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|
/* $Id: GuestDnDPrivate.h $ */
/** @file
* Private guest drag and drop code, used by GuestDnDTarget +
* GuestDnDSource.
*/
/*
* Copyright (C) 2011-2022 Oracle and/or its affiliates.
*
* This file is part of VirtualBox base platform packages, as
* available from https://www.virtualbox.org.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation, in version 3 of the
* License.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <https://www.gnu.org/licenses>.
*
* SPDX-License-Identifier: GPL-3.0-only
*/
#ifndef MAIN_INCLUDED_GuestDnDPrivate_h
#define MAIN_INCLUDED_GuestDnDPrivate_h
#ifndef RT_WITHOUT_PRAGMA_ONCE
# pragma once
#endif
#include <iprt/dir.h>
#include <iprt/file.h>
#include <iprt/path.h>
#include <VBox/hgcmsvc.h> /* For PVBOXHGCMSVCPARM. */
#include <VBox/GuestHost/DragAndDrop.h>
#include <VBox/GuestHost/DragAndDropDefs.h>
#include <VBox/HostServices/DragAndDropSvc.h>
/**
* Forward prototype declarations.
*/
class Guest;
class GuestDnDBase;
class GuestDnDState;
class GuestDnDSource;
class GuestDnDTarget;
class Progress;
/**
* Type definitions.
*/
/** List (vector) of MIME types. */
typedef std::vector<com::Utf8Str> GuestDnDMIMEList;
/**
* Class to handle a guest DnD callback event.
*/
class GuestDnDCallbackEvent
{
public:
GuestDnDCallbackEvent(void)
: m_SemEvent(NIL_RTSEMEVENT)
, m_Rc(VINF_SUCCESS) { }
virtual ~GuestDnDCallbackEvent(void);
public:
int Reset(void);
int Notify(int rc = VINF_SUCCESS);
int Result(void) const { return m_Rc; }
int Wait(RTMSINTERVAL msTimeout);
protected:
/** Event semaphore to notify on error/completion. */
RTSEMEVENT m_SemEvent;
/** Callback result. */
int m_Rc;
};
/**
* Struct for handling the (raw) meta data.
*/
struct GuestDnDMetaData
{
GuestDnDMetaData(void)
: pvData(NULL)
, cbData(0)
, cbAllocated(0)
, cbAnnounced(0) { }
virtual ~GuestDnDMetaData(void)
{
reset();
}
/**
* Adds new meta data.
*
* @returns New (total) meta data size in bytes.
* @param pvDataAdd Pointer of data to add.
* @param cbDataAdd Size (in bytes) of data to add.
*/
size_t add(const void *pvDataAdd, size_t cbDataAdd)
{
LogFlowThisFunc(("cbAllocated=%zu, cbAnnounced=%zu, pvDataAdd=%p, cbDataAdd=%zu\n",
cbAllocated, cbAnnounced, pvDataAdd, cbDataAdd));
if (!cbDataAdd)
return 0;
AssertPtrReturn(pvDataAdd, 0);
const size_t cbAllocatedTmp = cbData + cbDataAdd;
if (cbAllocatedTmp > cbAllocated)
{
int rc = resize(cbAllocatedTmp);
if (RT_FAILURE(rc))
return 0;
}
Assert(cbAllocated >= cbData + cbDataAdd);
memcpy((uint8_t *)pvData + cbData, pvDataAdd, cbDataAdd);
cbData += cbDataAdd;
cbAnnounced = cbData;
return cbData;
}
/**
* Adds new meta data.
*
* @returns New (total) meta data size in bytes.
* @param vecAdd Meta data to add.
*/
size_t add(const std::vector<BYTE> &vecAdd)
{
if (!vecAdd.size())
return 0;
if (vecAdd.size() > UINT32_MAX) /* Paranoia. */
return 0;
return add(&vecAdd.front(), (uint32_t)vecAdd.size());
}
/**
* Resets (clears) all data.
*/
void reset(void)
{
strFmt = "";
if (pvData)
{
Assert(cbAllocated);
RTMemFree(pvData);
pvData = NULL;
}
cbData = 0;
cbAllocated = 0;
cbAnnounced = 0;
}
/**
* Resizes the allocation size.
*
* @returns VBox status code.
* @param cbSize New allocation size (in bytes).
*/
int resize(size_t cbSize)
{
if (!cbSize)
{
reset();
return VINF_SUCCESS;
}
if (cbSize == cbAllocated)
return VINF_SUCCESS;
cbSize = RT_ALIGN_Z(cbSize, PAGE_SIZE);
if (cbSize > _32M) /* Meta data can be up to 32MB. */
return VERR_BUFFER_OVERFLOW;
void *pvTmp = NULL;
if (!cbAllocated)
{
Assert(cbData == 0);
pvTmp = RTMemAllocZ(cbSize);
}
else
{
AssertPtr(pvData);
pvTmp = RTMemRealloc(pvData, cbSize);
}
if (pvTmp)
{
pvData = pvTmp;
cbAllocated = cbSize;
return VINF_SUCCESS;
}
return VERR_NO_MEMORY;
}
/** Format string of this meta data. */
com::Utf8Str strFmt;
/** Pointer to allocated meta data. */
void *pvData;
/** Used bytes of meta data. Must not exceed cbAllocated. */
size_t cbData;
/** Size (in bytes) of allocated meta data. */
size_t cbAllocated;
/** Size (in bytes) of announced meta data. */
size_t cbAnnounced;
};
/**
* Struct for accounting shared DnD data to be sent/received.
*/
struct GuestDnDData
{
GuestDnDData(void)
: cbExtra(0)
, cbProcessed(0) { }
virtual ~GuestDnDData(void)
{
reset();
}
/**
* Adds processed data to the internal accounting.
*
* @returns New processed data size.
* @param cbDataAdd Bytes to add as done processing.
*/
size_t addProcessed(size_t cbDataAdd)
{
const size_t cbTotal = getTotalAnnounced(); RT_NOREF(cbTotal);
AssertReturn(cbProcessed + cbDataAdd <= cbTotal, 0);
cbProcessed += cbDataAdd;
return cbProcessed;
}
/**
* Returns whether all data has been processed or not.
*
* @returns \c true if all data has been processed, \c false if not.
*/
bool isComplete(void) const
{
const size_t cbTotal = getTotalAnnounced();
LogFlowFunc(("cbProcessed=%zu, cbTotal=%zu\n", cbProcessed, cbTotal));
AssertReturn(cbProcessed <= cbTotal, true);
return (cbProcessed == cbTotal);
}
/**
* Returns the percentage (0-100) of the already processed data.
*
* @returns Percentage (0-100) of the already processed data.
*/
uint8_t getPercentComplete(void) const
{
const size_t cbTotal = getTotalAnnounced();
return (uint8_t)(cbProcessed * 100 / RT_MAX(cbTotal, 1));
}
/**
* Returns the remaining (outstanding) data left for processing.
*
* @returns Remaining (outstanding) data (in bytes) left for processing.
*/
size_t getRemaining(void) const
{
const size_t cbTotal = getTotalAnnounced();
AssertReturn(cbProcessed <= cbTotal, 0);
return cbTotal - cbProcessed;
}
/**
* Returns the total data size (in bytes) announced.
*
* @returns Total data size (in bytes) announced.
*/
size_t getTotalAnnounced(void) const
{
return Meta.cbAnnounced + cbExtra;
}
/**
* Returns the total data size (in bytes) available.
* For receiving data, this represents the already received data.
* For sending data, this represents the data left to send.
*
* @returns Total data size (in bytes) available.
*/
size_t getTotalAvailable(void) const
{
return Meta.cbData + cbExtra;
}
/**
* Resets all data.
*/
void reset(void)
{
Meta.reset();
cbExtra = 0;
cbProcessed = 0;
}
/** For storing the actual meta data.
