, some are tried right away. At the
+ // end of the word the score for one alternative is known. The lowest
+ // possible score is stored in "minscore".
+ stackidx = 0;
+ bi = 0;
+ gi = 0;
+ score = 0;
+ minscore = limit + 1;
+
+ for (;;)
+ {
+ // Skip over an equal part, score remains the same.
+ for (;;)
+ {
+ bc = badword[bi];
+ gc = goodword[gi];
+ if (bc != gc) // stop at a char that's different
+ break;
+ if (bc == NUL) // both words end
+ {
+ if (score < minscore)
+ minscore = score;
+ goto pop; // do next alternative
+ }
+ ++bi;
+ ++gi;
+ }
+
+ if (gc == NUL) // goodword ends, delete badword chars
+ {
+ do
+ {
+ if ((score += SCORE_DEL) >= minscore)
+ goto pop; // do next alternative
+ } while (badword[++bi] != NUL);
+ minscore = score;
+ }
+ else if (bc == NUL) // badword ends, insert badword chars
+ {
+ do
+ {
+ if ((score += SCORE_INS) >= minscore)
+ goto pop; // do next alternative
+ } while (goodword[++gi] != NUL);
+ minscore = score;
+ }
+ else // both words continue
+ {
+ // If not close to the limit, perform a change. Only try changes
+ // that may lead to a lower score than "minscore".
+ // round 0: try deleting a char from badword
+ // round 1: try inserting a char in badword
+ for (round = 0; round <= 1; ++round)
+ {
+ score_off = score + (round == 0 ? SCORE_DEL : SCORE_INS);
+ if (score_off < minscore)
+ {
+ if (score_off + SCORE_EDIT_MIN >= minscore)
+ {
+ // Near the limit, rest of the words must match. We
+ // can check that right now, no need to push an item
+ // onto the stack.
+ bi2 = bi + 1 - round;
+ gi2 = gi + round;
+ while (goodword[gi2] == badword[bi2])
+ {
+ if (goodword[gi2] == NUL)
+ {
+ minscore = score_off;
+ break;
+ }
+ ++bi2;
+ ++gi2;
+ }
+ }
+ else
+ {
+ // try deleting/inserting a character later
+ stack[stackidx].badi = bi + 1 - round;
+ stack[stackidx].goodi = gi + round;
+ stack[stackidx].score = score_off;
+ ++stackidx;
+ }
+ }
+ }
+
+ if (score + SCORE_SWAP < minscore)
+ {
+ // If swapping two characters makes a match then the
+ // substitution is more expensive, thus there is no need to
+ // try both.
+ if (gc == badword[bi + 1] && bc == goodword[gi + 1])
+ {
+ // Swap two characters, that is: skip them.
+ gi += 2;
+ bi += 2;
+ score += SCORE_SWAP;
+ continue;
+ }
+ }
+
+ // Substitute one character for another which is the same
+ // thing as deleting a character from both goodword and badword.
+ // Use a better score when there is only a case difference.
+ if (SPELL_TOFOLD(bc) == SPELL_TOFOLD(gc))
+ score += SCORE_ICASE;
+ else
+ {
+ // For a similar character use SCORE_SIMILAR.
+ if (slang != NULL
+ && slang->sl_has_map
+ && similar_chars(slang, gc, bc))
+ score += SCORE_SIMILAR;
+ else
+ score += SCORE_SUBST;
+ }
+
+ if (score < minscore)
+ {
+ // Do the substitution.
+ ++gi;
+ ++bi;
+ continue;
+ }
+ }
+pop:
+ // Get here to try the next alternative, pop it from the stack.
+ if (stackidx == 0) // stack is empty, finished
+ break;
+
+ // pop an item from the stack
+ --stackidx;
+ gi = stack[stackidx].goodi;
+ bi = stack[stackidx].badi;
+ score = stack[stackidx].score;
+ }
+
+ // When the score goes over "limit" it may actually be much higher.
+ // Return a very large number to avoid going below the limit when giving a
+ // bonus.
+ if (minscore > limit)
+ return SCORE_MAXMAX;
+ return minscore;
+}
+
+/*
+ * Multi-byte version of spell_edit_score_limit().
+ * Keep it in sync with the above!
+ */
+ static int
+spell_edit_score_limit_w(
+ slang_T *slang,
+ char_u *badword,
+ char_u *goodword,
+ int limit)
+{
+ limitscore_T stack[10]; // allow for over 3 * 2 edits
+ int stackidx;
+ int bi, gi;
+ int bi2, gi2;
+ int bc, gc;
+ int score;
+ int score_off;
+ int minscore;
+ int round;
+ char_u *p;
+ int wbadword[MAXWLEN];
+ int wgoodword[MAXWLEN];
+
+ // Get the characters from the multi-byte strings and put them in an
+ // int array for easy access.
