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+/**
+ * \file lzma/hardware.h
+ * \brief Hardware information
+ *
+ * Since liblzma can consume a lot of system resources, it also provides
+ * ways to limit the resource usage. Applications linking against liblzma
+ * need to do the actual decisions how much resources to let liblzma to use.
+ * To ease making these decisions, liblzma provides functions to find out
+ * the relevant capabilities of the underlying hardware. Currently there
+ * is only a function to find out the amount of RAM, but in the future there
+ * will be also a function to detect how many concurrent threads the system
+ * can run.
+ *
+ * \note On some operating systems, these function may temporarily
+ * load a shared library or open file descriptor(s) to find out
+ * the requested hardware information. Unless the application
+ * assumes that specific file descriptors are not touched by
+ * other threads, this should have no effect on thread safety.
+ * Possible operations involving file descriptors will restart
+ * the syscalls if they return EINTR.
+ */
+
+/*
+ * Author: Lasse Collin
+ *
+ * This file has been put into the public domain.
+ * You can do whatever you want with this file.
+ *
+ * See ../lzma.h for information about liblzma as a whole.
+ */
+
+#ifndef LZMA_H_INTERNAL
+# error Never include this file directly. Use <lzma.h> instead.
+#endif
+
+
+/**
+ * \brief Get the total amount of physical memory (RAM) in bytes
+ *
+ * This function may be useful when determining a reasonable memory
+ * usage limit for decompressing or how much memory it is OK to use
+ * for compressing.
+ *
+ * \return On success, the total amount of physical memory in bytes
+ * is returned. If the amount of RAM cannot be determined,
+ * zero is returned. This can happen if an error occurs
+ * or if there is no code in liblzma to detect the amount
+ * of RAM on the specific operating system.
+ */
+extern LZMA_API(uint64_t) lzma_physmem(void) lzma_nothrow;
+
+
+/**
+ * \brief Get the number of processor cores or threads
+ *
+ * This function may be useful when determining how many threads to use.
+ * If the hardware supports more than one thread per CPU core, the number
+ * of hardware threads is returned if that information is available.
+ *
+ * \return On success, the number of available CPU threads or cores is
+ * returned. If this information isn't available or an error
+ * occurs, zero is returned.
+ */
+extern LZMA_API(uint32_t) lzma_cputhreads(void) lzma_nothrow;