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Diffstat (limited to 'src/spellsuggest.c')
-rw-r--r-- | src/spellsuggest.c | 4518 |
1 files changed, 4518 insertions, 0 deletions
diff --git a/src/spellsuggest.c b/src/spellsuggest.c new file mode 100644 index 0000000..a600557 --- /dev/null +++ b/src/spellsuggest.c @@ -0,0 +1,4518 @@ +/* vi:set ts=8 sts=4 sw=4 noet: + * + * VIM - Vi IMproved by Bram Moolenaar + * + * Do ":help uganda" in Vim to read copying and usage conditions. + * Do ":help credits" in Vim to see a list of people who contributed. + * See README.txt for an overview of the Vim source code. + */ + +/* + * spellsuggest.c: functions for spelling suggestions + */ + +#include "vim.h" + +#if defined(FEAT_SPELL) || defined(PROTO) + +/* + * Use this to adjust the score after finding suggestions, based on the + * suggested word sounding like the bad word. This is much faster than doing + * it for every possible suggestion. + * Disadvantage: When "the" is typed as "hte" it sounds quite different ("@" + * vs "ht") and goes down in the list. + * Used when 'spellsuggest' is set to "best". + */ +#define RESCORE(word_score, sound_score) ((3 * (word_score) + (sound_score)) / 4) + +/* + * Do the opposite: based on a maximum end score and a known sound score, + * compute the maximum word score that can be used. + */ +#define MAXSCORE(word_score, sound_score) ((4 * (word_score) - (sound_score)) / 3) + +// only used for su_badflags +#define WF_MIXCAP 0x20 // mix of upper and lower case: macaRONI + +/* + * Information used when looking for suggestions. + */ +typedef struct suginfo_S +{ + garray_T su_ga; // suggestions, contains "suggest_T" + int su_maxcount; // max. number of suggestions displayed + int su_maxscore; // maximum score for adding to su_ga + int su_sfmaxscore; // idem, for when doing soundfold words + garray_T su_sga; // like su_ga, sound-folded scoring + char_u *su_badptr; // start of bad word in line + int su_badlen; // length of detected bad word in line + int su_badflags; // caps flags for bad word + char_u su_badword[MAXWLEN]; // bad word truncated at su_badlen + char_u su_fbadword[MAXWLEN]; // su_badword case-folded + char_u su_sal_badword[MAXWLEN]; // su_badword soundfolded + hashtab_T su_banned; // table with banned words + slang_T *su_sallang; // default language for sound folding +} suginfo_T; + +// One word suggestion. Used in "si_ga". +typedef struct suggest_S +{ + char_u *st_word; // suggested word, allocated string + int st_wordlen; // STRLEN(st_word) + int st_orglen; // length of replaced text + int st_score; // lower is better + int st_altscore; // used when st_score compares equal + int st_salscore; // st_score is for soundalike + int st_had_bonus; // bonus already included in score + slang_T *st_slang; // language used for sound folding +} suggest_T; + +#define SUG(ga, i) (((suggest_T *)(ga).ga_data)[i]) + +// TRUE if a word appears in the list of banned words. +#define WAS_BANNED(su, word) (!HASHITEM_EMPTY(hash_find(&(su)->su_banned, word))) + +// Number of suggestions kept when cleaning up. We need to keep more than +// what is displayed, because when rescore_suggestions() is called the score +// may change and wrong suggestions may be removed later. +#define SUG_CLEAN_COUNT(su) ((su)->su_maxcount < 130 ? 150 : (su)->su_maxcount + 20) + +// Threshold for sorting and cleaning up suggestions. Don't want to keep lots +// of suggestions that are not going to be displayed. +#define SUG_MAX_COUNT(su) (SUG_CLEAN_COUNT(su) + 50) + +// score for various changes +#define SCORE_SPLIT 149 // split bad word +#define SCORE_SPLIT_NO 249 // split bad word with NOSPLITSUGS +#define SCORE_ICASE 52 // slightly different case +#define SCORE_REGION 200 // word is for different region +#define SCORE_RARE 180 // rare word +#define SCORE_SWAP 75 // swap two characters +#define SCORE_SWAP3 110 // swap two characters in three +#define SCORE_REP 65 // REP replacement +#define SCORE_SUBST 93 // substitute a character +#define SCORE_SIMILAR 33 // substitute a similar character +#define SCORE_SUBCOMP 33 // substitute a composing character +#define SCORE_DEL 94 // delete a character +#define SCORE_DELDUP 66 // delete a duplicated character +#define SCORE_DELCOMP 28 // delete a composing character +#define SCORE_INS 96 // insert a character +#define SCORE_INSDUP 67 // insert a duplicate character +#define SCORE_INSCOMP 30 // insert a composing character +#define SCORE_NONWORD 103 // change non-word to word char + +#define SCORE_FILE 30 // suggestion from a file +#define SCORE_MAXINIT 350 // Initial maximum score: higher == slower. + // 350 allows for about three changes. + +#define SCORE_COMMON1 30 // subtracted for words seen before +#define SCORE_COMMON2 40 // subtracted for words often seen +#define SCORE_COMMON3 50 // subtracted for words very often seen +#define SCORE_THRES2 10 // word count threshold for COMMON2 +#define SCORE_THRES3 100 // word count threshold for COMMON3 + +// When trying changed soundfold words it becomes slow when trying more than +// two changes. With less than two changes it's slightly faster but we miss a +// few good suggestions. In rare cases we need to try three of four changes. +#define SCORE_SFMAX1 200 // maximum score for first try +#define SCORE_SFMAX2 300 // maximum score for second try +#define SCORE_SFMAX3 400 // maximum score for third try + +#define SCORE_BIG (SCORE_INS * 3) // big difference +#define SCORE_MAXMAX 999999 // accept any score +#define SCORE_LIMITMAX 350 // for spell_edit_score_limit() + +// for spell_edit_score_limit() we need to know the minimum value of +// SCORE_ICASE, SCORE_SWAP, SCORE_DEL, SCORE_SIMILAR and SCORE_INS +#define SCORE_EDIT_MIN SCORE_SIMILAR + +/* + * For finding suggestions: At each node in the tree these states are tried: + */ +typedef enum +{ + STATE_START = 0, // At start of node check for NUL bytes (goodword + // ends); if badword ends there is a match, otherwise + // try splitting word. + STATE_NOPREFIX, // try without prefix + STATE_SPLITUNDO, // Undo splitting. + STATE_ENDNUL, // Past NUL bytes at start of the node. + STATE_PLAIN, // Use each byte of the node. + STATE_DEL, // Delete a byte from the bad word. + STATE_INS_PREP, // Prepare for inserting bytes. + STATE_INS, // Insert a byte in the bad word. + STATE_SWAP, // Swap two bytes. + STATE_UNSWAP, // Undo swap two characters. + STATE_SWAP3, // Swap two characters over three. + STATE_UNSWAP3, // Undo Swap two characters over three. + STATE_UNROT3L, // Undo rotate three characters left + STATE_UNROT3R, // Undo rotate three characters right + STATE_REP_INI, // Prepare for using REP items. + STATE_REP, // Use matching REP items from the .aff file. + STATE_REP_UNDO, // Undo a REP item replacement. + STATE_FINAL // End of this node. +} state_T; + +/* + * Struct to keep the state at each level in suggest_try_change(). + */ +typedef struct trystate_S +{ + state_T ts_state; // state at this level, STATE_ + int ts_score; // score + idx_T ts_arridx; // index in tree array, start of node + short ts_curi; // index in list of child nodes + char_u ts_fidx; // index in fword[], case-folded bad word + char_u ts_fidxtry; // ts_fidx at which bytes may be changed + char_u ts_twordlen; // valid length of tword[] + char_u ts_prefixdepth; // stack depth for end of prefix or + // PFD_PREFIXTREE or PFD_NOPREFIX + char_u ts_flags; // TSF_ flags + char_u ts_tcharlen; // number of bytes in tword character + char_u ts_tcharidx; // current byte index in tword character + char_u ts_isdiff; // DIFF_ values + char_u ts_fcharstart; // index in fword where badword char started + char_u ts_prewordlen; // length of word in "preword[]" + char_u ts_splitoff; // index in "tword" after last split + char_u ts_splitfidx; // "ts_fidx" at word split + char_u ts_complen; // nr of compound words used + char_u ts_compsplit; // index for "compflags" where word was spit + char_u ts_save_badflags; // su_badflags saved here + char_u ts_delidx; // index in fword for char that was deleted, + // valid when "ts_flags" has TSF_DIDDEL +} trystate_T; + +// values for ts_isdiff +#define DIFF_NONE 0 // no different byte (yet) +#define DIFF_YES 1 // different byte found +#define DIFF_INSERT 2 // inserting character + +// values for ts_flags +#define TSF_PREFIXOK 1 // already checked that prefix is OK +#define TSF_DIDSPLIT 2 // tried split at this point +#define TSF_DIDDEL 4 // did a delete, "ts_delidx" has index + +// special values ts_prefixdepth +#define PFD_NOPREFIX 0xff // not using prefixes +#define PFD_PREFIXTREE 0xfe // walking through the prefix tree +#define PFD_NOTSPECIAL 0xfd // highest value that's not special + +static long spell_suggest_timeout = 5000; + +static void spell_find_suggest(char_u *badptr, int badlen, suginfo_T *su, int maxcount, int banbadword, int need_cap, int interactive); +#ifdef FEAT_EVAL +static void spell_suggest_expr(suginfo_T *su, char_u *expr); +#endif +static void spell_suggest_file(suginfo_T *su, char_u *fname); +static void spell_suggest_intern(suginfo_T *su, int interactive); +static void spell_find_cleanup(suginfo_T *su); +static void suggest_try_special(suginfo_T *su); +static void suggest_try_change(suginfo_T *su); +static void suggest_trie_walk(suginfo_T *su, langp_T *lp, char_u *fword, int soundfold); +static void go_deeper(trystate_T *stack, int depth, int score_add); +static void find_keepcap_word(slang_T *slang, char_u *fword, char_u *kword); +static void score_comp_sal(suginfo_T *su); +static void score_combine(suginfo_T *su); +static int stp_sal_score(suggest_T *stp, suginfo_T *su, slang_T *slang, char_u *badsound); +static void suggest_try_soundalike_prep(void); +static void suggest_try_soundalike(suginfo_T *su); +static void suggest_try_soundalike_finish(void); +static void add_sound_suggest(suginfo_T *su, char_u *goodword, int score, langp_T *lp); +static int soundfold_find(slang_T *slang, char_u *word); +static int similar_chars(slang_T *slang, int c1, int c2); +static void add_suggestion(suginfo_T *su, garray_T *gap, char_u *goodword, int badlen, int score, int altscore, int had_bonus, slang_T *slang, int maxsf); +static void check_suggestions(suginfo_T *su, garray_T *gap); +static void add_banned(suginfo_T *su, char_u *word); +static void rescore_suggestions(suginfo_T *su); +static void rescore_one(suginfo_T *su, suggest_T *stp); +static int cleanup_suggestions(garray_T *gap, int maxscore, int keep); +static int soundalike_score(char_u *goodsound, char_u *badsound); +static int spell_edit_score(slang_T *slang, char_u *badword, char_u *goodword); +static int spell_edit_score_limit(slang_T *slang, char_u *badword, char_u *goodword, int limit); +static int spell_edit_score_limit_w(slang_T *slang, char_u *badword, char_u *goodword, int limit); + +/* + * Return TRUE when the sequence of flags in "compflags" plus "flag" can + * possibly form a valid compounded word. This also checks the COMPOUNDRULE + * lines if they don't contain wildcards. + */ + static int +can_be_compound( + trystate_T *sp, + slang_T *slang, + char_u *compflags, + int flag) +{ + // If the flag doesn't appear in sl_compstartflags or sl_compallflags + // then it can't possibly compound. + if (!byte_in_str(sp->ts_complen == sp->ts_compsplit + ? slang->sl_compstartflags : slang->sl_compallflags, flag)) + return FALSE; + + // If there are no wildcards, we can check if the flags collected so far + // possibly can form a match with COMPOUNDRULE patterns. This only + // makes sense when we have two or more words. + if (slang->sl_comprules != NULL && sp->ts_complen > sp->ts_compsplit) + { + int v; + + compflags[sp->ts_complen] = flag; + compflags[sp->ts_complen + 1] = NUL; + v = match_compoundrule(slang, compflags + sp->ts_compsplit); + compflags[sp->ts_complen] = NUL; + return v; + } + + return TRUE; +} + +/* + * Adjust the score of common words. + */ + static int +score_wordcount_adj( + slang_T *slang, + int score, + char_u *word, + int split) // word was split, less bonus +{ + hashitem_T *hi; + wordcount_T *wc; + int bonus; + int newscore; + + hi = hash_find(&slang->sl_wordcount, word); + if (HASHITEM_EMPTY(hi)) + return score; + + wc = HI2WC(hi); + if (wc->wc_count < SCORE_THRES2) + bonus = SCORE_COMMON1; + else if (wc->wc_count < SCORE_THRES3) + bonus = SCORE_COMMON2; + else + bonus = SCORE_COMMON3; + if (split) + newscore = score - bonus / 2; + else + newscore = score - bonus; + if (newscore < 0) + return 0; + return newscore; +} + +/* + * Like captype() but for a KEEPCAP word add ONECAP if the word starts with a + * capital. So that make_case_word() can turn WOrd into Word. + * Add ALLCAP for "WOrD". + */ + static int +badword_captype(char_u *word, char_u *end) +{ + int flags = captype(word, end); + int c; + int l, u; + int first; + char_u *p; + + if (!(flags & WF_KEEPCAP)) + return flags; + + // Count the number of UPPER and lower case letters. + l = u = 0; + first = FALSE; + for (p = word; p < end; MB_PTR_ADV(p)) + { + c = PTR2CHAR(p); + if (SPELL_ISUPPER(c)) + { + ++u; + if (p == word) + first = TRUE; + } + else + ++l; + } + + // If there are more UPPER than lower case letters suggest an + // ALLCAP word. Otherwise, if the first letter is UPPER then + // suggest ONECAP. Exception: "ALl" most likely should be "All", + // require three upper case letters. + if (u > l && u > 2) + flags |= WF_ALLCAP; + else if (first) + flags |= WF_ONECAP; + + if (u >= 2 && l >= 2) // maCARONI maCAroni + flags |= WF_MIXCAP; + + return flags; +} + +/* + * Opposite of offset2bytes(). + * "pp" points to the bytes and is advanced over it. + * Returns the offset. + */ + static int +bytes2offset(char_u **pp) +{ + char_u *p = *pp; + int nr; + int c; + + c = *p++; + if ((c & 0x80) == 0x00) // 1 byte + { + nr = c - 1; + } + else if ((c & 0xc0) == 0x80) // 2 bytes + { + nr = (c & 0x3f) - 1; + nr = nr * 255 + (*p++ - 1); + } + else if ((c & 0xe0) == 0xc0) // 3 bytes + { + nr = (c & 0x1f) - 1; + nr = nr * 255 + (*p++ - 1); + nr = nr * 255 + (*p++ - 1); + } + else // 4 bytes + { + nr = (c & 0x0f) - 1; + nr = nr * 255 + (*p++ - 1); + nr = nr * 255 + (*p++ - 1); + nr = nr * 255 + (*p++ - 1); + } + + *pp = p; + return nr; +} + +// values for sps_flags +#define SPS_BEST 1 +#define SPS_FAST 2 +#define SPS_DOUBLE 4 + +static int sps_flags = SPS_BEST; // flags from 'spellsuggest' +static int sps_limit = 9999; // max nr of suggestions given + +/* + * Check the 'spellsuggest' option. Return FAIL if it's wrong. + * Sets "sps_flags" and "sps_limit". + */ + int +spell_check_sps(void) +{ + char_u *p; + char_u *s; + char_u buf[MAXPATHL]; + int f; + + sps_flags = 0; + sps_limit = 9999; + + for (p = p_sps; *p != NUL; ) + { + copy_option_part(&p, buf, MAXPATHL, ","); + + f = 0; + if (VIM_ISDIGIT(*buf)) + { + s = buf; + sps_limit = getdigits(&s); + if (*s != NUL && !VIM_ISDIGIT(*s)) + f = -1; + } + else if (STRCMP(buf, "best") == 0) + f = SPS_BEST; + else if (STRCMP(buf, "fast") == 0) + f = SPS_FAST; + else if (STRCMP(buf, "double") == 0) + f = SPS_DOUBLE; + else if (STRNCMP(buf, "expr:", 5) != 0 + && STRNCMP(buf, "file:", 5) != 0 + && (STRNCMP(buf, "timeout:", 8) != 0 + || (!VIM_ISDIGIT(buf[8]) + && !(buf[8] == '-' && VIM_ISDIGIT(buf[9]))))) + f = -1; + + if (f == -1 || (sps_flags != 0 && f != 0)) + { + sps_flags = SPS_BEST; + sps_limit = 9999; + return FAIL; + } + if (f != 0) + sps_flags = f; + } + + if (sps_flags == 0) + sps_flags = SPS_BEST; + + return OK; +} + +/* + * "z=": Find badly spelled word under or after the cursor. + * Give suggestions for the properly spelled word. + * In Visual mode use the highlighted word as the bad word. + * When "count" is non-zero use that suggestion. + */ + void +spell_suggest(int count) +{ + char_u *line; + pos_T prev_cursor = curwin->w_cursor; + char_u wcopy[MAXWLEN + 2]; + char_u *p; + int i; + int c; + suginfo_T sug; + suggest_T *stp; + int mouse_used; + int need_cap; + int limit; + int selected = count; + int badlen = 0; + int msg_scroll_save = msg_scroll; + int wo_spell_save = curwin->w_p_spell; + + if (!curwin->w_p_spell) + { + parse_spelllang(curwin); + curwin->w_p_spell = TRUE; + } + + if (*curwin->w_s->b_p_spl == NUL) + { + emsg(_(e_spell_checking_is_not_possible)); + return; + } + + if (VIsual_active) + { + // Use the Visually selected text as the bad word. But reject + // a multi-line selection. + if (curwin->w_cursor.lnum != VIsual.lnum) + { + vim_beep(BO_SPELL); + return; + } + badlen = (int)curwin->w_cursor.col - (int)VIsual.col; + if (badlen < 0) + badlen = -badlen; + else + curwin->w_cursor.col = VIsual.col; + ++badlen; + end_visual_mode(); + // make sure we don't include the NUL at the end of the line + line = ml_get_curline(); + if (badlen > (int)STRLEN(line) - (int)curwin->w_cursor.col) + badlen = (int)STRLEN(line) - (int)curwin->w_cursor.col; + } + // Find the start of the badly spelled word. + else if (spell_move_to(curwin, FORWARD, TRUE, TRUE, NULL) == 0 + || curwin->w_cursor.col > prev_cursor.col) + { + // No bad word or it starts after the cursor: use the word under the + // cursor. + curwin->w_cursor = prev_cursor; + line = ml_get_curline(); + p = line + curwin->w_cursor.col; + // Backup to before start of word. + while (p > line && spell_iswordp_nmw(p, curwin)) + MB_PTR_BACK(line, p); + // Forward to start of word. + while (*p != NUL && !spell_iswordp_nmw(p, curwin)) + MB_PTR_ADV(p); + + if (!spell_iswordp_nmw(p, curwin)) // No word found. + { + beep_flush(); + return; + } + curwin->w_cursor.col = (colnr_T)(p - line); + } + + // Get the word and its length. + + // Figure out if the word should be capitalised. + need_cap = check_need_cap(curwin->w_cursor.lnum, curwin->w_cursor.col); + + // Make a copy of current line since autocommands may free the line. + line = vim_strsave(ml_get_curline()); + if (line == NULL) + goto skip; + + // Get the list of suggestions. Limit to 'lines' - 2 or the number in + // 'spellsuggest', whatever is smaller. + if (sps_limit > (int)Rows - 2) + limit = (int)Rows - 2; + else + limit = sps_limit; + spell_find_suggest(line + curwin->w_cursor.col, badlen, &sug, limit, + TRUE, need_cap, TRUE); + + if (sug.su_ga.ga_len == 0) + msg(_("Sorry, no suggestions")); + else if (count > 0) + { + if (count > sug.su_ga.ga_len) + smsg(_("Sorry, only %ld suggestions"), (long)sug.su_ga.ga_len); + } + else + { +#ifdef FEAT_RIGHTLEFT + // When 'rightleft' is set the list is drawn right-left. + cmdmsg_rl = curwin->w_p_rl; + if (cmdmsg_rl) + msg_col = Columns - 1; +#endif + + // List the suggestions. + msg_start(); + msg_row = Rows - 1; // for when 'cmdheight' > 1 + lines_left = Rows; // avoid more prompt + vim_snprintf((char *)IObuff, IOSIZE, _("Change \"%.*s\" to:"), + sug.su_badlen, sug.su_badptr); +#ifdef FEAT_RIGHTLEFT + if (cmdmsg_rl && STRNCMP(IObuff, "Change", 6) == 0) + { + // And now the rabbit from the high hat: Avoid showing the + // untranslated message rightleft. + vim_snprintf((char *)IObuff, IOSIZE, ":ot \"%.*s\" egnahC", + sug.su_badlen, sug.su_badptr); + } +#endif + msg_puts((char *)IObuff); + msg_clr_eos(); + msg_putchar('\n'); + + msg_scroll = TRUE; + for (i = 0; i < sug.su_ga.ga_len; ++i) + { + int el; + + stp = &SUG(sug.su_ga, i); + + // The suggested word may replace only part of the bad word, add + // the not replaced part. But only when it's not getting too long. + vim_strncpy(wcopy, stp->st_word, MAXWLEN); + el = sug.su_badlen - stp->st_orglen; + if (el > 0 && stp->st_wordlen + el <= MAXWLEN) + vim_strncpy(wcopy + stp->st_wordlen, + sug.su_badptr + stp->st_orglen, el); + vim_snprintf((char *)IObuff, IOSIZE, "%2d", i + 1); +#ifdef FEAT_RIGHTLEFT + if (cmdmsg_rl) + rl_mirror(IObuff); +#endif + msg_puts((char *)IObuff); + + vim_snprintf((char *)IObuff, IOSIZE, " \"%s\"", wcopy); + msg_puts((char *)IObuff); + + // The word may replace more than "su_badlen". + if (sug.su_badlen < stp->st_orglen) + { + vim_snprintf((char *)IObuff, IOSIZE, _(" < \"%.*s\""), + stp->st_orglen, sug.su_badptr); + msg_puts((char *)IObuff); + } + + if (p_verbose > 0) + { + // Add the score. + if (sps_flags & (SPS_DOUBLE | SPS_BEST)) + vim_snprintf((char *)IObuff, IOSIZE, " (%s%d - %d)", + stp->st_salscore ? "s " : "", + stp->st_score, stp->st_altscore); + else + vim_snprintf((char *)IObuff, IOSIZE, " (%d)", + stp->st_score); +#ifdef FEAT_RIGHTLEFT + if (cmdmsg_rl) + // Mirror the numbers, but keep the leading space. + rl_mirror(IObuff + 1); +#endif + msg_advance(30); + msg_puts((char *)IObuff); + } + msg_putchar('\n'); + } + +#ifdef FEAT_RIGHTLEFT + cmdmsg_rl = FALSE; + msg_col = 0; +#endif + // Ask for choice. + selected = prompt_for_number(&mouse_used); + if (mouse_used) + selected -= lines_left; + lines_left = Rows; // avoid more prompt + // don't delay for 'smd' in normal_cmd() + msg_scroll = msg_scroll_save; + } + + if (selected > 0 && selected <= sug.su_ga.ga_len && u_save_cursor() == OK) + { + // Save the from and to text for :spellrepall. + VIM_CLEAR(repl_from); + VIM_CLEAR(repl_to); + + stp = &SUG(sug.su_ga, selected - 1); + if (sug.su_badlen > stp->st_orglen) + { + // Replacing less than "su_badlen", append the remainder to + // repl_to. + repl_from = vim_strnsave(sug.su_badptr, sug.su_badlen); + vim_snprintf((char *)IObuff, IOSIZE, "%s%.*s", stp->st_word, + sug.su_badlen - stp->st_orglen, + sug.su_badptr + stp->st_orglen); + repl_to = vim_strsave(IObuff); + } + else + { + // Replacing su_badlen or more, use the whole word. + repl_from = vim_strnsave(sug.su_badptr, stp->st_orglen); + repl_to = vim_strsave(stp->st_word); + } + + // Replace the word. + p = alloc(STRLEN(line) - stp->st_orglen + stp->st_wordlen + 1); + if (p != NULL) + { + int len_diff = stp->st_wordlen - stp->st_orglen; + + c = (int)(sug.su_badptr - line); + mch_memmove(p, line, c); + STRCPY(p + c, stp->st_word); + STRCAT(p, sug.su_badptr + stp->st_orglen); + + // For redo we use a change-word command. + ResetRedobuff(); + AppendToRedobuff((char_u *)"ciw"); + AppendToRedobuffLit(p + c, + stp->st_wordlen + sug.su_badlen - stp->st_orglen); + AppendCharToRedobuff(ESC); + + // "p" may be freed here + ml_replace(curwin->w_cursor.lnum, p, FALSE); + curwin->w_cursor.col = c; + + changed_bytes(curwin->w_cursor.lnum, c); +#if defined(FEAT_PROP_POPUP) + if (curbuf->b_has_textprop && len_diff != 0) + adjust_prop_columns(curwin->w_cursor.lnum, c, len_diff, + APC_SUBSTITUTE); +#endif + } + } + else + curwin->w_cursor = prev_cursor; + + spell_find_cleanup(&sug); +skip: + vim_free(line); + curwin->w_p_spell = wo_spell_save; +} + +/* + * Find spell suggestions for "word". Return them in the growarray "*gap" as + * a list of allocated strings. + */ + void +spell_suggest_list( + garray_T *gap, + char_u *word, + int maxcount, // maximum nr of suggestions + int need_cap, // 'spellcapcheck' matched + int interactive) +{ + suginfo_T sug; + int i; + suggest_T *stp; + char_u *wcopy; + + spell_find_suggest(word, 0, &sug, maxcount, FALSE, need_cap, interactive); + + // Make room in "gap". + ga_init2(gap, sizeof(char_u *), sug.su_ga.ga_len + 1); + if (ga_grow(gap, sug.su_ga.ga_len) == OK) + { + for (i = 0; i < sug.su_ga.ga_len; ++i) + { + stp = &SUG(sug.su_ga, i); + + // The suggested word may replace only part of "word", add the not + // replaced part. + wcopy = alloc(stp->st_wordlen + + (unsigned)STRLEN(sug.su_badptr + stp->st_orglen) + 1); + if (wcopy == NULL) + break; + STRCPY(wcopy, stp->st_word); + STRCPY(wcopy + stp->st_wordlen, sug.su_badptr + stp->st_orglen); + ((char_u **)gap->ga_data)[gap->ga_len++] = wcopy; + } + } + + spell_find_cleanup(&sug); +} + +/* + * Find spell suggestions for the word at the start of "badptr". + * Return the suggestions in "su->su_ga". + * The maximum number of suggestions is "maxcount". + * Note: does use info for the current window. + * This is based on the mechanisms of Aspell, but completely reimplemented. + */ + static void +spell_find_suggest( + char_u *badptr, + int badlen, // length of bad word or 0 if unknown + suginfo_T *su, + int maxcount, + int banbadword, // don't include badword in suggestions + int need_cap, // word should start with capital + int interactive) +{ + hlf_T attr = HLF_COUNT; + char_u buf[MAXPATHL]; + char_u *p; + int do_combine = FALSE; + char_u *sps_copy; +#ifdef FEAT_EVAL + static int expr_busy = FALSE; +#endif + int c; + int i; + langp_T *lp; + int did_intern = FALSE; + + // Set the info in "*su". + CLEAR_POINTER(su); + ga_init2(&su->su_ga, sizeof(suggest_T), 10); + ga_init2(&su->su_sga, sizeof(suggest_T), 10); + if (*badptr == NUL) + return; + hash_init(&su->su_banned); + + su->su_badptr = badptr; + if (badlen != 0) + su->su_badlen = badlen; + else + su->su_badlen = spell_check(curwin, su->su_badptr, &attr, NULL, FALSE); + su->su_maxcount = maxcount; + su->su_maxscore = SCORE_MAXINIT; + + if (su->su_badlen >= MAXWLEN) + su->su_badlen = MAXWLEN - 1; // just in case + vim_strncpy(su->su_badword, su->su_badptr, su->su_badlen); + (void)spell_casefold(curwin, su->su_badptr, su->su_badlen, + su->su_fbadword, MAXWLEN); + // TODO: make this work if the case-folded text is longer than the original + // text. Currently an illegal byte causes wrong pointer computations. + su->su_fbadword[su->su_badlen] = NUL; + + // get caps flags for bad word + su->su_badflags = badword_captype(su->su_badptr, + su->su_badptr + su->su_badlen); + if (need_cap) + su->su_badflags |= WF_ONECAP; + + // Find the default language for sound folding. We simply use the first + // one in 'spelllang' that supports sound folding. That's good for when + // using multiple files for one language, it's not that bad when mixing + // languages (e.g., "pl,en"). + for (i = 0; i < curbuf->b_s.b_langp.ga_len; ++i) + { + lp = LANGP_ENTRY(curbuf->b_s.b_langp, i); + if (lp->lp_sallang != NULL) + { + su->su_sallang = lp->lp_sallang; + break; + } + } + + // Soundfold the bad word with the default sound folding, so that we don't + // have to do this many times. + if (su->su_sallang != NULL) + spell_soundfold(su->su_sallang, su->su_fbadword, TRUE, + su->su_sal_badword); + + // If the word is not capitalised and spell_check() doesn't consider the + // word to be bad then it might need to be capitalised. Add a suggestion + // for that. + c = PTR2CHAR(su->su_badptr); + if (!SPELL_ISUPPER(c) && attr == HLF_COUNT) + { + make_case_word(su->su_badword, buf, WF_ONECAP); + add_suggestion(su, &su->su_ga, buf, su->su_badlen, SCORE_ICASE, + 0, TRUE, su->su_sallang, FALSE); + } + + // Ban the bad word itself. It may appear in another region. + if (banbadword) + add_banned(su, su->su_badword); + + // Make a copy of 'spellsuggest', because the expression may change it. + sps_copy = vim_strsave(p_sps); + if (sps_copy == NULL) + return; + spell_suggest_timeout = 5000; + + // Loop over the items in 'spellsuggest'. + for (p = sps_copy; *p != NUL; ) + { + copy_option_part(&p, buf, MAXPATHL, ","); + + if (STRNCMP(buf, "expr:", 5) == 0) + { +#ifdef FEAT_EVAL + // Evaluate an expression. Skip this when called recursively, + // when using spellsuggest() in the expression. + if (!expr_busy) + { + expr_busy = TRUE; + spell_suggest_expr(su, buf + 5); + expr_busy = FALSE; + } +#endif + } + else if (STRNCMP(buf, "file:", 5) == 0) + // Use list of suggestions in a file. + spell_suggest_file(su, buf + 5); + else if (STRNCMP(buf, "timeout:", 8) == 0) + // Limit the time searching for suggestions. + spell_suggest_timeout = atol((char *)buf + 8); + else if (!did_intern) + { + // Use internal method once. + spell_suggest_intern(su, interactive); + if (sps_flags & SPS_DOUBLE) + do_combine = TRUE; + did_intern = TRUE; + } + } + + vim_free(sps_copy); + + if (do_combine) + // Combine the two list of suggestions. This must be done last, + // because sorting changes the order again. + score_combine(su); +} + +#ifdef FEAT_EVAL +/* + * Find suggestions by evaluating expression "expr". + */ + static void +spell_suggest_expr(suginfo_T *su, char_u *expr) +{ + list_T *list; + listitem_T *li; + int score; + char_u *p; + + // The work is split up in a few parts to avoid having to export + // suginfo_T. + // First evaluate the expression and get the resulting list. + list = eval_spell_expr(su->su_badword, expr); + if (list != NULL) + { + // Loop over the items in the list. + FOR_ALL_LIST_ITEMS(list, li) + if (li->li_tv.v_type == VAR_LIST) + { + // Get the word and the score from the items. + score = get_spellword(li->li_tv.vval.v_list, &p); + if (score >= 0 && score <= su->su_maxscore) + add_suggestion(su, &su->su_ga, p, su->su_badlen, + score, 0, TRUE, su->su_sallang, FALSE); + } + list_unref(list); + } + + // Remove bogus suggestions, sort and truncate at "maxcount". + check_suggestions(su, &su->su_ga); + (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount); +} +#endif + +/* + * Find suggestions in file "fname". Used for "file:" in 'spellsuggest'. + */ + static void +spell_suggest_file(suginfo_T *su, char_u *fname) +{ + FILE *fd; + char_u line[MAXWLEN * 2]; + char_u *p; + int len; + char_u cword[MAXWLEN]; + + // Open the file. + fd = mch_fopen((char *)fname, "r"); + if (fd == NULL) + { + semsg(_(e_cant_open_file_str), fname); + return; + } + + // Read it line by line. + while (!vim_fgets(line, MAXWLEN * 2, fd) && !got_int) + { + line_breakcheck(); + + p = vim_strchr(line, '/'); + if (p == NULL) + continue; // No Tab found, just skip the line. + *p++ = NUL; + if (STRICMP(su->su_badword, line) == 0) + { + // Match! Isolate the good word, until CR or NL. + for (len = 0; p[len] >= ' '; ++len) + ; + p[len] = NUL; + + // If the suggestion doesn't have specific case duplicate the case + // of the bad word. + if (captype(p, NULL) == 0) + { + make_case_word(p, cword, su->su_badflags); + p = cword; + } + + add_suggestion(su, &su->su_ga, p, su->su_badlen, + SCORE_FILE, 0, TRUE, su->su_sallang, FALSE); + } + } + + fclose(fd); + + // Remove bogus suggestions, sort and truncate at "maxcount". + check_suggestions(su, &su->su_ga); + (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount); +} + +/* + * Find suggestions for the internal method indicated by "sps_flags". + */ + static void +spell_suggest_intern(suginfo_T *su, int interactive) +{ + // Load the .sug file(s) that are available and not done yet. + suggest_load_files(); + + // 1. Try special cases, such as repeating a word: "the the" -> "the". + // + // Set a maximum score to limit the combination of operations that is + // tried. + suggest_try_special(su); + + // 2. Try inserting/deleting/swapping/changing a letter, use REP entries + // from the .aff file and inserting a space (split the word). + suggest_try_change(su); + + // For the resulting top-scorers compute the sound-a-like score. + if (sps_flags & SPS_DOUBLE) + score_comp_sal(su); + + // 3. Try finding sound-a-like words. + if ((sps_flags & SPS_FAST) == 0) + { + if (sps_flags & SPS_BEST) + // Adjust the word score for the suggestions found so far for how + // they sound like. + rescore_suggestions(su); + + // While going through the soundfold tree "su_maxscore" is the score + // for the soundfold word, limits the changes that are being tried, + // and "su_sfmaxscore" the rescored score, which is set by + // cleanup_suggestions(). + // First find words with a small edit distance, because this is much + // faster and often already finds the top-N suggestions. If we didn't + // find many suggestions try again with a higher edit distance. + // "sl_sounddone" is used to avoid doing the same word twice. + suggest_try_soundalike_prep(); + su->su_maxscore = SCORE_SFMAX1; + su->su_sfmaxscore = SCORE_MAXINIT * 3; + suggest_try_soundalike(su); + if (su->su_ga.ga_len < SUG_CLEAN_COUNT(su)) + { + // We didn't find enough matches, try again, allowing more + // changes to the soundfold word. + su->su_maxscore = SCORE_SFMAX2; + suggest_try_soundalike(su); + if (su->su_ga.ga_len < SUG_CLEAN_COUNT(su)) + { + // Still didn't find enough matches, try again, allowing even + // more changes to the soundfold word. + su->su_maxscore = SCORE_SFMAX3; + suggest_try_soundalike(su); + } + } + su->su_maxscore = su->su_sfmaxscore; + suggest_try_soundalike_finish(); + } + + // When CTRL-C was hit while searching do show the results. Only clear + // got_int when using a command, not for spellsuggest(). + ui_breakcheck(); + if (interactive && got_int) + { + (void)vgetc(); + got_int = FALSE; + } + + if ((sps_flags & SPS_DOUBLE) == 0 && su->su_ga.ga_len != 0) + { + if (sps_flags & SPS_BEST) + // Adjust the word score for how it sounds like. + rescore_suggestions(su); + + // Remove bogus suggestions, sort and truncate at "maxcount". + check_suggestions(su, &su->su_ga); + (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount); + } +} + +/* + * Free the info put in "*su" by spell_find_suggest(). + */ + static void +spell_find_cleanup(suginfo_T *su) +{ + int i; + + // Free the suggestions. + for (i = 0; i < su->su_ga.ga_len; ++i) + vim_free(SUG(su->su_ga, i).st_word); + ga_clear(&su->su_ga); + for (i = 0; i < su->su_sga.ga_len; ++i) + vim_free(SUG(su->su_sga, i).st_word); + ga_clear(&su->su_sga); + + // Free the banned words. + hash_clear_all(&su->su_banned, 0); +} + +/* + * Try finding suggestions by recognizing specific situations. + */ + static void +suggest_try_special(suginfo_T *su) +{ + char_u *p; + size_t len; + int c; + char_u word[MAXWLEN]; + + // Recognize a word that is repeated: "the the". + p = skiptowhite(su->su_fbadword); + len = p - su->su_fbadword; + p = skipwhite(p); + if (STRLEN(p) == len && STRNCMP(su->su_fbadword, p, len) == 0) + { + // Include badflags: if the badword is onecap or allcap + // use that for the goodword too: "The the" -> "The". + c = su->su_fbadword[len]; + su->su_fbadword[len] = NUL; + make_case_word(su->su_fbadword, word, su->su_badflags); + su->su_fbadword[len] = c; + + // Give a soundalike score of 0, compute the score as if deleting one + // character. + add_suggestion(su, &su->su_ga, word, su->su_badlen, + RESCORE(SCORE_REP, 0), 0, TRUE, su->su_sallang, FALSE); + } +} + +/* + * Change the 0 to 1 to measure how much time is spent in each state. + * Output is dumped in "suggestprof". + */ +#if 0 +# define SUGGEST_PROFILE +proftime_T current; +proftime_T total; +proftime_T times[STATE_FINAL + 1]; +long counts[STATE_FINAL + 1]; + + static void +prof_init(void) +{ + for (int i = 0; i <= STATE_FINAL; ++i) + { + profile_zero(×[i]); + counts[i] = 0; + } + profile_start(¤t); + profile_start(&total); +} + +// call before changing state + static void +prof_store(state_T state) +{ + profile_end(¤t); + profile_add(×[state], ¤t); + ++counts[state]; + profile_start(¤t); +} +# define PROF_STORE(state) prof_store(state); + + static void +prof_report(char *name) +{ + FILE *fd = fopen("suggestprof", "a"); + + profile_end(&total); + fprintf(fd, "-----------------------\n"); + fprintf(fd, "%s: %s\n", name, profile_msg(&total)); + for (int i = 0; i <= STATE_FINAL; ++i) + fprintf(fd, "%d: %s (%ld)\n", i, profile_msg(×[i]), counts[i]); + fclose(fd); +} +#else +# define PROF_STORE(state) +#endif + +/* + * Try finding suggestions by adding/removing/swapping letters. + */ + static void +suggest_try_change(suginfo_T *su) +{ + char_u fword[MAXWLEN]; // copy of the bad word, case-folded + int n; + char_u *p; + int lpi; + langp_T *lp; + + // We make a copy of the case-folded bad word, so that we can modify it + // to find matches (esp. REP items). Append some more text, changing + // chars after the bad word may help. + STRCPY(fword, su->su_fbadword); + n = (int)STRLEN(fword); + p = su->su_badptr + su->su_badlen; + (void)spell_casefold(curwin, p, (int)STRLEN(p), fword + n, MAXWLEN - n); + + // Make sure the resulting text is not longer than the original text. + n = (int)STRLEN(su->su_badptr); + if (n < MAXWLEN) + fword[n] = NUL; + + for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi) + { + lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi); + + // If reloading a spell file fails it's still in the list but + // everything has been cleared. + if (lp->lp_slang->sl_fbyts == NULL) + continue; + + // Try it for this language. Will add possible suggestions. +#ifdef SUGGEST_PROFILE + prof_init(); +#endif + suggest_trie_walk(su, lp, fword, FALSE); +#ifdef SUGGEST_PROFILE + prof_report("try_change"); +#endif + } +} + +// Check the maximum score, if we go over it we won't try this change. +#define TRY_DEEPER(su, stack, depth, add) \ + ((depth) < MAXWLEN - 1 && (stack)[depth].ts_score + (add) < (su)->su_maxscore) + +/* + * Try finding suggestions by adding/removing/swapping letters. + * + * This uses a state machine. At each node in the tree we try various + * operations. When trying if an operation works "depth" is increased and the + * stack[] is used to store info. This allows combinations, thus insert one + * character, replace one and delete another. The number of changes is + * limited by su->su_maxscore. + * + * After implementing this I noticed an article by Kemal Oflazer that + * describes something similar: "Error-tolerant Finite State Recognition with + * Applications to Morphological Analysis and Spelling Correction" (1996). + * The implementation in the article is simplified and requires a stack of + * unknown depth. The implementation here only needs a stack depth equal to + * the length of the word. + * + * This is also used for the sound-folded word, "soundfold" is TRUE then. + * The mechanism is the same, but we find a match with a sound-folded word + * that comes from one or more original words. Each of these words may be + * added, this is done by add_sound_suggest(). + * Don't use: + * the prefix tree or the keep-case tree + * "su->su_badlen" + * anything to do with upper and lower case + * anything to do with word or non-word characters ("spell_iswordp()") + * banned words + * word flags (rare, region, compounding) + * word splitting for now + * "similar_chars()" + * use "slang->sl_repsal" instead of "lp->lp_replang->sl_rep" + */ + static void +suggest_trie_walk( + suginfo_T *su, + langp_T *lp, + char_u *fword, + int soundfold) +{ + char_u tword[MAXWLEN]; // good word collected so far + trystate_T stack[MAXWLEN]; + char_u preword[MAXWLEN * 3]; // word found with proper case; + // concatenation of prefix compound + // words and split word. NUL terminated + // when going deeper but not when coming + // back. + char_u compflags[MAXWLEN]; // compound flags, one for each word + trystate_T *sp; + int newscore; + int score; + char_u *byts, *fbyts, *pbyts; + idx_T *idxs, *fidxs, *pidxs; + int depth; + int c, c2, c3; + int n = 0; + int flags; + garray_T *gap; + idx_T arridx; + int len; + char_u *p; + fromto_T *ftp; + int fl = 0, tl; + int repextra = 0; // extra bytes in fword[] from REP item + slang_T *slang = lp->lp_slang; + int fword_ends; + int goodword_ends; +#ifdef DEBUG_TRIEWALK + // Stores the name of the change made at each level. + char_u changename[MAXWLEN][80]; +#endif + int breakcheckcount = 1000; +#ifdef FEAT_RELTIME + proftime_T time_limit; +#endif + int compound_ok; + + // Go through the whole case-fold tree, try changes at each node. + // "tword[]" contains the word collected from nodes in the tree. + // "fword[]" the word we are trying to match with (initially the bad + // word). + depth = 0; + sp = &stack[0]; + CLEAR_POINTER(sp); + sp->ts_curi = 1; + + if (soundfold) + { + // Going through the soundfold tree. + byts = fbyts = slang->sl_sbyts; + idxs = fidxs = slang->sl_sidxs; + pbyts = NULL; + pidxs = NULL; + sp->ts_prefixdepth = PFD_NOPREFIX; + sp->ts_state = STATE_START; + } + else + { + // When there are postponed prefixes we need to use these first. At + // the end of the prefix we continue in the case-fold tree. + fbyts = slang->sl_fbyts; + fidxs = slang->sl_fidxs; + pbyts = slang->sl_pbyts; + pidxs = slang->sl_pidxs; + if (pbyts != NULL) + { + byts = pbyts; + idxs = pidxs; + sp->ts_prefixdepth = PFD_PREFIXTREE; + sp->ts_state = STATE_NOPREFIX; // try without prefix first + } + else + { + byts = fbyts; + idxs = fidxs; + sp->ts_prefixdepth = PFD_NOPREFIX; + sp->ts_state = STATE_START; + } + } +#ifdef FEAT_RELTIME + // The loop may take an indefinite amount of time. Break out after some + // time. + if (spell_suggest_timeout > 0) + profile_setlimit(spell_suggest_timeout, &time_limit); +#endif + + // Loop to find all suggestions. At each round we either: + // - For the current state try one operation, advance "ts_curi", + // increase "depth". + // - When a state is done go to the next, set "ts_state". + // - When all states are tried decrease "depth". + while (depth >= 0 && !got_int) + { + sp = &stack[depth]; + switch (sp->ts_state) + { + case STATE_START: + case STATE_NOPREFIX: + // Start of node: Deal with NUL bytes, which means + // tword[] may end here. + arridx = sp->ts_arridx; // current node in the tree + len = byts[arridx]; // bytes in this node + arridx += sp->ts_curi; // index of current byte + + if (sp->ts_prefixdepth == PFD_PREFIXTREE) + { + // Skip over the NUL bytes, we use them later. + for (n = 0; n < len && byts[arridx + n] == 0; ++n) + ; + sp->ts_curi += n; + + // Always past NUL bytes now. + n = (int)sp->ts_state; + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_ENDNUL; + sp->ts_save_badflags = su->su_badflags; + + // At end of a prefix or at start of prefixtree: check for + // following word. + if (depth < MAXWLEN - 1 + && (byts[arridx] == 0 || n == (int)STATE_NOPREFIX)) + { + // Set su->su_badflags to the caps type at this position. + // Use the caps type until here for the prefix itself. + if (has_mbyte) + n = nofold_len(fword, sp->ts_fidx, su->su_badptr); + else + n = sp->ts_fidx; + flags = badword_captype(su->su_badptr, su->su_badptr + n); + su->su_badflags = badword_captype(su->su_badptr + n, + su->su_badptr + su->su_badlen); +#ifdef DEBUG_TRIEWALK + sprintf(changename[depth], "prefix"); +#endif + go_deeper(stack, depth, 0); + ++depth; + sp = &stack[depth]; + sp->ts_prefixdepth = depth - 1; + byts = fbyts; + idxs = fidxs; + sp->ts_arridx = 0; + + // Move the prefix to preword[] with the right case + // and make find_keepcap_word() works. + tword[sp->ts_twordlen] = NUL; + make_case_word(tword + sp->ts_splitoff, + preword + sp->ts_prewordlen, flags); + sp->ts_prewordlen = (char_u)STRLEN(preword); + sp->ts_splitoff = sp->ts_twordlen; + } + break; + } + + if (sp->ts_curi > len || byts[arridx] != 0) + { + // Past bytes in node and/or past NUL bytes. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_ENDNUL; + sp->ts_save_badflags = su->su_badflags; + break; + } + + // End of word in tree. + ++sp->ts_curi; // eat one NUL byte + + flags = (int)idxs[arridx]; + + // Skip words with the NOSUGGEST flag. + if (flags & WF_NOSUGGEST) + break; + + fword_ends = (fword[sp->ts_fidx] == NUL + || (soundfold + ? VIM_ISWHITE(fword[sp->ts_fidx]) + : !spell_iswordp(fword + sp->ts_fidx, curwin))); + tword[sp->ts_twordlen] = NUL; + + if (sp->ts_prefixdepth <= PFD_NOTSPECIAL + && (sp->ts_flags & TSF_PREFIXOK) == 0 + && pbyts != NULL) + { + // There was a prefix before the word. Check that the prefix + // can be used with this word. + // Count the length of the NULs in the prefix. If there are + // none this must be the first try without a prefix. + n = stack[sp->ts_prefixdepth].ts_arridx; + len = pbyts[n++]; + for (c = 0; c < len && pbyts[n + c] == 0; ++c) + ; + if (c > 0) + { + c = valid_word_prefix(c, n, flags, + tword + sp->ts_splitoff, slang, FALSE); + if (c == 0) + break; + + // Use the WF_RARE flag for a rare prefix. + if (c & WF_RAREPFX) + flags |= WF_RARE; + + // Tricky: when checking for both prefix and compounding + // we run into the prefix flag first. + // Remember that it's OK, so that we accept the prefix + // when arriving at a compound flag. + sp->ts_flags |= TSF_PREFIXOK; + } + } + + // Check NEEDCOMPOUND: can't use word without compounding. Do try + // appending another compound word below. + if (sp->ts_complen == sp->ts_compsplit && fword_ends + && (flags & WF_NEEDCOMP)) + goodword_ends = FALSE; + else + goodword_ends = TRUE; + + p = NULL; + compound_ok = TRUE; + if (sp->ts_complen > sp->ts_compsplit) + { + if (slang->sl_nobreak) + { + // There was a word before this word. When there was no + // change in this word (it was correct) add the first word + // as a suggestion. If this word was corrected too, we + // need to check if a correct word follows. + if (sp->ts_fidx - sp->ts_splitfidx + == sp->ts_twordlen - sp->ts_splitoff + && STRNCMP(fword + sp->ts_splitfidx, + tword + sp->ts_splitoff, + sp->ts_fidx - sp->ts_splitfidx) == 0) + { + preword[sp->ts_prewordlen] = NUL; + newscore = score_wordcount_adj(slang, sp->ts_score, + preword + sp->ts_prewordlen, + sp->ts_prewordlen > 0); + // Add the suggestion if the score isn't too bad. + if (newscore <= su->su_maxscore) + add_suggestion(su, &su->su_ga, preword, + sp->ts_splitfidx - repextra, + newscore, 0, FALSE, + lp->lp_sallang, FALSE); + break; + } + } + else + { + // There was a compound word before this word. If this + // word does not support compounding then give up + // (splitting is tried for the word without compound + // flag). + if (((unsigned)flags >> 24) == 0 + || sp->ts_twordlen - sp->ts_splitoff + < slang->sl_compminlen) + break; + // For multi-byte chars check character length against + // COMPOUNDMIN. + if (has_mbyte + && slang->sl_compminlen > 0 + && mb_charlen(tword + sp->ts_splitoff) + < slang->sl_compminlen) + break; + + compflags[sp->ts_complen] = ((unsigned)flags >> 24); + compflags[sp->ts_complen + 1] = NUL; + vim_strncpy(preword + sp->ts_prewordlen, + tword + sp->ts_splitoff, + sp->ts_twordlen - sp->ts_splitoff); + + // Verify CHECKCOMPOUNDPATTERN rules. + if (match_checkcompoundpattern(preword, sp->ts_prewordlen, + &slang->sl_comppat)) + compound_ok = FALSE; + + if (compound_ok) + { + p = preword; + while (*skiptowhite(p) != NUL) + p = skipwhite(skiptowhite(p)); + if (fword_ends && !can_compound(slang, p, + compflags + sp->ts_compsplit)) + // Compound is not allowed. But it may still be + // possible if we add another (short) word. + compound_ok = FALSE; + } + + // Get pointer to last char of previous word. + p = preword + sp->ts_prewordlen; + MB_PTR_BACK(preword, p); + } + } + + // Form the word with proper case in preword. + // If there is a word from a previous split, append. + // For the soundfold tree don't change the case, simply append. + if (soundfold) + STRCPY(preword + sp->ts_prewordlen, tword + sp->ts_splitoff); + else if (flags & WF_KEEPCAP) + // Must find the word in the keep-case tree. + find_keepcap_word(slang, tword + sp->ts_splitoff, + preword + sp->ts_prewordlen); + else + { + // Include badflags: If the badword is onecap or allcap + // use that for the goodword too. But if the badword is + // allcap and it's only one char long use onecap. + c = su->su_badflags; + if ((c & WF_ALLCAP) + && su->su_badlen == (*mb_ptr2len)(su->su_badptr)) + c = WF_ONECAP; + c |= flags; + + // When appending a compound word after a word character don't + // use Onecap. + if (p != NULL && spell_iswordp_nmw(p, curwin)) + c &= ~WF_ONECAP; + make_case_word(tword + sp->ts_splitoff, + preword + sp->ts_prewordlen, c); + } + + if (!soundfold) + { + // Don't use a banned word. It may appear again as a good + // word, thus remember it. + if (flags & WF_BANNED) + { + add_banned(su, preword + sp->ts_prewordlen); + break; + } + if ((sp->ts_complen == sp->ts_compsplit + && WAS_BANNED(su, preword + sp->ts_prewordlen)) + || WAS_BANNED(su, preword)) + { + if (slang->sl_compprog == NULL) + break; + // the word so far was banned but we may try compounding + goodword_ends = FALSE; + } + } + + newscore = 0; + if (!soundfold) // soundfold words don't have flags + { + if ((flags & WF_REGION) + && (((unsigned)flags >> 16) & lp->lp_region) == 0) + newscore += SCORE_REGION; + if (flags & WF_RARE) + newscore += SCORE_RARE; + + if (!spell_valid_case(su->su_badflags, + captype(preword + sp->ts_prewordlen, NULL))) + newscore += SCORE_ICASE; + } + + // TODO: how about splitting in the soundfold tree? + if (fword_ends + && goodword_ends + && sp->ts_fidx >= sp->ts_fidxtry + && compound_ok) + { + // The badword also ends: add suggestions. +#ifdef DEBUG_TRIEWALK + if (soundfold && STRCMP(preword, "smwrd") == 0) + { + int j; + + // print the stack of changes that brought us here + smsg("------ %s -------", fword); + for (j = 0; j < depth; ++j) + smsg("%s", changename[j]); + } +#endif + if (soundfold) + { + // For soundfolded words we need to find the original + // words, the edit distance and then add them. + add_sound_suggest(su, preword, sp->ts_score, lp); + } + else if (sp->ts_fidx > 0) + { + // Give a penalty when changing non-word char to word + // char, e.g., "thes," -> "these". + p = fword + sp->ts_fidx; + MB_PTR_BACK(fword, p); + if (!spell_iswordp(p, curwin) && *preword != NUL) + { + p = preword + STRLEN(preword); + MB_PTR_BACK(preword, p); + if (spell_iswordp(p, curwin)) + newscore += SCORE_NONWORD; + } + + // Give a bonus to words seen before. + score = score_wordcount_adj(slang, + sp->ts_score + newscore, + preword + sp->ts_prewordlen, + sp->ts_prewordlen > 0); + + // Add the suggestion if the score isn't too bad. + if (score <= su->su_maxscore) + { + add_suggestion(su, &su->su_ga, preword, + sp->ts_fidx - repextra, + score, 0, FALSE, lp->lp_sallang, FALSE); + + if (su->su_badflags & WF_MIXCAP) + { + // We really don't know if the word should be + // upper or lower case, add both. + c = captype(preword, NULL); + if (c == 0 || c == WF_ALLCAP) + { + make_case_word(tword + sp->ts_splitoff, + preword + sp->ts_prewordlen, + c == 0 ? WF_ALLCAP : 0); + + add_suggestion(su, &su->su_ga, preword, + sp->ts_fidx - repextra, + score + SCORE_ICASE, 0, FALSE, + lp->lp_sallang, FALSE); + } + } + } + } + } + + // Try word split and/or compounding. + if ((sp->ts_fidx >= sp->ts_fidxtry || fword_ends) + // Don't split halfway a character. + && (!has_mbyte || sp->ts_tcharlen == 0)) + { + int try_compound; + int try_split; + + // If past the end of the bad word don't try a split. + // Otherwise try changing the next word. E.g., find + // suggestions for "the the" where the second "the" is + // different. It's done like a split. + // TODO: word split for soundfold words + try_split = (sp->ts_fidx - repextra < su->su_badlen) + && !soundfold; + + // Get here in several situations: + // 1. The word in the tree ends: + // If the word allows compounding try that. Otherwise try + // a split by inserting a space. For both check that a + // valid words starts at fword[sp->ts_fidx]. + // For NOBREAK do like compounding to be able to check if + // the next word is valid. + // 2. The badword does end, but it was due to a change (e.g., + // a swap). No need to split, but do check that the + // following word is valid. + // 3. The badword and the word in the tree end. It may still + // be possible to compound another (short) word. + try_compound = FALSE; + if (!soundfold + && !slang->sl_nocompoundsugs + && slang->sl_compprog != NULL + && ((unsigned)flags >> 24) != 0 + && sp->ts_twordlen - sp->ts_splitoff + >= slang->sl_compminlen + && (!has_mbyte + || slang->sl_compminlen == 0 + || mb_charlen(tword + sp->ts_splitoff) + >= slang->sl_compminlen) + && (slang->sl_compsylmax < MAXWLEN + || sp->ts_complen + 1 - sp->ts_compsplit + < slang->sl_compmax) + && (can_be_compound(sp, slang, + compflags, ((unsigned)flags >> 24)))) + + { + try_compound = TRUE; + compflags[sp->ts_complen] = ((unsigned)flags >> 24); + compflags[sp->ts_complen + 1] = NUL; + } + + // For NOBREAK we never try splitting, it won't make any word + // valid. + if (slang->sl_nobreak && !slang->sl_nocompoundsugs) + try_compound = TRUE; + + // If we could add a compound word, and it's also possible to + // split at this point, do the split first and set + // TSF_DIDSPLIT to avoid doing it again. + else if (!fword_ends + && try_compound + && (sp->ts_flags & TSF_DIDSPLIT) == 0) + { + try_compound = FALSE; + sp->ts_flags |= TSF_DIDSPLIT; + --sp->ts_curi; // do the same NUL again + compflags[sp->ts_complen] = NUL; + } + else + sp->ts_flags &= ~TSF_DIDSPLIT; + + if (try_split || try_compound) + { + if (!try_compound && (!fword_ends || !goodword_ends)) + { + // If we're going to split need to check that the + // words so far are valid for compounding. If there + // is only one word it must not have the NEEDCOMPOUND + // flag. + if (sp->ts_complen == sp->ts_compsplit + && (flags & WF_NEEDCOMP)) + break; + p = preword; + while (*skiptowhite(p) != NUL) + p = skipwhite(skiptowhite(p)); + if (sp->ts_complen > sp->ts_compsplit + && !can_compound(slang, p, + compflags + sp->ts_compsplit)) + break; + + if (slang->sl_nosplitsugs) + newscore += SCORE_SPLIT_NO; + else + newscore += SCORE_SPLIT; + + // Give a bonus to words seen before. + newscore = score_wordcount_adj(slang, newscore, + preword + sp->ts_prewordlen, TRUE); + } + + if (TRY_DEEPER(su, stack, depth, newscore)) + { + go_deeper(stack, depth, newscore); +#ifdef DEBUG_TRIEWALK + if (!try_compound && !fword_ends) + sprintf(changename[depth], "%.*s-%s: split", + sp->ts_twordlen, tword, fword + sp->ts_fidx); + else + sprintf(changename[depth], "%.*s-%s: compound", + sp->ts_twordlen, tword, fword + sp->ts_fidx); +#endif + // Save things to be restored at STATE_SPLITUNDO. + sp->ts_save_badflags = su->su_badflags; + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_SPLITUNDO; + + ++depth; + sp = &stack[depth]; + + // Append a space to preword when splitting. + if (!try_compound && !fword_ends) + STRCAT(preword, " "); + sp->ts_prewordlen = (char_u)STRLEN(preword); + sp->ts_splitoff = sp->ts_twordlen; + sp->ts_splitfidx = sp->ts_fidx; + + // If the badword has a non-word character at this + // position skip it. That means replacing the + // non-word character with a space. Always skip a + // character when the word ends. But only when the + // good word can end. + if (((!try_compound && !spell_iswordp_nmw(fword + + sp->ts_fidx, + curwin)) + || fword_ends) + && fword[sp->ts_fidx] != NUL + && goodword_ends) + { + int l; + + l = mb_ptr2len(fword + sp->ts_fidx); + if (fword_ends) + { + // Copy the skipped character to preword. + mch_memmove(preword + sp->ts_prewordlen, + fword + sp->ts_fidx, l); + sp->ts_prewordlen += l; + preword[sp->ts_prewordlen] = NUL; + } + else + sp->ts_score -= SCORE_SPLIT - SCORE_SUBST; + sp->ts_fidx += l; + } + + // When compounding include compound flag in + // compflags[] (already set above). When splitting we + // may start compounding over again. + if (try_compound) + ++sp->ts_complen; + else + sp->ts_compsplit = sp->ts_complen; + sp->ts_prefixdepth = PFD_NOPREFIX; + + // set su->su_badflags to the caps type at this + // position + if (has_mbyte) + n = nofold_len(fword, sp->ts_fidx, su->su_badptr); + else + n = sp->ts_fidx; + su->su_badflags = badword_captype(su->su_badptr + n, + su->su_badptr + su->su_badlen); + + // Restart at top of the tree. + sp->ts_arridx = 0; + + // If there are postponed prefixes, try these too. + if (pbyts != NULL) + { + byts = pbyts; + idxs = pidxs; + sp->ts_prefixdepth = PFD_PREFIXTREE; + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_NOPREFIX; + } + } + } + } + break; + + case STATE_SPLITUNDO: + // Undo the changes done for word split or compound word. + su->su_badflags = sp->ts_save_badflags; + + // Continue looking for NUL bytes. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_START; + + // In case we went into the prefix tree. + byts = fbyts; + idxs = fidxs; + break; + + case STATE_ENDNUL: + // Past the NUL bytes in the node. + su->su_badflags = sp->ts_save_badflags; + if (fword[sp->ts_fidx] == NUL && sp->ts_tcharlen == 0) + { + // The badword ends, can't use STATE_PLAIN. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_DEL; + break; + } + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_PLAIN; + // FALLTHROUGH + + case STATE_PLAIN: + // Go over all possible bytes at this node, add each to tword[] + // and use child node. "ts_curi" is the index. + arridx = sp->ts_arridx; + if (sp->ts_curi > byts[arridx]) + { + // Done all bytes at this node, do next state. When still at + // already changed bytes skip the other tricks. + PROF_STORE(sp->ts_state) + if (sp->ts_fidx >= sp->ts_fidxtry) + sp->ts_state = STATE_DEL; + else + sp->ts_state = STATE_FINAL; + } + else + { + arridx += sp->ts_curi++; + c = byts[arridx]; + + // Normal byte, go one level deeper. If it's not equal to the + // byte in the bad word adjust the score. But don't even try + // when the byte was already changed. And don't try when we + // just deleted this byte, accepting it is always cheaper than + // delete + substitute. + if (c == fword[sp->ts_fidx] + || (sp->ts_tcharlen > 0 && sp->ts_isdiff != DIFF_NONE)) + newscore = 0; + else + newscore = SCORE_SUBST; + if ((newscore == 0 + || (sp->ts_fidx >= sp->ts_fidxtry + && ((sp->ts_flags & TSF_DIDDEL) == 0 + || c != fword[sp->ts_delidx]))) + && TRY_DEEPER(su, stack, depth, newscore)) + { + go_deeper(stack, depth, newscore); +#ifdef DEBUG_TRIEWALK + if (newscore > 0) + sprintf(changename[depth], "%.*s-%s: subst %c to %c", + sp->ts_twordlen, tword, fword + sp->ts_fidx, + fword[sp->ts_fidx], c); + else + sprintf(changename[depth], "%.*s-%s: accept %c", + sp->ts_twordlen, tword, fword + sp->ts_fidx, + fword[sp->ts_fidx]); +#endif + ++depth; + sp = &stack[depth]; + if (fword[sp->ts_fidx] != NUL) + ++sp->ts_fidx; + tword[sp->ts_twordlen++] = c; + sp->ts_arridx = idxs[arridx]; + if (newscore == SCORE_SUBST) + sp->ts_isdiff = DIFF_YES; + if (has_mbyte) + { + // Multi-byte characters are a bit complicated to + // handle: They differ when any of the bytes differ + // and then their length may also differ. + if (sp->ts_tcharlen == 0) + { + // First byte. + sp->ts_tcharidx = 0; + sp->ts_tcharlen = MB_BYTE2LEN(c); + sp->ts_fcharstart = sp->ts_fidx - 1; + sp->ts_isdiff = (newscore != 0) + ? DIFF_YES : DIFF_NONE; + } + else if (sp->ts_isdiff == DIFF_INSERT + && sp->ts_fidx > 0) + // When inserting trail bytes don't advance in the + // bad word. + --sp->ts_fidx; + if (++sp->ts_tcharidx == sp->ts_tcharlen) + { + // Last byte of character. + if (sp->ts_isdiff == DIFF_YES) + { + // Correct ts_fidx for the byte length of the + // character (we didn't check that before). + sp->ts_fidx = sp->ts_fcharstart + + mb_ptr2len( + fword + sp->ts_fcharstart); + // For changing a composing character adjust + // the score from SCORE_SUBST to + // SCORE_SUBCOMP. + if (enc_utf8 + && utf_iscomposing( + utf_ptr2char(tword + + sp->ts_twordlen + - sp->ts_tcharlen)) + && utf_iscomposing( + utf_ptr2char(fword + + sp->ts_fcharstart))) + sp->ts_score -= + SCORE_SUBST - SCORE_SUBCOMP; + + // For a similar character adjust score from + // SCORE_SUBST to SCORE_SIMILAR. + else if (!soundfold + && slang->sl_has_map + && similar_chars(slang, + mb_ptr2char(tword + + sp->ts_twordlen + - sp->ts_tcharlen), + mb_ptr2char(fword + + sp->ts_fcharstart))) + sp->ts_score -= + SCORE_SUBST - SCORE_SIMILAR; + } + else if (sp->ts_isdiff == DIFF_INSERT + && sp->ts_twordlen > sp->ts_tcharlen) + { + p = tword + sp->ts_twordlen - sp->ts_tcharlen; + c = mb_ptr2char(p); + if (enc_utf8 && utf_iscomposing(c)) + { + // Inserting a composing char doesn't + // count that much. + sp->ts_score -= SCORE_INS - SCORE_INSCOMP; + } + else + { + // If the previous character was the same, + // thus doubling a character, give a bonus + // to the score. Also for the soundfold + // tree (might seem illogical but does + // give better scores). + MB_PTR_BACK(tword, p); + if (c == mb_ptr2char(p)) + sp->ts_score -= SCORE_INS + - SCORE_INSDUP; + } + } + + // Starting a new char, reset the length. + sp->ts_tcharlen = 0; + } + } + else + { + // If we found a similar char adjust the score. + // We do this after calling go_deeper() because + // it's slow. + if (newscore != 0 + && !soundfold + && slang->sl_has_map + && similar_chars(slang, + c, fword[sp->ts_fidx - 1])) + sp->ts_score -= SCORE_SUBST - SCORE_SIMILAR; + } + } + } + break; + + case STATE_DEL: + // When past the first byte of a multi-byte char don't try + // delete/insert/swap a character. + if (has_mbyte && sp->ts_tcharlen > 0) + { + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_FINAL; + break; + } + // Try skipping one character in the bad word (delete it). + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_INS_PREP; + sp->ts_curi = 1; + if (soundfold && sp->ts_fidx == 0 && fword[sp->ts_fidx] == '*') + // Deleting a vowel at the start of a word counts less, see + // soundalike_score(). + newscore = 2 * SCORE_DEL / 3; + else + newscore = SCORE_DEL; + if (fword[sp->ts_fidx] != NUL + && TRY_DEEPER(su, stack, depth, newscore)) + { + go_deeper(stack, depth, newscore); +#ifdef DEBUG_TRIEWALK + sprintf(changename[depth], "%.*s-%s: delete %c", + sp->ts_twordlen, tword, fword + sp->ts_fidx, + fword[sp->ts_fidx]); +#endif + ++depth; + + // Remember what character we deleted, so that we can avoid + // inserting it again. + stack[depth].ts_flags |= TSF_DIDDEL; + stack[depth].ts_delidx = sp->ts_fidx; + + // Advance over the character in fword[]. Give a bonus to the + // score if the same character is following "nn" -> "n". It's + // a bit illogical for soundfold tree but it does give better + // results. + if (has_mbyte) + { + c = mb_ptr2char(fword + sp->ts_fidx); + stack[depth].ts_fidx += mb_ptr2len(fword + sp->ts_fidx); + if (enc_utf8 && utf_iscomposing(c)) + stack[depth].ts_score -= SCORE_DEL - SCORE_DELCOMP; + else if (c == mb_ptr2char(fword + stack[depth].ts_fidx)) + stack[depth].ts_score -= SCORE_DEL - SCORE_DELDUP; + } + else + { + ++stack[depth].ts_fidx; + if (fword[sp->ts_fidx] == fword[sp->ts_fidx + 1]) + stack[depth].ts_score -= SCORE_DEL - SCORE_DELDUP; + } + break; + } + // FALLTHROUGH + + case STATE_INS_PREP: + if (sp->ts_flags & TSF_DIDDEL) + { + // If we just deleted a byte then inserting won't make sense, + // a substitute is always cheaper. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_SWAP; + break; + } + + // skip over NUL bytes + n = sp->ts_arridx; + for (;;) + { + if (sp->ts_curi > byts[n]) + { + // Only NUL bytes at this node, go to next state. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_SWAP; + break; + } + if (byts[n + sp->ts_curi] != NUL) + { + // Found a byte to insert. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_INS; + break; + } + ++sp->ts_curi; + } + break; + + // FALLTHROUGH + + case STATE_INS: + // Insert one byte. Repeat this for each possible byte at this + // node. + n = sp->ts_arridx; + if (sp->ts_curi > byts[n]) + { + // Done all bytes at this node, go to next state. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_SWAP; + break; + } + + // Do one more byte at this node, but: + // - Skip NUL bytes. + // - Skip the byte if it's equal to the byte in the word, + // accepting that byte is always better. + n += sp->ts_curi++; + c = byts[n]; + if (soundfold && sp->ts_twordlen == 0 && c == '*') + // Inserting a vowel at the start of a word counts less, + // see soundalike_score(). + newscore = 2 * SCORE_INS / 3; + else + newscore = SCORE_INS; + if (c != fword[sp->ts_fidx] + && TRY_DEEPER(su, stack, depth, newscore)) + { + go_deeper(stack, depth, newscore); +#ifdef DEBUG_TRIEWALK + sprintf(changename[depth], "%.*s-%s: insert %c", + sp->ts_twordlen, tword, fword + sp->ts_fidx, + c); +#endif + ++depth; + sp = &stack[depth]; + tword[sp->ts_twordlen++] = c; + sp->ts_arridx = idxs[n]; + if (has_mbyte) + { + fl = MB_BYTE2LEN(c); + if (fl > 1) + { + // There are following bytes for the same character. + // We must find all bytes before trying + // delete/insert/swap/etc. + sp->ts_tcharlen = fl; + sp->ts_tcharidx = 1; + sp->ts_isdiff = DIFF_INSERT; + } + } + else + fl = 1; + if (fl == 1) + { + // If the previous character was the same, thus doubling a + // character, give a bonus to the score. Also for + // soundfold words (illogical but does give a better + // score). + if (sp->ts_twordlen >= 2 + && tword[sp->ts_twordlen - 2] == c) + sp->ts_score -= SCORE_INS - SCORE_INSDUP; + } + } + break; + + case STATE_SWAP: + // Swap two bytes in the bad word: "12" -> "21". + // We change "fword" here, it's changed back afterwards at + // STATE_UNSWAP. + p = fword + sp->ts_fidx; + c = *p; + if (c == NUL) + { + // End of word, can't swap or replace. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_FINAL; + break; + } + + // Don't swap if the first character is not a word character. + // SWAP3 etc. also don't make sense then. + if (!soundfold && !spell_iswordp(p, curwin)) + { + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_REP_INI; + break; + } + + if (has_mbyte) + { + n = MB_CPTR2LEN(p); + c = mb_ptr2char(p); + if (p[n] == NUL) + c2 = NUL; + else if (!soundfold && !spell_iswordp(p + n, curwin)) + c2 = c; // don't swap non-word char + else + c2 = mb_ptr2char(p + n); + } + else + { + if (p[1] == NUL) + c2 = NUL; + else if (!soundfold && !spell_iswordp(p + 1, curwin)) + c2 = c; // don't swap non-word char + else + c2 = p[1]; + } + + // When the second character is NUL we can't swap. + if (c2 == NUL) + { + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_REP_INI; + break; + } + + // When characters are identical, swap won't do anything. + // Also get here if the second char is not a word character. + if (c == c2) + { + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_SWAP3; + break; + } + if (c2 != NUL && TRY_DEEPER(su, stack, depth, SCORE_SWAP)) + { + go_deeper(stack, depth, SCORE_SWAP); +#ifdef DEBUG_TRIEWALK + sprintf(changename[depth], "%.*s-%s: swap %c and %c", + sp->ts_twordlen, tword, fword + sp->ts_fidx, + c, c2); +#endif + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_UNSWAP; + ++depth; + if (has_mbyte) + { + fl = mb_char2len(c2); + mch_memmove(p, p + n, fl); + mb_char2bytes(c, p + fl); + stack[depth].ts_fidxtry = sp->ts_fidx + n + fl; + } + else + { + p[0] = c2; + p[1] = c; + stack[depth].ts_fidxtry = sp->ts_fidx + 2; + } + } + else + { + // If this swap doesn't work then SWAP3 won't either. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_REP_INI; + } + break; + + case STATE_UNSWAP: + // Undo the STATE_SWAP swap: "21" -> "12". + p = fword + sp->ts_fidx; + if (has_mbyte) + { + n = mb_ptr2len(p); + c = mb_ptr2char(p + n); + mch_memmove(p + mb_ptr2len(p + n), p, n); + mb_char2bytes(c, p); + } + else + { + c = *p; + *p = p[1]; + p[1] = c; + } + // FALLTHROUGH + + case STATE_SWAP3: + // Swap two bytes, skipping one: "123" -> "321". We change + // "fword" here, it's changed back afterwards at STATE_UNSWAP3. + p = fword + sp->ts_fidx; + if (has_mbyte) + { + n = MB_CPTR2LEN(p); + c = mb_ptr2char(p); + fl = MB_CPTR2LEN(p + n); + c2 = mb_ptr2char(p + n); + if (!soundfold && !spell_iswordp(p + n + fl, curwin)) + c3 = c; // don't swap non-word char + else + c3 = mb_ptr2char(p + n + fl); + } + else + { + c = *p; + c2 = p[1]; + if (!soundfold && !spell_iswordp(p + 2, curwin)) + c3 = c; // don't swap non-word char + else + c3 = p[2]; + } + + // When characters are identical: "121" then SWAP3 result is + // identical, ROT3L result is same as SWAP: "211", ROT3L result is + // same as SWAP on next char: "112". Thus skip all swapping. + // Also skip when c3 is NUL. + // Also get here when the third character is not a word character. + // Second character may any char: "a.b" -> "b.a" + if (c == c3 || c3 == NUL) + { + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_REP_INI; + break; + } + if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3)) + { + go_deeper(stack, depth, SCORE_SWAP3); +#ifdef DEBUG_TRIEWALK + sprintf(changename[depth], "%.*s-%s: swap3 %c and %c", + sp->ts_twordlen, tword, fword + sp->ts_fidx, + c, c3); +#endif + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_UNSWAP3; + ++depth; + if (has_mbyte) + { + tl = mb_char2len(c3); + mch_memmove(p, p + n + fl, tl); + mb_char2bytes(c2, p + tl); + mb_char2bytes(c, p + fl + tl); + stack[depth].ts_fidxtry = sp->ts_fidx + n + fl + tl; + } + else + { + p[0] = p[2]; + p[2] = c; + stack[depth].ts_fidxtry = sp->ts_fidx + 3; + } + } + else + { + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_REP_INI; + } + break; + + case STATE_UNSWAP3: + // Undo STATE_SWAP3: "321" -> "123" + p = fword + sp->ts_fidx; + if (has_mbyte) + { + n = mb_ptr2len(p); + c2 = mb_ptr2char(p + n); + fl = mb_ptr2len(p + n); + c = mb_ptr2char(p + n + fl); + tl = mb_ptr2len(p + n + fl); + mch_memmove(p + fl + tl, p, n); + mb_char2bytes(c, p); + mb_char2bytes(c2, p + tl); + p = p + tl; + } + else + { + c = *p; + *p = p[2]; + p[2] = c; + ++p; + } + + if (!soundfold && !spell_iswordp(p, curwin)) + { + // Middle char is not a word char, skip the rotate. First and + // third char were already checked at swap and swap3. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_REP_INI; + break; + } + + // Rotate three characters left: "123" -> "231". We change + // "fword" here, it's changed back afterwards at STATE_UNROT3L. + if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3)) + { + go_deeper(stack, depth, SCORE_SWAP3); +#ifdef DEBUG_TRIEWALK + p = fword + sp->ts_fidx; + sprintf(changename[depth], "%.*s-%s: rotate left %c%c%c", + sp->ts_twordlen, tword, fword + sp->ts_fidx, + p[0], p[1], p[2]); +#endif + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_UNROT3L; + ++depth; + p = fword + sp->ts_fidx; + if (has_mbyte) + { + n = MB_CPTR2LEN(p); + c = mb_ptr2char(p); + fl = MB_CPTR2LEN(p + n); + fl += MB_CPTR2LEN(p + n + fl); + mch_memmove(p, p + n, fl); + mb_char2bytes(c, p + fl); + stack[depth].ts_fidxtry = sp->ts_fidx + n + fl; + } + else + { + c = *p; + *p = p[1]; + p[1] = p[2]; + p[2] = c; + stack[depth].ts_fidxtry = sp->ts_fidx + 3; + } + } + else + { + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_REP_INI; + } + break; + + case STATE_UNROT3L: + // Undo ROT3L: "231" -> "123" + p = fword + sp->ts_fidx; + if (has_mbyte) + { + n = mb_ptr2len(p); + n += mb_ptr2len(p + n); + c = mb_ptr2char(p + n); + tl = mb_ptr2len(p + n); + mch_memmove(p + tl, p, n); + mb_char2bytes(c, p); + } + else + { + c = p[2]; + p[2] = p[1]; + p[1] = *p; + *p = c; + } + + // Rotate three bytes right: "123" -> "312". We change "fword" + // here, it's changed back afterwards at STATE_UNROT3R. + if (TRY_DEEPER(su, stack, depth, SCORE_SWAP3)) + { + go_deeper(stack, depth, SCORE_SWAP3); +#ifdef DEBUG_TRIEWALK + p = fword + sp->ts_fidx; + sprintf(changename[depth], "%.*s-%s: rotate right %c%c%c", + sp->ts_twordlen, tword, fword + sp->ts_fidx, + p[0], p[1], p[2]); +#endif + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_UNROT3R; + ++depth; + p = fword + sp->ts_fidx; + if (has_mbyte) + { + n = MB_CPTR2LEN(p); + n += MB_CPTR2LEN(p + n); + c = mb_ptr2char(p + n); + tl = MB_CPTR2LEN(p + n); + mch_memmove(p + tl, p, n); + mb_char2bytes(c, p); + stack[depth].ts_fidxtry = sp->ts_fidx + n + tl; + } + else + { + c = p[2]; + p[2] = p[1]; + p[1] = *p; + *p = c; + stack[depth].ts_fidxtry = sp->ts_fidx + 3; + } + } + else + { + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_REP_INI; + } + break; + + case STATE_UNROT3R: + // Undo ROT3R: "312" -> "123" + p = fword + sp->ts_fidx; + if (has_mbyte) + { + c = mb_ptr2char(p); + tl = mb_ptr2len(p); + n = mb_ptr2len(p + tl); + n += mb_ptr2len(p + tl + n); + mch_memmove(p, p + tl, n); + mb_char2bytes(c, p + n); + } + else + { + c = *p; + *p = p[1]; + p[1] = p[2]; + p[2] = c; + } + // FALLTHROUGH + + case STATE_REP_INI: + // Check if matching with REP items from the .aff file would work. + // Quickly skip if: + // - there are no REP items and we are not in the soundfold trie + // - the score is going to be too high anyway + // - already applied a REP item or swapped here + if ((lp->lp_replang == NULL && !soundfold) + || sp->ts_score + SCORE_REP >= su->su_maxscore + || sp->ts_fidx < sp->ts_fidxtry) + { + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_FINAL; + break; + } + + // Use the first byte to quickly find the first entry that may + // match. If the index is -1 there is none. + if (soundfold) + sp->ts_curi = slang->sl_repsal_first[fword[sp->ts_fidx]]; + else + sp->ts_curi = lp->lp_replang->sl_rep_first[fword[sp->ts_fidx]]; + + if (sp->ts_curi < 0) + { + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_FINAL; + break; + } + + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_REP; + // FALLTHROUGH + + case STATE_REP: + // Try matching with REP items from the .aff file. For each match + // replace the characters and check if the resulting word is + // valid. + p = fword + sp->ts_fidx; + + if (soundfold) + gap = &slang->sl_repsal; + else + gap = &lp->lp_replang->sl_rep; + while (sp->ts_curi < gap->ga_len) + { + ftp = (fromto_T *)gap->ga_data + sp->ts_curi++; + if (*ftp->ft_from != *p) + { + // past possible matching entries + sp->ts_curi = gap->ga_len; + break; + } + if (STRNCMP(ftp->ft_from, p, STRLEN(ftp->ft_from)) == 0 + && TRY_DEEPER(su, stack, depth, SCORE_REP)) + { + go_deeper(stack, depth, SCORE_REP); +#ifdef DEBUG_TRIEWALK + sprintf(changename[depth], "%.*s-%s: replace %s with %s", + sp->ts_twordlen, tword, fword + sp->ts_fidx, + ftp->ft_from, ftp->ft_to); +#endif + // Need to undo this afterwards. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_REP_UNDO; + + // Change the "from" to the "to" string. + ++depth; + fl = (int)STRLEN(ftp->ft_from); + tl = (int)STRLEN(ftp->ft_to); + if (fl != tl) + { + STRMOVE(p + tl, p + fl); + repextra += tl - fl; + } + mch_memmove(p, ftp->ft_to, tl); + stack[depth].ts_fidxtry = sp->ts_fidx + tl; + stack[depth].ts_tcharlen = 0; + break; + } + } + + if (sp->ts_curi >= gap->ga_len && sp->ts_state == STATE_REP) + { + // No (more) matches. + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_FINAL; + } + + break; + + case STATE_REP_UNDO: + // Undo a REP replacement and continue with the next one. + if (soundfold) + gap = &slang->sl_repsal; + else + gap = &lp->lp_replang->sl_rep; + ftp = (fromto_T *)gap->ga_data + sp->ts_curi - 1; + fl = (int)STRLEN(ftp->ft_from); + tl = (int)STRLEN(ftp->ft_to); + p = fword + sp->ts_fidx; + if (fl != tl) + { + STRMOVE(p + fl, p + tl); + repextra -= tl - fl; + } + mch_memmove(p, ftp->ft_from, fl); + PROF_STORE(sp->ts_state) + sp->ts_state = STATE_REP; + break; + + default: + // Did all possible states at this level, go up one level. + --depth; + + if (depth >= 0 && stack[depth].ts_prefixdepth == PFD_PREFIXTREE) + { + // Continue in or go back to the prefix tree. + byts = pbyts; + idxs = pidxs; + } + + // Don't check for CTRL-C too often, it takes time. + if (--breakcheckcount == 0) + { + ui_breakcheck(); + breakcheckcount = 1000; +#ifdef FEAT_RELTIME + if (spell_suggest_timeout > 0 + && profile_passed_limit(&time_limit)) + got_int = TRUE; +#endif + } + } + } +} + + +/* + * Go one level deeper in the tree. + */ + static void +go_deeper(trystate_T *stack, int depth, int score_add) +{ + stack[depth + 1] = stack[depth]; + stack[depth + 1].ts_state = STATE_START; + stack[depth + 1].ts_score = stack[depth].ts_score + score_add; + stack[depth + 1].ts_curi = 1; // start just after length byte + stack[depth + 1].ts_flags = 0; +} + +/* + * "fword" is a good word with case folded. Find the matching keep-case + * words and put it in "kword". + * Theoretically there could be several keep-case words that result in the + * same case-folded word, but we only find one... + */ + static void +find_keepcap_word(slang_T *slang, char_u *fword, char_u *kword) +{ + char_u uword[MAXWLEN]; // "fword" in upper-case + int depth; + idx_T tryidx; + + // The following arrays are used at each depth in the tree. + idx_T arridx[MAXWLEN]; + int round[MAXWLEN]; + int fwordidx[MAXWLEN]; + int uwordidx[MAXWLEN]; + int kwordlen[MAXWLEN]; + + int flen, ulen; + int l; + int len; + int c; + idx_T lo, hi, m; + char_u *p; + char_u *byts = slang->sl_kbyts; // array with bytes of the words + idx_T *idxs = slang->sl_kidxs; // array with indexes + + if (byts == NULL) + { + // array is empty: "cannot happen" + *kword = NUL; + return; + } + + // Make an all-cap version of "fword". + allcap_copy(fword, uword); + + // Each character needs to be tried both case-folded and upper-case. + // All this gets very complicated if we keep in mind that changing case + // may change the byte length of a multi-byte character... + depth = 0; + arridx[0] = 0; + round[0] = 0; + fwordidx[0] = 0; + uwordidx[0] = 0; + kwordlen[0] = 0; + while (depth >= 0) + { + if (fword[fwordidx[depth]] == NUL) + { + // We are at the end of "fword". If the tree allows a word to end + // here we have found a match. + if (byts[arridx[depth] + 1] == 0) + { + kword[kwordlen[depth]] = NUL; + return; + } + + // kword is getting too long, continue one level up + --depth; + } + else if (++round[depth] > 2) + { + // tried both fold-case and upper-case character, continue one + // level up + --depth; + } + else + { + // round[depth] == 1: Try using the folded-case character. + // round[depth] == 2: Try using the upper-case character. + if (has_mbyte) + { + flen = MB_CPTR2LEN(fword + fwordidx[depth]); + ulen = MB_CPTR2LEN(uword + uwordidx[depth]); + } + else + ulen = flen = 1; + if (round[depth] == 1) + { + p = fword + fwordidx[depth]; + l = flen; + } + else + { + p = uword + uwordidx[depth]; + l = ulen; + } + + for (tryidx = arridx[depth]; l > 0; --l) + { + // Perform a binary search in the list of accepted bytes. + len = byts[tryidx++]; + c = *p++; + lo = tryidx; + hi = tryidx + len - 1; + while (lo < hi) + { + m = (lo + hi) / 2; + if (byts[m] > c) + hi = m - 1; + else if (byts[m] < c) + lo = m + 1; + else + { + lo = hi = m; + break; + } + } + + // Stop if there is no matching byte. + if (hi < lo || byts[lo] != c) + break; + + // Continue at the child (if there is one). + tryidx = idxs[lo]; + } + + if (l == 0) + { + // Found the matching char. Copy it to "kword" and go a + // level deeper. + if (round[depth] == 1) + { + STRNCPY(kword + kwordlen[depth], fword + fwordidx[depth], + flen); + kwordlen[depth + 1] = kwordlen[depth] + flen; + } + else + { + STRNCPY(kword + kwordlen[depth], uword + uwordidx[depth], + ulen); + kwordlen[depth + 1] = kwordlen[depth] + ulen; + } + fwordidx[depth + 1] = fwordidx[depth] + flen; + uwordidx[depth + 1] = uwordidx[depth] + ulen; + + ++depth; + arridx[depth] = tryidx; + round[depth] = 0; + } + } + } + + // Didn't find it: "cannot happen". + *kword = NUL; +} + +/* + * Compute the sound-a-like score for suggestions in su->su_ga and add them to + * su->su_sga. + */ + static void +score_comp_sal(suginfo_T *su) +{ + langp_T *lp; + char_u badsound[MAXWLEN]; + int i; + suggest_T *stp; + suggest_T *sstp; + int score; + int lpi; + + if (ga_grow(&su->su_sga, su->su_ga.ga_len) == FAIL) + return; + + // Use the sound-folding of the first language that supports it. + for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi) + { + lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi); + if (lp->lp_slang->sl_sal.ga_len > 0) + { + // soundfold the bad word + spell_soundfold(lp->lp_slang, su->su_fbadword, TRUE, badsound); + + for (i = 0; i < su->su_ga.ga_len; ++i) + { + stp = &SUG(su->su_ga, i); + + // Case-fold the suggested word, sound-fold it and compute the + // sound-a-like score. + score = stp_sal_score(stp, su, lp->lp_slang, badsound); + if (score < SCORE_MAXMAX) + { + // Add the suggestion. + sstp = &SUG(su->su_sga, su->su_sga.ga_len); + sstp->st_word = vim_strsave(stp->st_word); + if (sstp->st_word != NULL) + { + sstp->st_wordlen = stp->st_wordlen; + sstp->st_score = score; + sstp->st_altscore = 0; + sstp->st_orglen = stp->st_orglen; + ++su->su_sga.ga_len; + } + } + } + break; + } + } +} + +/* + * Combine the list of suggestions in su->su_ga and su->su_sga. + * They are entwined. + */ + static void +score_combine(suginfo_T *su) +{ + int i; + int j; + garray_T ga; + garray_T *gap; + langp_T *lp; + suggest_T *stp; + char_u *p; + char_u badsound[MAXWLEN]; + int round; + int lpi; + slang_T *slang = NULL; + + // Add the alternate score to su_ga. + for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi) + { + lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi); + if (lp->lp_slang->sl_sal.ga_len > 0) + { + // soundfold the bad word + slang = lp->lp_slang; + spell_soundfold(slang, su->su_fbadword, TRUE, badsound); + + for (i = 0; i < su->su_ga.ga_len; ++i) + { + stp = &SUG(su->su_ga, i); + stp->st_altscore = stp_sal_score(stp, su, slang, badsound); + if (stp->st_altscore == SCORE_MAXMAX) + stp->st_score = (stp->st_score * 3 + SCORE_BIG) / 4; + else + stp->st_score = (stp->st_score * 3 + + stp->st_altscore) / 4; + stp->st_salscore = FALSE; + } + break; + } + } + + if (slang == NULL) // Using "double" without sound folding. + { + (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, + su->su_maxcount); + return; + } + + // Add the alternate score to su_sga. + for (i = 0; i < su->su_sga.ga_len; ++i) + { + stp = &SUG(su->su_sga, i); + stp->st_altscore = spell_edit_score(slang, + su->su_badword, stp->st_word); + if (stp->st_score == SCORE_MAXMAX) + stp->st_score = (SCORE_BIG * 7 + stp->st_altscore) / 8; + else + stp->st_score = (stp->st_score * 7 + stp->st_altscore) / 8; + stp->st_salscore = TRUE; + } + + // Remove bad suggestions, sort the suggestions and truncate at "maxcount" + // for both lists. + check_suggestions(su, &su->su_ga); + (void)cleanup_suggestions(&su->su_ga, su->su_maxscore, su->su_maxcount); + check_suggestions(su, &su->su_sga); + (void)cleanup_suggestions(&su->su_sga, su->su_maxscore, su->su_maxcount); + + ga_init2(&ga, sizeof(suginfo_T), 1); + if (ga_grow(&ga, su->su_ga.ga_len + su->su_sga.ga_len) == FAIL) + return; + + stp = &SUG(ga, 0); + for (i = 0; i < su->su_ga.ga_len || i < su->su_sga.ga_len; ++i) + { + // round 1: get a suggestion from su_ga + // round 2: get a suggestion from su_sga + for (round = 1; round <= 2; ++round) + { + gap = round == 1 ? &su->su_ga : &su->su_sga; + if (i < gap->ga_len) + { + // Don't add a word if it's already there. + p = SUG(*gap, i).st_word; + for (j = 0; j < ga.ga_len; ++j) + if (STRCMP(stp[j].st_word, p) == 0) + break; + if (j == ga.ga_len) + stp[ga.ga_len++] = SUG(*gap, i); + else + vim_free(p); + } + } + } + + ga_clear(&su->su_ga); + ga_clear(&su->su_sga); + + // Truncate the list to the number of suggestions that will be displayed. + if (ga.ga_len > su->su_maxcount) + { + for (i = su->su_maxcount; i < ga.ga_len; ++i) + vim_free(stp[i].st_word); + ga.ga_len = su->su_maxcount; + } + + su->su_ga = ga; +} + +/* + * For the goodword in "stp" compute the soundalike score compared to the + * badword. + */ + static int +stp_sal_score( + suggest_T *stp, + suginfo_T *su, + slang_T *slang, + char_u *badsound) // sound-folded badword +{ + char_u *p; + char_u *pbad; + char_u *pgood; + char_u badsound2[MAXWLEN]; + char_u fword[MAXWLEN]; + char_u goodsound[MAXWLEN]; + char_u goodword[MAXWLEN]; + int lendiff; + + lendiff = (int)(su->su_badlen - stp->st_orglen); + if (lendiff >= 0) + pbad = badsound; + else + { + // soundfold the bad word with more characters following + (void)spell_casefold(curwin, + su->su_badptr, stp->st_orglen, fword, MAXWLEN); + + // When joining two words the sound often changes a lot. E.g., "t he" + // sounds like "t h" while "the" sounds like "@". Avoid that by + // removing the space. Don't do it when the good word also contains a + // space. + if (VIM_ISWHITE(su->su_badptr[su->su_badlen]) + && *skiptowhite(stp->st_word) == NUL) + for (p = fword; *(p = skiptowhite(p)) != NUL; ) + STRMOVE(p, p + 1); + + spell_soundfold(slang, fword, TRUE, badsound2); + pbad = badsound2; + } + + if (lendiff > 0 && stp->st_wordlen + lendiff < MAXWLEN) + { + // Add part of the bad word to the good word, so that we soundfold + // what replaces the bad word. + STRCPY(goodword, stp->st_word); + vim_strncpy(goodword + stp->st_wordlen, + su->su_badptr + su->su_badlen - lendiff, lendiff); + pgood = goodword; + } + else + pgood = stp->st_word; + + // Sound-fold the word and compute the score for the difference. + spell_soundfold(slang, pgood, FALSE, goodsound); + + return soundalike_score(goodsound, pbad); +} + +// structure used to store soundfolded words that add_sound_suggest() has +// handled already. +typedef struct +{ + short sft_score; // lowest score used + char_u sft_word[1]; // soundfolded word, actually longer +} sftword_T; + +static sftword_T dumsft; +#define HIKEY2SFT(p) ((sftword_T *)((p) - (dumsft.sft_word - (char_u *)&dumsft))) +#define HI2SFT(hi) HIKEY2SFT((hi)->hi_key) + +/* + * Prepare for calling suggest_try_soundalike(). + */ + static void +suggest_try_soundalike_prep(void) +{ + langp_T *lp; + int lpi; + slang_T *slang; + + // Do this for all languages that support sound folding and for which a + // .sug file has been loaded. + for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi) + { + lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi); + slang = lp->lp_slang; + if (slang->sl_sal.ga_len > 0 && slang->sl_sbyts != NULL) + // prepare the hashtable used by add_sound_suggest() + hash_init(&slang->sl_sounddone); + } +} + +/* + * Find suggestions by comparing the word in a sound-a-like form. + * Note: This doesn't support postponed prefixes. + */ + static void +suggest_try_soundalike(suginfo_T *su) +{ + char_u salword[MAXWLEN]; + langp_T *lp; + int lpi; + slang_T *slang; + + // Do this for all languages that support sound folding and for which a + // .sug file has been loaded. + for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi) + { + lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi); + slang = lp->lp_slang; + if (slang->sl_sal.ga_len > 0 && slang->sl_sbyts != NULL) + { + // soundfold the bad word + spell_soundfold(slang, su->su_fbadword, TRUE, salword); + + // try all kinds of inserts/deletes/swaps/etc. + // TODO: also soundfold the next words, so that we can try joining + // and splitting +#ifdef SUGGEST_PROFILE + prof_init(); +#endif + suggest_trie_walk(su, lp, salword, TRUE); +#ifdef SUGGEST_PROFILE + prof_report("soundalike"); +#endif + } + } +} + +/* + * Finish up after calling suggest_try_soundalike(). + */ + static void +suggest_try_soundalike_finish(void) +{ + langp_T *lp; + int lpi; + slang_T *slang; + int todo; + hashitem_T *hi; + + // Do this for all languages that support sound folding and for which a + // .sug file has been loaded. + for (lpi = 0; lpi < curwin->w_s->b_langp.ga_len; ++lpi) + { + lp = LANGP_ENTRY(curwin->w_s->b_langp, lpi); + slang = lp->lp_slang; + if (slang->sl_sal.ga_len > 0 && slang->sl_sbyts != NULL) + { + // Free the info about handled words. + todo = (int)slang->sl_sounddone.ht_used; + for (hi = slang->sl_sounddone.ht_array; todo > 0; ++hi) + if (!HASHITEM_EMPTY(hi)) + { + vim_free(HI2SFT(hi)); + --todo; + } + + // Clear the hashtable, it may also be used by another region. + hash_clear(&slang->sl_sounddone); + hash_init(&slang->sl_sounddone); + } + } +} + +/* + * A match with a soundfolded word is found. Add the good word(s) that + * produce this soundfolded word. + */ + static void +add_sound_suggest( + suginfo_T *su, + char_u *goodword, + int score, // soundfold score + langp_T *lp) +{ + slang_T *slang = lp->lp_slang; // language for sound folding + int sfwordnr; + char_u *nrline; + int orgnr; + char_u theword[MAXWLEN]; + int i; + int wlen; + char_u *byts; + idx_T *idxs; + int n; + int wordcount; + int wc; + int goodscore; + hash_T hash; + hashitem_T *hi; + sftword_T *sft; + int bc, gc; + int limit; + + // It's very well possible that the same soundfold word is found several + // times with different scores. Since the following is quite slow only do + // the words that have a better score than before. Use a hashtable to + // remember the words that have been done. + hash = hash_hash(goodword); + hi = hash_lookup(&slang->sl_sounddone, goodword, hash); + if (HASHITEM_EMPTY(hi)) + { + sft = alloc(offsetof(sftword_T, sft_word) + STRLEN(goodword) + 1); + if (sft != NULL) + { + sft->sft_score = score; + STRCPY(sft->sft_word, goodword); + hash_add_item(&slang->sl_sounddone, hi, sft->sft_word, hash); + } + } + else + { + sft = HI2SFT(hi); + if (score >= sft->sft_score) + return; + sft->sft_score = score; + } + + // Find the word nr in the soundfold tree. + sfwordnr = soundfold_find(slang, goodword); + if (sfwordnr < 0) + { + internal_error("add_sound_suggest()"); + return; + } + + // go over the list of good words that produce this soundfold word + nrline = ml_get_buf(slang->sl_sugbuf, (linenr_T)(sfwordnr + 1), FALSE); + orgnr = 0; + while (*nrline != NUL) + { + // The wordnr was stored in a minimal nr of bytes as an offset to