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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /vcl/inc/quartz/salbmp.h | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | vcl/inc/quartz/salbmp.h | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/vcl/inc/quartz/salbmp.h b/vcl/inc/quartz/salbmp.h new file mode 100644 index 000000000..87929249f --- /dev/null +++ b/vcl/inc/quartz/salbmp.h @@ -0,0 +1,105 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_VCL_INC_QUARTZ_SALBMP_H +#define INCLUDED_VCL_INC_QUARTZ_SALBMP_H + +#include <tools/gen.hxx> + +#include <vcl/BitmapBuffer.hxx> +#include <vcl/BitmapPalette.hxx> + +#include <quartz/salgdi.h> + +#include <salinst.hxx> +#include <salvd.hxx> +#include <salbmp.hxx> + +#include <memory> + + +struct BitmapBuffer; +class BitmapPalette; + +class QuartzSalBitmap : public SalBitmap +{ +public: + CGContextHolder maGraphicContext; + mutable CGImageRef mxCachedImage; + BitmapPalette maPalette; + std::shared_ptr<sal_uInt8> m_pUserBuffer; + std::shared_ptr<sal_uInt8> m_pContextBuffer; + sal_uInt16 mnBits; + int mnWidth; + int mnHeight; + sal_uInt32 mnBytesPerRow; + +public: + QuartzSalBitmap(); + virtual ~QuartzSalBitmap() override; + +public: + + // SalBitmap methods + bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ) override; + bool Create( const SalBitmap& rSalBmp ) override; + bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) override; + bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ) override; + virtual bool Create( const css::uno::Reference< css::rendering::XBitmapCanvas >& rBitmapCanvas, + Size& rSize, + bool bMask = false ) override; + + void Destroy() override; + + Size GetSize() const override; + sal_uInt16 GetBitCount() const override; + + BitmapBuffer *AcquireBuffer( BitmapAccessMode nMode ) override; + void ReleaseBuffer( BitmapBuffer* pBuffer, BitmapAccessMode nMode ) override; + + bool GetSystemData( BitmapSystemData& rData ) override; + + bool ScalingSupported() const override; + bool Scale( const double& rScaleX, const double& rScaleY, BmpScaleFlag nScaleFlag ) override; + bool Replace( const Color& rSearchColor, const Color& rReplaceColor, sal_uInt8 nTol ) override; + +private: + // quartz helper + bool CreateContext(); + void DestroyContext(); + bool AllocateUserData(); + + void ConvertBitmapData( sal_uInt32 nWidth, sal_uInt32 nHeight, + sal_uInt16 nDestBits, sal_uInt32 nDestBytesPerRow, const BitmapPalette& rDestPalette, sal_uInt8* pDestData, + sal_uInt16 nSrcBits, sal_uInt32 nSrcBytesPerRow, const BitmapPalette& rSrcPalette, sal_uInt8* pSrcData ); + +public: + bool Create(CGLayerHolder const & rLayerHolder, int nBitCount, int nX, int nY, int nWidth, int nHeight, bool bFlipped); + +public: + CGImageRef CreateWithMask( const QuartzSalBitmap& rMask, int nX, int nY, int nWidth, int nHeight ) const; + CGImageRef CreateColorMask( int nX, int nY, int nWidth, int nHeight, Color nMaskColor ) const; + CGImageRef CreateCroppedImage( int nX, int nY, int nWidth, int nHeight ) const; + + void doDestroy(); +}; + +#endif // INCLUDED_VCL_INC_QUARTZ_SALBMP_H + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |