/* $Id: GuestDnDPrivate.h $ */ /** @file * Private guest drag and drop code, used by GuestDnDTarget + * GuestDnDSource. */ /* * Copyright (C) 2011-2022 Oracle and/or its affiliates. * * This file is part of VirtualBox base platform packages, as * available from https://www.virtualbox.org. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, in version 3 of the * License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * * SPDX-License-Identifier: GPL-3.0-only */ #ifndef MAIN_INCLUDED_GuestDnDPrivate_h #define MAIN_INCLUDED_GuestDnDPrivate_h #ifndef RT_WITHOUT_PRAGMA_ONCE # pragma once #endif #include #include #include #include /* For PVBOXHGCMSVCPARM. */ #include #include #include /** * Forward prototype declarations. */ class Guest; class GuestDnDBase; class GuestDnDState; class GuestDnDSource; class GuestDnDTarget; class Progress; /** * Type definitions. */ /** List (vector) of MIME types. */ typedef std::vector GuestDnDMIMEList; /** * Class to handle a guest DnD callback event. */ class GuestDnDCallbackEvent { public: GuestDnDCallbackEvent(void) : m_SemEvent(NIL_RTSEMEVENT) , m_Rc(VINF_SUCCESS) { } virtual ~GuestDnDCallbackEvent(void); public: int Reset(void); int Notify(int rc = VINF_SUCCESS); int Result(void) const { return m_Rc; } int Wait(RTMSINTERVAL msTimeout); protected: /** Event semaphore to notify on error/completion. */ RTSEMEVENT m_SemEvent; /** Callback result. */ int m_Rc; }; /** * Struct for handling the (raw) meta data. */ struct GuestDnDMetaData { GuestDnDMetaData(void) : pvData(NULL) , cbData(0) , cbAllocated(0) , cbAnnounced(0) { } virtual ~GuestDnDMetaData(void) { reset(); } /** * Adds new meta data. * * @returns New (total) meta data size in bytes. * @param pvDataAdd Pointer of data to add. * @param cbDataAdd Size (in bytes) of data to add. */ size_t add(const void *pvDataAdd, size_t cbDataAdd) { LogFlowThisFunc(("cbAllocated=%zu, cbAnnounced=%zu, pvDataAdd=%p, cbDataAdd=%zu\n", cbAllocated, cbAnnounced, pvDataAdd, cbDataAdd)); if (!cbDataAdd) return 0; AssertPtrReturn(pvDataAdd, 0); const size_t cbAllocatedTmp = cbData + cbDataAdd; if (cbAllocatedTmp > cbAllocated) { int rc = resize(cbAllocatedTmp); if (RT_FAILURE(rc)) return 0; } Assert(cbAllocated >= cbData + cbDataAdd); memcpy((uint8_t *)pvData + cbData, pvDataAdd, cbDataAdd); cbData += cbDataAdd; cbAnnounced = cbData; return cbData; } /** * Adds new meta data. * * @returns New (total) meta data size in bytes. * @param vecAdd Meta data to add. */ size_t add(const std::vector &vecAdd) { if (!vecAdd.size()) return 0; if (vecAdd.size() > UINT32_MAX) /* Paranoia. */ return 0; return add(&vecAdd.front(), (uint32_t)vecAdd.size()); } /** * Resets (clears) all data. */ void reset(void) { strFmt = ""; if (pvData) { Assert(cbAllocated); RTMemFree(pvData); pvData = NULL; } cbData = 0; cbAllocated = 0; cbAnnounced = 0; } /** * Resizes the allocation size. * * @returns VBox status code. * @param cbSize New allocation size (in bytes). */ int resize(size_t cbSize) { if (!cbSize) { reset(); return VINF_SUCCESS; } if (cbSize == cbAllocated) return VINF_SUCCESS; cbSize = RT_ALIGN_Z(cbSize, PAGE_SIZE); if (cbSize > _32M) /* Meta data can be up to 32MB. */ return VERR_BUFFER_OVERFLOW; void *pvTmp = NULL; if (!cbAllocated) { Assert(cbData == 0); pvTmp = RTMemAllocZ(cbSize); } else { AssertPtr(pvData); pvTmp = RTMemRealloc(pvData, cbSize); } if (pvTmp) { pvData = pvTmp; cbAllocated = cbSize; return VINF_SUCCESS; } return VERR_NO_MEMORY; } /** Format string of this meta data. */ com::Utf8Str strFmt; /** Pointer to allocated meta data. */ void *pvData; /** Used bytes of meta data. Must not exceed cbAllocated. */ size_t cbData; /** Size (in bytes) of allocated meta data. */ size_t cbAllocated; /** Size (in bytes) of announced meta data. */ size_t cbAnnounced; }; /** * Struct for accounting shared DnD data to be sent/received. */ struct GuestDnDData { GuestDnDData(void) : cbExtra(0) , cbProcessed(0) { } virtual ~GuestDnDData(void) { reset(); } /** * Adds processed data to the internal accounting. * * @returns New processed data size. * @param cbDataAdd Bytes to add as done processing. */ size_t addProcessed(size_t cbDataAdd) { const size_t cbTotal = getTotalAnnounced(); RT_NOREF(cbTotal); AssertReturn(cbProcessed + cbDataAdd <= cbTotal, 0); cbProcessed += cbDataAdd; return cbProcessed; } /** * Returns whether all data has been processed or not. * * @returns \c true if all data has been processed, \c false if not. */ bool isComplete(void) const { const size_t cbTotal = getTotalAnnounced(); LogFlowFunc(("cbProcessed=%zu, cbTotal=%zu\n", cbProcessed, cbTotal)); AssertReturn(cbProcessed <= cbTotal, true); return (cbProcessed == cbTotal); } /** * Returns the percentage (0-100) of the already processed data. * * @returns Percentage (0-100) of the already processed data. */ uint8_t getPercentComplete(void) const { const size_t cbTotal = getTotalAnnounced(); return (uint8_t)(cbProcessed * 100 / RT_MAX(cbTotal, 1)); } /** * Returns the remaining (outstanding) data left for processing. * * @returns Remaining (outstanding) data (in bytes) left for processing. */ size_t getRemaining(void) const { const size_t cbTotal = getTotalAnnounced(); AssertReturn(cbProcessed <= cbTotal, 0); return cbTotal - cbProcessed; } /** * Returns the total data size (in bytes) announced. * * @returns Total data size (in bytes) announced. */ size_t getTotalAnnounced(void) const { return Meta.cbAnnounced + cbExtra; } /** * Returns the total data size (in bytes) available. * For receiving data, this represents the already received data. * For sending data, this represents the data left to send. * * @returns Total data size (in bytes) available. */ size_t getTotalAvailable(void) const { return Meta.cbData + cbExtra; } /** * Resets all data. */ void reset(void) { Meta.reset(); cbExtra = 0; cbProcessed = 0; } /** For storing the actual meta data. * This might be an URI list or just plain raw data, * according to the format being sent. */ GuestDnDMetaData Meta; /** Extra data to send/receive (in bytes). Can be 0 for raw data. * For (file) transfers this is the total size for all files. */ size_t cbExtra; /** Overall size (in bytes) of processed data. */ size_t cbProcessed; }; /** Initial object context state / no state set. */ #define DND_OBJ_STATE_NONE 0 /** The header was received / sent. */ #define DND_OBJ_STATE_HAS_HDR RT_BIT(0) /** Validation mask for object context state. */ #define DND_OBJ_STATE_VALID_MASK UINT32_C(0x00000001) /** * Base class for keeping around DnD (file) transfer data. * Used for sending / receiving transfer data. */ struct GuestDnDTransferData { public: GuestDnDTransferData(void) : cObjToProcess(0) , cObjProcessed(0) , pvScratchBuf(NULL) , cbScratchBuf(0) { } virtual ~GuestDnDTransferData(void) { destroy(); } /** * Initializes a transfer data object. * * @param cbBuf Scratch buffer size (in bytes) to use. * If not specified, DND_DEFAULT_CHUNK_SIZE will be used. */ int init(size_t cbBuf = DND_DEFAULT_CHUNK_SIZE) { reset(); pvScratchBuf = RTMemAlloc(cbBuf); if (!pvScratchBuf) return