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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
commit940b4d1848e8c70ab7642901a68594e8016caffc (patch)
treeeb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /svtools/source/table/tablecontrol.cxx
parentInitial commit. (diff)
downloadlibreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz
libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'svtools/source/table/tablecontrol.cxx')
-rw-r--r--svtools/source/table/tablecontrol.cxx646
1 files changed, 646 insertions, 0 deletions
diff --git a/svtools/source/table/tablecontrol.cxx b/svtools/source/table/tablecontrol.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <table/tablecontrol.hxx>
+
+#include "tablecontrol_impl.hxx"
+#include "tabledatawindow.hxx"
+
+#include <com/sun/star/accessibility/AccessibleStateType.hpp>
+#include <com/sun/star/accessibility/AccessibleEventId.hpp>
+
+#include <sal/log.hxx>
+#include <tools/diagnose_ex.h>
+#include <unotools/accessiblestatesethelper.hxx>
+#include <vcl/settings.hxx>
+#include <vcl/vclevent.hxx>
+
+using namespace ::com::sun::star::uno;
+using ::com::sun::star::accessibility::XAccessible;
+using namespace ::com::sun::star::accessibility;
+using namespace ::com::sun::star::lang;
+using namespace utl;
+
+namespace svt::table
+{
+
+
+ namespace AccessibleEventId = ::com::sun::star::accessibility::AccessibleEventId;
+
+
+ //= TableControl
+
+
+ TableControl::TableControl( vcl::Window* _pParent, WinBits _nStyle )
+ :Control( _pParent, _nStyle )
+ ,m_pImpl( std::make_shared<TableControl_Impl>( *this ) )
+ {
+ TableDataWindow& rDataWindow = m_pImpl->getDataWindow();
+ rDataWindow.SetSelectHdl( LINK( this, TableControl, ImplSelectHdl ) );
+
+ // by default, use the background as determined by the style settings
+ const Color aWindowColor( GetSettings().GetStyleSettings().GetFieldColor() );
+ SetBackground( Wallpaper( aWindowColor ) );
+ SetFillColor( aWindowColor );
+
+ SetCompoundControl( true );
+ }
+
+
+ TableControl::~TableControl()
+ {
+ disposeOnce();
+ }
+
+ void TableControl::dispose()
+ {
+ CallEventListeners( VclEventId::ObjectDying );
+
+ m_pImpl->setModel( PTableModel() );
+ m_pImpl->disposeAccessible();
+ m_pImpl.reset();
+ Control::dispose();
+ }
+
+
+ void TableControl::GetFocus()
+ {
+ if ( !m_pImpl || !m_pImpl->getInputHandler()->GetFocus( *m_pImpl ) )
+ Control::GetFocus();
+ }
+
+
+ void TableControl::LoseFocus()
+ {
+ if ( !m_pImpl || !m_pImpl->getInputHandler()->LoseFocus( *m_pImpl ) )
+ Control::LoseFocus();
+ }
+
+
+ void TableControl::KeyInput( const KeyEvent& rKEvt )
+ {
+ if ( !m_pImpl->getInputHandler()->KeyInput( *m_pImpl, rKEvt ) )
+ Control::KeyInput( rKEvt );
+ else
+ {
+ if ( m_pImpl->isAccessibleAlive() )
+ {
+ m_pImpl->commitCellEvent( AccessibleEventId::STATE_CHANGED,
+ makeAny( AccessibleStateType::FOCUSED ),
+ Any()
+ );
+ // Huh? What the heck? Why do we unconditionally notify a STATE_CHANGE/FOCUSED after each and every
+ // (handled) key stroke?
+
+ m_pImpl->commitTableEvent( AccessibleEventId::ACTIVE_DESCENDANT_CHANGED,
+ Any(),
+ Any()
+ );
+ // ditto: Why do we notify this unconditionally? We should find the right place to notify the
+ // ACTIVE_DESCENDANT_CHANGED event.
+ // Also, we should check if STATE_CHANGED/FOCUSED is really necessary: finally, the children are
+ // transient, aren't they?
+ }
+ }
+ }
+
+
+ void TableControl::StateChanged( StateChangedType i_nStateChange )
+ {
+ Control::StateChanged( i_nStateChange );
+
+ // forward certain settings to the data window
+ switch ( i_nStateChange )
+ {
+ case StateChangedType::ControlFocus:
+ m_pImpl->invalidateSelectedRows();
+ break;
+
+ case StateChangedType::ControlBackground:
+ if ( IsControlBackground() )
+ getDataWindow().SetControlBackground( GetControlBackground() );
+ else
+ getDataWindow().SetControlBackground();
+ break;
+
+ case StateChangedType::ControlForeground:
+ if ( IsControlForeground() )
+ getDataWindow().SetControlForeground( GetControlForeground() );
+ else
+ getDataWindow().SetControlForeground();
+ break;
+
+ case StateChangedType::ControlFont:
+ if ( IsControlFont() )
+ getDataWindow().SetControlFont( GetControlFont() );
+ else
+ getDataWindow().SetControlFont();
+ break;
+ default:;
+ }
+ }
+
+
+ void TableControl::Resize()
+ {
+ Control::Resize();
+ m_pImpl->onResize();
+ }
+
+
+ void TableControl::SetModel( const PTableModel& _pModel )
+ {
+ m_pImpl->setModel( _pModel );
+ }
+
+
+ PTableModel TableControl::GetModel() const
+ {
+ return m_pImpl->getModel();
+ }
+
+
+ sal_Int32 TableControl::GetCurrentRow() const
+ {
+ return m_pImpl->getCurrentRow();
+ }
+
+
+ sal_Int32 TableControl::GetCurrentColumn() const
+ {
+ return m_pImpl->getCurrentColumn();
+ }
+
+
+ void TableControl::GoTo( ColPos _nColumn, RowPos _nRow )
+ {
+ m_pImpl->goTo( _nColumn, _nRow );
+ }
+
+
+ void TableControl::GoToCell(sal_Int32 _nColPos, sal_Int32 _nRowPos)
+ {
+ m_pImpl->goTo( _nColPos, _nRowPos );
+ }
+
+
+ sal_Int32 TableControl::GetSelectedRowCount() const
+ {
+ return sal_Int32( m_pImpl->getSelectedRowCount() );
+ }
+
+
+ sal_Int32 TableControl::GetSelectedRowIndex( sal_Int32 const i_selectionIndex ) const
+ {
+ return m_pImpl->getSelectedRowIndex( i_selectionIndex );
+ }
+
+
+ bool TableControl::IsRowSelected( sal_Int32 const i_rowIndex ) const
+ {
+ return m_pImpl->isRowSelected( i_rowIndex );
+ }
+
+
+ void TableControl::SelectRow( sal_Int32 const i_rowIndex, bool const i_select )
+ {
+ ENSURE_OR_RETURN_VOID( ( i_rowIndex >= 0 ) && ( i_rowIndex < m_pImpl->getModel()->getRowCount() ),
+ "TableControl::SelectRow: invalid row index!" );
+
+ if ( i_select )
+ {
+ if ( !m_pImpl->markRowAsSelected( i_rowIndex ) )
+ // nothing to do
+ return;
+ }
+ else
+ {
+ m_pImpl->markRowAsDeselected( i_rowIndex );
+ }
+
+ m_pImpl->invalidateRowRange( i_rowIndex, i_rowIndex );
+ Select();
+ }
+
+
+ void TableControl::SelectAllRows( bool const i_select )
+ {
+ if ( i_select )
+ {
+ if ( !m_pImpl->markAllRowsAsSelected() )
+ // nothing to do
+ return;
+ }
+ else
+ {
+ if ( !m_pImpl->markAllRowsAsDeselected() )
+ // nothing to do
+ return;
+ }
+
+
+ Invalidate();
+ // TODO: can't we do better than this, and invalidate only the rows which changed?
+ Select();
+ }
+
+
+ ITableControl& TableControl::getTableControlInterface()
+ {
+ return *m_pImpl;
+ }
+
+
+ SelectionEngine* TableControl::getSelEngine()
+ {
+ return m_pImpl->getSelEngine();
+ }
+
+
+ vcl::Window& TableControl::getDataWindow()
+ {
+ return m_pImpl->getDataWindow();
+ }
+
+
+ Reference< XAccessible > TableControl::CreateAccessible()
+ {
+ vcl::Window* pParent = GetAccessibleParentWindow();
+ ENSURE_OR_RETURN( pParent, "TableControl::CreateAccessible - parent not found", nullptr );
+
+ return m_pImpl->getAccessible( *pParent );
+ }
+
+
+ Reference<XAccessible> TableControl::CreateAccessibleControl( sal_Int32 )
+ {
+ SAL_WARN( "svtools", "TableControl::CreateAccessibleControl: to be overwritten!" );
+ return nullptr;
+ }
+
+
+ OUString TableControl::GetAccessibleObjectName( vcl::table::AccessibleTableControlObjType eObjType, sal_Int32 _nRow, sal_Int32 _nCol) const
+ {
+ OUString aRetText;
+ //Window* pWin;
+ switch( eObjType )
+ {
+ case vcl::table::TCTYPE_GRIDCONTROL:
+ aRetText = "Grid control";
+ break;
+ case vcl::table::TCTYPE_TABLE:
+ aRetText = "Grid control";
+ break;
+ case vcl::table::TCTYPE_ROWHEADERBAR:
+ aRetText = "RowHeaderBar";
+ break;
+ case vcl::table::TCTYPE_COLUMNHEADERBAR:
+ aRetText = "ColumnHeaderBar";
+ break;
+ case vcl::table::TCTYPE_TABLECELL:
+ //the name of the cell consists of column name and row name if defined
+ //if the name is equal to cell content, it'll be read twice
+ if(GetModel()->hasColumnHeaders())
+ {
+ aRetText = GetColumnName(_nCol) + " , ";
+ }
+ if(GetModel()->hasRowHeaders())
+ {
+ aRetText += GetRowName(_nRow) + " , ";
+ }
+ //aRetText = GetAccessibleCellText(_nRow, _nCol);
+ break;
+ case vcl::table::TCTYPE_ROWHEADERCELL:
+ aRetText = GetRowName(_nRow);
+ break;
+ case vcl::table::TCTYPE_COLUMNHEADERCELL:
+ aRetText = GetColumnName(_nCol);
+ break;
+ default:
+ OSL_FAIL("GridControl::GetAccessibleName: invalid enum!");
+ }
+ return aRetText;
+ }
+
+
+ OUString TableControl::GetAccessibleObjectDescription( vcl::table::AccessibleTableControlObjType eObjType ) const
+ {
+ OUString aRetText;
+ switch( eObjType )
+ {
+ case vcl::table::TCTYPE_GRIDCONTROL:
+ aRetText = "Grid control description";
+ break;
+ case vcl::table::TCTYPE_TABLE:
+ aRetText = "TABLE description";
+ break;
+ case vcl::table::TCTYPE_ROWHEADERBAR:
+ aRetText = "ROWHEADERBAR description";
+ break;
+ case vcl::table::TCTYPE_COLUMNHEADERBAR:
+ aRetText = "COLUMNHEADERBAR description";
+ break;
+ case vcl::table::TCTYPE_TABLECELL:
+ // the description of the cell consists of column name and row name if defined
+ // if the name is equal to cell content, it'll be read twice
+ if ( GetModel()->hasColumnHeaders() )
+ {
+ aRetText = GetColumnName( GetCurrentColumn() ) + " , ";
+ }
+ if ( GetModel()->hasRowHeaders() )
+ {
+ aRetText += GetRowName( GetCurrentRow() );
+ }
+ break;
+ case vcl::table::TCTYPE_ROWHEADERCELL:
+ aRetText = "ROWHEADERCELL description";
+ break;
+ case vcl::table::TCTYPE_COLUMNHEADERCELL:
+ aRetText = "COLUMNHEADERCELL description";
+ break;
+ }
+ return aRetText;
+ }
+
+
+ OUString TableControl::GetRowName( sal_Int32 _nIndex) const
+ {
+ OUString sRowName;
+ GetModel()->getRowHeading( _nIndex ) >>= sRowName;
+ return sRowName;
+ }
+
+
+ OUString TableControl::GetColumnName( sal_Int32 _nIndex) const
+ {
+ return GetModel()->getColumnModel(_nIndex)->getName();
+ }
+
+
+ OUString TableControl::GetAccessibleCellText( sal_Int32 _nRowPos, sal_Int32 _nColPos) const
+ {
+ return m_pImpl->getCellContentAsString( _nRowPos, _nColPos );
+ }
+
+
+ void TableControl::FillAccessibleStateSet(
+ ::utl::AccessibleStateSetHelper& rStateSet,
+ vcl::table::AccessibleTableControlObjType eObjType ) const
+ {
+ switch( eObjType )
+ {
+ case vcl::table::TCTYPE_GRIDCONTROL:
+ case vcl::table::TCTYPE_TABLE:
+
+ rStateSet.AddState( AccessibleStateType::FOCUSABLE );
+
+ if ( m_pImpl->getSelEngine()->GetSelectionMode() == SelectionMode::Multiple )
+ rStateSet.AddState( AccessibleStateType::MULTI_SELECTABLE);
+
+ if ( HasChildPathFocus() )
+ rStateSet.AddState( AccessibleStateType::FOCUSED );
+
+ if ( IsActive() )
+ rStateSet.AddState( AccessibleStateType::ACTIVE );
+
+ if ( m_pImpl->getDataWindow().IsEnabled() )
+ {
+ rStateSet.AddState( AccessibleStateType::ENABLED );
+ rStateSet.AddState( AccessibleStateType::SENSITIVE );
+ }
+
+ if ( IsReallyVisible() )
+ rStateSet.AddState( AccessibleStateType::VISIBLE );
+
+ if ( eObjType == vcl::table::TCTYPE_TABLE )
+ rStateSet.AddState( AccessibleStateType::MANAGES_DESCENDANTS );
+ break;
+
+ case vcl::table::TCTYPE_ROWHEADERBAR:
+ rStateSet.AddState( AccessibleStateType::VISIBLE );
+ rStateSet.AddState( AccessibleStateType::MANAGES_DESCENDANTS );
+ break;
+
+ case vcl::table::TCTYPE_COLUMNHEADERBAR:
+ rStateSet.AddState( AccessibleStateType::VISIBLE );
+ rStateSet.AddState( AccessibleStateType::MANAGES_DESCENDANTS );
+ break;
+
+ case vcl::table::TCTYPE_TABLECELL:
+ {
+ rStateSet.AddState( AccessibleStateType::FOCUSABLE );
+ if ( HasChildPathFocus() )
+ rStateSet.AddState( AccessibleStateType::FOCUSED );
+ rStateSet.AddState( AccessibleStateType::ACTIVE );
+ rStateSet.AddState( AccessibleStateType::TRANSIENT );
+ rStateSet.AddState( AccessibleStateType::SELECTABLE);
+ rStateSet.AddState( AccessibleStateType::VISIBLE );
+ rStateSet.AddState( AccessibleStateType::SHOWING );
+ if ( IsRowSelected( GetCurrentRow() ) )
+ // Hmm? Wouldn't we expect the affected row to be a parameter to this function?
+ rStateSet.AddState( AccessibleStateType::SELECTED );
+ }
+ break;
+
+ case vcl::table::TCTYPE_ROWHEADERCELL:
+ rStateSet.AddState( AccessibleStateType::VISIBLE );
+ rStateSet.AddState( AccessibleStateType::TRANSIENT );
+ break;
+
+ case vcl::table::TCTYPE_COLUMNHEADERCELL:
+ rStateSet.AddState( AccessibleStateType::VISIBLE );
+ break;
+ }
+ }
+
+
+ void TableControl::commitCellEventIfAccessibleAlive( sal_Int16 const i_eventID, const Any& i_newValue, const Any& i_oldValue )
+ {
+ if ( m_pImpl->isAccessibleAlive() )
+ m_pImpl->commitCellEvent( i_eventID, i_newValue, i_oldValue );
+ }
+
+
+ void TableControl::commitTableEventIfAccessibleAlive( sal_Int16 const i_eventID, const Any& i_newValue, const Any& i_oldValue )
+ {
+ if ( m_pImpl->isAccessibleAlive() )
+ m_pImpl->commitTableEvent( i_eventID, i_newValue, i_oldValue );
+ }
+
+
+ tools::Rectangle TableControl::GetWindowExtentsRelative( vcl::Window *pRelativeWindow ) const
+ {
+ return Control::GetWindowExtentsRelative( pRelativeWindow );
+ }
+
+
+ void TableControl::GrabFocus()
+ {
+ Control::GrabFocus();
+ }
+
+
+ Reference< XAccessible > TableControl::GetAccessible()
+ {
+ return Control::GetAccessible();
+ }
+
+
+ vcl::Window* TableControl::GetAccessibleParentWindow() const
+ {
+ return Control::GetAccessibleParentWindow();
+ }
+
+
+ vcl::Window* TableControl::GetWindowInstance()
+ {
+ return this;
+ }
+
+
+ bool TableControl::HasRowHeader()
+ {
+ return GetModel()->hasRowHeaders();
+ }
+
+
+ bool TableControl::HasColHeader()
+ {
+ return GetModel()->hasColumnHeaders();
+ }
+
+
+ sal_Int32 TableControl::GetAccessibleControlCount() const
+ {
+ // TC_TABLE is always defined, no matter whether empty or not
+ sal_Int32 count = 1;
+ if ( GetModel()->hasRowHeaders() )
+ ++count;
+ if ( GetModel()->hasColumnHeaders() )
+ ++count;
+ return count;
+ }
+
+
+ bool TableControl::ConvertPointToControlIndex( sal_Int32& _rnIndex, const Point& _rPoint )
+ {
+ sal_Int32 nRow = m_pImpl->getRowAtPoint( _rPoint );
+ sal_Int32 nCol = m_pImpl->getColAtPoint( _rPoint );
+ _rnIndex = nRow * GetColumnCount() + nCol;
+ return nRow >= 0;
+ }
+
+
+ long TableControl::GetRowCount() const
+ {
+ return GetModel()->getRowCount();
+ }
+
+
+ long TableControl::GetColumnCount() const
+ {
+ return GetModel()->getColumnCount();
+ }
+
+
+ bool TableControl::ConvertPointToCellAddress( sal_Int32& _rnRow, sal_Int32& _rnColPos, const Point& _rPoint )
+ {
+ _rnRow = m_pImpl->getRowAtPoint( _rPoint );
+ _rnColPos = m_pImpl->getColAtPoint( _rPoint );
+ return _rnRow >= 0;
+ }
+
+
+ void TableControl::FillAccessibleStateSetForCell( ::utl::AccessibleStateSetHelper& _rStateSet, sal_Int32 _nRow, sal_uInt16 ) const
+ {
+ if ( IsRowSelected( _nRow ) )
+ _rStateSet.AddState( AccessibleStateType::SELECTED );
+ if ( HasChildPathFocus() )
+ _rStateSet.AddState( AccessibleStateType::FOCUSED );
+ else // only transient when column is not focused
+ _rStateSet.AddState( AccessibleStateType::TRANSIENT );
+
+ _rStateSet.AddState( AccessibleStateType::VISIBLE );
+ _rStateSet.AddState( AccessibleStateType::SHOWING );
+ _rStateSet.AddState( AccessibleStateType::ENABLED );
+ _rStateSet.AddState( AccessibleStateType::SENSITIVE );
+ _rStateSet.AddState( AccessibleStateType::ACTIVE );
+ }
+
+
+ tools::Rectangle TableControl::GetFieldCharacterBounds(sal_Int32,sal_Int32,sal_Int32 nIndex)
+ {
+ return GetCharacterBounds(nIndex);
+ }
+
+
+ sal_Int32 TableControl::GetFieldIndexAtPoint(sal_Int32,sal_Int32,const Point& _rPoint)
+ {
+ return GetIndexForPoint(_rPoint);
+ }
+
+
+ tools::Rectangle TableControl::calcHeaderRect(bool _bIsColumnBar )
+ {
+ return m_pImpl->calcHeaderRect( !_bIsColumnBar );
+ }
+
+
+ tools::Rectangle TableControl::calcHeaderCellRect( bool _bIsColumnBar, sal_Int32 nPos )
+ {
+ return m_pImpl->calcHeaderCellRect( _bIsColumnBar, nPos );
+ }
+
+
+ tools::Rectangle TableControl::calcTableRect()
+ {
+ return m_pImpl->calcTableRect();
+ }
+
+
+ tools::Rectangle TableControl::calcCellRect( sal_Int32 _nRowPos, sal_Int32 _nColPos )
+ {
+ return m_pImpl->calcCellRect( _nRowPos, _nColPos );
+ }
+
+
+ IMPL_LINK_NOARG(TableControl, ImplSelectHdl, LinkParamNone*, void)
+ {
+ Select();
+ }
+
+
+ void TableControl::Select()
+ {
+ ImplCallEventListenersAndHandler( VclEventId::TableRowSelect, nullptr );
+
+ if ( m_pImpl->isAccessibleAlive() )
+ {
+ m_pImpl->commitAccessibleEvent( AccessibleEventId::SELECTION_CHANGED );
+
+ m_pImpl->commitTableEvent( AccessibleEventId::ACTIVE_DESCENDANT_CHANGED, Any(), Any() );
+ // TODO: why do we notify this when the *selection* changed? Shouldn't we find a better place for this,
+ // actually, when the active descendant, i.e. the current cell, *really* changed?
+ }
+ }
+
+} // namespace svt::table
+
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */