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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 15:07:22 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 15:07:22 +0000 |
commit | f9d480cfe50ca1d7a0f0b5a2b8bb9932962bfbe7 (patch) | |
tree | ce9e8db2d4e8799780fa72ae8f1953039373e2ee /src/st/st-focus-manager.c | |
parent | Initial commit. (diff) | |
download | gnome-shell-f9d480cfe50ca1d7a0f0b5a2b8bb9932962bfbe7.tar.xz gnome-shell-f9d480cfe50ca1d7a0f0b5a2b8bb9932962bfbe7.zip |
Adding upstream version 3.38.6.upstream/3.38.6upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/st/st-focus-manager.c')
-rw-r--r-- | src/st/st-focus-manager.c | 256 |
1 files changed, 256 insertions, 0 deletions
diff --git a/src/st/st-focus-manager.c b/src/st/st-focus-manager.c new file mode 100644 index 0000000..1ac6d28 --- /dev/null +++ b/src/st/st-focus-manager.c @@ -0,0 +1,256 @@ +/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ +/* + * st-focus-manager.c: Keyboard focus manager + * + * Copyright 2010 Red Hat, Inc. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as + * published by the Free Software Foundation, either version 2.1 of + * the License, or (at your option) any later version. + * + * This program is distributed in the hope it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for + * more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +/** + * SECTION:st-focus-manager + * @short_description: Keyboard focus management + * + * #StFocusManager handles keyboard focus for all actors on the stage. + */ + +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif + +#include <clutter/clutter.h> + +#include "st-focus-manager.h" + +struct _StFocusManagerPrivate +{ + GHashTable *groups; +}; + +G_DEFINE_TYPE_WITH_PRIVATE (StFocusManager, st_focus_manager, G_TYPE_OBJECT) + +static void +st_focus_manager_dispose (GObject *object) +{ + StFocusManager *manager = ST_FOCUS_MANAGER (object); + + if (manager->priv->groups) + { + g_hash_table_destroy (manager->priv->groups); + manager->priv->groups = NULL; + } + + G_OBJECT_CLASS (st_focus_manager_parent_class)->dispose (object); +} + +static void +st_focus_manager_class_init (StFocusManagerClass *klass) +{ + GObjectClass *object_class = G_OBJECT_CLASS (klass); + + object_class->dispose = st_focus_manager_dispose; +} + +static void +st_focus_manager_init (StFocusManager *manager) +{ + manager->priv = st_focus_manager_get_instance_private (manager); + manager->priv->groups = g_hash_table_new (NULL, NULL); +} + +static gboolean +st_focus_manager_stage_event (ClutterActor *stage, + ClutterEvent *event, + gpointer user_data) +{ + StFocusManager *manager = user_data; + StDirectionType direction; + gboolean wrap_around = FALSE; + ClutterActor *focused, *group; + + if (event->type != CLUTTER_KEY_PRESS) + return FALSE; + + switch (event->key.keyval) + { + case CLUTTER_KEY_Up: + direction = ST_DIR_UP; + break; + case CLUTTER_KEY_Down: + direction = ST_DIR_DOWN; + break; + case CLUTTER_KEY_Left: + direction = ST_DIR_LEFT; + break; + case CLUTTER_KEY_Right: + direction = ST_DIR_RIGHT; + break; + case CLUTTER_KEY_Tab: + if (event->key.modifier_state & CLUTTER_SHIFT_MASK) + direction = ST_DIR_TAB_BACKWARD; + else + direction = ST_DIR_TAB_FORWARD; + wrap_around = TRUE; + break; + case CLUTTER_KEY_ISO_Left_Tab: + direction = ST_DIR_TAB_BACKWARD; + wrap_around = TRUE; + break; + + default: + return FALSE; + } + + focused = clutter_stage_get_key_focus (CLUTTER_STAGE (stage)); + if (!focused) + return FALSE; + + for (group = focused; group != stage; group = clutter_actor_get_parent (group)) + { + if (g_hash_table_lookup (manager->priv->groups, group)) + { + return st_widget_navigate_focus (ST_WIDGET (group), focused, + direction, wrap_around); + } + } + return FALSE; +} + +/** + * st_focus_manager_get_for_stage: + * @stage: a #ClutterStage + * + * Gets the #StFocusManager for @stage, creating it if necessary. + * + * Returns: (transfer none): the focus manager for @stage + */ +StFocusManager * +st_focus_manager_get_for_stage (ClutterStage *stage) +{ + StFocusManager *manager; + + manager = g_object_get_data (G_OBJECT (stage), "st-focus-manager"); + if (!manager) + { + manager = g_object_new (ST_TYPE_FOCUS_MANAGER, NULL); + g_object_set_data_full (G_OBJECT (stage), "st-focus-manager", + manager, g_object_unref); + + g_signal_connect (stage, "event", + G_CALLBACK (st_focus_manager_stage_event), manager); + } + + return manager; +} + +static void +remove_destroyed_group (ClutterActor *actor, + gpointer user_data) +{ + StFocusManager *manager = user_data; + + st_focus_manager_remove_group (manager, ST_WIDGET (actor)); +} + +/** + * st_focus_manager_add_group: + * @manager: the #StFocusManager + * @root: the root container of the group + * + * Adds a new focus group to @manager. When the focus is in an actor + * that is a descendant of @root, @manager will handle moving focus + * from one actor to another within @root based on keyboard events. + */ +void +st_focus_manager_add_group (StFocusManager *manager, + StWidget *root) +{ + gpointer count_p = g_hash_table_lookup (manager->priv->groups, root); + int count = count_p ? GPOINTER_TO_INT (count_p) : 0; + + g_signal_connect (root, "destroy", + G_CALLBACK (remove_destroyed_group), + manager); + g_hash_table_insert (manager->priv->groups, root, GINT_TO_POINTER (++count)); +} + +/** + * st_focus_manager_remove_group: + * @manager: the #StFocusManager + * @root: the root container of the group + * + * Removes the group rooted at @root from @manager + */ +void +st_focus_manager_remove_group (StFocusManager *manager, + StWidget *root) +{ + gpointer count_p = g_hash_table_lookup (manager->priv->groups, root); + int count = count_p ? GPOINTER_TO_INT (count_p) : 0; + + if (count == 0) + return; + if (count == 1) + g_hash_table_remove (manager->priv->groups, root); + else + g_hash_table_insert (manager->priv->groups, root, GINT_TO_POINTER(--count)); +} + +/** + * st_focus_manager_get_group: + * @manager: the #StFocusManager + * @widget: an #StWidget + * + * Checks if @widget is inside a focus group, and if so, returns + * the root of that group. + * + * Returns: (transfer none): the focus group root, or %NULL if + * @widget is not in a focus group + */ +StWidget * +st_focus_manager_get_group (StFocusManager *manager, + StWidget *widget) +{ + ClutterActor *actor = CLUTTER_ACTOR (widget); + + while (actor && !g_hash_table_lookup (manager->priv->groups, actor)) + actor = clutter_actor_get_parent (actor); + + return ST_WIDGET (actor); +} + +/** + * st_focus_manager_navigate_from_event: + * @manager: the #StFocusManager + * @event: a #ClutterEvent + * + * Try to navigate from @event as if it bubbled all the way up to + * the stage. This is useful in complex event handling situations + * where you want key navigation, but a parent might be stopping + * the key navigation event from bubbling all the way up to the stage. + * + * Returns: Whether a new actor was navigated to + */ +gboolean +st_focus_manager_navigate_from_event (StFocusManager *manager, + ClutterEvent *event) +{ + ClutterActor *stage; + + if (event->type != CLUTTER_KEY_PRESS) + return FALSE; + + stage = CLUTTER_ACTOR (event->key.stage); + return st_focus_manager_stage_event (stage, event, manager); +} |