+ bi = 0;
+ for (p = badword; *p != NUL; )
+ wbadword[bi++] = mb_cptr2char_adv(&p);
+ wbadword[bi++] = 0;
+ gi = 0;
+ for (p = goodword; *p != NUL; )
+ wgoodword[gi++] = mb_cptr2char_adv(&p);
+ wgoodword[gi++] = 0;
+
+ // The idea is to go from start to end over the words. So long as
+ // characters are equal just continue, this always gives the lowest score.
+ // When there is a difference try several alternatives. Each alternative
+ // increases "score" for the edit distance. Some of the alternatives are
+ // pushed unto a stack and tried later, some are tried right away. At the
+ // end of the word the score for one alternative is known. The lowest
+ // possible score is stored in "minscore".
+ stackidx = 0;
+ bi = 0;
+ gi = 0;
+ score = 0;
+ minscore = limit + 1;
+
+ for (;;)
+ {
+ // Skip over an equal part, score remains the same.
+ for (;;)
+ {
+ bc = wbadword[bi];
+ gc = wgoodword[gi];
+
+ if (bc != gc) // stop at a char that's different
+ break;
+ if (bc == NUL) // both words end
+ {
+ if (score < minscore)
+ minscore = score;
+ goto pop; // do next alternative
+ }
+ ++bi;
+ ++gi;
+ }
+
+ if (gc == NUL) // goodword ends, delete badword chars
+ {
+ do
+ {
+ if ((score += SCORE_DEL) >= minscore)
+ goto pop; // do next alternative
+ } while (wbadword[++bi] != NUL);
+ minscore = score;
+ }
+ else if (bc == NUL) // badword ends, insert badword chars
+ {
+ do
+ {
+ if ((score += SCORE_INS) >= minscore)
+ goto pop; // do next alternative
+ } while (wgoodword[++gi] != NUL);
+ minscore = score;
+ }
+ else // both words continue
+ {
+ // If not close to the limit, perform a change. Only try changes
+ // that may lead to a lower score than "minscore".
+ // round 0: try deleting a char from badword
+ // round 1: try inserting a char in badword
+ for (round = 0; round <= 1; ++round)
+ {
+ score_off = score + (round == 0 ? SCORE_DEL : SCORE_INS);
+ if (score_off < minscore)
+ {
+ if (score_off + SCORE_EDIT_MIN >= minscore)
+ {
+ // Near the limit, rest of the words must match. We
+ // can check that right now, no need to push an item
+ // onto the stack.
+ bi2 = bi + 1 - round;
+ gi2 = gi + round;
+ while (wgoodword[gi2] == wbadword[bi2])
+ {
+ if (wgoodword[gi2] == NUL)
+ {
+ minscore = score_off;
+ break;
+ }
+ ++bi2;
+ ++gi2;
+ }
+ }
+ else
+ {
+ // try deleting a character from badword later
+ stack[stackidx].badi = bi + 1 - round;
+ stack[stackidx].goodi = gi + round;
+ stack[stackidx].score = score_off;
+ ++stackidx;
+ }
+ }
+ }
+
+ if (score + SCORE_SWAP < minscore)
+ {
+ // If swapping two characters makes a match then the
+ // substitution is more expensive, thus there is no need to
+ // try both.
+ if (gc == wbadword[bi + 1] && bc == wgoodword[gi + 1])
+ {
+ // Swap two characters, that is: skip them.
+ gi += 2;
+ bi += 2;
+ score += SCORE_SWAP;
+ continue;
+ }
+ }
+
+ // Substitute one character for another which is the same
+ // thing as deleting a character from both goodword and badword.
+ // Use a better score when there is only a case difference.
+ if (SPELL_TOFOLD(bc) == SPELL_TOFOLD(gc))
+ score += SCORE_ICASE;
+ else
+ {
+ // For a similar character use SCORE_SIMILAR.
+ if (slang != NULL
+ && slang->sl_has_map
+ && similar_chars(slang, gc, bc))
+ score += SCORE_SIMILAR;
+ else
+ score += SCORE_SUBST;
+ }
+
+ if (score < minscore)
+ {
+ // Do the substitution.
+ ++gi;
+ ++bi;
+ continue;
+ }
+ }
+pop:
+ // Get here to try the next alternative, pop it from the stack.
+ if (stackidx == 0) // stack is empty, finished
+ break;
+
+ // pop an item from the stack
+ --stackidx;
+ gi = stack[stackidx].goodi;
+ bi = stack[stackidx].badi;
+ score = stack[stackidx].score;
+ }
+
+ // When the score goes over "limit" it may actually be much higher.
+ // Return a very large number to avoid going below the limit when giving a
+ // bonus.
+ if (minscore > limit)
+ return SCORE_MAXMAX;
+ return minscore;
+}
+#endif // FEAT_SPELL