the + // previous wordnr. + orgnr += bytes2offset(&nrline); + + byts = slang->sl_fbyts; + idxs = slang->sl_fidxs; + + // Lookup the word "orgnr" one of the two tries. + n = 0; + wordcount = 0; + for (wlen = 0; wlen < MAXWLEN - 3; ++wlen) + { + i = 1; + if (wordcount == orgnr && byts[n + 1] == NUL) + break; // found end of word + + if (byts[n + 1] == NUL) + ++wordcount; + + // skip over the NUL bytes + for ( ; byts[n + i] == NUL; ++i) + if (i > byts[n]) // safety check + { + STRCPY(theword + wlen, "BAD"); + wlen += 3; + goto badword; + } + + // One of the siblings must have the word. + for ( ; i < byts[n]; ++i) + { + wc = idxs[idxs[n + i]]; // nr of words under this byte + if (wordcount + wc > orgnr) + break; + wordcount += wc; + } + + theword[wlen] = byts[n + i]; + n = idxs[n + i]; + } +badword: + theword[wlen] = NUL; + + // Go over the possible flags and regions. + for (; i <= byts[n] && byts[n + i] == NUL; ++i) + { + char_u cword[MAXWLEN]; + char_u *p; + int flags = (int)idxs[n + i]; + + // Skip words with the NOSUGGEST flag + if (flags & WF_NOSUGGEST) + continue; + + if (flags & WF_KEEPCAP) + { + // Must find the word in the keep-case tree. + find_keepcap_word(slang, theword, cword); + p = cword; + } + else + { + flags |= su->su_badflags; + if ((flags & WF_CAPMASK) != 0) + { + // Need to fix case according to "flags". + make_case_word(theword, cword, flags); + p = cword; + } + else + p = theword; + } + + // Add the suggestion. + if (sps_flags & SPS_DOUBLE) + { + // Add the suggestion if the score isn't too bad. + if (score <= su->su_maxscore) + add_suggestion(su, &su->su_sga, p, su->su_badlen, + score, 0, FALSE, slang, FALSE); + } + else + { + // Add a penalty for words in another region. + if ((flags & WF_REGION) + && (((unsigned)flags >> 16) & lp->lp_region) == 0) + goodscore = SCORE_REGION; + else + goodscore = 0; + + // Add a small penalty for changing the first letter from + // lower to upper case. Helps for "tath" -> "Kath", which is + // less common than "tath" -> "path". Don't do it when the + // letter is the same, that has already been counted. + gc = PTR2CHAR(p); + if (SPELL_ISUPPER(gc)) + { + bc = PTR2CHAR(su->su_badword); + if (!SPELL_ISUPPER(bc) + && SPELL_TOFOLD(bc) != SPELL_TOFOLD(gc)) + goodscore += SCORE_ICASE / 2; + } + + // Compute the score for the good word. This only does letter + // insert/delete/swap/replace. REP items are not considered, + // which may make the score a bit higher. + // Use a limit for the score to make it work faster. Use + // MAXSCORE(), because RESCORE() will change the score. + // If the limit is very high then the iterative method is + // inefficient, using an array is quicker. + limit = MAXSCORE(su->su_sfmaxscore - goodscore, score); + if (limit > SCORE_LIMITMAX) + goodscore += spell_edit_score(slang, su->su_badword, p); + else + goodscore += spell_edit_score_limit(slang, su->su_badword, + p, limit); + + // When going over the limit don't bother to do the rest. + if (goodscore < SCORE_MAXMAX) + { + // Give a bonus to words seen before. + goodscore = score_wordcount_adj(slang, goodscore, p, FALSE); + + // Add the suggestion if the score isn't too bad. + goodscore = RESCORE(goodscore, score); + if (goodscore <= su->su_sfmaxscore) + add_suggestion(su, &su->su_ga, p, su->su_badlen, + goodscore, score, TRUE, slang, TRUE); + } + } + } + // smsg("word %s (%d): %s (%d)", sftword, sftnr, theword, orgnr); + } +} + +/* + * Find word "word" in fold-case tree for "slang" and return the word number. + */ + static int +soundfold_find(slang_T *slang, char_u *word) +{ + idx_T arridx = 0; + int len; + int wlen = 0; + int c; + char_u *ptr = word; + char_u *byts; + idx_T *idxs; + int wordnr = 0; + + byts = slang->sl_sbyts; + idxs = slang->sl_sidxs; + + for (;;) + { + // First byte is the number of possible bytes. + len = byts[arridx++]; + + // If the first possible byte is a zero the word could end here. + // If the word ends we found the word. If not skip the NUL bytes. + c = ptr[wlen]; + if (byts[arridx] == NUL) + { + if (c == NUL) + break; + + // Skip over the zeros, there can be several. + while (len > 0 && byts[arridx] == NUL) + { + ++arridx; + --len; + } + if (len == 0) + return -1; // no children, word should have ended here + ++wordnr; + } + + // If the word ends we didn't find it. + if (c == NUL) + return -1; + + // Perform a binary search in the list of accepted bytes. + if (c == TAB) // <Tab> is handled like <Space> + c = ' '; + while (byts[arridx] < c) + { + // The word count is in the first idxs[] entry of the child. + wordnr += idxs[idxs[arridx]]; + ++arridx; + if (--len == 0) // end of the bytes, didn't find it + return -1; + } + if (byts[arridx] != c) // didn't find the byte + return -1; + + // Continue at the child (if there is one). + arridx = idxs[arridx]; + ++wlen; + + // One space in the good word may stand for several spaces in the + // checked word. + if (c == ' ') + while (ptr[wlen] == ' ' || ptr[wlen] == TAB) + ++wlen; + } + + return wordnr; +} + +/* + * Return TRUE if "c1" and "c2" are similar characters according to the MAP + * lines in the .aff file. + */ + static int +similar_chars(slang_T *slang, int c1, int c2) +{ + int m1, m2; + char_u buf[MB_MAXBYTES + 1]; + hashitem_T *hi; + + if (c1 >= 256) + { + buf[mb_char2bytes(c1, buf)] = 0; + hi = hash_find(&slang->sl_map_hash, buf); + if (HASHITEM_EMPTY(hi)) + m1 = 0; + else + m1 = mb_ptr2char(hi->hi_key + STRLEN(hi->hi_key) + 1); + } + else + m1 = slang->sl_map_array[c1]; + if (m1 == 0) + return FALSE; + + + if (c2 >= 256) + { + buf[mb_char2bytes(c2, buf)] = 0; + hi = hash_find(&slang->sl_map_hash, buf); + if (HASHITEM_EMPTY(hi)) + m2 = 0; + else + m2 = mb_ptr2char(hi->hi_key + STRLEN(hi->hi_key) + 1); + } + else + m2 = slang->sl_map_array[c2]; + + return m1 == m2; +} + +/* + * Add a suggestion to the list of suggestions. + * For a suggestion that is already in the list the lowest score is remembered. + */ + static void +add_suggestion( + suginfo_T *su, + garray_T *gap, // either su_ga or su_sga + char_u *goodword, + int badlenarg, // len of bad word replaced with "goodword" + int score, + int altscore, + int had_bonus, // value for st_had_bonus + slang_T *slang, // language for sound folding + int maxsf) // su_maxscore applies to soundfold score, + // su_sfmaxscore to the total score. +{ + int goodlen; // len of goodword changed + int badlen; // len of bad word changed + suggest_T *stp; + suggest_T new_sug; + int i; + char_u *pgood, *pbad; + + // Minimize "badlen" for consistency. Avoids that changing "the the" to + // "thee the" is added next to changing the first "the" the "thee". + pgood = goodword + STRLEN(goodword); + pbad = su->su_badptr + badlenarg; + for (;;) + { + goodlen = (int)(pgood - goodword); + badlen = (int)(pbad - su->su_badptr); + if (goodlen <= 0 || badlen <= 0) + break; + MB_PTR_BACK(goodword, pgood); + MB_PTR_BACK(su->su_badptr, pbad); + if (has_mbyte) + { + if (mb_ptr2char(pgood) != mb_ptr2char(pbad)) + break; + } + else if (*pgood != *pbad) + break; + } + + if (badlen == 0 && goodlen == 0) + // goodword doesn't change anything; may happen for "the the" changing + // the first "the" to itself. + return; + + if (gap->ga_len == 0) + i = -1; + else + { + // Check if the word is already there. Also check the length that is + // being replaced "thes," -> "these" is a different suggestion from + // "thes" -> "these". + stp = &SUG(*gap, 0); + for (i = gap->ga_len; --i >= 0; ++stp) + if (stp->st_wordlen == goodlen + && stp->st_orglen == badlen + && STRNCMP(stp->st_word, goodword, goodlen) == 0) + { + // Found it. Remember the word with the lowest score. + if (stp->st_slang == NULL) + stp->st_slang = slang; + + new_sug.st_score = score; + new_sug.st_altscore = altscore; + new_sug.st_had_bonus = had_bonus; + + if (stp->st_had_bonus != had_bonus) + { + // Only one of the two had the soundalike score computed. + // Need to do that for the other one now, otherwise the + // scores can't be compared. This happens because + // suggest_try_change() doesn't compute the soundalike + // word to keep it fast, while some special methods set + // the soundalike score to zero. + if (had_bonus) + rescore_one(su, stp); + else + { + new_sug.st_word = stp->st_word; + new_sug.st_wordlen = stp->st_wordlen; + new_sug.st_slang = stp->st_slang; + new_sug.st_orglen = badlen; + rescore_one(su, &new_sug); + } + } + + if (stp->st_score > new_sug.st_score) + { + stp->st_score = new_sug.st_score; + stp->st_altscore = new_sug.st_altscore; + stp->st_had_bonus = new_sug.st_had_bonus; + } + break; + } + } + + if (i < 0 && ga_grow(gap, 1) == OK) + { + // Add a suggestion. + stp = &SUG(*gap, gap->ga_len); + stp->st_word = vim_strnsave(goodword, goodlen); + if (stp->st_word != NULL) + { + stp->st_wordlen = goodlen; + stp->st_score = score; + stp->st_altscore = altscore; + stp->st_had_bonus = had_bonus; + stp->st_orglen = badlen; + stp->st_slang = slang; + ++gap->ga_len; + + // If we have too many suggestions now, sort the list and keep + // the best suggestions. + if (gap->ga_len > SUG_MAX_COUNT(su)) + { + if (maxsf) + su->su_sfmaxscore = cleanup_suggestions(gap, + su->su_sfmaxscore, SUG_CLEAN_COUNT(su)); + else + su->su_maxscore = cleanup_suggestions(gap, + su->su_maxscore, SUG_CLEAN_COUNT(su)); + } + } + } +} + +/* + * Suggestions may in fact be flagged as errors. Esp. for banned words and + * for split words, such as "the the". Remove these from the list here. + */ + static void +check_suggestions( + suginfo_T *su, + garray_T *gap) // either su_ga or su_sga +{ + suggest_T *stp; + int i; + char_u longword[MAXWLEN + 1]; + int len; + hlf_T attr; + + if (gap->ga_len == 0) + return; + stp = &SUG(*gap, 0); + for (i = gap->ga_len - 1; i >= 0; --i) + { + // Need to append what follows to check for "the the". + vim_strncpy(longword, stp[i].st_word, MAXWLEN); + len = stp[i].st_wordlen; + vim_strncpy(longword + len, su->su_badptr + stp[i].st_orglen, + MAXWLEN - len); + attr = HLF_COUNT; + (void)spell_check(curwin, longword, &attr, NULL, FALSE); + if (attr != HLF_COUNT) + { + // Remove this entry. + vim_free(stp[i].st_word); + --gap->ga_len; + if (i < gap->ga_len) + mch_memmove(stp + i, stp + i + 1, + sizeof(suggest_T) * (gap->ga_len - i)); + } + } +} + + +/* + * Add a word to be banned. + */ + static void +add_banned( + suginfo_T *su, + char_u *word) +{ + char_u *s; + hash_T hash; + hashitem_T *hi; + + hash = hash_hash(word); + hi = hash_lookup(&su->su_banned, word, hash); + if (!HASHITEM_EMPTY(hi)) // already present + return; + s = vim_strsave(word); + if (s != NULL) + hash_add_item(&su->su_banned, hi, s, hash); +} + +/* + * Recompute the score for all suggestions if sound-folding is possible. This + * is slow, thus only done for the final results. + */ + static void +rescore_suggestions(suginfo_T *su) +{ + int i; + + if (su->su_sallang != NULL) + for (i = 0; i < su->su_ga.ga_len; ++i) + rescore_one(su, &SUG(su->su_ga, i)); +} + +/* + * Recompute the score for one suggestion if sound-folding is possible. + */ + static void +rescore_one(suginfo_T *su, suggest_T *stp) +{ + slang_T *slang = stp->st_slang; + char_u sal_badword[MAXWLEN]; + char_u *p; + + // Only rescore suggestions that have no sal score yet and do have a + // language. + if (slang != NULL && slang->sl_sal.ga_len > 0 && !stp->st_had_bonus) + { + if (slang == su->su_sallang) + p = su->su_sal_badword; + else + { + spell_soundfold(slang, su->su_fbadword, TRUE, sal_badword); + p = sal_badword; + } + + stp->st_altscore = stp_sal_score(stp, su, slang, p); + if (stp->st_altscore == SCORE_MAXMAX) + stp->st_altscore = SCORE_BIG; + stp->st_score = RESCORE(stp->st_score, stp->st_altscore); + stp->st_had_bonus = TRUE; + } +} + +static int sug_compare(const void *s1, const void *s2); + +/* + * Function given to qsort() to sort the suggestions on st_score. + * First on "st_score", then "st_altscore" then alphabetically. + */ + static int +sug_compare(const void *s1, const void *s2) +{ + suggest_T *p1 = (suggest_T *)s1; + suggest_T *p2 = (suggest_T *)s2; + int n = p1->st_score - p2->st_score; + + if (n == 0) + { + n = p1->st_altscore - p2->st_altscore; + if (n == 0) + n = STRICMP(p1->st_word, p2->st_word); + } + return n; +} + +/* + * Cleanup the suggestions: + * - Sort on score. + * - Remove words that won't be displayed. + * Returns the maximum score in the list or "maxscore" unmodified. + */ + static int +cleanup_suggestions( + garray_T *gap, + int maxscore, + int keep) // nr of suggestions to keep +{ + if (gap->ga_len <= 0) + return maxscore; + + // Sort the list. + qsort(gap->ga_data, (size_t)gap->ga_len, sizeof(suggest_T), + sug_compare); + + // Truncate the list to the number of suggestions that will be + // displayed. + if (gap->ga_len > keep) + { + int i; + suggest_T *stp = &SUG(*gap, 0); + + for (i = keep; i < gap->ga_len; ++i) + vim_free(stp[i].st_word); + gap->ga_len = keep; + if (keep >= 1) + return stp[keep - 1].st_score; + } + return maxscore; +} + +/* + * Compute a score for two sound-a-like words. + * This permits up to two inserts/deletes/swaps/etc. to keep things fast. + * Instead of a generic loop we write out the code. That keeps it fast by + * avoiding checks that will not be possible. + */ + static int +soundalike_score( + char_u *goodstart, // sound-folded good word + char_u *badstart) // sound-folded bad word +{ + char_u *goodsound = goodstart; + char_u *badsound = badstart; + int goodlen; + int badlen; + int n; + char_u *pl, *ps; + char_u *pl2, *ps2; + int score = 0; + + // Adding/inserting "*" at the start (word starts with vowel) shouldn't be + // counted so much, vowels halfway the word aren't counted at all. + if ((*badsound == '*' || *goodsound == '*') && *badsound != *goodsound) + { + if ((badsound[0] == NUL && goodsound[1] == NUL) + || (goodsound[0] == NUL && badsound[1] == NUL)) + // changing word with vowel to word without a sound + return SCORE_DEL; + if (badsound[0] == NUL || goodsound[0] == NUL) + // more than two changes + return SCORE_MAXMAX; + + if (badsound[1] == goodsound[1] + || (badsound[1] != NUL + && goodsound[1] != NUL + && badsound[2] == goodsound[2])) + { + // handle like a substitute + } + else + { + score = 2 * SCORE_DEL / 3; + if (*badsound == '*') + ++badsound; + else + ++goodsound; + } + } + + goodlen = (int)STRLEN(goodsound); + badlen = (int)STRLEN(badsound); + + // Return quickly if the lengths are too different to be fixed by two + // changes. + n = goodlen - badlen; + if (n < -2 || n > 2) + return SCORE_MAXMAX; + + if (n > 0) + { + pl = goodsound; // goodsound is longest + ps = badsound; + } + else + { + pl = badsound; // badsound is longest + ps = goodsound; + } + + // Skip over the identical part. + while (*pl == *ps && *pl != NUL) + { + ++pl; + ++ps; + } + + switch (n) + { + case -2: + case 2: + // Must delete two characters from "pl". + ++pl; // first delete + while (*pl == *ps) + { + ++pl; + ++ps; + } + // strings must be equal after second delete + if (STRCMP(pl + 1, ps) == 0) + return score + SCORE_DEL * 2; + + // Failed to compare. + break; + + case -1: + case 1: + // Minimal one delete from "pl" required. + + // 1: delete + pl2 = pl + 1; + ps2 = ps; + while (*pl2 == *ps2) + { + if (*pl2 == NUL) // reached the end + return score + SCORE_DEL; + ++pl2; + ++ps2; + } + + // 2: delete then swap, then rest must be equal + if (pl2[0] == ps2[1] && pl2[1] == ps2[0] + && STRCMP(pl2 + 2, ps2 + 2) == 0) + return score + SCORE_DEL + SCORE_SWAP; + + // 3: delete then substitute, then the rest must be equal + if (STRCMP(pl2 + 1, ps2 + 1) == 0) + return score + SCORE_DEL + SCORE_SUBST; + + // 4: first swap then delete + if (pl[0] == ps[1] && pl[1] == ps[0]) + { + pl2 = pl + 2; // swap, skip two chars + ps2 = ps + 2; + while (*pl2 == *ps2) + { + ++pl2; + ++ps2; + } + // delete a char and then strings must be equal + if (STRCMP(pl2 + 1, ps2) == 0) + return score + SCORE_SWAP + SCORE_DEL; + } + + // 5: first substitute then delete + pl2 = pl + 1; // substitute, skip one char + ps2 = ps + 1; + while (*pl2 == *ps2) + { + ++pl2; + ++ps2; + } + // delete a char and then strings must be equal + if (STRCMP(pl2 + 1, ps2) == 0) + return score + SCORE_SUBST + SCORE_DEL; + + // Failed to compare. + break; + + case 0: + // Lengths are equal, thus changes must result in same length: An + // insert is only possible in combination with a delete. + // 1: check if for identical strings + if (*pl == NUL) + return score; + + // 2: swap + if (pl[0] == ps[1] && pl[1] == ps[0]) + { + pl2 = pl + 2; // swap, skip two chars + ps2 = ps + 2; + while (*pl2 == *ps2) + { + if (*pl2 == NUL) // reached the end + return score + SCORE_SWAP; + ++pl2; + ++ps2; + } + // 3: swap and swap again + if (pl2[0] == ps2[1] && pl2[1] == ps2[0] + && STRCMP(pl2 + 2, ps2 + 2) == 0) + return score + SCORE_SWAP + SCORE_SWAP; + + // 4: swap and substitute + if (STRCMP(pl2 + 1, ps2 + 1) == 0) + return score + SCORE_SWAP + SCORE_SUBST; + } + + // 5: substitute + pl2 = pl + 1; + ps2 = ps + 1; + while (*pl2 == *ps2) + { + if (*pl2 == NUL) // reached the end + return score + SCORE_SUBST; + ++pl2; + ++ps2; + } + + // 6: substitute and swap + if (pl2[0] == ps2[1] && pl2[1] == ps2[0] + && STRCMP(pl2 + 2, ps2 + 2) == 0) + return score + SCORE_SUBST + SCORE_SWAP; + + // 7: substitute and substitute + if (STRCMP(pl2 + 1, ps2 + 1) == 0) + return score + SCORE_SUBST + SCORE_SUBST; + + // 8: insert then delete + pl2 = pl; + ps2 = ps + 1; + while (*pl2 == *ps2) + { + ++pl2; + ++ps2; + } + if (STRCMP(pl2 + 1, ps2) == 0) + return score + SCORE_INS + SCORE_DEL; + + // 9: delete then insert + pl2 = pl + 1; + ps2 = ps; + while (*pl2 == *ps2) + { + ++pl2; + ++ps2; + } + if (STRCMP(pl2, ps2 + 1) == 0) + return score + SCORE_INS + SCORE_DEL; + + // Failed to compare. + break; + } + + return SCORE_MAXMAX; +} + +/* + * Compute the "edit distance" to turn "badword" into "goodword". The less + * deletes/inserts/substitutes/swaps are required the lower the score. + * + * The algorithm is described by Du and Chang, 1992. + * The implementation of the algorithm comes from Aspell editdist.cpp, + * edit_distance(). It has been converted from C++ to C and modified to + * support multi-byte characters. + */ + static int +spell_edit_score( + slang_T *slang, + char_u *badword, + char_u *goodword) +{ + int *cnt; + int badlen, goodlen; // lengths including NUL + int j, i; + int t; + int bc, gc; + int pbc, pgc; + char_u *p; + int wbadword[MAXWLEN]; + int wgoodword[MAXWLEN]; + + if (has_mbyte) + { + // Get the characters from the multi-byte strings and put them in an + // int array for easy access. + for (p = badword, badlen = 0; *p != NUL; ) + wbadword[badlen++] = mb_cptr2char_adv(&p); + wbadword[badlen++] = 0; + for (p = goodword, goodlen = 0; *p != NUL; ) + wgoodword[goodlen++] = mb_cptr2char_adv(&p); + wgoodword[goodlen++] = 0; + } + else + { + badlen = (int)STRLEN(badword) + 1; + goodlen = (int)STRLEN(goodword) + 1; + } + + // We use "cnt" as an array: CNT(badword_idx, goodword_idx). +#define CNT(a, b) cnt[(a) + (b) * (badlen + 1)] + cnt = ALLOC_MULT(int, (badlen + 1) * (goodlen + 1)); + if (cnt == NULL) + return 0; // out of memory + + CNT(0, 0) = 0; + for (j = 1; j <= goodlen; ++j) + CNT(0, j) = CNT(0, j - 1) + SCORE_INS; + + for (i = 1; i <= badlen; ++i) + { + CNT(i, 0) = CNT(i - 1, 0) + SCORE_DEL; + for (j = 1; j <= goodlen; ++j) + { + if (has_mbyte) + { + bc = wbadword[i - 1]; + gc = wgoodword[j - 1]; + } + else + { + bc = badword[i - 1]; + gc = goodword[j - 1]; + } + if (bc == gc) + CNT(i, j) = CNT(i - 1, j - 1); + else + { + // Use a better score when there is only a case difference. + if (SPELL_TOFOLD(bc) == SPELL_TOFOLD(gc)) + CNT(i, j) = SCORE_ICASE + CNT(i - 1, j - 1); + else + { + // For a similar character use SCORE_SIMILAR. + if (slang != NULL + && slang->sl_has_map + && similar_chars(slang, gc, bc)) + CNT(i, j) = SCORE_SIMILAR + CNT(i - 1, j - 1); + else + CNT(i, j) = SCORE_SUBST + CNT(i - 1, j - 1); + } + + if (i > 1 && j > 1) + { + if (has_mbyte) + { + pbc = wbadword[i - 2]; + pgc = wgoodword[j - 2]; + } + else + { + pbc = badword[i - 2]; + pgc = goodword[j - 2]; + } + if (bc == pgc && pbc == gc) + { + t = SCORE_SWAP + CNT(i - 2, j - 2); + if (t < CNT(i, j)) + CNT(i, j) = t; + } + } + t = SCORE_DEL + CNT(i - 1, j); + if (t < CNT(i, j)) + CNT(i, j) = t; + t = SCORE_INS + CNT(i, j - 1); + if (t < CNT(i, j)) + CNT(i, j) = t; + } + } + } + + i = CNT(badlen - 1, goodlen - 1); + vim_free(cnt); + return i; +} + +typedef struct +{ + int badi; + int goodi; + int score; +} limitscore_T; + +/* + * Like spell_edit_score(), but with a limit on the score to make it faster. + * May return SCORE_MAXMAX when the score is higher than "limit". + * + * This uses a stack for the edits still to be tried. + * The idea comes from Aspell leditdist.cpp. Rewritten in C and added support + * for multi-byte characters. + */ + static int +spell_edit_score_limit( + slang_T *slang, + char_u *badword, + char_u *goodword, + int limit) +{ + limitscore_T stack[10]; // allow for over 3 * 2 edits + int stackidx; + int bi, gi; + int bi2, gi2; + int bc, gc; + int score; + int score_off; + int minscore; + int round; + + // Multi-byte characters require a bit more work, use a different function + // to avoid testing "has_mbyte" quite often. + if (has_mbyte) + return spell_edit_score_limit_w(slang, badword, goodword, limit); + + // The idea is to go from start to end over the words. So long as + // characters are equal just continue, this always gives the lowest score. + // When there is a difference try several alternatives. Each alternative + // increases "score" for the edit distance. Some of the alternatives are + // pushed unto a stack and tried later, some are tried right away. At the + // end of the word the score for one alternative is known. The lowest + // possible score is stored in "minscore". + stackidx = 0; + bi = 0; + gi = 0; + score = 0; + minscore = limit + 1; + + for (;;) + { + // Skip over an equal part, score remains the same. + for (;;) + { + bc = badword[bi]; + gc = goodword[gi]; + if (bc != gc) // stop at a char that's different + break; + if (bc == NUL) // both words end + { + if (score < minscore) + minscore = score; + goto pop; // do next alternative + } + ++bi; + ++gi; + } + + if (gc == NUL) // goodword ends, delete badword chars + { + do + { + if ((score += SCORE_DEL) >= minscore) + goto pop; // do next alternative + } while (badword[++bi] != NUL); + minscore = score; + } + else if (bc == NUL) // badword ends, insert badword chars + { + do + { + if ((score += SCORE_INS) >= minscore) + goto pop; // do next alternative + } while (goodword[++gi] != NUL); + minscore = score; + } + else // both words continue + { + // If not close to the limit, perform a change. Only try changes + // that may lead to a lower score than "minscore". + // round 0: try deleting a char from badword + // round 1: try inserting a char in badword + for (round = 0; round <= 1; ++round) + { + score_off = score + (round == 0 ? SCORE_DEL : SCORE_INS); + if (score_off < minscore) + { + if (score_off + SCORE_EDIT_MIN >= minscore) + { + // Near the limit, rest of the words must match. We + // can check that right now, no need to push an item + // onto the stack. + bi2 = bi + 1 - round; + gi2 = gi + round; + while (goodword[gi2] == badword[bi2]) + { + if (goodword[gi2] == NUL) + { + minscore = score_off; + break; + } + ++bi2; + ++gi2; + } + } + else + { + // try deleting/inserting a character later + stack[stackidx].badi = bi + 1 - round; + stack[stackidx].goodi = gi + round; + stack[stackidx].score = score_off; + ++stackidx; + } + } + } + + if (score + SCORE_SWAP < minscore) + { + // If swapping two characters makes a match then the + // substitution is more expensive, thus there is no need to + // try both. + if (gc == badword[bi + 1] && bc == goodword[gi + 1]) + { + // Swap two characters, that is: skip them. + gi += 2; + bi += 2; + score += SCORE_SWAP; + continue; + } + } + + // Substitute one character for another which is the same + // thing as deleting a character from both goodword and badword. + // Use a better score when there is only a case difference. + if (SPELL_TOFOLD(bc) == SPELL_TOFOLD(gc)) + score += SCORE_ICASE; + else + { + // For a similar character use SCORE_SIMILAR. + if (slang != NULL + && slang->sl_has_map + && similar_chars(slang, gc, bc)) + score += SCORE_SIMILAR; + else + score += SCORE_SUBST; + } + + if (score < minscore) + { + // Do the substitution. + ++gi; + ++bi; + continue; + } + } +pop: + // Get here to try the next alternative, pop it from the stack. + if (stackidx == 0) // stack is empty, finished + break; + + // pop an item from the stack + --stackidx; + gi = stack[stackidx].goodi; + bi = stack[stackidx].badi; + score = stack[stackidx].score; + } + + // When the score goes over "limit" it may actually be much higher. + // Return a very large number to avoid going below the limit when giving a + // bonus. + if (minscore > limit) + return SCORE_MAXMAX; + return minscore; +} + +/* + * Multi-byte version of spell_edit_score_limit(). + * Keep it in sync with the above! + */ + static int +spell_edit_score_limit_w( + slang_T *slang, + char_u *badword, + char_u *goodword, + int limit) +{ + limitscore_T stack[10]; // allow for over 3 * 2 edits + int stackidx; + int bi, gi; + int bi2, gi2; + int bc, gc; + int score; + int score_off; + int minscore; + int round; + char_u *p; + int wbadword[MAXWLEN]; + int wgoodword[MAXWLEN]; + + // Get the characters from the multi-byte strings and put them in an + // int array for easy access. + bi = 0; + for (p = badword; *p != NUL; ) + wbadword[bi++] = mb_cptr2char_adv(&p); + wbadword[bi++] = 0; + gi = 0; + for (p = goodword; *p != NUL; ) + wgoodword[gi++] = mb_cptr2char_adv(&p); + wgoodword[gi++] = 0; + + // The idea is to go from start to end over the words. So long as + // characters are equal just continue, this always gives the lowest score. + // When there is a difference try several alternatives. Each alternative + // increases "score" for the edit distance. Some of the alternatives are + // pushed unto a stack and tried later, some are tried right away. At the + // end of the word the score for one alternative is known. The lowest + // possible score is stored in "minscore". + stackidx = 0; + bi = 0; + gi = 0; + score = 0; + minscore = limit + 1; + + for (;;) + { + // Skip over an equal part, score remains the same. + for (;;) + { + bc = wbadword[bi]; + gc = wgoodword[gi]; + + if (bc != gc) // stop at a char that's different + break; + if (bc == NUL) // both words end + { + if (score < minscore) + minscore = score; + goto pop; // do next alternative + } + ++bi; + ++gi; + } + + if (gc == NUL) // goodword ends, delete badword chars + { + do + { + if ((score += SCORE_DEL) >= minscore) + goto pop; // do next alternative + } while (wbadword[++bi] != NUL); + minscore = score; + } + else if (bc == NUL) // badword ends, insert badword chars + { + do + { + if ((score += SCORE_INS) >= minscore) + goto pop; // do next alternative + } while (wgoodword[++gi] != NUL); + minscore = score; + } + else // both words continue + { + // If not close to the limit, perform a change. Only try changes + // that may lead to a lower score than "minscore". + // round 0: try deleting a char from badword + // round 1: try inserting a char in badword + for (round = 0; round <= 1; ++round) + { + score_off = score + (round == 0 ? SCORE_DEL : SCORE_INS); + if (score_off < minscore) + { + if (score_off + SCORE_EDIT_MIN >= minscore) + { + // Near the limit, rest of the words must match. We + // can check that right now, no need to push an item + // onto the stack. + bi2 = bi + 1 - round; + gi2 = gi + round; + while (wgoodword[gi2] == wbadword[bi2]) + { + if (wgoodword[gi2] == NUL) + { + minscore = score_off; + break; + } + ++bi2; + ++gi2; + } + } + else + { + // try deleting a character from badword later + stack[stackidx].badi = bi + 1 - round; + stack[stackidx].goodi = gi + round; + stack[stackidx].score = score_off; + ++stackidx; + } + } + } + + if (score + SCORE_SWAP < minscore) + { + // If swapping two characters makes a match then the + // substitution is more expensive, thus there is no need to + // try both. + if (gc == wbadword[bi + 1] && bc == wgoodword[gi + 1]) + { + // Swap two characters, that is: skip them. + gi += 2; + bi += 2; + score += SCORE_SWAP; + continue; + } + } + + // Substitute one character for another which is the same + // thing as deleting a character from both goodword and badword. + // Use a better score when there is only a case difference. + if (SPELL_TOFOLD(bc) == SPELL_TOFOLD(gc)) + score += SCORE_ICASE; + else + { + // For a similar character use SCORE_SIMILAR. + if (slang != NULL + && slang->sl_has_map + && similar_chars(slang, gc, bc)) + score += SCORE_SIMILAR; + else + score += SCORE_SUBST; + } + + if (score < minscore) + { + // Do the substitution. + ++gi; + ++bi; + continue; + } + } +pop: + // Get here to try the next alternative, pop it from the stack. + if (stackidx == 0) // stack is empty, finished + break; + + // pop an item from the stack + --stackidx; + gi = stack[stackidx].goodi; + bi = stack[stackidx].badi; + score = stack[stackidx].score; + } + + // When the score goes over "limit" it may actually be much higher. + // Return a very large number to avoid going below the limit when giving a + // bonus. + if (minscore > limit) + return SCORE_MAXMAX; + return minscore; +} +#endif // FEAT_SPELL |