* This might be an URI list or just plain raw data,
* according to the format being sent. */
GuestDnDMetaData Meta;
/** Extra data to send/receive (in bytes). Can be 0 for raw data.
* For (file) transfers this is the total size for all files. */
size_t cbExtra;
/** Overall size (in bytes) of processed data. */
size_t cbProcessed;
};
/** Initial object context state / no state set. */
#define DND_OBJ_STATE_NONE 0
/** The header was received / sent. */
#define DND_OBJ_STATE_HAS_HDR RT_BIT(0)
/** Validation mask for object context state. */
#define DND_OBJ_STATE_VALID_MASK UINT32_C(0x00000001)
/**
* Base class for keeping around DnD (file) transfer data.
* Used for sending / receiving transfer data.
*/
struct GuestDnDTransferData
{
public:
GuestDnDTransferData(void)
: cObjToProcess(0)
, cObjProcessed(0)
, pvScratchBuf(NULL)
, cbScratchBuf(0) { }
virtual ~GuestDnDTransferData(void)
{
destroy();
}
/**
* Initializes a transfer data object.
*
* @param cbBuf Scratch buffer size (in bytes) to use.
* If not specified, DND_DEFAULT_CHUNK_SIZE will be used.
*/
int init(size_t cbBuf = DND_DEFAULT_CHUNK_SIZE)
{
reset();
pvScratchBuf = RTMemAlloc(cbBuf);
if (!pvScratchBuf)
return VERR_NO_MEMORY;
cbScratchBuf = cbBuf;
return VINF_SUCCESS;
}
/**
* Destroys a transfer data object.
*/
void destroy(void)
{
reset();
if (pvScratchBuf)
{
Assert(cbScratchBuf);
RTMemFree(pvScratchBuf);
pvScratchBuf = NULL;
}
cbScratchBuf = 0;
}
/**
* Resets a transfer data object.
*/
void reset(void)
{
LogFlowFuncEnter();
cObjToProcess = 0;
cObjProcessed = 0;
}
/**
* Returns whether this transfer object is complete or not.
*
* @returns \c true if complete, \c false if not.
*/
bool isComplete(void) const
{
return (cObjProcessed == cObjToProcess);
}
/** Number of objects to process. */
uint64_t cObjToProcess;
/** Number of objects already processed. */
uint64_t cObjProcessed;
/** Pointer to an optional scratch buffer to use for
* doing the actual chunk transfers. */
void *pvScratchBuf;
/** Size (in bytes) of scratch buffer. */
size_t cbScratchBuf;
};
/**
* Class for keeping around DnD transfer send data (Host -> Guest).
*/
struct GuestDnDTransferSendData : public GuestDnDTransferData
{
GuestDnDTransferSendData()
: fObjState(0)
{
RT_ZERO(List);
int rc2 = DnDTransferListInit(&List);
AssertRC(rc2);
}
virtual ~GuestDnDTransferSendData()
{
destroy();
}
/**
* Destroys the object.
*/
void destroy(void)
{
DnDTransferListDestroy(&List);
}
/**
* Resets the object.
*/
void reset(void)
{
DnDTransferListReset(&List);
fObjState = 0;
GuestDnDTransferData::reset();
}
/** Transfer List to handle. */
DNDTRANSFERLIST List;
/** Current state of object in transfer.
* This is needed for keeping compatibility to old(er) DnD HGCM protocols.
*
* At the moment we only support transferring one object at a time. */
uint32_t fObjState;
};
/**
* Context structure for sending data to the guest.
*/
struct GuestDnDSendCtx : public GuestDnDData
{
GuestDnDSendCtx(void);
/**
* Resets the object.
*/
void reset(void);
/** Pointer to guest target class this context belongs to. */
GuestDnDTarget *pTarget;
/** Pointer to guest state this context belongs to. */
GuestDnDState *pState;
/** Target (VM) screen ID. */
uint32_t uScreenID;
/** Transfer data structure. */
GuestDnDTransferSendData Transfer;
/** Callback event to use. */
GuestDnDCallbackEvent EventCallback;
};
struct GuestDnDTransferRecvData : public GuestDnDTransferData
{
GuestDnDTransferRecvData()
{
RT_ZERO(DroppedFiles);
int rc2 = DnDDroppedFilesInit(&DroppedFiles);
AssertRC(rc2);
RT_ZERO(List);
rc2 = DnDTransferListInit(&List);
AssertRC(rc2);
RT_ZERO(ObjCur);
rc2 = DnDTransferObjectInit(&ObjCur);
AssertRC(rc2);
}
virtual ~GuestDnDTransferRecvData()
{
destroy();
}
/**
* Destroys the object.
*/
void destroy(void)
{
DnDTransferListDestroy(&List);
}
/**
* Resets the object.
*/
void reset(void)
{
DnDDroppedFilesClose(&DroppedFiles);
DnDTransferListReset(&List);
DnDTransferObjectReset(&ObjCur);
GuestDnDTransferData::reset();
}
/** The "VirtualBox Dropped Files" directory on the host we're going
* to utilize for transferring files from guest to the host. */
DNDDROPPEDFILES DroppedFiles;
/** Transfer List to handle.
* Currently we only support one transfer list at a time. */
DNDTRANSFERLIST List;
/** Current transfer object being handled.
* Currently we only support one transfer object at a time. */
DNDTRANSFEROBJECT ObjCur;
};
/**
* Context structure for receiving data from the guest.
*/
struct GuestDnDRecvCtx : public GuestDnDData
{
GuestDnDRecvCtx(void);
/**
* Resets the object.
*/
void reset(void);
/** Pointer to guest source class this context belongs to. */
GuestDnDSource *pSource;
/** Pointer to guest state this context belongs to. */
GuestDnDState *pState;
/** Formats offered by the guest (and supported by the host). */
GuestDnDMIMEList lstFmtOffered;
/** Original drop format requested to receive from the guest. */
com::Utf8Str strFmtReq;
/** Intermediate drop format to be received from the guest.
* Some original drop formats require a different intermediate
* drop format:
*
* Receiving a file link as "text/plain" requires still to
* receive the file from the guest as "text/uri-list" first,
* then pointing to the file path on the host with the data
* in "text/plain" format returned. */
com::Utf8Str strFmtRecv;
/** Desired drop action to perform on the host.
* Needed to tell the guest if data has to be
* deleted e.g. when moving instead of copying. */
VBOXDNDACTION enmAction;
/** Transfer data structure. */
GuestDnDTransferRecvData Transfer;
/** Callback event to use. */
GuestDnDCallbackEvent EventCallback;
};
/**
* Class for maintainig a (buffered) guest DnD message.
*/
class GuestDnDMsg
{
public:
GuestDnDMsg(void)
: uMsg(0)
, cParms(0)
, cParmsAlloc(0)
, paParms(NULL) { }
virtual ~GuestDnDMsg(void)
{
reset();
}
public:
/**
* Appends a new HGCM parameter to the message and returns the pointer to it.
*/
PVBOXHGCMSVCPARM getNextParam(void)
{
if (cParms >= cParmsAlloc)
{
if (!paParms)
paParms = (PVBOXHGCMSVCPARM)RTMemAlloc(4 * sizeof(VBOXHGCMSVCPARM));
else
paParms = (PVBOXHGCMSVCPARM)RTMemRealloc(paParms, (cParmsAlloc + 4) * sizeof(VBOXHGCMSVCPARM));
if (!paParms)
throw VERR_NO_MEMORY;
RT_BZERO(&paParms[cParmsAlloc], 4 * sizeof(VBOXHGCMSVCPARM));
cParmsAlloc += 4;
}
return &paParms[cParms++];
}
/**
* Returns the current parameter count.
*
* @returns Current parameter count.
*/
uint32_t getCount(void) const { return cParms; }
/**
* Returns the pointer to the beginning of the HGCM parameters array. Use with care.
*
* @returns Pointer to the beginning of the HGCM parameters array.
*/
PVBOXHGCMSVCPARM getParms(void) const { return paParms; }
/**
* Returns the message type.
*
* @returns Message type.
*/
uint32_t getType(void) const { return uMsg; }
/**
* Resets the object.
*/
void reset(void)
{
if (paParms)
{
/* Remove deep copies. */
for (uint32_t i = 0; i < cParms; i++)
{
if ( paParms[i].type == VBOX_HGCM_SVC_PARM_PTR
&& paParms[i].u.pointer.size)
{
AssertPtr(paParms[i].u.pointer.addr);
RTMemFree(paParms[i].u.pointer.addr);
}
}
RTMemFree(paParms);
paParms = NULL;
}
uMsg = cParms = cParmsAlloc = 0;
}
/**
* Appends a new message parameter of type pointer.
*
* @returns VBox status code.
* @param pvBuf Pointer to data to use.
* @param cbBuf Size (in bytes) of data to use.
*/
int appendPointer(void *pvBuf, uint32_t cbBuf)
{
PVBOXHGCMSVCPARM pParm = getNextParam();
if (!pParm)
return VERR_NO_MEMORY;
void *pvTmp = NULL;
if (cbBuf)
{
AssertPtr(pvBuf);
pvTmp = RTMemDup(pvBuf, cbBuf);
if (!pvTmp)
return VERR_NO_MEMORY;
}
HGCMSvcSetPv(pParm, pvTmp, cbBuf);
return VINF_SUCCESS;
}
/**
* Appends a new message parameter of type string.
*
* @returns VBox status code.
* @param pszString Pointer to string data to use.
*/
int appendString(const char *pszString)
{
PVBOXHGCMSVCPARM pParm = getNextParam();
if (!pParm)
return VERR_NO_MEMORY;
char *pszTemp = RTStrDup(pszString);
if (!pszTemp)
return VERR_NO_MEMORY;
HGCMSvcSetStr(pParm, pszTemp);
return VINF_SUCCESS;
}
/**
* Appends a new message parameter of type uint32_t.
*
* @returns VBox status code.
* @param u32Val uint32_t value to use.
*/
int appendUInt32(uint32_t u32Val)
{
PVBOXHGCMSVCPARM pParm = getNextParam();
if (!pParm)
return VERR_NO_MEMORY;
HGCMSvcSetU32(pParm, u32Val);
return VINF_SUCCESS;
}
/**
* Appends a new message parameter of type uint64_t.
*
* @returns VBox status code.
* @param u64Val uint64_t value to use.
*/
int appendUInt64(uint64_t u64Val)
{
PVBOXHGCMSVCPARM pParm = getNextParam();
if (!pParm)
return VERR_NO_MEMORY;
HGCMSvcSetU64(pParm, u64Val);
return VINF_SUCCESS;
}
/**
* Sets the HGCM message type (function number).
*
* @param uMsgType Message type to set.
*/
void setType(uint32_t uMsgType) { uMsg = uMsgType; }
protected:
/** Message type. */
uint32_t uMsg;
/** Message parameters. */
uint32_t cParms;
/** Size of array. */
uint32_t cParmsAlloc;
/** Array of HGCM parameters */
PVBOXHGCMSVCPARM paParms;
};
/** Guest DnD callback function definition. */
typedef DECLCALLBACKPTR(int, PFNGUESTDNDCALLBACK,(uint32_t uMsg, void *pvParms, size_t cbParms, void *pvUser));
/**
* Structure for keeping a guest DnD callback.
* Each callback can handle one HGCM message, however, multiple HGCM messages can be registered
* to the same callback (function).
*/
typedef struct GuestDnDCallback
{
GuestDnDCallback(void)
: uMessgage(0)
, pfnCallback(NULL)
, pvUser(NULL) { }
GuestDnDCallback(PFNGUESTDNDCALLBACK pvCB, uint32_t uMsg, void *pvUsr = NULL)
: uMessgage(uMsg)
, pfnCallback(pvCB)
, pvUser(pvUsr) { }
/** The HGCM message ID to handle. */
uint32_t uMessgage;
/** Pointer to callback function. */
PFNGUESTDNDCALLBACK pfnCallback;
/** Pointer to user-supplied data. */
void *pvUser;
} GuestDnDCallback;
/** Contains registered callback pointers for specific HGCM message types. */
typedef std::map<uint32_t, GuestDnDCallback> GuestDnDCallbackMap;
/**
* Class for keeping a DnD guest state around.
*/
class GuestDnDState
{
public:
DECLARE_TRANSLATE_METHODS(GuestDnDState)
GuestDnDState(const ComObjPtr<Guest>& pGuest);
virtual ~GuestDnDState(void);
public:
VBOXDNDSTATE get(void) const { return m_enmState; }
int set(VBOXDNDSTATE enmState) { LogRel3(("DnD: State %s -> %s\n", DnDStateToStr(m_enmState), DnDStateToStr(enmState))); m_enmState = enmState; return 0; }
void lock() { RTCritSectEnter(&m_CritSect); };
void unlock() { RTCritSectLeave(&m_CritSect); };
/** @name Guest response handling.
* @{ */
int notifyAboutGuestResponse(int rcGuest = VINF_SUCCESS);
int waitForGuestResponseEx(RTMSINTERVAL msTimeout = 3000, int *prcGuest = NULL);
int waitForGuestResponse(int *prcGuest = NULL);
/** @} */
void setActionsAllowed(VBOXDNDACTIONLIST a) { m_dndLstActionsAllowed = a; }
VBOXDNDACTIONLIST getActionsAllowed(void) const { return m_dndLstActionsAllowed; }
void setActionDefault(VBOXDNDACTION a) { m_dndActionDefault = a; }
VBOXDNDACTION getActionDefault(void) const { return m_dndActionDefault; }
void setFormats(const GuestDnDMIMEList &lstFormats) { m_lstFormats = lstFormats; }
GuestDnDMIMEList formats(void) const { return m_lstFormats; }
void reset(void);
/** @name Callback handling.
* @{ */
static DECLCALLBACK(int) i_defaultCallback(uint32_t uMsg, void *pvParms, size_t cbParms, void *pvUser);
int setCallback(uint32_t uMsg, PFNGUESTDNDCALLBACK pfnCallback, void *pvUser = NULL);
/** @} */
/** @name Progress handling.
* @{ */
bool isProgressCanceled(void) const;
bool isProgressRunning(void) const;
int setProgress(unsigned uPercentage, uint32_t uState, int rcOp = VINF_SUCCESS, const Utf8Str &strMsg = "");
HRESULT resetProgress(const ComObjPtr<Guest>& pParent, const Utf8Str &strDesc);
HRESULT queryProgressTo(IProgress **ppProgress);
/** @} */
public:
/** @name HGCM callback handling.
@{ */
int onDispatch(uint32_t u32Function, void *pvParms, uint32_t cbParms);
/** @} */
public:
/** Pointer to context this class is tied to. */
void *m_pvCtx;
RTCRITSECT m_CritSect;
/** The current state we're in. */
VBOXDNDSTATE m_enmState;
/** The DnD protocol version to use, depending on the
* installed Guest Additions. See DragAndDropSvc.h for
* a protocol changelog. */
uint32_t m_uProtocolVersion;
/** The guest feature flags reported to the host (VBOX_DND_GF_XXX). */
uint64_t m_fGuestFeatures0;
/** Event for waiting for response. */
RTSEMEVENT m_EventSem;
/** Last error reported from guest.
* Set to VERR_IPE_UNINITIALIZED_STATUS if not set yet. */
int m_rcGuest;
/** Default action to perform in case of a
* successful drop. */
VBOXDNDACTION m_dndActionDefault;
/** Actions supported by the guest in case of a successful drop. */
VBOXDNDACTIONLIST m_dndLstActionsAllowed;
/** Format(s) requested/supported from the guest. */
GuestDnDMIMEList m_lstFormats;
/** Pointer to IGuest parent object. */
ComObjPtr<Guest> m_pParent;
/** Pointer to associated progress object. Optional. */
ComObjPtr<Progress> m_pProgress;
/** Callback map. */
GuestDnDCallbackMap m_mapCallbacks;
};
/**
* Private singleton class for the guest's DnD implementation.
*
* Can't be instanciated directly, only via the factory pattern.
* Keeps track of all ongoing DnD transfers.
*/
class GuestDnD
{
public:
/**
* Creates the Singleton GuestDnD object.
*
* @returns Newly created Singleton object, or NULL on failure.
*/
static GuestDnD *createInstance(const ComObjPtr<Guest>& pGuest)
{
Assert(NULL == GuestDnD::s_pInstance);
GuestDnD::s_pInstance = new GuestDnD(pGuest);
return GuestDnD::s_pInstance;
}
/**
* Destroys the Singleton GuestDnD object.
*/
static void destroyInstance(void)
{
if (GuestDnD::s_pInstance)
{
delete GuestDnD::s_pInstance;
GuestDnD::s_pInstance = NULL;
}
}
/**
* Returns the Singleton GuestDnD object.
*
* @returns Pointer to Singleton GuestDnD object, or NULL if not created yet.
*/
static inline GuestDnD *getInstance(void)
{
AssertPtr(GuestDnD::s_pInstance);
return GuestDnD::s_pInstance;
}
protected:
/** List of registered DnD sources. */
typedef std::list< ComObjPtr<GuestDnDSource> > GuestDnDSrcList;
/** List of registered DnD targets. */
typedef std::list< ComObjPtr<GuestDnDTarget> > GuestDnDTgtList;
/** Constructor; will throw rc on failure. */
GuestDnD(const ComObjPtr<Guest>& pGuest);
virtual ~GuestDnD(void);
public:
/** @name Public helper functions.
* @{ */
HRESULT adjustScreenCoordinates(ULONG uScreenId, ULONG *puX, ULONG *puY) const;
GuestDnDState *getState(uint32_t = 0) const;
int hostCall(uint32_t u32Function, uint32_t cParms, PVBOXHGCMSVCPARM paParms) const;
GuestDnDMIMEList defaultFormats(void) const { return m_strDefaultFormats; }
/** @} */
/** @name Source / target management.
* @{ */
int registerSource(const ComObjPtr<GuestDnDSource> &Source);
int unregisterSource(const ComObjPtr<GuestDnDSource> &Source);
size_t getSourceCount(void);
int registerTarget(const ComObjPtr<GuestDnDTarget> &Target);
int unregisterTarget(const ComObjPtr<GuestDnDTarget> &Target);
size_t getTargetCount(void);
/** @} */
public:
/** @name Static low-level HGCM callback handler.
* @{ */
static DECLCALLBACK(int) notifyDnDDispatcher(void *pvExtension, uint32_t u32Function, void *pvParms, uint32_t cbParms);
/** @} */
/** @name Static helper methods.
* @{ */
static bool isFormatInFormatList(const com::Utf8Str &strFormat, const GuestDnDMIMEList &lstFormats);
static GuestDnDMIMEList toFormatList(const com::Utf8Str &strFormats, const com::Utf8Str &strSep = DND_FORMATS_SEPARATOR_STR);
static com::Utf8Str toFormatString(const GuestDnDMIMEList &lstFormats, const com::Utf8Str &strSep = DND_FORMATS_SEPARATOR_STR);
static GuestDnDMIMEList toFilteredFormatList(const GuestDnDMIMEList &lstFormatsSupported, const GuestDnDMIMEList &lstFormatsWanted);
static GuestDnDMIMEList toFilteredFormatList(const GuestDnDMIMEList &lstFormatsSupported, const com::Utf8Str &strFormatsWanted);
static DnDAction_T toMainAction(VBOXDNDACTION dndAction);
static std::vector<DnDAction_T> toMainActions(VBOXDNDACTIONLIST dndActionList);
static VBOXDNDACTION toHGCMAction(DnDAction_T enmAction);
static void toHGCMActions(DnDAction_T enmDefAction, VBOXDNDACTION *pDefAction, const std::vector<DnDAction_T> vecAllowedActions, VBOXDNDACTIONLIST *pLstAllowedActions);
/** @} */
protected:
/** @name Singleton properties.
* @{ */
/** List of supported default MIME/Content-type formats. */
GuestDnDMIMEList m_strDefaultFormats;
/** Pointer to guest implementation. */
const ComObjPtr<Guest> m_pGuest;
/** The current state from the guest. At the
* moment we only support only state a time (ARQ-style). */
GuestDnDState *m_pState;
/** Critical section to serialize access. */
RTCRITSECT m_CritSect;
/** Number of active transfers (guest->host or host->guest). */
uint32_t m_cTransfersPending;
GuestDnDSrcList m_lstSrc;
GuestDnDTgtList m_lstTgt;
/** @} */
private:
/** Static pointer to singleton instance. */
static GuestDnD *s_pInstance;
};
/** Access to the GuestDnD's singleton instance. */
#define GuestDnDInst() GuestDnD::getInstance()
/** List of pointers to guest DnD Messages. */
typedef std::list<GuestDnDMsg *> GuestDnDMsgList;
/**
* IDnDBase class implementation for sharing code between
* IGuestDnDSource and IGuestDnDTarget implementation.
*/
class GuestDnDBase
{
protected:
GuestDnDBase(VirtualBoxBase *pBase);
virtual ~GuestDnDBase(void);
protected:
/** Shared (internal) IDnDBase method implementations.
* @{ */
bool i_isFormatSupported(const com::Utf8Str &aFormat) const;
const GuestDnDMIMEList &i_getFormats(void) const;
HRESULT i_addFormats(const GuestDnDMIMEList &aFormats);
HRESULT i_removeFormats(const GuestDnDMIMEList &aFormats);
/** @} */
/** @name Error handling.
* @{ */
HRESULT i_setErrorV(int vrc, const char *pcszMsgFmt, va_list va);
HRESULT i_setError(int vrc, const char *pcszMsgFmt, ...);
HRESULT i_setErrorAndReset(const char *pcszMsgFmt, ...);
HRESULT i_setErrorAndReset(int vrc, const char *pcszMsgFmt, ...);
/** @} */
protected:
/** @name Pure virtual functions needed to be implemented by the actual (derived) implementation.
* @{ */
virtual void i_reset(void) = 0;
/** @} */
protected:
/** @name Functions for handling a simple host HGCM message queue.
* @{ */
int msgQueueAdd(GuestDnDMsg *pMsg);
GuestDnDMsg *msgQueueGetNext(void);
void msgQueueRemoveNext(void);
void msgQueueClear(void);
/** @} */
int sendCancel(void);
int updateProgress(GuestDnDData *pData, GuestDnDState *pState, size_t cbDataAdd = 0);
int waitForEvent(GuestDnDCallbackEvent *pEvent, GuestDnDState *pState, RTMSINTERVAL msTimeout);
protected:
/** Pointer to base class to use for stuff like error handlng. */
VirtualBoxBase *m_pBase;
/** @name Public attributes (through getters/setters).
* @{ */
/** Pointer to guest implementation. */
const ComObjPtr<Guest> m_pGuest;
/** List of supported MIME types by the source. */
GuestDnDMIMEList m_lstFmtSupported;
/** List of offered MIME types to the counterpart. */
GuestDnDMIMEList m_lstFmtOffered;
/** Whether the object still is in pending state. */
bool m_fIsPending;
/** Pointer to state bound to this object. */
GuestDnDState *m_pState;
/** @} */
/**
* Internal stuff.
*/
struct
{
/** Outgoing message queue (FIFO). */
GuestDnDMsgList lstMsgOut;
} m_DataBase;
};
#endif /* !MAIN_INCLUDED_GuestDnDPrivate_h */
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