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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /canvas/source/cairo/cairo_spritecanvashelper.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | canvas/source/cairo/cairo_spritecanvashelper.cxx | 520 |
1 files changed, 520 insertions, 0 deletions
diff --git a/canvas/source/cairo/cairo_spritecanvashelper.cxx b/canvas/source/cairo/cairo_spritecanvashelper.cxx new file mode 100644 index 000000000..47bde21e6 --- /dev/null +++ b/canvas/source/cairo/cairo_spritecanvashelper.cxx @@ -0,0 +1,520 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sal/config.h> +#include <sal/log.hxx> + +#include <boost/cast.hpp> + +#include <basegfx/range/b2irange.hxx> +#include <tools/diagnose_ex.h> + +#include <canvas/canvastools.hxx> + +#include <cairo.h> + +#include "cairo_canvascustomsprite.hxx" +#include "cairo_spritecanvashelper.hxx" + +using namespace ::cairo; +using namespace ::com::sun::star; + +namespace cairocanvas +{ + namespace + { + /** Sprite redraw at original position + + Used to repaint the whole canvas (background and all + sprites) + */ + void spriteRedraw( const CairoSharedPtr& pCairo, + const ::canvas::Sprite::Reference& rSprite ) + { + // downcast to derived cairocanvas::Sprite interface, which + // provides the actual redraw methods. + ::boost::polymorphic_downcast< Sprite* >(rSprite.get())->redraw( pCairo, true); + } + + void repaintBackground( const CairoSharedPtr& pCairo, + const SurfaceSharedPtr& pBackgroundSurface, + const ::basegfx::B2DRange& rArea ) + { + cairo_save( pCairo.get() ); + cairo_rectangle( pCairo.get(), ceil( rArea.getMinX() ), ceil( rArea.getMinY() ), + floor( rArea.getWidth() ), floor( rArea.getHeight() ) ); + cairo_clip( pCairo.get() ); + cairo_set_source_surface( pCairo.get(), pBackgroundSurface->getCairoSurface().get(), 0, 0 ); + cairo_set_operator( pCairo.get(), CAIRO_OPERATOR_SOURCE ); + cairo_paint( pCairo.get() ); + cairo_restore( pCairo.get() ); + } + + void opaqueUpdateSpriteArea( const ::canvas::Sprite::Reference& rSprite, + const CairoSharedPtr& pCairo, + const ::basegfx::B2IRange& rArea ) + { + // clip output to actual update region (otherwise a) + // wouldn't save much render time, and b) will clutter + // scrolled sprite content outside this area) + cairo_save( pCairo.get() ); + cairo_rectangle( pCairo.get(), rArea.getMinX(), rArea.getMinY(), + sal::static_int_cast<sal_Int32>(rArea.getWidth()), + sal::static_int_cast<sal_Int32>(rArea.getHeight()) ); + cairo_clip( pCairo.get() ); + + // repaint affected sprite directly to output device (at + // the actual screen output position) + // rendering directly to device buffer + ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( pCairo, false ); + + cairo_restore( pCairo.get() ); + } + } + + SpriteCanvasHelper::SpriteCanvasHelper() : + mpRedrawManager( nullptr ), + mpOwningSpriteCanvas( nullptr ), + mpCompositingSurface(), + maCompositingSurfaceSize(), + mbCompositingSurfaceDirty(true) + { + } + + void SpriteCanvasHelper::init( ::canvas::SpriteRedrawManager& rManager, + SpriteCanvas& rDevice, + const ::basegfx::B2ISize& rSize ) + { + mpRedrawManager = &rManager; + mpOwningSpriteCanvas = &rDevice; + + CanvasHelper::init( rSize, rDevice, &rDevice ); + } + + void SpriteCanvasHelper::disposing() + { + mpCompositingSurface.reset(); + mpOwningSpriteCanvas = nullptr; + mpRedrawManager = nullptr; + + // forward to base + CanvasHelper::disposing(); + } + + uno::Reference< rendering::XAnimatedSprite > SpriteCanvasHelper::createSpriteFromAnimation( + const uno::Reference< rendering::XAnimation >& ) + { + return uno::Reference< rendering::XAnimatedSprite >(); + } + + uno::Reference< rendering::XAnimatedSprite > SpriteCanvasHelper::createSpriteFromBitmaps( + const uno::Sequence< uno::Reference< rendering::XBitmap > >& /*animationBitmaps*/, + sal_Int8 /*interpolationMode*/ ) + { + return uno::Reference< rendering::XAnimatedSprite >(); + } + + uno::Reference< rendering::XCustomSprite > SpriteCanvasHelper::createCustomSprite( const geometry::RealSize2D& spriteSize ) + { + if( !mpRedrawManager ) + return uno::Reference< rendering::XCustomSprite >(); // we're disposed + + return uno::Reference< rendering::XCustomSprite >( + new CanvasCustomSprite( spriteSize, + mpOwningSpriteCanvas ) ); + } + + uno::Reference< rendering::XSprite > SpriteCanvasHelper::createClonedSprite( + const uno::Reference< rendering::XSprite >& ) + { + return uno::Reference< rendering::XSprite >(); + } + + bool SpriteCanvasHelper::updateScreen( const ::basegfx::B2IRange& /*rCurrArea*/, + bool bUpdateAll, + bool& io_bSurfaceDirty ) + { + if( !mpRedrawManager || + !mpOwningSpriteCanvas || + !mpOwningSpriteCanvas->getWindowSurface() || + !mpOwningSpriteCanvas->getBufferSurface() ) + { + return false; // disposed, or otherwise dysfunctional + } + + SAL_INFO("canvas.cairo", "SpriteCanvasHelper::updateScreen called"); + + const ::basegfx::B2ISize& rSize = mpOwningSpriteCanvas->getSizePixel(); + + // force compositing surface to be available before using it + // inside forEachSpriteArea + SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rSize); + SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface(); + CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo(); + CairoSharedPtr pWindowCairo = pWindowSurface->getCairo(); + + // TODO(P1): Might be worthwhile to track areas of background + // changes, too. + if( !bUpdateAll && !io_bSurfaceDirty && !mbCompositingSurfaceDirty ) + { + // background has not changed, so we're free to optimize + // repaint to areas where a sprite has changed + + // process each independent area of overlapping sprites + // separately. + mpRedrawManager->forEachSpriteArea( *this ); + } + else + { + SAL_INFO("canvas.cairo", "SpriteCanvasHelper::updateScreen update ALL"); + + // background has changed, so we currently have no choice + // but repaint everything (or caller requested that) + + cairo_rectangle( pCompositingCairo.get(), 0, 0, rSize.getX(), rSize.getY() ); + cairo_clip( pCompositingCairo.get() ); + cairo_save( pCompositingCairo.get() ); + cairo_set_source_surface( pCompositingCairo.get(), + mpOwningSpriteCanvas->getBufferSurface()->getCairoSurface().get(), + 0, 0 ); + cairo_set_operator( pCompositingCairo.get(), CAIRO_OPERATOR_SOURCE ); + cairo_paint( pCompositingCairo.get() ); + cairo_restore( pCompositingCairo.get() ); + + // repaint all active sprites on top of background into + // VDev. + mpRedrawManager->forEachSprite( + [&pCompositingCairo]( const Sprite::Reference rSprite ) + { spriteRedraw( pCompositingCairo, rSprite ); } + ); + + // flush to screen + cairo_rectangle( pWindowCairo.get(), 0, 0, rSize.getX(), rSize.getY() ); + cairo_clip( pWindowCairo.get() ); + cairo_set_source_surface( pWindowCairo.get(), + pCompositingSurface->getCairoSurface().get(), + 0, 0 ); + cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE ); + cairo_paint( pWindowCairo.get() ); + } + + // change record vector must be cleared, for the next turn of + // rendering and sprite changing + mpRedrawManager->clearChangeRecords(); + + mbCompositingSurfaceDirty = false; + io_bSurfaceDirty = false; + + // commit to screen + mpOwningSpriteCanvas->flush(); + + return true; + } + + void SpriteCanvasHelper::backgroundPaint( const ::basegfx::B2DRange& rUpdateRect ) + { + if( mpOwningSpriteCanvas && mpCompositingSurface ) + repaintBackground( mpCompositingSurface->getCairo(), + mpOwningSpriteCanvas->getBufferSurface(), + rUpdateRect ); + } + + void SpriteCanvasHelper::scrollUpdate( const ::basegfx::B2DRange& rMoveStart, + const ::basegfx::B2DRange& rMoveEnd, + const ::canvas::SpriteRedrawManager::UpdateArea& rUpdateArea ) + { + ENSURE_OR_THROW( mpOwningSpriteCanvas && + mpOwningSpriteCanvas->getBufferSurface(), + "SpriteCanvasHelper::scrollUpdate(): NULL device pointer " ); + + SAL_INFO("canvas.cairo", "SpriteCanvasHelper::scrollUpdate called"); + + const ::basegfx::B2ISize& rSize = mpOwningSpriteCanvas->getSizePixel(); + const ::basegfx::B2IRange aOutputBounds( 0,0, + rSize.getX(), + rSize.getY() ); + + SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rSize); + SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface(); + CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo(); + CairoSharedPtr pWindowCairo = pWindowSurface->getCairo(); + + // round rectangles to integer pixel. Note: have to be + // extremely careful here, to avoid off-by-one errors for + // the destination area: otherwise, the next scroll update + // would copy pixel that are not supposed to be part of + // the sprite. + ::basegfx::B2IRange aSourceRect( + ::canvas::tools::spritePixelAreaFromB2DRange( rMoveStart ) ); + const ::basegfx::B2IRange& rDestRect( + ::canvas::tools::spritePixelAreaFromB2DRange( rMoveEnd ) ); + ::basegfx::B2IPoint aDestPos( rDestRect.getMinimum() ); + + std::vector< ::basegfx::B2IRange > aUnscrollableAreas; + + // TODO(E3): This is plain buggy (but copies the behaviour of + // the old Impress slideshow) - the scrolled area might + // actually lie _below_ another window! + + // clip to output bounds (cannot properly scroll stuff + // _outside_ our screen area) + if( !::canvas::tools::clipScrollArea( aSourceRect, + aDestPos, + aUnscrollableAreas, + aOutputBounds ) ) + { + // fully clipped scroll area: cannot simply scroll + // then. Perform normal opaque update (can use that, since + // one of the preconditions for scrollable update is + // opaque sprite content) + + // repaint all affected sprites directly to output device + for( const auto& rComponent : rUpdateArea.maComponentList ) + { + const ::canvas::Sprite::Reference& rSprite( rComponent.second.getSprite() ); + if( rSprite.is() ) + ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( + pCompositingCairo, true ); + } + } + else + { + const ::basegfx::B2IVector aSourceUpperLeftPos( aSourceRect.getMinimum() ); + + // clip dest area (which must be inside rDestBounds) + ::basegfx::B2IRange aDestRect( rDestRect ); + aDestRect.intersect( aOutputBounds ); + + ::basegfx::B2ISize aScrollSize( aDestRect.getWidth(), aDestRect.getHeight() ); + SurfaceSharedPtr pScrollSurface( getTemporarySurface() ); + CairoSharedPtr pScrollCairo( pScrollSurface->getCairo() ); + + cairo_save( pScrollCairo.get() ); + // scroll the current content of the compositing surface (and, + // thus, of the window) in temp. surface + cairo_set_source_surface( pScrollCairo.get(), + pCompositingSurface->getCairoSurface().get(), + aDestPos.getX() - aSourceUpperLeftPos.getX(), + aDestPos.getY() - aSourceUpperLeftPos.getY() ); + cairo_rectangle( pScrollCairo.get(), + aDestPos.getX(), aDestPos.getY(), + aScrollSize.getX(), aScrollSize.getY() ); + cairo_clip( pScrollCairo.get() ); + cairo_set_operator( pScrollCairo.get(), CAIRO_OPERATOR_SOURCE ); + cairo_paint( pScrollCairo.get() ); + cairo_restore( pScrollCairo.get() ); + + cairo_save( pCompositingCairo.get() ); + // copy the scrolled area back onto the compositing surface + cairo_set_source_surface( pCompositingCairo.get(), + pScrollSurface->getCairoSurface().get(), + 0, 0 ); + cairo_rectangle( pCompositingCairo.get(), + aDestPos.getX(), aDestPos.getY(), + aScrollSize.getX(), aScrollSize.getY() ); + cairo_clip( pCompositingCairo.get() ); + cairo_set_operator( pCompositingCairo.get(), CAIRO_OPERATOR_SOURCE ); + cairo_paint( pCompositingCairo.get() ); + cairo_restore( pCompositingCairo.get() ); + + const ::canvas::SpriteRedrawManager::SpriteConnectedRanges::ComponentListType::const_iterator + aFirst( rUpdateArea.maComponentList.begin() ); + ::canvas::SpriteRedrawManager::SpriteConnectedRanges::ComponentListType::const_iterator + aSecond( aFirst ); + ++aSecond; + + ENSURE_OR_THROW( aFirst->second.getSprite().is(), + "VCLCanvas::scrollUpdate(): no sprite" ); + + // repaint uncovered areas from sprite. Need to actually + // clip here, since we're only repainting _parts_ of the + // sprite + for( const auto& rArea : aUnscrollableAreas ) + opaqueUpdateSpriteArea( aFirst->second.getSprite(), + pCompositingCairo, rArea ); + } + + // repaint uncovered areas from backbuffer - take the + // _rounded_ rectangles from above, to have the update + // consistent with the scroll above. + std::vector< ::basegfx::B2DRange > aUncoveredAreas; + ::basegfx::computeSetDifference( aUncoveredAreas, + rUpdateArea.maTotalBounds, + ::basegfx::B2DRange( rDestRect ) ); + for( const auto& rArea : aUncoveredAreas ) + repaintBackground( pCompositingCairo, + mpOwningSpriteCanvas->getBufferSurface(), rArea ); + + cairo_rectangle( pWindowCairo.get(), 0, 0, rSize.getX(), rSize.getY() ); + cairo_clip( pWindowCairo.get() ); + cairo_set_source_surface( pWindowCairo.get(), + pCompositingSurface->getCairoSurface().get(), + 0, 0 ); + cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE ); + cairo_paint( pWindowCairo.get() ); + } + + void SpriteCanvasHelper::opaqueUpdate( const ::basegfx::B2DRange& rTotalArea, + const std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites ) + { + ENSURE_OR_THROW( mpOwningSpriteCanvas && + mpOwningSpriteCanvas->getBufferSurface(), + "SpriteCanvasHelper::opaqueUpdate(): NULL device pointer " ); + + SAL_INFO("canvas.cairo", "SpriteCanvasHelper::opaqueUpdate called"); + + const ::basegfx::B2ISize& rDeviceSize = mpOwningSpriteCanvas->getSizePixel(); + + SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rDeviceSize); + SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface(); + CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo(); + CairoSharedPtr pWindowCairo = pWindowSurface->getCairo(); + + cairo_rectangle( pCompositingCairo.get(), 0, 0, rDeviceSize.getX(), rDeviceSize.getY() ); + cairo_clip( pCompositingCairo.get() ); + + ::basegfx::B2DVector aPos( ceil( rTotalArea.getMinX() ), ceil( rTotalArea.getMinY() ) ); + ::basegfx::B2DVector aSize( floor( rTotalArea.getMaxX() - aPos.getX() ), floor( rTotalArea.getMaxY() - aPos.getY() ) ); + + cairo_rectangle( pCompositingCairo.get(), aPos.getX(), aPos.getY(), aSize.getX(), aSize.getY() ); + cairo_clip( pCompositingCairo.get() ); + + // repaint all affected sprites directly to output device + for( const auto& rSprite : rSortedUpdateSprites ) + { + if( rSprite.is() ) + ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( + pCompositingCairo, false ); + } + + // flush to screen + cairo_rectangle( pWindowCairo.get(), 0, 0, rDeviceSize.getX(), rDeviceSize.getY() ); + cairo_clip( pWindowCairo.get() ); + cairo_rectangle( pWindowCairo.get(), aPos.getX(), aPos.getY(), aSize.getX(), aSize.getY() ); + cairo_clip( pWindowCairo.get() ); + cairo_set_source_surface( pWindowCairo.get(), + pCompositingSurface->getCairoSurface().get(), + 0, 0 ); + cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE ); + cairo_paint( pWindowCairo.get() ); + } + + void SpriteCanvasHelper::genericUpdate( const ::basegfx::B2DRange& rRequestedArea, + const std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites ) + { + // TODO + SAL_INFO("canvas.cairo", "SpriteCanvasHelper::genericUpdate called"); + + ENSURE_OR_THROW( mpOwningSpriteCanvas && + mpOwningSpriteCanvas->getBufferSurface(), + "SpriteCanvasHelper::genericUpdate(): NULL device pointer " ); + + // limit size of update VDev to target outdev's size + const ::basegfx::B2ISize& rSize = mpOwningSpriteCanvas->getSizePixel(); + + SurfaceSharedPtr pCompositingSurface = getCompositingSurface(rSize); + SurfaceSharedPtr pWindowSurface = mpOwningSpriteCanvas->getWindowSurface(); + CairoSharedPtr pCompositingCairo = pCompositingSurface->getCairo(); + CairoSharedPtr pWindowCairo = pWindowSurface->getCairo(); + + // round output position towards zero. Don't want to truncate + // a fraction of a sprite pixel... Clip position at origin, + // otherwise, truncation of size below might leave visible + // areas uncovered by VDev. + const Point aOutputPosition( + std::max( sal_Int32( 0 ), + static_cast< sal_Int32 >(rRequestedArea.getMinX()) ), + std::max( sal_Int32( 0 ), + static_cast< sal_Int32 >(rRequestedArea.getMinY()) ) ); + // round output size towards +infty. Don't want to truncate a + // fraction of a sprite pixel... Limit size of VDev to output + // device's area. + const Size aOutputSize( + std::min( rSize.getX(), + ::canvas::tools::roundUp( rRequestedArea.getMaxX() - aOutputPosition.X()) ), + std::min( rSize.getY(), + ::canvas::tools::roundUp( rRequestedArea.getMaxY() - aOutputPosition.Y()) ) ); + + cairo_rectangle( pCompositingCairo.get(), aOutputPosition.X(), aOutputPosition.Y(), aOutputSize.Width(), aOutputSize.Height() ); + cairo_clip( pCompositingCairo.get() ); + + // paint background + cairo_save( pCompositingCairo.get() ); + cairo_set_source_surface( pCompositingCairo.get(), + mpOwningSpriteCanvas->getBufferSurface()->getCairoSurface().get(), + 0, 0 ); + cairo_set_operator( pCompositingCairo.get(), CAIRO_OPERATOR_SOURCE ); + cairo_paint( pCompositingCairo.get() ); + cairo_restore( pCompositingCairo.get() ); + + // repaint all affected sprites on top of background into + // VDev. + for( const auto& rSprite : rSortedUpdateSprites ) + { + if( rSprite.is() ) + ::boost::polymorphic_downcast< Sprite* >( rSprite.get() )->redraw( + pCompositingCairo, true ); + } + + // flush to screen + cairo_rectangle( pWindowCairo.get(), aOutputPosition.X(), aOutputPosition.Y(), aOutputSize.Width(), aOutputSize.Height() ); + cairo_clip( pWindowCairo.get() ); + cairo_set_source_surface( pWindowCairo.get(), + pCompositingSurface->getCairoSurface().get(), + 0, 0 ); + cairo_set_operator( pWindowCairo.get(), CAIRO_OPERATOR_SOURCE ); + cairo_paint( pWindowCairo.get() ); + } + + ::cairo::SurfaceSharedPtr const & SpriteCanvasHelper::getCompositingSurface( const ::basegfx::B2ISize& rNeededSize ) + { + if( rNeededSize.getX() > maCompositingSurfaceSize.getX() || + rNeededSize.getY() > maCompositingSurfaceSize.getY() ) + { + // need to give buffer more size + mpCompositingSurface.reset(); + } + + if( !mpCompositingSurface ) + { + mpCompositingSurface = createSurface( rNeededSize ); + maCompositingSurfaceSize = rNeededSize; + mbCompositingSurfaceDirty = true; + mpTemporarySurface.reset(); + } + + return mpCompositingSurface; + } + + ::cairo::SurfaceSharedPtr const & SpriteCanvasHelper::getTemporarySurface() + { + if ( !mpTemporarySurface ) + mpTemporarySurface = createSurface( maCompositingSurfaceSize ); + return mpTemporarySurface; + } + + ::cairo::SurfaceSharedPtr SpriteCanvasHelper::createSurface( const ::basegfx::B2ISize& rNeededSize ) const + { + return mpOwningSpriteCanvas->getWindowSurface()->getSimilar( + CAIRO_CONTENT_COLOR, + rNeededSize.getX(), rNeededSize.getY() ); + } +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |