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#include "d3d9_monitor.h"
#include "d3d9_format.h"
#include "../wsi/wsi_window.h"
#include "../wsi/wsi_monitor.h"
namespace dxvk {
uint32_t GetMonitorFormatBpp(D3D9Format Format) {
switch (Format) {
case D3D9Format::A8R8G8B8:
case D3D9Format::X8R8G8B8: // This is still 32 bit even though the alpha is unspecified.
case D3D9Format::A2R10G10B10:
return 32;
case D3D9Format::A1R5G5B5:
case D3D9Format::X1R5G5B5:
case D3D9Format::R5G6B5:
return 16;
default:
Logger::warn(str::format(
"GetMonitorFormatBpp: Unknown format: ",
Format));
return 32;
}
}
bool IsSupportedAdapterFormat(
D3D9Format Format) {
return Format == D3D9Format::A2R10G10B10
|| Format == D3D9Format::X8R8G8B8
|| Format == D3D9Format::X1R5G5B5
|| Format == D3D9Format::R5G6B5;
}
bool IsSupportedBackBufferFormat(
D3D9Format AdapterFormat,
D3D9Format BackBufferFormat,
BOOL Windowed) {
if (!Windowed) {
return (AdapterFormat == D3D9Format::A2R10G10B10 && BackBufferFormat == D3D9Format::A2R10G10B10) ||
(AdapterFormat == D3D9Format::X8R8G8B8 && BackBufferFormat == D3D9Format::X8R8G8B8) ||
(AdapterFormat == D3D9Format::X8R8G8B8 && BackBufferFormat == D3D9Format::A8R8G8B8) ||
(AdapterFormat == D3D9Format::X1R5G5B5 && BackBufferFormat == D3D9Format::X1R5G5B5) ||
(AdapterFormat == D3D9Format::X1R5G5B5 && BackBufferFormat == D3D9Format::A1R5G5B5) ||
(AdapterFormat == D3D9Format::R5G6B5 && BackBufferFormat == D3D9Format::R5G6B5);
}
return IsSupportedBackBufferFormat(BackBufferFormat);
}
bool IsSupportedBackBufferFormat(
D3D9Format BackBufferFormat) {
return BackBufferFormat == D3D9Format::A2R10G10B10
|| BackBufferFormat == D3D9Format::A8R8G8B8
|| BackBufferFormat == D3D9Format::X8R8G8B8
|| BackBufferFormat == D3D9Format::A1R5G5B5
|| BackBufferFormat == D3D9Format::X1R5G5B5
|| BackBufferFormat == D3D9Format::R5G6B5;
}
}
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