VERR_NO_MEMORY; cbScratchBuf = cbBuf; return VINF_SUCCESS; } /** * Destroys a transfer data object. */ void destroy(void) { reset(); if (pvScratchBuf) { Assert(cbScratchBuf); RTMemFree(pvScratchBuf); pvScratchBuf = NULL; } cbScratchBuf = 0; } /** * Resets a transfer data object. */ void reset(void) { LogFlowFuncEnter(); cObjToProcess = 0; cObjProcessed = 0; } /** * Returns whether this transfer object is complete or not. * * @returns \c true if complete, \c false if not. */ bool isComplete(void) const { return (cObjProcessed == cObjToProcess); } /** Number of objects to process. */ uint64_t cObjToProcess; /** Number of objects already processed. */ uint64_t cObjProcessed; /** Pointer to an optional scratch buffer to use for * doing the actual chunk transfers. */ void *pvScratchBuf; /** Size (in bytes) of scratch buffer. */ size_t cbScratchBuf; }; /** * Class for keeping around DnD transfer send data (Host -> Guest). */ struct GuestDnDTransferSendData : public GuestDnDTransferData { GuestDnDTransferSendData() : fObjState(0) { RT_ZERO(List); int rc2 = DnDTransferListInit(&List); AssertRC(rc2); } virtual ~GuestDnDTransferSendData() { destroy(); } /** * Destroys the object. */ void destroy(void) { DnDTransferListDestroy(&List); } /** * Resets the object. */ void reset(void) { DnDTransferListReset(&List); fObjState = 0; GuestDnDTransferData::reset(); } /** Transfer List to handle. */ DNDTRANSFERLIST List; /** Current state of object in transfer. * This is needed for keeping compatibility to old(er) DnD HGCM protocols. * * At the moment we only support transferring one object at a time. */ uint32_t fObjState; }; /** * Context structure for sending data to the guest. */ struct GuestDnDSendCtx : public GuestDnDData { GuestDnDSendCtx(void); /** * Resets the object. */ void reset(void); /** Pointer to guest target class this context belongs to. */ GuestDnDTarget *pTarget; /** Pointer to guest state this context belongs to. */ GuestDnDState *pState; /** Target (VM) screen ID. */ uint32_t uScreenID; /** Transfer data structure. */ GuestDnDTransferSendData Transfer; /** Callback event to use. */ GuestDnDCallbackEvent EventCallback; }; struct GuestDnDTransferRecvData : public GuestDnDTransferData { GuestDnDTransferRecvData() { RT_ZERO(DroppedFiles); int rc2 = DnDDroppedFilesInit(&DroppedFiles); AssertRC(rc2); RT_ZERO(List); rc2 = DnDTransferListInit(&List); AssertRC(rc2); RT_ZERO(ObjCur); rc2 = DnDTransferObjectInit(&ObjCur); AssertRC(rc2); } virtual ~GuestDnDTransferRecvData() { destroy(); } /** * Destroys the object. */ void destroy(void) { DnDTransferListDestroy(&List); } /** * Resets the object. */ void reset(void) { DnDDroppedFilesClose(&DroppedFiles); DnDTransferListReset(&List); DnDTransferObjectReset(&ObjCur); GuestDnDTransferData::reset(); } /** The "VirtualBox Dropped Files" directory on the host we're going * to utilize for transferring files from guest to the host. */ DNDDROPPEDFILES DroppedFiles; /** Transfer List to handle. * Currently we only support one transfer list at a time. */ DNDTRANSFERLIST List; /** Current transfer object being handled. * Currently we only support one transfer object at a time. */ DNDTRANSFEROBJECT ObjCur; }; /** * Context structure for receiving data from the guest. */ struct GuestDnDRecvCtx : public GuestDnDData { GuestDnDRecvCtx(void); /** * Resets the object. */ void reset(void); /** Pointer to guest source class this context belongs to. */ GuestDnDSource *pSource; /** Pointer to guest state this context belongs to. */ GuestDnDState *pState; /** Formats offered by the guest (and supported by the host). */ GuestDnDMIMEList lstFmtOffered; /** Original drop format requested to receive from the guest. */ com::Utf8Str strFmtReq; /** Intermediate drop format to be received from the guest. * Some original drop formats require a different intermediate * drop format: * * Receiving a file link as "text/plain" requires still to * receive the file from the guest as "text/uri-list" first, * then pointing to the file path on the host with the data * in "text/plain" format returned. */ com::Utf8Str strFmtRecv; /** Desired drop action to perform on the host. * Needed to tell the guest if data has to be * deleted e.g. when moving instead of copying. */ VBOXDNDACTION enmAction; /** Transfer data structure. */ GuestDnDTransferRecvData Transfer; /** Callback event to use. */ GuestDnDCallbackEvent EventCallback; }; /** * Class for maintainig a (buffered) guest DnD message. */ class GuestDnDMsg { public: GuestDnDMsg(void) : uMsg(0) , cParms(0) , cParmsAlloc(0) , paParms(NULL) { } virtual ~GuestDnDMsg(void) { reset(); } public: /** * Appends a new HGCM parameter to the message and returns the pointer to it. */ PVBOXHGCMSVCPARM getNextParam(void) { if (cParms >= cParmsAlloc) { if (!paParms) paParms = (PVBOXHGCMSVCPARM)RTMemAlloc(4 * sizeof(VBOXHGCMSVCPARM)); else paParms = (PVBOXHGCMSVCPARM)RTMemRealloc(paParms, (cParmsAlloc + 4) * sizeof(VBOXHGCMSVCPARM)); if (!paParms) throw VERR_NO_MEMORY; RT_BZERO(&paParms[cParmsAlloc], 4 * sizeof(VBOXHGCMSVCPARM)); cParmsAlloc += 4; } return &paParms[cParms++]; } /** * Returns the current parameter count. * * @returns Current parameter count. */ uint32_t getCount(void) const { return cParms; } /** * Returns the pointer to the beginning of the HGCM parameters array. Use with care. * * @returns Pointer to the beginning of the HGCM parameters array. */ PVBOXHGCMSVCPARM getParms(void) const { return paParms; } /** * Returns the message type. * * @returns Message type. */ uint32_t getType(void) const { return uMsg; } /** * Resets the object. */ void reset(void) { if (paParms) { /* Remove deep copies. */ for (uint32_t i = 0; i < cParms; i++) { if ( paParms[i].type == VBOX_HGCM_SVC_PARM_PTR && paParms[i].u.pointer.size) { AssertPtr(paParms[i].u.pointer.addr); RTMemFree(paParms[i].u.pointer.addr); } } RTMemFree(paParms); paParms = NULL; } uMsg = cParms = cParmsAlloc = 0; } /** * Appends a new message parameter of type pointer. * * @returns VBox status code. * @param pvBuf Pointer to data to use. * @param cbBuf Size (in bytes) of data to use. */ int appendPointer(void *pvBuf, uint32_t cbBuf) { PVBOXHGCMSVCPARM pParm = getNextParam(); if (!pParm) return VERR_NO_MEMORY; void *pvTmp = NULL; if (cbBuf) { AssertPtr(pvBuf); pvTmp = RTMemDup(pvBuf, cbBuf); if (!pvTmp) return VERR_NO_MEMORY; } HGCMSvcSetPv(pParm, pvTmp, cbBuf); return VINF_SUCCESS; } /** * Appends a new message parameter of type string. * * @returns VBox status code. * @param pszString Pointer to string data to use. */ int appendString(const char *pszString) { PVBOXHGCMSVCPARM pParm = getNextParam(); if (!pParm) return VERR_NO_MEMORY; char *pszTemp = RTStrDup(pszString); if (!pszTemp) return VERR_NO_MEMORY; HGCMSvcSetStr(pParm, pszTemp); return VINF_SUCCESS; } /** * Appends a new message parameter of type uint32_t. * * @returns VBox status code. * @param u32Val uint32_t value to use. */ int appendUInt32(uint32_t u32Val) { PVBOXHGCMSVCPARM pParm = getNextParam(); if (!pParm) return VERR_NO_MEMORY; HGCMSvcSetU32(pParm, u32Val); return VINF_SUCCESS; } /** * Appends a new message parameter of type uint64_t. * * @returns VBox status code. * @param u64Val uint64_t value to use. */ int appendUInt64(uint64_t u64Val) { PVBOXHGCMSVCPARM pParm = getNextParam(); if (!pParm) return VERR_NO_MEMORY; HGCMSvcSetU64(pParm, u64Val); return VINF_SUCCESS; } /** * Sets the HGCM message type (function number). * * @param uMsgType Message type to set. */ void setType(uint32_t uMsgType) { uMsg = uMsgType; } protected: /** Message type. */ uint32_t uMsg; /** Message parameters. */ uint32_t cParms; /** Size of array. */ uint32_t cParmsAlloc; /** Array of HGCM parameters */ PVBOXHGCMSVCPARM paParms; }; /** Guest DnD callback function definition. */ typedef DECLCALLBACKPTR(int, PFNGUESTDNDCALLBACK,(uint32_t uMsg, void *pvParms, size_t cbParms, void *pvUser)); /** * Structure for keeping a guest DnD callback. * Each callback can handle one HGCM message, however, multiple HGCM messages can be registered * to the same callback (function). */ typedef struct GuestDnDCallback { GuestDnDCallback(void) : uMessgage(0) , pfnCallback(NULL) , pvUser(NULL) { } GuestDnDCallback(PFNGUESTDNDCALLBACK pvCB, uint32_t uMsg, void *pvUsr = NULL) : uMessgage(uMsg) , pfnCallback(pvCB) , pvUser(pvUsr) { } /** The HGCM message ID to handle. */ uint32_t uMessgage; /** Pointer to callback function. */ PFNGUESTDNDCALLBACK pfnCallback; /** Pointer to user-supplied data. */ void *pvUser; } GuestDnDCallback; /** Contains registered callback pointers for specific HGCM message types. */ typedef std::map GuestDnDCallbackMap; /** * Class for keeping a DnD guest state around. */ class GuestDnDState { public: DECLARE_TRANSLATE_METHODS(GuestDnDState) GuestDnDState(const ComObjPtr& pGuest); virtual ~GuestDnDState(void); public: VBOXDNDSTATE get(void) const { return m_enmState; } int set(VBOXDNDSTATE enmState) { LogRel3(("DnD: State %s -> %s\n", DnDStateToStr(m_enmState), DnDStateToStr(enmState))); m_enmState = enmState; return 0; } void lock() { RTCritSectEnter(&m_CritSect); }; void unlock() { RTCritSectLeave(&m_CritSect); }; /** @name Guest response handling. * @{ */ int notifyAboutGuestResponse(int rcGuest = VINF_SUCCESS); int waitForGuestResponseEx(RTMSINTERVAL msTimeout = 3000, int *prcGuest = NULL); int waitForGuestResponse(int *prcGuest = NULL); /** @} */ void setActionsAllowed(VBOXDNDACTIONLIST a) { m_dndLstActionsAllowed = a; } VBOXDNDACTIONLIST getActionsAllowed(void) const { return m_dndLstActionsAllowed; } void setActionDefault(VBOXDNDACTION a) { m_dndActionDefault = a; } VBOXDNDACTION getActionDefault(void) const { return m_dndActionDefault; } void setFormats(const GuestDnDMIMEList &lstFormats) { m_lstFormats = lstFormats; } GuestDnDMIMEList formats(void) const { return m_lstFormats; } void reset(void); /** @name Callback handling. * @{ */ static DECLCALLBACK(int) i_defaultCallback(uint32_t uMsg, void *pvParms, size_t cbParms, void *pvUser); int setCallback(uint32_t uMsg, PFNGUESTDNDCALLBACK pfnCallback, void *pvUser = NULL); /** @} */ /** @name Progress handling. * @{ */ bool isProgressCanceled(void) const; bool isProgressRunning(void) const; int setProgress(unsigned uPercentage, uint32_t uState, int rcOp = VINF_SUCCESS, const Utf8Str &strMsg = ""); HRESULT resetProgress(const ComObjPtr& pParent, const Utf8Str &strDesc); HRESULT queryProgressTo(IProgress **ppProgress); /** @} */ public: /** @name HGCM callback handling. @{ */ int onDispatch(uint32_t u32Function, void *pvParms, uint32_t cbParms); /** @} */ public: /** Pointer to context this class is tied to. */ void *m_pvCtx; RTCRITSECT m_CritSect; /** The current state we're in. */ VBOXDNDSTATE m_enmState; /** The DnD protocol version to use, depending on the * installed Guest Additions. See DragAndDropSvc.h for * a protocol changelog. */ uint32_t m_uProtocolVersion; /** The guest feature flags reported to the host (VBOX_DND_GF_XXX). */ uint64_t m_fGuestFeatures0; /** Event for waiting for response. */ RTSEMEVENT m_EventSem; /** Last error reported from guest. * Set to VERR_IPE_UNINITIALIZED_STATUS if not set yet. */ int m_rcGuest; /** Default action to perform in case of a * successful drop. */ VBOXDNDACTION m_dndActionDefault; /** Actions supported by the guest in case of a successful drop. */ VBOXDNDACTIONLIST m_dndLstActionsAllowed; /** Format(s) requested/supported from the guest. */ GuestDnDMIMEList m_lstFormats; /** Pointer to IGuest parent object. */ ComObjPtr m_pParent; /** Pointer to associated progress object. Optional. */ ComObjPtr m_pProgress; /** Callback map. */ GuestDnDCallbackMap m_mapCallbacks; }; /** * Private singleton class for the guest's DnD implementation. * * Can't be instanciated directly, only via the factory pattern. * Keeps track of all ongoing DnD transfers. */ class GuestDnD { public: /** * Creates the Singleton GuestDnD object. * * @returns Newly created Singleton object, or NULL on failure. */ static GuestDnD *createInstance(const ComObjPtr& pGuest) { Assert(NULL == GuestDnD::s_pInstance); GuestDnD::s_pInstance = new GuestDnD(pGuest); return GuestDnD::s_pInstance; } /** * Destroys the Singleton GuestDnD object. */ static void destroyInstance(void) { if (GuestDnD::s_pInstance) { delete GuestDnD::s_pInstance; GuestDnD::s_pInstance = NULL; } } /** * Returns the Singleton GuestDnD object. * * @returns Pointer to Singleton GuestDnD object, or NULL if not created yet. */ static inline GuestDnD *getInstance(void) { AssertPtr(GuestDnD::s_pInstance); return GuestDnD::s_pInstance; } protected: /** List of registered DnD sources. */ typedef std::list< ComObjPtr > GuestDnDSrcList; /** List of registered DnD targets. */ typedef std::list< ComObjPtr > GuestDnDTgtList; /** Constructor; will throw rc on failure. */ GuestDnD(const ComObjPtr& pGuest); virtual ~GuestDnD(void); public: /** @name Public helper functions. * @{ */ HRESULT adjustScreenCoordinates(ULONG uScreenId, ULONG *puX, ULONG *puY) const; GuestDnDState *getState(uint32_t = 0) const; int hostCall(uint32_t u32Function, uint32_t cParms, PVBOXHGCMSVCPARM paParms) const; GuestDnDMIMEList defaultFormats(void) const { return m_strDefaultFormats; } /** @} */ /** @name Source / target management. * @{ */ int registerSource(const ComObjPtr &Source); int unregisterSource(const ComObjPtr &Source); size_t getSourceCount(void); int registerTarget(const ComObjPtr &Target); int unregisterTarget(const ComObjPtr &Target); size_t getTargetCount(void); /** @} */ public: /** @name Static low-level HGCM callback handler. * @{ */ static DECLCALLBACK(int) notifyDnDDispatcher(void *pvExtension, uint32_t u32Function, void *pvParms, uint32_t cbParms); /** @} */ /** @name Static helper methods. * @{ */ static bool isFormatInFormatList(const com::Utf8Str &strFormat, const GuestDnDMIMEList &lstFormats); static GuestDnDMIMEList toFormatList(const com::Utf8Str &strFormats, const com::Utf8Str &strSep = DND_FORMATS_SEPARATOR_STR); static com::Utf8Str toFormatString(const GuestDnDMIMEList &lstFormats, const com::Utf8Str &strSep = DND_FORMATS_SEPARATOR_STR); static GuestDnDMIMEList toFilteredFormatList(const GuestDnDMIMEList &lstFormatsSupported, const GuestDnDMIMEList &lstFormatsWanted); static GuestDnDMIMEList toFilteredFormatList(const GuestDnDMIMEList &lstFormatsSupported, const com::Utf8Str &strFormatsWanted); static DnDAction_T toMainAction(VBOXDNDACTION dndAction); static std::vector toMainActions(VBOXDNDACTIONLIST dndActionList); static VBOXDNDACTION toHGCMAction(DnDAction_T enmAction); static void toHGCMActions(DnDAction_T enmDefAction, VBOXDNDACTION *pDefAction, const std::vector vecAllowedActions, VBOXDNDACTIONLIST *pLstAllowedActions); /** @} */ protected: /** @name Singleton properties. * @{ */ /** List of supported default MIME/Content-type formats. */ GuestDnDMIMEList m_strDefaultFormats; /** Pointer to guest implementation. */ const ComObjPtr m_pGuest; /** The current state from the guest. At the * moment we only support only state a time (ARQ-style). */ GuestDnDState *m_pState; /** Critical section to serialize access. */ RTCRITSECT m_CritSect; /** Number of active transfers (guest->host or host->guest). */ uint32_t m_cTransfersPending; GuestDnDSrcList m_lstSrc; GuestDnDTgtList m_lstTgt; /** @} */ private: /** Static pointer to singleton instance. */ static GuestDnD *s_pInstance; }; /** Access to the GuestDnD's singleton instance. */ #define GuestDnDInst() GuestDnD::getInstance() /** List of pointers to guest DnD Messages. */ typedef std::list GuestDnDMsgList; /** * IDnDBase class implementation for sharing code between * IGuestDnDSource and IGuestDnDTarget implementation. */ class GuestDnDBase { protected: GuestDnDBase(VirtualBoxBase *pBase); virtual ~GuestDnDBase(void); protected: /** Shared (internal) IDnDBase method implementations. * @{ */ bool i_isFormatSupported(const com::Utf8Str &aFormat) const; const GuestDnDMIMEList &i_getFormats(void) const; HRESULT i_addFormats(const GuestDnDMIMEList &aFormats); HRESULT i_removeFormats(const GuestDnDMIMEList &aFormats); /** @} */ /** @name Error handling. * @{ */ HRESULT i_setErrorV(int vrc, const char *pcszMsgFmt, va_list va); HRESULT i_setError(int vrc, const char *pcszMsgFmt, ...); HRESULT i_setErrorAndReset(const char *pcszMsgFmt, ...); HRESULT i_setErrorAndReset(int vrc, const char *pcszMsgFmt, ...); /** @} */ protected: /** @name Pure virtual functions needed to be implemented by the actual (derived) implementation. * @{ */ virtual void i_reset(void) = 0; /** @} */ protected: /** @name Functions for handling a simple host HGCM message queue. * @{ */ int msgQueueAdd(GuestDnDMsg *pMsg); GuestDnDMsg *msgQueueGetNext(void); void msgQueueRemoveNext(void); void msgQueueClear(void); /** @} */ int sendCancel(void); int updateProgress(GuestDnDData *pData, GuestDnDState *pState, size_t cbDataAdd = 0); int waitForEvent(GuestDnDCallbackEvent *pEvent, GuestDnDState *pState, RTMSINTERVAL msTimeout); protected: /** Pointer to base class to use for stuff like error handlng. */ VirtualBoxBase *m_pBase; /** @name Public attributes (through getters/setters). * @{ */ /** Pointer to guest implementation. */ const ComObjPtr m_pGuest; /** List of supported MIME types by the source. */ GuestDnDMIMEList m_lstFmtSupported; /** List of offered MIME types to the counterpart. */ GuestDnDMIMEList m_lstFmtOffered; /** Whether the object still is in pending state. */ bool m_fIsPending; /** Pointer to state bound to this object. */ GuestDnDState *m_pState; /** @} */ /** * Internal stuff. */ struct { /** Outgoing message queue (FIFO). */ GuestDnDMsgList lstMsgOut; } m_DataBase; }; #endif /* !MAIN_INCLUDED_GuestDnDPrivate_h */