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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /include/vcl/uitest/uiobject.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | include/vcl/uitest/uiobject.hxx | 462 |
1 files changed, 462 insertions, 0 deletions
diff --git a/include/vcl/uitest/uiobject.hxx b/include/vcl/uitest/uiobject.hxx new file mode 100644 index 000000000..2c9a3e36c --- /dev/null +++ b/include/vcl/uitest/uiobject.hxx @@ -0,0 +1,462 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + */ + +#ifndef INCLUDED_VCL_UITEST_UIOBJECT_HXX +#define INCLUDED_VCL_UITEST_UIOBJECT_HXX + +#include <rtl/ustring.hxx> +#include <map> +#include <memory> + +#include <vcl/window.hxx> +#include <vcl/dllapi.h> + +#include <set> + +class Button; +class CheckBox; +class ComboBox; +class Dialog; +class Edit; +class ListBox; +class RadioButton; +class TabControl; +class TabPage; +class SvTreeListBox; +class SvTreeListEntry; +class SpinButton; +class SpinField; +class VclMultiLineEdit; + +typedef std::map<const OUString, OUString> StringMap; + +/** + * This class wraps a UI object like vcl::Window and provides + * an interface for the UI testing. + * + * This class should only have virtual methods. + */ +class UITEST_DLLPUBLIC UIObject +{ + UIObject(UIObject const &) = delete; + UIObject& operator =(UIObject const &) = delete; + +public: + UIObject() = default; + + virtual ~UIObject(); + + /** + * Returns the state of the wrapped UI object as a + * string key value map. + */ + virtual StringMap get_state(); + + /** + * Executes an action on the wrapped UI object, + * possibly with some additional parameters + */ + virtual void execute(const OUString& rAction, + const StringMap& rParameters); + + /** + * Returns the type of the UIObject. Additional information might + * be available through UIObject::get_state(). + */ + virtual OUString get_type() const; + + /** + * Returns the child of the current UIObject with the corresponding id. + * If no object with that id is being found returns a nullptr. + * + */ + virtual std::unique_ptr<UIObject> get_child(const OUString& rID); + + /** + * Returns a set containing all descendants of the object. + */ + virtual std::set<OUString> get_children() const; + + /** + * Currently an internal method to dump the state of the current UIObject as represented by get_state(). + * + * This method should not be exposed to the outside world. + * + */ + virtual OUString dumpState() const; + + /** + * Currently an internal method to dump the parent-child relationship starting from the current top focus window. + * + * This method should not be exposed to the outside world. + * + */ + virtual OUString dumpHierarchy() const; + + /** + * Gets the corresponding Action string for the event. + */ + virtual OUString get_action(VclEventId nEvent) const; +}; + +class UITEST_DLLPUBLIC WindowUIObject : public UIObject +{ + VclPtr<vcl::Window> mxWindow; + +public: + + WindowUIObject(const VclPtr<vcl::Window>& xWindow); + + virtual StringMap get_state() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual OUString get_type() const override; + + virtual std::unique_ptr<UIObject> get_child(const OUString& rID) override; + + virtual std::set<OUString> get_children() const override; + + virtual OUString dumpState() const override; + + virtual OUString dumpHierarchy() const override; + + virtual OUString get_action(VclEventId nEvent) const override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + +protected: + + virtual OUString get_name() const; + +}; + +// TODO: moggi: what about push buttons? +class ButtonUIObject final : public WindowUIObject +{ + VclPtr<Button> mxButton; +public: + + ButtonUIObject(const VclPtr<Button>& xButton); + virtual ~ButtonUIObject() override; + + virtual StringMap get_state() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + + virtual OUString get_action(VclEventId nEvent) const override; + +private: + + virtual OUString get_name() const override; +}; + +class DialogUIObject final : public WindowUIObject +{ + VclPtr<Dialog> mxDialog; + +public: + + DialogUIObject(const VclPtr<Dialog>& xDialog); + virtual ~DialogUIObject() override; + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + +private: + + virtual OUString get_name() const override; +}; + +class EditUIObject : public WindowUIObject +{ + VclPtr<Edit> mxEdit; + +public: + + EditUIObject(const VclPtr<Edit>& xEdit); + virtual ~EditUIObject() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + + virtual OUString get_action(VclEventId nEvent) const override; + +protected: + + virtual OUString get_name() const override; +}; + +class MultiLineEditUIObject final : public WindowUIObject +{ + VclPtr<VclMultiLineEdit> mxEdit; + +public: + + MultiLineEditUIObject(const VclPtr<VclMultiLineEdit>& xEdit); + virtual ~MultiLineEditUIObject() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + +private: + + virtual OUString get_name() const override; +}; + +// TODO: moggi: maybe let it inherit from the button case +class CheckBoxUIObject final : public WindowUIObject +{ +private: + VclPtr<CheckBox> mxCheckBox; + +public: + CheckBoxUIObject(const VclPtr<CheckBox>& xCheckbox); + virtual ~CheckBoxUIObject() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + + virtual OUString get_action(VclEventId nEvent) const override; + +private: + + virtual OUString get_name() const override; +}; + +class RadioButtonUIObject final : public WindowUIObject +{ +private: + VclPtr<RadioButton> mxRadioButton; + +public: + RadioButtonUIObject(const VclPtr<RadioButton>& xCheckbox); + virtual ~RadioButtonUIObject() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + + virtual OUString get_action(VclEventId nEvent) const override; + +private: + + virtual OUString get_name() const override; +}; + +class TabPageUIObject final : public WindowUIObject +{ +private: + VclPtr<TabPage> mxTabPage; +public: + TabPageUIObject(const VclPtr<TabPage>& xTabPage); + virtual ~TabPageUIObject() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + +private: + + virtual OUString get_name() const override; +}; + +class ListBoxUIObject final : public WindowUIObject +{ +private: + VclPtr<ListBox> mxListBox; + +public: + + ListBoxUIObject(const VclPtr<ListBox>& xListBox); + virtual ~ListBoxUIObject() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + + virtual OUString get_action(VclEventId nEvent) const override; + +private: + + virtual OUString get_name() const override; +}; + +// TODO: moggi: should it inherit from EditUIObject? +class ComboBoxUIObject final : public WindowUIObject +{ +private: + VclPtr<ComboBox> mxComboBox; + +public: + + ComboBoxUIObject(const VclPtr<ComboBox>& xListBox); + virtual ~ComboBoxUIObject() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + + virtual OUString get_action(VclEventId nEvent) const override; + +private: + + virtual OUString get_name() const override; +}; + +class SpinUIObject final : public WindowUIObject +{ +private: + VclPtr<SpinButton> mxSpinButton; + +public: + + SpinUIObject(const VclPtr<SpinButton>& xSpinButton); + virtual ~SpinUIObject() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + + virtual OUString get_action(VclEventId nEvent) const override; + +private: + + virtual OUString get_name() const override; +}; + +class SpinFieldUIObject : public EditUIObject +{ + VclPtr<SpinField> mxSpinField; + +public: + + SpinFieldUIObject(const VclPtr<SpinField>& xEdit); + virtual ~SpinFieldUIObject() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + + virtual OUString get_action(VclEventId nEvent) const override; + +private: + + virtual OUString get_name() const override; +}; + +class TabControlUIObject final : public WindowUIObject +{ +private: + VclPtr<TabControl> mxTabControl; + +public: + + TabControlUIObject(const VclPtr<TabControl>& mxTabControl); + virtual ~TabControlUIObject() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + + virtual OUString get_action(VclEventId nEvent) const override; + +private: + + virtual OUString get_name() const override; +}; + +class TreeListUIObject final : public WindowUIObject +{ +public: + TreeListUIObject(const VclPtr<SvTreeListBox>& xTreeList); + + virtual StringMap get_state() override; + + static std::unique_ptr<UIObject> create(vcl::Window* pWindow); + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual std::unique_ptr<UIObject> get_child(const OUString& rID) override; + + virtual std::set<OUString> get_children() const override; + +private: + + virtual OUString get_name() const override; + + VclPtr<SvTreeListBox> mxTreeList; +}; + +class TreeListEntryUIObject final : public UIObject +{ +public: + + TreeListEntryUIObject(const VclPtr<SvTreeListBox>& xTreeList, SvTreeListEntry* pEntry); + + virtual StringMap get_state() override; + + virtual void execute(const OUString& rAction, + const StringMap& rParameters) override; + + virtual std::unique_ptr<UIObject> get_child(const OUString& rID) override; + + virtual std::set<OUString> get_children() const override; + + virtual OUString get_type() const override; + +private: + + VclPtr<SvTreeListBox> mxTreeList; + + SvTreeListEntry* const mpEntry; +}; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |