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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /svx/source/engine3d/viewpt3d2.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'svx/source/engine3d/viewpt3d2.cxx')
-rw-r--r-- | svx/source/engine3d/viewpt3d2.cxx | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/svx/source/engine3d/viewpt3d2.cxx b/svx/source/engine3d/viewpt3d2.cxx new file mode 100644 index 000000000..660af6adf --- /dev/null +++ b/svx/source/engine3d/viewpt3d2.cxx @@ -0,0 +1,153 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <svx/viewpt3d.hxx> + +Viewport3D::Viewport3D() : + aVRP(0, 0, 5), + aVPN(0, 0, 1), + aVUV(0, 1, 1), + aPRP(0, 0, 2), + eProjection(ProjectionType::Perspective), + aDeviceRect(Point(0,0), Size(-1,-1)), + aViewPoint (0, 0, 5000), + bTfValid(false) +{ + aViewWin.X = -1; aViewWin.Y = -1; + aViewWin.W = 2; aViewWin.H = 2; +} + +// Set ViewWindow (in View coordinates) + +void Viewport3D::SetViewWindow(double fX, double fY, double fW, double fH) +{ + aViewWin.X = fX; + aViewWin.Y = fY; + if ( fW > 0 ) aViewWin.W = fW; + else aViewWin.W = 1.0; + if ( fH > 0 ) aViewWin.H = fH; + else aViewWin.H = 1.0; +} + +// Returns observer position (PRP) in world coordinates + +const basegfx::B3DPoint& Viewport3D::GetViewPoint() +{ + // Calculate View transformations matrix + if ( !bTfValid ) + { + double fV, fXupVp, fYupVp; + aViewPoint = aVRP + aVPN * aPRP.getZ(); + + // Reset to Identity matrix + aViewTf.identity(); + + // shift in the origin + aViewTf.translate(-aVRP.getX(), -aVRP.getY(), -aVRP.getZ()); + + // fV = Length of the projection of aVPN on the yz plane: + fV = aVPN.getYZLength(); + + if ( fV != 0 ) + { + basegfx::B3DHomMatrix aTemp; + const double fSin(aVPN.getY() / fV); + const double fCos(aVPN.getZ() / fV); + aTemp.set(2, 2, fCos); + aTemp.set(1, 1, fCos); + aTemp.set(2, 1, fSin); + aTemp.set(1, 2, -fSin); + aViewTf *= aTemp; + } + + { + basegfx::B3DHomMatrix aTemp; + const double fSin(-aVPN.getX()); + const double fCos(fV); + aTemp.set(2, 2, fCos); + aTemp.set(0, 0, fCos); + aTemp.set(0, 2, fSin); + aTemp.set(2, 0, -fSin); + aViewTf *= aTemp; + } + + // Convert X- and Y- coordinates of the view up vector to the + // (preliminary) view coordinate system. + fXupVp = aViewTf.get(0, 0) * aVUV.getX() + aViewTf.get(0, 1) * aVUV.getY() + aViewTf.get(0, 2) * aVUV.getZ(); + fYupVp = aViewTf.get(1, 0) * aVUV.getX() + aViewTf.get(1, 1) * aVUV.getY() + aViewTf.get(1, 2) * aVUV.getZ(); + fV = sqrt(fXupVp * fXupVp + fYupVp * fYupVp); + + if ( fV != 0 ) + { + basegfx::B3DHomMatrix aTemp; + const double fSin(fXupVp / fV); + const double fCos(fYupVp / fV); + aTemp.set(1, 1, fCos); + aTemp.set(0, 0, fCos); + aTemp.set(1, 0, fSin); + aTemp.set(0, 1, -fSin); + aViewTf *= aTemp; + } + + bTfValid = true; + } + return aViewPoint; +} + +void Viewport3D::SetDeviceWindow(const tools::Rectangle& rRect) +{ + aDeviceRect = rRect; +} + +// Set View Reference Point + +void Viewport3D::SetVRP(const basegfx::B3DPoint& rNewVRP) +{ + aVRP = rNewVRP; + bTfValid = false; +} + +// Set View Plane Normal + +void Viewport3D::SetVPN(const basegfx::B3DVector& rNewVPN) +{ + aVPN = rNewVPN; + aVPN.normalize(); + bTfValid = false; +} + +// Set View Up Vector + +void Viewport3D::SetVUV(const basegfx::B3DVector& rNewVUV) +{ + aVUV = rNewVUV; + bTfValid = false; +} + +// Set Center Of Projection + +void Viewport3D::SetPRP(const basegfx::B3DPoint& rNewPRP) +{ + aPRP = rNewPRP; + aPRP.setX(0.0); + aPRP.setY(0.0); + bTfValid = false; +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |