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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
commit940b4d1848e8c70ab7642901a68594e8016caffc (patch)
treeeb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /sfx2/source/control/bindings.cxx
parentInitial commit. (diff)
downloadlibreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz
libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'sfx2/source/control/bindings.cxx')
-rw-r--r--sfx2/source/control/bindings.cxx1767
1 files changed, 1767 insertions, 0 deletions
diff --git a/sfx2/source/control/bindings.cxx b/sfx2/source/control/bindings.cxx
new file mode 100644
index 000000000..1baa03845
--- /dev/null
+++ b/sfx2/source/control/bindings.cxx
@@ -0,0 +1,1767 @@
+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sal/config.h>
+
+#include <iomanip>
+
+#include <sal/log.hxx>
+#include <svl/itempool.hxx>
+#include <svl/itemiter.hxx>
+#include <svl/eitem.hxx>
+#include <svl/intitem.hxx>
+#include <svl/stritem.hxx>
+#include <vcl/svapp.hxx>
+#include <vcl/timer.hxx>
+#include <com/sun/star/frame/XDispatch.hpp>
+#include <com/sun/star/frame/XDispatchProvider.hpp>
+#include <com/sun/star/frame/DispatchResultState.hpp>
+#include <itemdel.hxx>
+
+//Includes below due to nInReschedule
+#include <sfx2/bindings.hxx>
+#include <sfx2/msg.hxx>
+#include <statcach.hxx>
+#include <sfx2/ctrlitem.hxx>
+#include <sfx2/app.hxx>
+#include <sfx2/dispatch.hxx>
+#include <sfx2/module.hxx>
+#include <sfx2/request.hxx>
+#include <workwin.hxx>
+#include <unoctitm.hxx>
+#include <sfx2/viewfrm.hxx>
+#include <sfx2/objsh.hxx>
+#include <sfx2/msgpool.hxx>
+
+#include <cstddef>
+#include <memory>
+#include <unordered_map>
+#include <utility>
+#include <vector>
+
+using namespace ::com::sun::star;
+using namespace ::com::sun::star::uno;
+using namespace ::com::sun::star::util;
+
+#define TIMEOUT_FIRST 300
+#define TIMEOUT_UPDATING 20
+
+typedef std::unordered_map< sal_uInt16, bool > InvalidateSlotMap;
+
+struct SfxFoundCache_Impl
+{
+ sal_uInt16 nWhichId; // If available: Which-Id, else: nSlotId
+ const SfxSlot* pSlot; // Pointer to <Master-Slot>
+ SfxStateCache& rCache; // Pointer to StatusCache
+
+ SfxFoundCache_Impl(sal_uInt16 nW, const SfxSlot *pS, SfxStateCache& rC)
+ : nWhichId(nW)
+ , pSlot(pS)
+ , rCache(rC)
+ {}
+};
+
+class SfxFoundCacheArr_Impl
+{
+ typedef std::vector<std::unique_ptr<SfxFoundCache_Impl> > DataType;
+ DataType maData;
+
+public:
+
+ SfxFoundCache_Impl& operator[] ( size_t i )
+ {
+ return *maData[i];
+ }
+
+ size_t size() const
+ {
+ return maData.size();
+ }
+
+ void push_back( SfxFoundCache_Impl* p )
+ {
+ maData.push_back(std::unique_ptr<SfxFoundCache_Impl>(p));
+ }
+};
+
+class SfxBindings_Impl
+{
+public:
+ css::uno::Reference< css::frame::XDispatchRecorder > xRecorder;
+ css::uno::Reference< css::frame::XDispatchProvider > xProv;
+ SfxWorkWindow* pWorkWin;
+ SfxBindings* pSubBindings;
+ std::vector<std::unique_ptr<SfxStateCache>> pCaches; // One cache for each binding
+ std::size_t nCachedFunc1; // index for the last one called
+ std::size_t nCachedFunc2; // index for the second last called
+ std::size_t nMsgPos; // Message-Position relative the one to be updated
+ bool bContextChanged;
+ bool bMsgDirty; // Has a MessageServer been invalidated?
+ bool bAllMsgDirty; // Has a MessageServer been invalidated?
+ bool bAllDirty; // After InvalidateAll
+ bool bCtrlReleased; // while EnterRegistrations
+ AutoTimer aAutoTimer; // for volatile Slots
+ bool bInUpdate; // for Assertions
+ bool bInNextJob; // for Assertions
+ bool bFirstRound; // First round in Update
+ sal_uInt16 nOwnRegLevel; // Counts the real Locks, except those of the Super Bindings
+ InvalidateSlotMap m_aInvalidateSlots; // store slots which are invalidated while in update
+};
+
+SfxBindings::SfxBindings()
+: pImpl(new SfxBindings_Impl),
+ pDispatcher(nullptr),
+ nRegLevel(1) // first becomes 0, when the Dispatcher is set
+
+{
+ pImpl->nMsgPos = 0;
+ pImpl->bAllMsgDirty = true;
+ pImpl->bContextChanged = false;
+ pImpl->bMsgDirty = true;
+ pImpl->bAllDirty = true;
+ pImpl->nCachedFunc1 = 0;
+ pImpl->nCachedFunc2 = 0;
+ pImpl->bCtrlReleased = false;
+ pImpl->bFirstRound = false;
+ pImpl->bInNextJob = false;
+ pImpl->bInUpdate = false;
+ pImpl->pSubBindings = nullptr;
+ pImpl->pWorkWin = nullptr;
+ pImpl->nOwnRegLevel = nRegLevel;
+
+ // all caches are valid (no pending invalidate-job)
+ // create the list of caches
+ pImpl->aAutoTimer.SetInvokeHandler( LINK(this, SfxBindings, NextJob) );
+ pImpl->aAutoTimer.SetDebugName( "sfx::SfxBindings aAutoTimer" );
+}
+
+
+SfxBindings::~SfxBindings()
+
+/* [Description]
+
+ Destructor of the SfxBindings class. The one, for each <SfxApplication>
+ existing Instance is automatically destroyed by the <SfxApplication>
+ after the execution of <SfxApplication::Exit()>.
+
+ The still existing <SfxControllerItem> instances, which are registered
+ by the SfxBindings instance, are automatically destroyed in the Destructor.
+ These are usually the Floating-Toolboxen, Value-Sets
+ etc. Arrays of SfxControllerItems may at this time no longer exist.
+*/
+
+{
+ // The SubBindings should not be locked!
+ pImpl->pSubBindings = nullptr;
+
+ ENTERREGISTRATIONS();
+
+ pImpl->aAutoTimer.Stop();
+ DeleteControllers_Impl();
+
+ // Delete Caches
+ pImpl->pCaches.clear();
+
+ DELETEZ( pImpl->pWorkWin );
+}
+
+
+void SfxBindings::DeleteControllers_Impl()
+{
+ // in the first round delete Controllers
+ std::size_t nCount = pImpl->pCaches.size();
+ std::size_t nCache;
+ for ( nCache = 0; nCache < nCount; ++nCache )
+ {
+ // Remember were you are
+ SfxStateCache *pCache = pImpl->pCaches[nCache].get();
+ sal_uInt16 nSlotId = pCache->GetId();
+
+ // Re-align, because the cache may have been reduced
+ std::size_t nNewCount = pImpl->pCaches.size();
+ if ( nNewCount < nCount )
+ {
+ nCache = GetSlotPos(nSlotId);
+ if ( nCache >= nNewCount ||
+ nSlotId != pImpl->pCaches[nCache]->GetId() )
+ --nCache;
+ nCount = nNewCount;
+ }
+ }
+
+ // Delete all Caches
+ for ( nCache = pImpl->pCaches.size(); nCache > 0; --nCache )
+ {
+ // Get Cache via css::sdbcx::Index
+ SfxStateCache *pCache = pImpl->pCaches[ nCache-1 ].get();
+
+ // unbind all controllers in the cache
+ SfxControllerItem *pNext;
+ for ( SfxControllerItem *pCtrl = pCache->GetItemLink();
+ pCtrl; pCtrl = pNext )
+ {
+ pNext = pCtrl->GetItemLink();
+ pCtrl->UnBind();
+ }
+
+ if ( pCache->GetInternalController() )
+ pCache->GetInternalController()->UnBind();
+
+ // Delete Cache
+ pImpl->pCaches.erase(pImpl->pCaches.begin() + nCache - 1);
+ }
+}
+
+
+void SfxBindings::HidePopups( bool bHide )
+{
+ // Hide SfxChildWindows
+ DBG_ASSERT( pDispatcher, "HidePopups not allowed without dispatcher" );
+ if ( pImpl->pWorkWin )
+ pImpl->pWorkWin->HidePopups_Impl( bHide );
+}
+
+void SfxBindings::Update_Impl(SfxStateCache& rCache /*The up to date SfxStatusCache*/)
+{
+ if (rCache.GetDispatch().is() && rCache.GetItemLink())
+ {
+ rCache.SetCachedState(true);
+ if (!rCache.GetInternalController())
+ return;
+ }
+
+ if ( !pDispatcher )
+ return;
+
+ // gather together all with the same status method which are dirty
+ SfxDispatcher &rDispat = *pDispatcher;
+ const SfxSlot *pRealSlot = nullptr;
+ const SfxSlotServer* pMsgServer = nullptr;
+ SfxFoundCacheArr_Impl aFound;
+ std::unique_ptr<SfxItemSet> pSet = CreateSet_Impl(rCache, pRealSlot, &pMsgServer, aFound);
+ bool bUpdated = false;
+ if ( pSet )
+ {
+ // Query Status
+ if ( rDispat.FillState_( *pMsgServer, *pSet, pRealSlot ) )
+ {
+ // Post Status
+ for ( size_t nPos = 0; nPos < aFound.size(); ++nPos )
+ {
+ const SfxFoundCache_Impl& rFound = aFound[nPos];
+ sal_uInt16 nWhich = rFound.nWhichId;
+ const SfxPoolItem *pItem = nullptr;
+ SfxItemState eState = pSet->GetItemState(nWhich, true, &pItem);
+ if ( eState == SfxItemState::DEFAULT && SfxItemPool::IsWhich(nWhich) )
+ pItem = &pSet->Get(nWhich);
+ UpdateControllers_Impl( rFound, pItem, eState );
+ }
+ bUpdated = true;
+ }
+
+ pSet.reset();
+ }
+
+ if (!bUpdated)
+ {
+ SfxFoundCache_Impl aFoundCache(0, pRealSlot, rCache);
+ UpdateControllers_Impl( aFoundCache, nullptr, SfxItemState::DISABLED);
+ }
+}
+
+void SfxBindings::InvalidateSlotsInMap_Impl()
+{
+ for (auto const& slot : pImpl->m_aInvalidateSlots)
+ Invalidate( slot.first );
+
+ pImpl->m_aInvalidateSlots.clear();
+}
+
+
+void SfxBindings::AddSlotToInvalidateSlotsMap_Impl( sal_uInt16 nId )
+{
+ pImpl->m_aInvalidateSlots[nId] = true;
+}
+
+
+void SfxBindings::Update
+(
+ sal_uInt16 nId // the bound and up-to-date Slot-Id
+)
+{
+ if ( pDispatcher )
+ pDispatcher->Flush();
+
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->Update( nId );
+
+ SfxStateCache* pCache = GetStateCache( nId );
+ if ( !pCache )
+ return;
+
+ pImpl->bInUpdate = true;
+ if ( pImpl->bMsgDirty )
+ {
+ UpdateSlotServer_Impl();
+ pCache = GetStateCache( nId );
+ }
+
+ if (pCache)
+ {
+ bool bInternalUpdate = true;
+ if( pCache->GetDispatch().is() && pCache->GetItemLink() )
+ {
+ pCache->SetCachedState(true);
+ bInternalUpdate = ( pCache->GetInternalController() != nullptr );
+ }
+
+ if ( bInternalUpdate )
+ {
+ // Query Status
+ const SfxSlotServer* pMsgServer = pDispatcher ? pCache->GetSlotServer(*pDispatcher, pImpl->xProv) : nullptr;
+ if ( !pCache->IsControllerDirty() )
+ {
+ pImpl->bInUpdate = false;
+ InvalidateSlotsInMap_Impl();
+ return;
+ }
+ if (!pMsgServer)
+ {
+ pCache->SetState(SfxItemState::DISABLED, nullptr);
+ pImpl->bInUpdate = false;
+ InvalidateSlotsInMap_Impl();
+ return;
+ }
+
+ Update_Impl(*pCache);
+ }
+
+ pImpl->bAllDirty = false;
+ }
+
+ pImpl->bInUpdate = false;
+ InvalidateSlotsInMap_Impl();
+}
+
+
+void SfxBindings::Update()
+{
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->Update();
+
+ if ( !pDispatcher )
+ return;
+
+ if ( nRegLevel )
+ return;
+
+ pImpl->bInUpdate = true;
+ pDispatcher->Flush();
+ pDispatcher->Update_Impl();
+ while ( !NextJob_Impl(nullptr) )
+ ; // loop
+ pImpl->bInUpdate = false;
+ InvalidateSlotsInMap_Impl();
+}
+
+
+void SfxBindings::SetState
+(
+ const SfxItemSet& rSet // status values to be set
+)
+{
+ // when locked then only invalidate
+ if ( nRegLevel )
+ {
+ SfxItemIter aIter(rSet);
+ for ( const SfxPoolItem *pItem = aIter.GetCurItem();
+ pItem;
+ pItem = aIter.NextItem() )
+ Invalidate( pItem->Which() );
+ }
+ else
+ {
+ // Status may be accepted only if all slot-pointers are set
+ if ( pImpl->bMsgDirty )
+ UpdateSlotServer_Impl();
+
+ // Iterate over the itemset, update if the slot bound
+ //! Bug: Use WhichIter and possibly send VoidItems up
+ SfxItemIter aIter(rSet);
+ for ( const SfxPoolItem *pItem = aIter.GetCurItem();
+ pItem;
+ pItem = aIter.NextItem() )
+ {
+ SfxStateCache* pCache =
+ GetStateCache( rSet.GetPool()->GetSlotId(pItem->Which()) );
+ if ( pCache )
+ {
+ // Update status
+ if ( !pCache->IsControllerDirty() )
+ pCache->Invalidate(false);
+ pCache->SetState( SfxItemState::DEFAULT, pItem );
+
+ //! Not implemented: Updates from EnumSlots via master slots
+ }
+ }
+ }
+}
+
+
+void SfxBindings::SetState
+(
+ const SfxPoolItem& rItem // Status value to be set
+)
+{
+ if ( nRegLevel )
+ {
+ Invalidate( rItem.Which() );
+ }
+ else
+ {
+ // Status may be accepted only if all slot-pointers are set
+ if ( pImpl->bMsgDirty )
+ UpdateSlotServer_Impl();
+
+ //update if the slot bound
+ DBG_ASSERT( SfxItemPool::IsSlot( rItem.Which() ),
+ "cannot set items with which-id" );
+ SfxStateCache* pCache = GetStateCache( rItem.Which() );
+ if ( pCache )
+ {
+ // Update Status
+ if ( !pCache->IsControllerDirty() )
+ pCache->Invalidate(false);
+ pCache->SetState( SfxItemState::DEFAULT, &rItem );
+
+ //! Not implemented: Updates from EnumSlots via master slots
+ }
+ }
+}
+
+
+SfxStateCache* SfxBindings::GetAnyStateCache_Impl( sal_uInt16 nId )
+{
+ SfxStateCache* pCache = GetStateCache( nId );
+ if ( !pCache && pImpl->pSubBindings )
+ return pImpl->pSubBindings->GetAnyStateCache_Impl( nId );
+ return pCache;
+}
+
+SfxStateCache* SfxBindings::GetStateCache
+(
+ sal_uInt16 nId /* Slot-Id, which SfxStatusCache is to be found */
+)
+{
+ return GetStateCache(nId, nullptr);
+}
+
+SfxStateCache* SfxBindings::GetStateCache
+(
+ sal_uInt16 nId, /* Slot-Id, which SfxStatusCache is to be found */
+ std::size_t * pPos /* NULL for instance the position from which the
+ bindings are to be searched binary. Returns the
+ position back for where the nId was found,
+ or where it was inserted. */
+)
+{
+ // is the specified function bound?
+ const std::size_t nStart = ( pPos ? *pPos : 0 );
+ const std::size_t nPos = GetSlotPos( nId, nStart );
+
+ if ( nPos < pImpl->pCaches.size() &&
+ pImpl->pCaches[nPos]->GetId() == nId )
+ {
+ if ( pPos )
+ *pPos = nPos;
+ return pImpl->pCaches[nPos].get();
+ }
+ return nullptr;
+}
+
+
+void SfxBindings::InvalidateAll
+(
+ bool bWithMsg /* true Mark Slot Server as invalid
+ false Slot Server remains valid */
+)
+{
+ DBG_ASSERT( !pImpl->bInUpdate, "SfxBindings::Invalidate while in update" );
+
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->InvalidateAll( bWithMsg );
+
+ // everything is already set dirty or downing => nothing to do
+ if ( !pDispatcher ||
+ ( pImpl->bAllDirty && ( !bWithMsg || pImpl->bAllMsgDirty ) ) ||
+ SfxGetpApp()->IsDowning() )
+ {
+ return;
+ }
+
+ pImpl->bAllMsgDirty = pImpl->bAllMsgDirty || bWithMsg;
+ pImpl->bMsgDirty = pImpl->bMsgDirty || pImpl->bAllMsgDirty || bWithMsg;
+ pImpl->bAllDirty = true;
+
+ for (std::unique_ptr<SfxStateCache>& pCache : pImpl->pCaches)
+ pCache->Invalidate(bWithMsg);
+
+ pImpl->nMsgPos = 0;
+ if ( !nRegLevel )
+ {
+ pImpl->aAutoTimer.Stop();
+ pImpl->aAutoTimer.SetTimeout(TIMEOUT_FIRST);
+ pImpl->aAutoTimer.Start();
+ }
+}
+
+
+void SfxBindings::Invalidate
+(
+ const sal_uInt16* pIds /* numerically sorted NULL-terminated array of
+ slot IDs (individual, not as a couple!) */
+)
+{
+ if ( pImpl->bInUpdate )
+ {
+ sal_Int32 i = 0;
+ while ( pIds[i] != 0 )
+ AddSlotToInvalidateSlotsMap_Impl( pIds[i++] );
+
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->Invalidate( pIds );
+ return;
+ }
+
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->Invalidate( pIds );
+
+ // everything is already set dirty or downing => nothing to do
+ if ( !pDispatcher || pImpl->bAllDirty || SfxGetpApp()->IsDowning() )
+ return;
+
+ // Search binary in always smaller areas
+ for ( std::size_t n = GetSlotPos(*pIds);
+ *pIds && n < pImpl->pCaches.size();
+ n = GetSlotPos(*pIds, n) )
+ {
+ // If SID is ever bound, then invalidate the cache
+ SfxStateCache *pCache = pImpl->pCaches[n].get();
+ if ( pCache->GetId() == *pIds )
+ pCache->Invalidate(false);
+
+ // Next SID
+ if ( !*++pIds )
+ break;
+ assert( *pIds > *(pIds-1) );
+ }
+
+ // if not enticed to start update timer
+ pImpl->nMsgPos = 0;
+ if ( !nRegLevel )
+ {
+ pImpl->aAutoTimer.Stop();
+ pImpl->aAutoTimer.SetTimeout(TIMEOUT_FIRST);
+ pImpl->aAutoTimer.Start();
+ }
+}
+
+
+void SfxBindings::InvalidateShell
+(
+ const SfxShell& rSh, /* <SfxShell> whose Slot-Ids should be
+ invalidated */
+ bool bDeep /* true
+ also the SfxShell's inherited slot IDs are invalidated
+
+ false
+ the inherited and not overridden Slot-Ids are
+ invalidated */
+ // for now always bDeep
+)
+{
+ DBG_ASSERT( !pImpl->bInUpdate, "SfxBindings::Invalidate while in update" );
+
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->InvalidateShell( rSh, bDeep );
+
+ if ( !pDispatcher || pImpl->bAllDirty || SfxGetpApp()->IsDowning() )
+ return;
+
+ // flush now already, it is done in GetShellLevel (rsh) anyway,
+ // important so that is set correctly: pImpl-> ball(Msg)Dirty
+ pDispatcher->Flush();
+
+ if ((pImpl->bAllDirty && pImpl->bAllMsgDirty) || SfxGetpApp()->IsDowning())
+ {
+ // if the next one is anyway, then all the servers are collected
+ return;
+ }
+
+ // Find Level
+ sal_uInt16 nLevel = pDispatcher->GetShellLevel(rSh);
+ if ( nLevel == USHRT_MAX )
+ return;
+
+ for (std::unique_ptr<SfxStateCache>& pCache : pImpl->pCaches)
+ {
+ const SfxSlotServer *pMsgServer =
+ pCache->GetSlotServer(*pDispatcher, pImpl->xProv);
+ if ( pMsgServer && pMsgServer->GetShellLevel() == nLevel )
+ pCache->Invalidate(false);
+ }
+ pImpl->nMsgPos = 0;
+ if ( !nRegLevel )
+ {
+ pImpl->aAutoTimer.Stop();
+ pImpl->aAutoTimer.SetTimeout(TIMEOUT_FIRST);
+ pImpl->aAutoTimer.Start();
+ pImpl->bFirstRound = true;
+ }
+}
+
+
+void SfxBindings::Invalidate
+(
+ sal_uInt16 nId // Status value to be set
+)
+{
+ if ( pImpl->bInUpdate )
+ {
+ AddSlotToInvalidateSlotsMap_Impl( nId );
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->Invalidate( nId );
+ return;
+ }
+
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->Invalidate( nId );
+
+ if ( !pDispatcher || pImpl->bAllDirty || SfxGetpApp()->IsDowning() )
+ return;
+
+ SfxStateCache* pCache = GetStateCache(nId);
+ if ( pCache )
+ {
+ pCache->Invalidate(false);
+ pImpl->nMsgPos = std::min(GetSlotPos(nId), pImpl->nMsgPos);
+ if ( !nRegLevel )
+ {
+ pImpl->aAutoTimer.Stop();
+ pImpl->aAutoTimer.SetTimeout(TIMEOUT_FIRST);
+ pImpl->aAutoTimer.Start();
+ }
+ }
+}
+
+
+void SfxBindings::Invalidate
+(
+ sal_uInt16 nId, // Status value to be set
+ bool bWithItem, // Clear StateCache?
+ bool bWithMsg // Get new SlotServer?
+)
+{
+ DBG_ASSERT( !pImpl->bInUpdate, "SfxBindings::Invalidate while in update" );
+
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->Invalidate( nId, bWithItem, bWithMsg );
+
+ if ( SfxGetpApp()->IsDowning() )
+ return;
+
+ SfxStateCache* pCache = GetStateCache(nId);
+ if ( !pCache )
+ return;
+
+ if ( bWithItem )
+ pCache->ClearCache();
+ pCache->Invalidate(bWithMsg);
+
+ if ( !pDispatcher || pImpl->bAllDirty )
+ return;
+
+ pImpl->nMsgPos = std::min(GetSlotPos(nId), pImpl->nMsgPos);
+ if ( !nRegLevel )
+ {
+ pImpl->aAutoTimer.Stop();
+ pImpl->aAutoTimer.SetTimeout(TIMEOUT_FIRST);
+ pImpl->aAutoTimer.Start();
+ }
+}
+
+
+std::size_t SfxBindings::GetSlotPos( sal_uInt16 nId, std::size_t nStartSearchAt )
+{
+ // answer immediately if a function-seek comes repeated
+ if ( pImpl->nCachedFunc1 < pImpl->pCaches.size() &&
+ pImpl->pCaches[pImpl->nCachedFunc1]->GetId() == nId )
+ {
+ return pImpl->nCachedFunc1;
+ }
+ if ( pImpl->nCachedFunc2 < pImpl->pCaches.size() &&
+ pImpl->pCaches[pImpl->nCachedFunc2]->GetId() == nId )
+ {
+ // swap the caches
+ std::swap(pImpl->nCachedFunc1, pImpl->nCachedFunc2);
+ return pImpl->nCachedFunc1;
+ }
+
+ // binary search, if not found, seek to target-position
+ if ( pImpl->pCaches.size() <= nStartSearchAt )
+ {
+ return 0;
+ }
+ if ( pImpl->pCaches.size() == (nStartSearchAt+1) )
+ {
+ return pImpl->pCaches[nStartSearchAt]->GetId() >= nId ? 0 : 1;
+ }
+ std::size_t nLow = nStartSearchAt;
+ std::size_t nMid = 0;
+ std::size_t nHigh = 0;
+ bool bFound = false;
+ nHigh = pImpl->pCaches.size() - 1;
+ while ( !bFound && nLow <= nHigh )
+ {
+ nMid = (nLow + nHigh) >> 1;
+ DBG_ASSERT( nMid < pImpl->pCaches.size(), "bsearch is buggy" );
+ int nDiff = static_cast<int>(nId) - static_cast<int>( (pImpl->pCaches[nMid])->GetId() );
+ if ( nDiff < 0)
+ { if ( nMid == 0 )
+ break;
+ nHigh = nMid - 1;
+ }
+ else if ( nDiff > 0 )
+ { nLow = nMid + 1;
+ if ( nLow == 0 )
+ break;
+ }
+ else
+ bFound = true;
+ }
+ std::size_t nPos = bFound ? nMid : nLow;
+ DBG_ASSERT( nPos <= pImpl->pCaches.size(), "" );
+ DBG_ASSERT( nPos == pImpl->pCaches.size() ||
+ nId <= pImpl->pCaches[nPos]->GetId(), "" );
+ DBG_ASSERT( nPos == nStartSearchAt ||
+ nId > pImpl->pCaches[nPos-1]->GetId(), "" );
+ DBG_ASSERT( ( (nPos+1) >= pImpl->pCaches.size() ) ||
+ nId < pImpl->pCaches[nPos+1]->GetId(), "" );
+ pImpl->nCachedFunc2 = pImpl->nCachedFunc1;
+ pImpl->nCachedFunc1 = nPos;
+ return nPos;
+}
+
+void SfxBindings::RegisterInternal_Impl( SfxControllerItem& rItem )
+{
+ Register_Impl( rItem, true );
+
+}
+
+void SfxBindings::Register( SfxControllerItem& rItem )
+{
+ Register_Impl( rItem, false );
+}
+
+void SfxBindings::Register_Impl( SfxControllerItem& rItem, bool bInternal )
+{
+// DBG_ASSERT( nRegLevel > 0, "registration without EnterRegistrations" );
+ DBG_ASSERT( !pImpl->bInNextJob, "SfxBindings::Register while status-updating" );
+
+ // insert new cache if it does not already exist
+ sal_uInt16 nId = rItem.GetId();
+ std::size_t nPos = GetSlotPos(nId);
+ if ( nPos >= pImpl->pCaches.size() ||
+ pImpl->pCaches[nPos]->GetId() != nId )
+ {
+ pImpl->pCaches.insert( pImpl->pCaches.begin() + nPos, std::make_unique<SfxStateCache>(nId) );
+ DBG_ASSERT( nPos == 0 ||
+ pImpl->pCaches[nPos]->GetId() >
+ pImpl->pCaches[nPos-1]->GetId(), "" );
+ DBG_ASSERT( (nPos == pImpl->pCaches.size()-1) ||
+ pImpl->pCaches[nPos]->GetId() <
+ pImpl->pCaches[nPos+1]->GetId(), "" );
+ pImpl->bMsgDirty = true;
+ }
+
+ // enqueue the new binding
+ if ( bInternal )
+ {
+ pImpl->pCaches[nPos]->SetInternalController( &rItem );
+ }
+ else
+ {
+ SfxControllerItem *pOldItem = pImpl->pCaches[nPos]->ChangeItemLink(&rItem);
+ rItem.ChangeItemLink(pOldItem);
+ }
+}
+
+
+void SfxBindings::Release( SfxControllerItem& rItem )
+{
+ DBG_ASSERT( !pImpl->bInNextJob, "SfxBindings::Release while status-updating" );
+ ENTERREGISTRATIONS();
+
+ // find the bound function
+ sal_uInt16 nId = rItem.GetId();
+ std::size_t nPos = GetSlotPos(nId);
+ SfxStateCache* pCache = (nPos < pImpl->pCaches.size()) ? pImpl->pCaches[nPos].get() : nullptr;
+ if ( pCache && pCache->GetId() == nId )
+ {
+ if ( pCache->GetInternalController() == &rItem )
+ {
+ pCache->ReleaseInternalController();
+ }
+ else
+ {
+ // is this the first binding in the list?
+ SfxControllerItem* pItem = pCache->GetItemLink();
+ if ( pItem == &rItem )
+ pCache->ChangeItemLink( rItem.GetItemLink() );
+ else
+ {
+ // search the binding in the list
+ while ( pItem && pItem->GetItemLink() != &rItem )
+ pItem = pItem->GetItemLink();
+
+ // unlink it if it was found
+ if ( pItem )
+ pItem->ChangeItemLink( rItem.GetItemLink() );
+ }
+ }
+
+ // was this the last controller?
+ if ( pCache->GetItemLink() == nullptr && !pCache->GetInternalController() )
+ {
+ pImpl->bCtrlReleased = true;
+ }
+ }
+
+ LEAVEREGISTRATIONS();
+}
+
+
+const SfxPoolItem* SfxBindings::ExecuteSynchron( sal_uInt16 nId, const SfxPoolItem** ppItems )
+{
+ if( !nId || !pDispatcher )
+ return nullptr;
+
+ return Execute_Impl( nId, ppItems, 0, SfxCallMode::SYNCHRON, nullptr );
+}
+
+bool SfxBindings::Execute( sal_uInt16 nId, const SfxPoolItem** ppItems, SfxCallMode nCallMode )
+{
+ if( !nId || !pDispatcher )
+ return false;
+
+ const SfxPoolItem* pRet = Execute_Impl( nId, ppItems, 0, nCallMode, nullptr );
+ return ( pRet != nullptr );
+}
+
+const SfxPoolItem* SfxBindings::Execute_Impl( sal_uInt16 nId, const SfxPoolItem** ppItems, sal_uInt16 nModi, SfxCallMode nCallMode,
+ const SfxPoolItem **ppInternalArgs, bool bGlobalOnly )
+{
+ SfxStateCache *pCache = GetStateCache( nId );
+ if ( !pCache )
+ {
+ SfxBindings *pBind = pImpl->pSubBindings;
+ while ( pBind )
+ {
+ if ( pBind->GetStateCache( nId ) )
+ return pBind->Execute_Impl( nId, ppItems, nModi, nCallMode, ppInternalArgs, bGlobalOnly );
+ pBind = pBind->pImpl->pSubBindings;
+ }
+ }
+
+ SfxDispatcher &rDispatcher = *pDispatcher;
+ rDispatcher.Flush();
+
+ // get SlotServer (Slot+ShellLevel) and Shell from cache
+ std::unique_ptr<SfxStateCache> xCache;
+ if ( !pCache )
+ {
+ // Execution of non cached slots (Accelerators don't use Controllers)
+ // slot is uncached, use SlotCache to handle external dispatch providers
+ xCache.reset(new SfxStateCache(nId));
+ pCache = xCache.get();
+ pCache->GetSlotServer( rDispatcher, pImpl->xProv );
+ }
+
+ if ( pCache->GetDispatch().is() )
+ {
+ DBG_ASSERT( !ppInternalArgs, "Internal args get lost when dispatched!" );
+
+ SfxItemPool &rPool = GetDispatcher()->GetFrame()->GetObjectShell()->GetPool();
+ SfxRequest aReq( nId, nCallMode, rPool );
+ aReq.SetModifier( nModi );
+ if( ppItems )
+ while( *ppItems )
+ aReq.AppendItem( **ppItems++ );
+
+ // cache binds to an external dispatch provider
+ sal_Int16 eRet = pCache->Dispatch( aReq.GetArgs(), nCallMode == SfxCallMode::SYNCHRON );
+ std::unique_ptr<SfxPoolItem> pPool;
+ if ( eRet == css::frame::DispatchResultState::DONTKNOW )
+ pPool.reset( new SfxVoidItem( nId ) );
+ else
+ pPool.reset( new SfxBoolItem( nId, eRet == css::frame::DispatchResultState::SUCCESS) );
+
+ auto pTemp = pPool.get();
+ DeleteItemOnIdle( std::move(pPool) );
+ return pTemp;
+ }
+
+ // slot is handled internally by SfxDispatcher
+ if ( pImpl->bMsgDirty )
+ UpdateSlotServer_Impl();
+
+ SfxShell *pShell=nullptr;
+ const SfxSlot *pSlot=nullptr;
+
+ const SfxSlotServer* pServer = pCache->GetSlotServer( rDispatcher, pImpl->xProv );
+ if ( !pServer )
+ {
+ return nullptr;
+ }
+ else
+ {
+ pShell = rDispatcher.GetShell( pServer->GetShellLevel() );
+ pSlot = pServer->GetSlot();
+ }
+
+ if ( bGlobalOnly )
+ if ( dynamic_cast< const SfxModule *>( pShell ) == nullptr && dynamic_cast< const SfxApplication *>( pShell ) == nullptr && dynamic_cast< const SfxViewFrame *>( pShell ) == nullptr )
+ return nullptr;
+
+ SfxItemPool &rPool = pShell->GetPool();
+ SfxRequest aReq( nId, nCallMode, rPool );
+ aReq.SetModifier( nModi );
+ if( ppItems )
+ while( *ppItems )
+ aReq.AppendItem( **ppItems++ );
+ if ( ppInternalArgs )
+ {
+ SfxAllItemSet aSet( rPool );
+ for ( const SfxPoolItem **pArg = ppInternalArgs; *pArg; ++pArg )
+ aSet.Put( **pArg );
+ aReq.SetInternalArgs_Impl( aSet );
+ }
+
+ Execute_Impl( aReq, pSlot, pShell );
+
+ const SfxPoolItem* pRet = aReq.GetReturnValue();
+ if ( !pRet )
+ {
+ std::unique_ptr<SfxPoolItem> pVoid(new SfxVoidItem( nId ));
+ pRet = pVoid.get();
+ DeleteItemOnIdle( std::move(pVoid) );
+ }
+
+ return pRet;
+}
+
+void SfxBindings::Execute_Impl( SfxRequest& aReq, const SfxSlot* pSlot, SfxShell* pShell )
+{
+ SfxItemPool &rPool = pShell->GetPool();
+
+ if ( SfxSlotKind::Attribute == pSlot->GetKind() )
+ {
+ // Which value has to be mapped for Attribute slots
+ const sal_uInt16 nSlotId = pSlot->GetSlotId();
+ aReq.SetSlot( nSlotId );
+ if ( pSlot->IsMode(SfxSlotMode::TOGGLE) )
+ {
+ // The value is attached to a toggleable attribute (Bools)
+ sal_uInt16 nWhich = pSlot->GetWhich(rPool);
+ SfxItemSet aSet(rPool, {{nWhich, nWhich}});
+ SfxStateFunc aFunc = pSlot->GetStateFnc();
+ pShell->CallState( aFunc, aSet );
+ const SfxPoolItem *pOldItem;
+ SfxItemState eState = aSet.GetItemState(nWhich, true, &pOldItem);
+ if ( eState == SfxItemState::DISABLED )
+ return;
+
+ if ( SfxItemState::DEFAULT == eState && SfxItemPool::IsWhich(nWhich) )
+ pOldItem = &aSet.Get(nWhich);
+
+ if ( SfxItemState::SET == eState ||
+ ( SfxItemState::DEFAULT == eState &&
+ SfxItemPool::IsWhich(nWhich) &&
+ pOldItem ) )
+ {
+ if ( auto pOldBoolItem = dynamic_cast< const SfxBoolItem *>( pOldItem ) )
+ {
+ // we can toggle Bools
+ bool bOldValue = pOldBoolItem->GetValue();
+ std::unique_ptr<SfxBoolItem> pNewItem(static_cast<SfxBoolItem*>(pOldItem->Clone()));
+ pNewItem->SetValue( !bOldValue );
+ aReq.AppendItem( *pNewItem );
+ }
+ else if ( dynamic_cast< const SfxEnumItemInterface *>( pOldItem ) != nullptr &&
+ static_cast<const SfxEnumItemInterface *>(pOldItem)->HasBoolValue())
+ {
+ // and Enums with Bool-Interface
+ std::unique_ptr<SfxEnumItemInterface> pNewItem(
+ static_cast<SfxEnumItemInterface*>(pOldItem->Clone()));
+ pNewItem->SetBoolValue(!static_cast<const SfxEnumItemInterface *>(pOldItem)->GetBoolValue());
+ aReq.AppendItem( *pNewItem );
+ }
+ else {
+ OSL_FAIL( "Toggle only for Enums and Bools allowed" );
+ }
+ }
+ else if ( SfxItemState::DONTCARE == eState )
+ {
+ // Create one Status-Item for each Factory
+ std::unique_ptr<SfxPoolItem> pNewItem = pSlot->GetType()->CreateItem();
+ DBG_ASSERT( pNewItem, "Toggle to slot without ItemFactory" );
+ pNewItem->SetWhich( nWhich );
+
+ if ( auto pNewBoolItem = dynamic_cast<SfxBoolItem *>( pNewItem.get() ) )
+ {
+ // we can toggle Bools
+ pNewBoolItem->SetValue( true );
+ aReq.AppendItem( *pNewItem );
+ }
+ else if ( dynamic_cast< const SfxEnumItemInterface *>( pNewItem.get() ) != nullptr &&
+ static_cast<SfxEnumItemInterface *>(pNewItem.get())->HasBoolValue())
+ {
+ // and Enums with Bool-Interface
+ static_cast<SfxEnumItemInterface*>(pNewItem.get())->SetBoolValue(true);
+ aReq.AppendItem( *pNewItem );
+ }
+ else {
+ OSL_FAIL( "Toggle only for Enums and Bools allowed" );
+ }
+ }
+ else {
+ OSL_FAIL( "suspicious Toggle-Slot" );
+ }
+ }
+
+ pDispatcher->Execute_( *pShell, *pSlot, aReq, aReq.GetCallMode() | SfxCallMode::RECORD );
+ }
+ else
+ pDispatcher->Execute_( *pShell, *pSlot, aReq, aReq.GetCallMode() | SfxCallMode::RECORD );
+}
+
+
+void SfxBindings::UpdateSlotServer_Impl()
+{
+ // synchronize
+ pDispatcher->Flush();
+
+ if ( pImpl->bAllMsgDirty )
+ {
+ if ( !nRegLevel )
+ {
+ pImpl->bContextChanged = false;
+ }
+ else
+ pImpl->bContextChanged = true;
+ }
+
+ for (std::unique_ptr<SfxStateCache>& pCache : pImpl->pCaches)
+ {
+ //GetSlotServer can modify pImpl->pCaches
+ pCache->GetSlotServer(*pDispatcher, pImpl->xProv);
+ }
+ pImpl->bMsgDirty = pImpl->bAllMsgDirty = false;
+
+ Broadcast( SfxHint(SfxHintId::DocChanged) );
+}
+
+
+std::unique_ptr<SfxItemSet> SfxBindings::CreateSet_Impl
+(
+ SfxStateCache& rCache, // in: Status-Cache from nId
+ const SfxSlot*& pRealSlot, // out: RealSlot to nId
+ const SfxSlotServer** pMsgServer, // out: Slot-Server to nId
+ SfxFoundCacheArr_Impl& rFound // out: List of Caches for Siblings
+)
+{
+ DBG_ASSERT( !pImpl->bMsgDirty, "CreateSet_Impl with dirty MessageServer" );
+ assert(pDispatcher);
+
+ const SfxSlotServer* pMsgSvr = rCache.GetSlotServer(*pDispatcher, pImpl->xProv);
+ if (!pMsgSvr)
+ return nullptr;
+
+ pRealSlot = nullptr;
+ *pMsgServer = pMsgSvr;
+
+ sal_uInt16 nShellLevel = pMsgSvr->GetShellLevel();
+ SfxShell *pShell = pDispatcher->GetShell( nShellLevel );
+ if ( !pShell ) // rare GPF when browsing through update from Inet-Notify
+ return nullptr;
+
+ SfxItemPool &rPool = pShell->GetPool();
+
+ // get the status method, which is served by the rCache
+ SfxStateFunc pFnc = nullptr;
+ pRealSlot = pMsgSvr->GetSlot();
+
+ pFnc = pRealSlot->GetStateFnc();
+
+ // the RealSlot is always on
+ SfxFoundCache_Impl *pFound = new SfxFoundCache_Impl(
+ pRealSlot->GetWhich(rPool), pRealSlot, rCache);
+ rFound.push_back( pFound );
+
+ // Search through the bindings for slots served by the same function. This , // will only affect slots which are present in the found interface.
+
+ // The position of the Statecaches in StateCache-Array
+ std::size_t nCachePos = pImpl->nMsgPos;
+ const SfxSlot *pSibling = pRealSlot->GetNextSlot();
+
+ // the Slots ODF and interfaces are linked in a circle
+ while ( pSibling > pRealSlot )
+ {
+ SfxStateFunc pSiblingFnc=nullptr;
+ SfxStateCache *pSiblingCache =
+ GetStateCache( pSibling->GetSlotId(), &nCachePos );
+
+ // Is the slot cached ?
+ if ( pSiblingCache )
+ {
+ const SfxSlotServer *pServ = pSiblingCache->GetSlotServer(*pDispatcher, pImpl->xProv);
+ if ( pServ && pServ->GetShellLevel() == nShellLevel )
+ pSiblingFnc = pServ->GetSlot()->GetStateFnc();
+ }
+
+ // Does the slot have to be updated at all?
+ bool bInsert = pSiblingCache && pSiblingCache->IsControllerDirty();
+
+ // It is not enough to ask for the same shell!!
+ bool bSameMethod = pSiblingCache && pFnc == pSiblingFnc;
+
+ if ( bInsert && bSameMethod )
+ {
+ SfxFoundCache_Impl *pFoundCache = new SfxFoundCache_Impl(
+ pSibling->GetWhich(rPool),
+ pSibling, *pSiblingCache);
+
+ rFound.push_back( pFoundCache );
+ }
+
+ pSibling = pSibling->GetNextSlot();
+ }
+
+ // Create a Set from the ranges
+ std::unique_ptr<sal_uInt16[]> pRanges(new sal_uInt16[rFound.size() * 2 + 1]);
+ int j = 0;
+ size_t i = 0;
+ while ( i < rFound.size() )
+ {
+ pRanges[j++] = rFound[i].nWhichId;
+ // consecutive numbers
+ for ( ; i < rFound.size()-1; ++i )
+ if ( rFound[i].nWhichId+1 != rFound[i+1].nWhichId )
+ break;
+ pRanges[j++] = rFound[i++].nWhichId;
+ }
+ pRanges[j] = 0; // terminating NULL
+ std::unique_ptr<SfxItemSet> pSet(new SfxItemSet(rPool, pRanges.get()));
+ pRanges.reset();
+ return pSet;
+}
+
+
+void SfxBindings::UpdateControllers_Impl
+(
+ const SfxFoundCache_Impl& rFound, // Cache, Slot, Which etc.
+ const SfxPoolItem* pItem, // item to send to controller
+ SfxItemState eState // state of item
+)
+{
+ SfxStateCache& rCache = rFound.rCache;
+ const SfxSlot* pSlot = rFound.pSlot;
+ DBG_ASSERT( !pSlot || rCache.GetId() == pSlot->GetSlotId(), "SID mismatch" );
+
+ // bound until now, the Controller to update the Slot.
+ if (!rCache.IsControllerDirty())
+ return;
+
+ if ( SfxItemState::DONTCARE == eState )
+ {
+ // ambiguous
+ rCache.SetState( SfxItemState::DONTCARE, INVALID_POOL_ITEM );
+ }
+ else if ( SfxItemState::DEFAULT == eState &&
+ SfxItemPool::IsSlot(rFound.nWhichId) )
+ {
+ // no Status or Default but without Pool
+ SfxVoidItem aVoid(0);
+ rCache.SetState( SfxItemState::UNKNOWN, &aVoid );
+ }
+ else if ( SfxItemState::DISABLED == eState )
+ rCache.SetState(SfxItemState::DISABLED, nullptr);
+ else
+ rCache.SetState(SfxItemState::DEFAULT, pItem);
+}
+
+IMPL_LINK( SfxBindings, NextJob, Timer *, pTimer, void )
+{
+ NextJob_Impl(pTimer);
+}
+
+bool SfxBindings::NextJob_Impl(Timer const * pTimer)
+{
+ const unsigned MAX_INPUT_DELAY = 200;
+
+ if ( Application::GetLastInputInterval() < MAX_INPUT_DELAY && pTimer )
+ {
+ pImpl->aAutoTimer.SetTimeout(TIMEOUT_UPDATING);
+ return true;
+ }
+
+ SfxApplication *pSfxApp = SfxGetpApp();
+
+ if( pDispatcher )
+ pDispatcher->Update_Impl();
+
+ // modifying the SfxObjectInterface-stack without SfxBindings => nothing to do
+ SfxViewFrame* pFrame = pDispatcher ? pDispatcher->GetFrame() : nullptr;
+ if ( (pFrame && !pFrame->GetObjectShell()->AcceptStateUpdate()) || pSfxApp->IsDowning() || pImpl->pCaches.empty() )
+ {
+ return true;
+ }
+ if ( !pDispatcher || !pDispatcher->IsFlushed() )
+ {
+ return true;
+ }
+
+ // if possible Update all server / happens in its own time slice
+ if ( pImpl->bMsgDirty )
+ {
+ UpdateSlotServer_Impl();
+ return false;
+ }
+
+ pImpl->bAllDirty = false;
+ pImpl->aAutoTimer.SetTimeout(TIMEOUT_UPDATING);
+
+ // at least 10 loops and further if more jobs are available but no input
+ bool bPreEmptive = pTimer;
+ sal_uInt16 nLoops = 10;
+ pImpl->bInNextJob = true;
+ const std::size_t nCount = pImpl->pCaches.size();
+ while ( pImpl->nMsgPos < nCount )
+ {
+ // iterate through the bound functions
+ bool bJobDone = false;
+ while ( !bJobDone )
+ {
+ SfxStateCache* pCache = pImpl->pCaches[pImpl->nMsgPos].get();
+ DBG_ASSERT( pCache, "invalid SfxStateCache-position in job queue" );
+ bool bWasDirty = pCache->IsControllerDirty();
+ if ( bWasDirty )
+ {
+ Update_Impl(*pCache);
+ DBG_ASSERT(nCount == pImpl->pCaches.size(), "Reschedule in StateChanged => buff");
+ }
+
+ // skip to next function binding
+ ++pImpl->nMsgPos;
+
+ // keep job if it is not completed, but any input is available
+ bJobDone = pImpl->nMsgPos >= nCount;
+ if ( bJobDone && pImpl->bFirstRound )
+ {
+
+ // Update of the preferred shell has been done, now may
+ // also the others shells be updated
+ bJobDone = false;
+ pImpl->bFirstRound = false;
+ pImpl->nMsgPos = 0;
+ }
+
+ if ( bWasDirty && !bJobDone && bPreEmptive && (--nLoops == 0) )
+ {
+ pImpl->bInNextJob = false;
+ return false;
+ }
+ }
+ }
+
+ pImpl->nMsgPos = 0;
+
+ pImpl->aAutoTimer.Stop();
+
+ // Update round is finished
+ pImpl->bInNextJob = false;
+ Broadcast(SfxHint(SfxHintId::UpdateDone));
+ return true;
+}
+
+
+sal_uInt16 SfxBindings::EnterRegistrations(const char *pFile, int nLine)
+{
+ SAL_INFO(
+ "sfx.control",
+ std::setw(std::min(nRegLevel, sal_uInt16(8))) << ' ' << "this = " << this
+ << " Level = " << nRegLevel << " SfxBindings::EnterRegistrations "
+ << (pFile
+ ? SAL_STREAM("File: " << pFile << " Line: " << nLine) : ""));
+
+ // When bindings are locked, also lock sub bindings.
+ if ( pImpl->pSubBindings )
+ {
+ pImpl->pSubBindings->ENTERREGISTRATIONS();
+
+ // These EnterRegistrations are not "real" for the SubBindings
+ pImpl->pSubBindings->pImpl->nOwnRegLevel--;
+
+ // Synchronize Bindings
+ pImpl->pSubBindings->nRegLevel = nRegLevel + pImpl->pSubBindings->pImpl->nOwnRegLevel + 1;
+ }
+
+ pImpl->nOwnRegLevel++;
+
+ // check if this is the outer most level
+ if ( ++nRegLevel == 1 )
+ {
+ // stop background-processing
+ pImpl->aAutoTimer.Stop();
+
+ // flush the cache
+ pImpl->nCachedFunc1 = 0;
+ pImpl->nCachedFunc2 = 0;
+
+ // Mark if the all of the Caches have disappeared.
+ pImpl->bCtrlReleased = false;
+ }
+
+ return nRegLevel;
+}
+
+
+void SfxBindings::LeaveRegistrations( const char *pFile, int nLine )
+{
+ DBG_ASSERT( nRegLevel, "Leave without Enter" );
+
+ // Only when the SubBindings are still locked by the Superbindings,
+ // remove this lock (i.e. if there are more locks than "real" ones)
+ if ( pImpl->pSubBindings && pImpl->pSubBindings->nRegLevel > pImpl->pSubBindings->pImpl->nOwnRegLevel )
+ {
+ // Synchronize Bindings
+ pImpl->pSubBindings->nRegLevel = nRegLevel + pImpl->pSubBindings->pImpl->nOwnRegLevel;
+
+ // This LeaveRegistrations is not "real" for SubBindings
+ pImpl->pSubBindings->pImpl->nOwnRegLevel++;
+ pImpl->pSubBindings->LEAVEREGISTRATIONS();
+ }
+
+ pImpl->nOwnRegLevel--;
+
+ // check if this is the outer most level
+ if ( --nRegLevel == 0 && SfxGetpApp() && !SfxGetpApp()->IsDowning() )
+ {
+ if ( pImpl->bContextChanged )
+ {
+ pImpl->bContextChanged = false;
+ }
+
+ SfxViewFrame* pFrame = pDispatcher->GetFrame();
+
+ // If possible remove unused Caches, for example prepare PlugInInfo
+ if ( pImpl->bCtrlReleased )
+ {
+ for ( sal_uInt16 nCache = pImpl->pCaches.size(); nCache > 0; --nCache )
+ {
+ // Get Cache via css::sdbcx::Index
+ SfxStateCache *pCache = pImpl->pCaches[nCache-1].get();
+
+ // No interested Controller present
+ if ( pCache->GetItemLink() == nullptr && !pCache->GetInternalController() )
+ {
+ // Remove Cache. Safety: first remove and then delete
+ pImpl->pCaches.erase(pImpl->pCaches.begin() + nCache - 1);
+ }
+ }
+ }
+
+ // restart background-processing
+ pImpl->nMsgPos = 0;
+ if ( !pFrame || !pFrame->GetObjectShell() )
+ return;
+ if ( !pImpl->pCaches.empty() )
+ {
+ pImpl->aAutoTimer.Stop();
+ pImpl->aAutoTimer.SetTimeout(TIMEOUT_FIRST);
+ pImpl->aAutoTimer.Start();
+ }
+ }
+
+ SAL_INFO(
+ "sfx.control",
+ std::setw(std::min(nRegLevel, sal_uInt16(8))) << ' ' << "this = " << this
+ << " Level = " << nRegLevel << " SfxBindings::LeaveRegistrations "
+ << (pFile
+ ? SAL_STREAM("File: " << pFile << " Line: " << nLine) : ""));
+}
+
+
+void SfxBindings::SetDispatcher( SfxDispatcher *pDisp )
+{
+ SfxDispatcher *pOldDispat = pDispatcher;
+ if ( pDisp == pDispatcher )
+ return;
+
+ if ( pOldDispat )
+ {
+ SfxBindings* pBind = pOldDispat->GetBindings();
+ while ( pBind )
+ {
+ if ( pBind->pImpl->pSubBindings == this && pBind->pDispatcher != pDisp )
+ pBind->SetSubBindings_Impl( nullptr );
+ pBind = pBind->pImpl->pSubBindings;
+ }
+ }
+
+ pDispatcher = pDisp;
+
+ css::uno::Reference < css::frame::XDispatchProvider > xProv;
+ if ( pDisp )
+ xProv.set( pDisp->GetFrame()->GetFrame().GetFrameInterface(), UNO_QUERY );
+
+ SetDispatchProvider_Impl( xProv );
+ InvalidateAll( true );
+
+ if ( pDispatcher && !pOldDispat )
+ {
+ if ( pImpl->pSubBindings && pImpl->pSubBindings->pDispatcher != pOldDispat )
+ {
+ OSL_FAIL( "SubBindings already set before activating!" );
+ pImpl->pSubBindings->ENTERREGISTRATIONS();
+ }
+ LEAVEREGISTRATIONS();
+ }
+ else if( !pDispatcher )
+ {
+ ENTERREGISTRATIONS();
+ if ( pImpl->pSubBindings && pImpl->pSubBindings->pDispatcher != pOldDispat )
+ {
+ OSL_FAIL( "SubBindings still set even when deactivating!" );
+ pImpl->pSubBindings->LEAVEREGISTRATIONS();
+ }
+ }
+
+ Broadcast( SfxHint( SfxHintId::DataChanged ) );
+
+ if ( !pDisp )
+ return;
+
+ SfxBindings* pBind = pDisp->GetBindings();
+ while ( pBind && pBind != this )
+ {
+ if ( !pBind->pImpl->pSubBindings )
+ {
+ pBind->SetSubBindings_Impl( this );
+ break;
+ }
+
+ pBind = pBind->pImpl->pSubBindings;
+ }
+}
+
+
+void SfxBindings::ClearCache_Impl( sal_uInt16 nSlotId )
+{
+ SfxStateCache* pCache = GetStateCache(nSlotId);
+ if (!pCache)
+ return;
+ pCache->ClearCache();
+}
+
+
+void SfxBindings::StartUpdate_Impl( bool bComplete )
+{
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->StartUpdate_Impl( bComplete );
+
+ if ( !bComplete )
+ // Update may be interrupted
+ NextJob_Impl(&pImpl->aAutoTimer);
+ else
+ // Update all slots in a row
+ NextJob_Impl(nullptr);
+}
+
+
+SfxItemState SfxBindings::QueryState( sal_uInt16 nSlot, std::unique_ptr<SfxPoolItem> &rpState )
+{
+ css::uno::Reference< css::frame::XDispatch > xDisp;
+ SfxStateCache *pCache = GetStateCache( nSlot );
+ if ( pCache )
+ xDisp = pCache->GetDispatch();
+ if ( xDisp.is() || !pCache )
+ {
+ const SfxSlot* pSlot = SfxSlotPool::GetSlotPool( pDispatcher->GetFrame() ).GetSlot( nSlot );
+ if ( !pSlot || !pSlot->pUnoName )
+ return SfxItemState::DISABLED;
+
+ css::util::URL aURL;
+ OUString aCmd( ".uno:" );
+ aURL.Protocol = aCmd;
+ aURL.Path = OUString::createFromAscii(pSlot->GetUnoName());
+ aCmd += aURL.Path;
+ aURL.Complete = aCmd;
+ aURL.Main = aCmd;
+
+ if ( !xDisp.is() )
+ xDisp = pImpl->xProv->queryDispatch( aURL, OUString(), 0 );
+
+ if ( xDisp.is() )
+ {
+ css::uno::Reference< css::lang::XUnoTunnel > xTunnel( xDisp, css::uno::UNO_QUERY );
+ SfxOfficeDispatch* pDisp = nullptr;
+ if ( xTunnel.is() )
+ {
+ sal_Int64 nImplementation = xTunnel->getSomething(SfxOfficeDispatch::impl_getStaticIdentifier());
+ pDisp = reinterpret_cast< SfxOfficeDispatch* >( sal::static_int_cast< sal_IntPtr >( nImplementation ));
+ }
+
+ if ( !pDisp )
+ {
+ bool bDeleteCache = false;
+ if ( !pCache )
+ {
+ pCache = new SfxStateCache( nSlot );
+ pCache->GetSlotServer( *GetDispatcher_Impl(), pImpl->xProv );
+ bDeleteCache = true;
+ }
+
+ SfxItemState eState = SfxItemState::SET;
+ rtl::Reference<BindDispatch_Impl> xBind(new BindDispatch_Impl( xDisp, aURL, pCache, pSlot ));
+ xDisp->addStatusListener( xBind.get(), aURL );
+ if ( !xBind->GetStatus().IsEnabled )
+ {
+ eState = SfxItemState::DISABLED;
+ }
+ else
+ {
+ css::uno::Any aAny = xBind->GetStatus().State;
+ const css::uno::Type& aType = aAny.getValueType();
+
+ if ( aType == cppu::UnoType<bool>::get() )
+ {
+ bool bTemp = false;
+ aAny >>= bTemp ;
+ rpState.reset(new SfxBoolItem( nSlot, bTemp ));
+ }
+ else if ( aType == ::cppu::UnoType< ::cppu::UnoUnsignedShortType >::get() )
+ {
+ sal_uInt16 nTemp = 0;
+ aAny >>= nTemp ;
+ rpState.reset(new SfxUInt16Item( nSlot, nTemp ));
+ }
+ else if ( aType == cppu::UnoType<sal_uInt32>::get() )
+ {
+ sal_uInt32 nTemp = 0;
+ aAny >>= nTemp ;
+ rpState.reset(new SfxUInt32Item( nSlot, nTemp ));
+ }
+ else if ( aType == cppu::UnoType<OUString>::get() )
+ {
+ OUString sTemp ;
+ aAny >>= sTemp ;
+ rpState.reset(new SfxStringItem( nSlot, sTemp ));
+ }
+ else
+ rpState.reset(new SfxVoidItem( nSlot ));
+ }
+
+ xDisp->removeStatusListener( xBind.get(), aURL );
+ xBind->Release();
+ xBind.clear();
+ if ( bDeleteCache )
+ DELETEZ( pCache );
+ return eState;
+ }
+ }
+ }
+
+ // Then test at the dispatcher to check if the returned items from
+ // there are always DELETE_ON_IDLE, a copy of it has to be made in
+ // order to allow for transition of ownership.
+ const SfxPoolItem *pItem = nullptr;
+ SfxItemState eState = pDispatcher->QueryState( nSlot, pItem );
+ if ( eState == SfxItemState::SET )
+ {
+ DBG_ASSERT( pItem, "SfxItemState::SET but no item!" );
+ if ( pItem )
+ rpState.reset(pItem->Clone());
+ }
+ else if ( eState == SfxItemState::DEFAULT && pItem )
+ {
+ rpState.reset(pItem->Clone());
+ }
+
+ return eState;
+}
+
+void SfxBindings::QueryControlState( sal_uInt16 nSlot, boost::property_tree::ptree& rState )
+{
+ if ( SfxGetpApp()->IsDowning() )
+ return;
+
+ if ( pDispatcher )
+ pDispatcher->Flush();
+
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->QueryControlState( nSlot, rState );
+
+ SfxStateCache* pCache = GetStateCache( nSlot );
+ if ( pCache )
+ {
+ if ( pImpl->bMsgDirty )
+ {
+ UpdateSlotServer_Impl();
+ pCache = GetStateCache( nSlot );
+ }
+
+ if (pCache && pCache->GetItemLink() )
+ {
+ pCache->GetState(rState);
+ }
+ }
+}
+
+void SfxBindings::SetSubBindings_Impl( SfxBindings *pSub )
+{
+ if ( pImpl->pSubBindings )
+ {
+ pImpl->pSubBindings->SetDispatchProvider_Impl( css::uno::Reference< css::frame::XDispatchProvider > () );
+ }
+
+ pImpl->pSubBindings = pSub;
+
+ if ( pSub )
+ {
+ pImpl->pSubBindings->SetDispatchProvider_Impl( pImpl->xProv );
+ }
+}
+
+SfxBindings* SfxBindings::GetSubBindings_Impl() const
+{
+ return pImpl->pSubBindings;
+}
+
+void SfxBindings::SetWorkWindow_Impl( SfxWorkWindow* pWork )
+{
+ pImpl->pWorkWin = pWork;
+}
+
+SfxWorkWindow* SfxBindings::GetWorkWindow_Impl() const
+{
+ return pImpl->pWorkWin;
+}
+
+bool SfxBindings::IsInUpdate() const
+{
+ bool bInUpdate = pImpl->bInUpdate;
+ if ( !bInUpdate && pImpl->pSubBindings )
+ bInUpdate = pImpl->pSubBindings->IsInUpdate();
+ return bInUpdate;
+}
+
+void SfxBindings::SetVisibleState( sal_uInt16 nId, bool bShow )
+{
+ SfxStateCache *pCache = GetStateCache( nId );
+ if ( pCache )
+ pCache->SetVisibleState( bShow );
+}
+
+void SfxBindings::SetActiveFrame( const css::uno::Reference< css::frame::XFrame > & rFrame )
+{
+ if ( rFrame.is() || !pDispatcher )
+ SetDispatchProvider_Impl( css::uno::Reference< css::frame::XDispatchProvider > ( rFrame, css::uno::UNO_QUERY ) );
+ else
+ SetDispatchProvider_Impl( css::uno::Reference< css::frame::XDispatchProvider > (
+ pDispatcher->GetFrame()->GetFrame().GetFrameInterface(), css::uno::UNO_QUERY ) );
+}
+
+css::uno::Reference< css::frame::XFrame > SfxBindings::GetActiveFrame() const
+{
+ const css::uno::Reference< css::frame::XFrame > xFrame( pImpl->xProv, css::uno::UNO_QUERY );
+ if ( xFrame.is() || !pDispatcher )
+ return xFrame;
+ else
+ return pDispatcher->GetFrame()->GetFrame().GetFrameInterface();
+}
+
+void SfxBindings::SetDispatchProvider_Impl( const css::uno::Reference< css::frame::XDispatchProvider > & rProv )
+{
+ bool bInvalidate = ( rProv != pImpl->xProv );
+ if ( bInvalidate )
+ {
+ pImpl->xProv = rProv;
+ InvalidateAll( true );
+ }
+
+ if ( pImpl->pSubBindings )
+ pImpl->pSubBindings->SetDispatchProvider_Impl( pImpl->xProv );
+}
+
+const css::uno::Reference< css::frame::XDispatchRecorder >& SfxBindings::GetRecorder() const
+{
+ return pImpl->xRecorder;
+}
+
+void SfxBindings::SetRecorder_Impl( css::uno::Reference< css::frame::XDispatchRecorder > const & rRecorder )
+{
+ pImpl->xRecorder = rRecorder;
+}
+
+void SfxBindings::ContextChanged_Impl()
+{
+ if ( !pImpl->bInUpdate && ( !pImpl->bContextChanged || !pImpl->bAllMsgDirty ) )
+ {
+ InvalidateAll( true );
+ }
+}
+
+uno::Reference < frame::XDispatch > SfxBindings::GetDispatch( const SfxSlot* pSlot, const util::URL& aURL, bool bMasterCommand )
+{
+ uno::Reference < frame::XDispatch > xRet;
+ SfxStateCache* pCache = GetStateCache( pSlot->nSlotId );
+ if ( pCache && !bMasterCommand )
+ xRet = pCache->GetInternalDispatch();
+ if ( !xRet.is() )
+ {
+ // dispatches for slaves are unbound, they don't have a state
+ SfxOfficeDispatch* pDispatch = bMasterCommand ?
+ new SfxOfficeDispatch( pDispatcher, pSlot, aURL ) :
+ new SfxOfficeDispatch( *this, pDispatcher, pSlot, aURL );
+
+ pDispatch->SetMasterUnoCommand( bMasterCommand );
+ xRet.set( pDispatch );
+ if ( !pCache )
+ pCache = GetStateCache( pSlot->nSlotId );
+
+ DBG_ASSERT( pCache, "No cache for OfficeDispatch!" );
+ if ( pCache && !bMasterCommand )
+ pCache->SetInternalDispatch( xRet );
+ }
+
+ return xRet;
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */