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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /vcl/inc/skia/gdiimpl.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/inc/skia/gdiimpl.hxx')
-rw-r--r-- | vcl/inc/skia/gdiimpl.hxx | 332 |
1 files changed, 332 insertions, 0 deletions
diff --git a/vcl/inc/skia/gdiimpl.hxx b/vcl/inc/skia/gdiimpl.hxx new file mode 100644 index 000000000..ca227e4e8 --- /dev/null +++ b/vcl/inc/skia/gdiimpl.hxx @@ -0,0 +1,332 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_VCL_SKIA_GDIIMPL_HXX +#define INCLUDED_VCL_SKIA_GDIIMPL_HXX + +#include <vcl/dllapi.h> + +#include <salgdiimpl.hxx> +#include <salgeom.hxx> + +#include <SkSurface.h> +#include <SkRegion.h> + +#include <prewin.h> +#include <tools/sk_app/WindowContext.h> +#include <postwin.h> + +class SkiaFlushIdle; +class GenericSalLayout; +class SkFont; +class SkiaSalBitmap; + +class VCL_DLLPUBLIC SkiaSalGraphicsImpl : public SalGraphicsImpl +{ +public: + SkiaSalGraphicsImpl(SalGraphics& pParent, SalGeometryProvider* pProvider); + virtual ~SkiaSalGraphicsImpl() override; + + virtual void Init() override; + + virtual void DeInit() override; + + virtual OUString getRenderBackendName() const override { return "skia"; } + + const vcl::Region& getClipRegion() const; + virtual bool setClipRegion(const vcl::Region&) override; + + // + // get the depth of the device + virtual sal_uInt16 GetBitCount() const override; + + // get the width of the device + virtual long GetGraphicsWidth() const override; + + // set the clip region to empty + virtual void ResetClipRegion() override; + + // set the line color to transparent (= don't draw lines) + + virtual void SetLineColor() override; + + // set the line color to a specific color + virtual void SetLineColor(Color nColor) override; + + // set the fill color to transparent (= don't fill) + virtual void SetFillColor() override; + + // set the fill color to a specific color, shapes will be + // filled accordingly + virtual void SetFillColor(Color nColor) override; + + // enable/disable XOR drawing + virtual void SetXORMode(bool bSet, bool bInvertOnly) override; + + // set line color for raster operations + virtual void SetROPLineColor(SalROPColor nROPColor) override; + + // set fill color for raster operations + virtual void SetROPFillColor(SalROPColor nROPColor) override; + + // draw --> LineColor and FillColor and RasterOp and ClipRegion + virtual void drawPixel(long nX, long nY) override; + virtual void drawPixel(long nX, long nY, Color nColor) override; + + virtual void drawLine(long nX1, long nY1, long nX2, long nY2) override; + + virtual void drawRect(long nX, long nY, long nWidth, long nHeight) override; + + virtual void drawPolyLine(sal_uInt32 nPoints, const SalPoint* pPtAry) override; + + virtual void drawPolygon(sal_uInt32 nPoints, const SalPoint* pPtAry) override; + + virtual void drawPolyPolygon(sal_uInt32 nPoly, const sal_uInt32* pPoints, + PCONSTSALPOINT* pPtAry) override; + + virtual bool drawPolyPolygon(const basegfx::B2DHomMatrix& rObjectToDevice, + const basegfx::B2DPolyPolygon&, double fTransparency) override; + + virtual bool drawPolyLine(const basegfx::B2DHomMatrix& rObjectToDevice, + const basegfx::B2DPolygon&, double fTransparency, double fLineWidth, + const std::vector<double>* pStroke, basegfx::B2DLineJoin, + css::drawing::LineCap, double fMiterMinimumAngle, + bool bPixelSnapHairline) override; + + virtual bool drawPolyLineBezier(sal_uInt32 nPoints, const SalPoint* pPtAry, + const PolyFlags* pFlgAry) override; + + virtual bool drawPolygonBezier(sal_uInt32 nPoints, const SalPoint* pPtAry, + const PolyFlags* pFlgAry) override; + + virtual bool drawPolyPolygonBezier(sal_uInt32 nPoly, const sal_uInt32* pPoints, + const SalPoint* const* pPtAry, + const PolyFlags* const* pFlgAry) override; + + // CopyArea --> No RasterOp, but ClipRegion + virtual void copyArea(long nDestX, long nDestY, long nSrcX, long nSrcY, long nSrcWidth, + long nSrcHeight, bool bWindowInvalidate) override; + + virtual void copyBits(const SalTwoRect& rPosAry, SalGraphics* pSrcGraphics) override; + + virtual bool blendBitmap(const SalTwoRect&, const SalBitmap& rBitmap) override; + + virtual bool blendAlphaBitmap(const SalTwoRect&, const SalBitmap& rSrcBitmap, + const SalBitmap& rMaskBitmap, + const SalBitmap& rAlphaBitmap) override; + + virtual void drawBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap) override; + + virtual void drawBitmap(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, + const SalBitmap& rMaskBitmap) override; + + virtual void drawMask(const SalTwoRect& rPosAry, const SalBitmap& rSalBitmap, + Color nMaskColor) override; + + virtual std::shared_ptr<SalBitmap> getBitmap(long nX, long nY, long nWidth, + long nHeight) override; + + virtual Color getPixel(long nX, long nY) override; + + // invert --> ClipRegion (only Windows or VirDevs) + virtual void invert(long nX, long nY, long nWidth, long nHeight, SalInvert nFlags) override; + + virtual void invert(sal_uInt32 nPoints, const SalPoint* pPtAry, SalInvert nFlags) override; + + virtual bool drawEPS(long nX, long nY, long nWidth, long nHeight, void* pPtr, + sal_uInt32 nSize) override; + + /** Render bitmap with alpha channel + + @param rSourceBitmap + Source bitmap to blit + + @param rAlphaBitmap + Alpha channel to use for blitting + + @return true, if the operation succeeded, and false + otherwise. In this case, clients should try to emulate alpha + compositing themselves + */ + virtual bool drawAlphaBitmap(const SalTwoRect&, const SalBitmap& rSourceBitmap, + const SalBitmap& rAlphaBitmap) override; + + /** draw transformed bitmap (maybe with alpha) where Null, X, Y define the coordinate system */ + virtual bool drawTransformedBitmap(const basegfx::B2DPoint& rNull, const basegfx::B2DPoint& rX, + const basegfx::B2DPoint& rY, const SalBitmap& rSourceBitmap, + const SalBitmap* pAlphaBitmap) override; + + /** Render solid rectangle with given transparency + + @param nX Top left coordinate of rectangle + + @param nY Bottom right coordinate of rectangle + + @param nWidth Width of rectangle + + @param nHeight Height of rectangle + + @param nTransparency Transparency value (0-255) to use. 0 blits and opaque, 255 a + fully transparent rectangle + + @returns true if successfully drawn, false if not able to draw rectangle + */ + virtual bool drawAlphaRect(long nX, long nY, long nWidth, long nHeight, + sal_uInt8 nTransparency) override; + + virtual bool drawGradient(const tools::PolyPolygon& rPolygon, + const Gradient& rGradient) override; + + virtual bool supportsOperation(OutDevSupportType eType) const override; + +#ifdef DBG_UTIL + void dump(const char* file) const; +#endif + + // Default blend mode for SkPaint is SkBlendMode::kSrcOver + void drawImage(const SalTwoRect& rPosAry, const sk_sp<SkImage>& aImage, + SkBlendMode eBlendMode = SkBlendMode::kSrcOver); + + void drawShader(const SalTwoRect& rPosAry, const sk_sp<SkShader>& shader); + + enum class GlyphOrientation + { + Apply, + Ignore + }; + void drawGenericLayout(const GenericSalLayout& layout, Color textColor, const SkFont& font, + GlyphOrientation glyphOrientation); + +protected: + // To be called before any drawing. + void preDraw(); + // To be called after any drawing. + void postDraw(); + // The canvas to draw to. Will be diverted to a temporary for Xor mode. + SkCanvas* getDrawCanvas() { return mXorMode ? getXorCanvas() : mSurface->getCanvas(); } + // Call before makeImageSnapshot(), ensures the content is up to date. + void flushDrawing(); + + virtual void createSurface(); + // Call to ensure that mSurface is valid. If mSurface is going to be modified, + // use preDraw() instead of this. + void checkSurface(); + void destroySurface(); + // Reimplemented for X11. + virtual bool avoidRecreateByResize() const { return false; } + void createWindowSurface(bool forceRaster = false); + virtual void createWindowContext(bool forceRaster = false) = 0; + void createOffscreenSurface(); + + void privateDrawAlphaRect(long nX, long nY, long nWidth, long nHeight, double nTransparency, + bool blockAA = false); + + void setProvider(SalGeometryProvider* provider) { mProvider = provider; } + + bool isOffscreen() const { return mProvider == nullptr || mProvider->IsOffScreen(); } + bool isGPU() const { return mIsGPU; } + + void invert(basegfx::B2DPolygon const& rPoly, SalInvert eFlags); + + // Called by SkiaFlushIdle. + virtual void performFlush() = 0; + void scheduleFlush(); + friend class SkiaFlushIdle; + + // get the width of the device + int GetWidth() const { return mProvider ? mProvider->GetWidth() : 1; } + // get the height of the device + int GetHeight() const { return mProvider ? mProvider->GetHeight() : 1; } + + SkCanvas* getXorCanvas(); + void applyXor(); + // NOTE: This must be called before the operation does any drawing. + void addXorRegion(const SkRect& rect) + { + if (mXorMode) + { + // Make slightly larger, just in case (rounding, antialiasing,...). + SkIRect addedRect = rect.makeOutset(2, 2).round(); + // Two xor operations should cancel each other out. We batch xor operations, + // but if they can overlap, apply xor now, since applyXor() does the operation + // just once. + if (mXorRegion.intersects(addedRect)) + applyXor(); + mXorRegion.op(addedRect, SkRegion::kUnion_Op); + } + } + static void setCanvasClipRegion(SkCanvas* canvas, const vcl::Region& region); + sk_sp<SkImage> mergeCacheBitmaps(const SkiaSalBitmap& bitmap, const SkiaSalBitmap* alphaBitmap, + const Size targetSize); + + // Skia uses floating point coordinates, so when we use integer coordinates, sometimes + // rounding results in off-by-one errors (down), especially when drawing using GPU, + // see https://bugs.chromium.org/p/skia/issues/detail?id=9611 . Compensate for + // it by using centers of pixels. Using 0.5 may sometimes round up, so go with 0.495 . + static constexpr SkScalar toSkX(long x) { return x + 0.495; } + static constexpr SkScalar toSkY(long y) { return y + 0.495; } + // Value to add to be exactly in the middle of the pixel. + static constexpr SkScalar toSkXYFix = SkScalar(0.005); + + // Perform any pending drawing such as delayed merging of polygons. Called by preDraw() + // and anything that means the next operation cannot be another one in a series (e.g. + // changing colors). + void checkPendingDrawing(); + bool delayDrawPolyPolygon(const basegfx::B2DPolyPolygon& polygon, double transparency); + void performDrawPolyPolygon(const basegfx::B2DPolyPolygon& polygon, double transparency, + bool useAA); + + template <typename charT, typename traits> + friend inline std::basic_ostream<charT, traits>& + operator<<(std::basic_ostream<charT, traits>& stream, const SkiaSalGraphicsImpl* graphics) + { // O - offscreen, G - GPU-based, R - raster + return stream << static_cast<const void*>(graphics) << " " + << Size(graphics->GetWidth(), graphics->GetHeight()) + << (graphics->isGPU() ? "G" : "R") << (graphics->isOffscreen() ? "O" : ""); + } + + SalGraphics& mParent; + /// Pointer to the SalFrame or SalVirtualDevice + SalGeometryProvider* mProvider; + std::unique_ptr<sk_app::WindowContext> mWindowContext; + // The Skia surface that is target of all the rendering. + sk_sp<SkSurface> mSurface; + bool mIsGPU; // whether the surface is GPU-backed + // Keep reference to shared GrContext. + vcl::Region mClipRegion; + Color mLineColor; + Color mFillColor; + bool mXorMode; + SkBitmap mXorBitmap; + std::unique_ptr<SkCanvas> mXorCanvas; + SkRegion mXorRegion; // the area that needs updating for the xor operation + std::unique_ptr<SkiaFlushIdle> mFlush; + // Info about pending polygons to draw (we try to merge adjacent polygons into one). + struct LastPolyPolygonInfo + { + basegfx::B2DPolyPolygonVector polygons; + basegfx::B2DRange bounds; + double transparency; + }; + LastPolyPolygonInfo mLastPolyPolygonInfo; +}; + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |