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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 16:51:28 +0000
commit940b4d1848e8c70ab7642901a68594e8016caffc (patch)
treeeb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /vcl/inc/skia/gdiimpl.hxx
parentInitial commit. (diff)
downloadlibreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz
libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#ifndef INCLUDED_VCL_SKIA_GDIIMPL_HXX
+#define INCLUDED_VCL_SKIA_GDIIMPL_HXX
+
+#include <vcl/dllapi.h>
+
+#include <salgdiimpl.hxx>
+#include <salgeom.hxx>
+
+#include <SkSurface.h>
+#include <SkRegion.h>
+
+#include <prewin.h>
+#include <tools/sk_app/WindowContext.h>
+#include <postwin.h>
+
+class SkiaFlushIdle;
+class GenericSalLayout;
+class SkFont;
+class SkiaSalBitmap;
+
+class VCL_DLLPUBLIC SkiaSalGraphicsImpl : public SalGraphicsImpl
+{
+public:
+ SkiaSalGraphicsImpl(SalGraphics& pParent, SalGeometryProvider* pProvider);
+ virtual ~SkiaSalGraphicsImpl() override;
+
+ virtual void Init() override;
+
+ virtual void DeInit() override;
+
+ virtual OUString getRenderBackendName() const override { return "skia"; }
+
+ const vcl::Region& getClipRegion() const;
+ virtual bool setClipRegion(const vcl::Region&) override;
+
+ //
+ // get the depth of the device
+ virtual sal_uInt16 GetBitCount() const override;
+
+ // get the width of the device
+ virtual long GetGraphicsWidth() const override;
+
+ // set the clip region to empty
+ virtual void ResetClipRegion() override;
+
+ // set the line color to transparent (= don't draw lines)
+
+ virtual void SetLineColor() override;
+
+ // set the line color to a specific color
+ virtual void SetLineColor(Color nColor) override;
+
+ // set the fill color to transparent (= don't fill)
+ virtual void SetFillColor() override;
+
+ // set the fill color to a specific color, shapes will be
+ // filled accordingly
+ virtual void SetFillColor(Color nColor) override;
+
+ // enable/disable XOR drawing
+ virtual void SetXORMode(bool bSet, bool bInvertOnly) override;
+
+ // set line color for raster operations
+ virtual void SetROPLineColor(SalROPColor nROPColor) override;
+
+ // set fill color for raster operations
+ virtual void SetROPFillColor(SalROPColor nROPColor) override;
+
+ // draw --> LineColor and FillColor and RasterOp and ClipRegion
+ virtual void drawPixel(long nX, long nY) override;
+ virtual void drawPixel(long nX, long nY, Color nColor) override;
+
+ virtual void drawLine(long nX1, long nY1, long nX2, long nY2) override;
+
+ virtual void drawRect(long nX, long nY, long nWidth, long nHeight) override;
+
+ virtual void drawPolyLine(sal_uInt32 nPoints, const SalPoint* pPtAry) override;
+
+ virtual void drawPolygon(sal_uInt32 nPoints, const SalPoint* pPtAry) override;
+
+ virtual void drawPolyPolygon(sal_uInt32 nPoly, const sal_uInt32* pPoints,
+ PCONSTSALPOINT* pPtAry) override;
+
+ virtual bool drawPolyPolygon(const basegfx::B2DHomMatrix& rObjectToDevice,
+ const basegfx::B2DPolyPolygon&, double fTransparency) override;
+
+ virtual bool drawPolyLine(const basegfx::B2DHomMatrix& rObjectToDevice,
+ const basegfx::B2DPolygon&, double fTransparency, double fLineWidth,
+ const std::vector<double>* pStroke, basegfx::B2DLineJoin,
+ css::drawing::LineCap, double fMiterMinimumAngle,
+ bool bPixelSnapHairline) override;
+
+ virtual bool drawPolyLineBezier(sal_uInt32 nPoints, const SalPoint* pPtAry,
+ const PolyFlags* pFlgAry) override;
+
+ virtual bool drawPolygonBezier(sal_uInt32 nPoints, const SalPoint* pPtAry,
+ const PolyFlags* pFlgAry) override;
+
+ virtual bool drawPolyPolygonBezier(sal_uInt32 nPoly, const sal_uInt32* pPoints,
+ const SalPoint* const* pPtAry,
+ const PolyFlags* const* pFlgAry) override;
+
+ // CopyArea --> No RasterOp, but ClipRegion
+ virtual void copyArea(long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth,
+ long nSrcHeight, bool bWindowInvalidate) override;
+
+ virtual void copyBits(const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics) override;
+
+ virtual bool blendBitmap(const SalTwoRect&, const SalBitmap& rBitmap) override;
+
+ virtual bool blendAlphaBitmap(const SalTwoRect&, const SalBitmap& rSrcBitmap,
+ const SalBitmap& rMaskBitmap,
+ const SalBitmap& rAlphaBitmap) override;
+
+ virtual void drawBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap) override;
+
+ virtual void drawBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap,
+ const SalBitmap& rMaskBitmap) override;
+
+ virtual void drawMask(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap,
+ Color nMaskColor) override;
+
+ virtual std::shared_ptr<SalBitmap> getBitmap(long nX, long nY, long nWidth,
+ long nHeight) override;
+
+ virtual Color getPixel(long nX, long nY) override;
+
+ // invert --> ClipRegion (only Windows or VirDevs)
+ virtual void invert(long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) override;
+
+ virtual void invert(sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags) override;
+
+ virtual bool drawEPS(long nX, long nY, long nWidth, long nHeight, void* pPtr,
+ sal_uInt32 nSize) override;
+
+ /** Render bitmap with alpha channel
+
+ @param rSourceBitmap
+ Source bitmap to blit
+
+ @param rAlphaBitmap
+ Alpha channel to use for blitting
+
+ @return true, if the operation succeeded, and false
+ otherwise. In this case, clients should try to emulate alpha
+ compositing themselves
+ */
+ virtual bool drawAlphaBitmap(const SalTwoRect&, const SalBitmap& rSourceBitmap,
+ const SalBitmap& rAlphaBitmap) override;
+
+ /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */
+ virtual bool drawTransformedBitmap(const basegfx::B2DPoint& rNull, const basegfx::B2DPoint& rX,
+ const basegfx::B2DPoint& rY, const SalBitmap& rSourceBitmap,
+ const SalBitmap* pAlphaBitmap) override;
+
+ /** Render solid rectangle with given transparency
+
+ @param nX Top left coordinate of rectangle
+
+ @param nY Bottom right coordinate of rectangle
+
+ @param nWidth Width of rectangle
+
+ @param nHeight Height of rectangle
+
+ @param nTransparency Transparency value (0-255) to use. 0 blits and opaque, 255 a
+ fully transparent rectangle
+
+ @returns true if successfully drawn, false if not able to draw rectangle
+ */
+ virtual bool drawAlphaRect(long nX, long nY, long nWidth, long nHeight,
+ sal_uInt8 nTransparency) override;
+
+ virtual bool drawGradient(const tools::PolyPolygon& rPolygon,
+ const Gradient& rGradient) override;
+
+ virtual bool supportsOperation(OutDevSupportType eType) const override;
+
+#ifdef DBG_UTIL
+ void dump(const char* file) const;
+#endif
+
+ // Default blend mode for SkPaint is SkBlendMode::kSrcOver
+ void drawImage(const SalTwoRect& rPosAry, const sk_sp<SkImage>& aImage,
+ SkBlendMode eBlendMode = SkBlendMode::kSrcOver);
+
+ void drawShader(const SalTwoRect& rPosAry, const sk_sp<SkShader>& shader);
+
+ enum class GlyphOrientation
+ {
+ Apply,
+ Ignore
+ };
+ void drawGenericLayout(const GenericSalLayout& layout, Color textColor, const SkFont& font,
+ GlyphOrientation glyphOrientation);
+
+protected:
+ // To be called before any drawing.
+ void preDraw();
+ // To be called after any drawing.
+ void postDraw();
+ // The canvas to draw to. Will be diverted to a temporary for Xor mode.
+ SkCanvas* getDrawCanvas() { return mXorMode ? getXorCanvas() : mSurface->getCanvas(); }
+ // Call before makeImageSnapshot(), ensures the content is up to date.
+ void flushDrawing();
+
+ virtual void createSurface();
+ // Call to ensure that mSurface is valid. If mSurface is going to be modified,
+ // use preDraw() instead of this.
+ void checkSurface();
+ void destroySurface();
+ // Reimplemented for X11.
+ virtual bool avoidRecreateByResize() const { return false; }
+ void createWindowSurface(bool forceRaster = false);
+ virtual void createWindowContext(bool forceRaster = false) = 0;
+ void createOffscreenSurface();
+
+ void privateDrawAlphaRect(long nX, long nY, long nWidth, long nHeight, double nTransparency,
+ bool blockAA = false);
+
+ void setProvider(SalGeometryProvider* provider) { mProvider = provider; }
+
+ bool isOffscreen() const { return mProvider == nullptr || mProvider->IsOffScreen(); }
+ bool isGPU() const { return mIsGPU; }
+
+ void invert(basegfx::B2DPolygon const& rPoly, SalInvert eFlags);
+
+ // Called by SkiaFlushIdle.
+ virtual void performFlush() = 0;
+ void scheduleFlush();
+ friend class SkiaFlushIdle;
+
+ // get the width of the device
+ int GetWidth() const { return mProvider ? mProvider->GetWidth() : 1; }
+ // get the height of the device
+ int GetHeight() const { return mProvider ? mProvider->GetHeight() : 1; }
+
+ SkCanvas* getXorCanvas();
+ void applyXor();
+ // NOTE: This must be called before the operation does any drawing.
+ void addXorRegion(const SkRect& rect)
+ {
+ if (mXorMode)
+ {
+ // Make slightly larger, just in case (rounding, antialiasing,...).
+ SkIRect addedRect = rect.makeOutset(2, 2).round();
+ // Two xor operations should cancel each other out. We batch xor operations,
+ // but if they can overlap, apply xor now, since applyXor() does the operation
+ // just once.
+ if (mXorRegion.intersects(addedRect))
+ applyXor();
+ mXorRegion.op(addedRect, SkRegion::kUnion_Op);
+ }
+ }
+ static void setCanvasClipRegion(SkCanvas* canvas, const vcl::Region& region);
+ sk_sp<SkImage> mergeCacheBitmaps(const SkiaSalBitmap& bitmap, const SkiaSalBitmap* alphaBitmap,
+ const Size targetSize);
+
+ // Skia uses floating point coordinates, so when we use integer coordinates, sometimes
+ // rounding results in off-by-one errors (down), especially when drawing using GPU,
+ // see https://bugs.chromium.org/p/skia/issues/detail?id=9611 . Compensate for
+ // it by using centers of pixels. Using 0.5 may sometimes round up, so go with 0.495 .
+ static constexpr SkScalar toSkX(long x) { return x + 0.495; }
+ static constexpr SkScalar toSkY(long y) { return y + 0.495; }
+ // Value to add to be exactly in the middle of the pixel.
+ static constexpr SkScalar toSkXYFix = SkScalar(0.005);
+
+ // Perform any pending drawing such as delayed merging of polygons. Called by preDraw()
+ // and anything that means the next operation cannot be another one in a series (e.g.
+ // changing colors).
+ void checkPendingDrawing();
+ bool delayDrawPolyPolygon(const basegfx::B2DPolyPolygon& polygon, double transparency);
+ void performDrawPolyPolygon(const basegfx::B2DPolyPolygon& polygon, double transparency,
+ bool useAA);
+
+ template <typename charT, typename traits>
+ friend inline std::basic_ostream<charT, traits>&
+ operator<<(std::basic_ostream<charT, traits>& stream, const SkiaSalGraphicsImpl* graphics)
+ { // O - offscreen, G - GPU-based, R - raster
+ return stream << static_cast<const void*>(graphics) << " "
+ << Size(graphics->GetWidth(), graphics->GetHeight())
+ << (graphics->isGPU() ? "G" : "R") << (graphics->isOffscreen() ? "O" : "");
+ }
+
+ SalGraphics& mParent;
+ /// Pointer to the SalFrame or SalVirtualDevice
+ SalGeometryProvider* mProvider;
+ std::unique_ptr<sk_app::WindowContext> mWindowContext;
+ // The Skia surface that is target of all the rendering.
+ sk_sp<SkSurface> mSurface;
+ bool mIsGPU; // whether the surface is GPU-backed
+ // Keep reference to shared GrContext.
+ vcl::Region mClipRegion;
+ Color mLineColor;
+ Color mFillColor;
+ bool mXorMode;
+ SkBitmap mXorBitmap;
+ std::unique_ptr<SkCanvas> mXorCanvas;
+ SkRegion mXorRegion; // the area that needs updating for the xor operation
+ std::unique_ptr<SkiaFlushIdle> mFlush;
+ // Info about pending polygons to draw (we try to merge adjacent polygons into one).
+ struct LastPolyPolygonInfo
+ {
+ basegfx::B2DPolyPolygonVector polygons;
+ basegfx::B2DRange bounds;
+ double transparency;
+ };
+ LastPolyPolygonInfo mLastPolyPolygonInfo;
+};
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */