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diff --git a/basegfx/source/polygon/b2dpolygon.cxx b/basegfx/source/polygon/b2dpolygon.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <osl/diagnose.h>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/vector/b2dvector.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <basegfx/curve/b2dcubicbezier.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/utils/systemdependentdata.hxx>
+#include <algorithm>
+#include <memory>
+#include <vector>
+
+namespace {
+
+struct CoordinateData2D : public basegfx::B2DPoint
+{
+public:
+ CoordinateData2D() {}
+
+ explicit CoordinateData2D(const basegfx::B2DPoint& rData)
+ : B2DPoint(rData)
+ {}
+
+ CoordinateData2D& operator=(const basegfx::B2DPoint& rData)
+ {
+ B2DPoint::operator=(rData);
+ return *this;
+ }
+
+ void transform(const basegfx::B2DHomMatrix& rMatrix)
+ {
+ *this *= rMatrix;
+ }
+};
+
+class CoordinateDataArray2D
+{
+ typedef std::vector< CoordinateData2D > CoordinateData2DVector;
+
+ CoordinateData2DVector maVector;
+
+public:
+ explicit CoordinateDataArray2D(sal_uInt32 nCount)
+ : maVector(nCount)
+ {
+ }
+
+ CoordinateDataArray2D(const CoordinateDataArray2D& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : maVector(rOriginal.maVector.begin() + nIndex, rOriginal.maVector.begin() + (nIndex + nCount))
+ {
+ }
+
+ sal_uInt32 count() const
+ {
+ return maVector.size();
+ }
+
+ bool operator==(const CoordinateDataArray2D& rCandidate) const
+ {
+ return (maVector == rCandidate.maVector);
+ }
+
+ const basegfx::B2DPoint& getCoordinate(sal_uInt32 nIndex) const
+ {
+ return maVector[nIndex];
+ }
+
+ void setCoordinate(sal_uInt32 nIndex, const basegfx::B2DPoint& rValue)
+ {
+ maVector[nIndex] = rValue;
+ }
+
+ void reserve(sal_uInt32 nCount)
+ {
+ maVector.reserve(nCount);
+ }
+
+ void append(const CoordinateData2D& rValue)
+ {
+ maVector.push_back(rValue);
+ }
+
+ void insert(sal_uInt32 nIndex, const CoordinateData2D& rValue, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // add nCount copies of rValue
+ CoordinateData2DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ maVector.insert(aIndex, nCount, rValue);
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const CoordinateDataArray2D& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maVector.size());
+
+ if(nCount)
+ {
+ // insert data
+ CoordinateData2DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ CoordinateData2DVector::const_iterator aStart(rSource.maVector.begin());
+ CoordinateData2DVector::const_iterator aEnd(rSource.maVector.end());
+ maVector.insert(aIndex, aStart, aEnd);
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ // remove point data
+ CoordinateData2DVector::iterator aStart(maVector.begin());
+ aStart += nIndex;
+ const CoordinateData2DVector::iterator aEnd(aStart + nCount);
+ maVector.erase(aStart, aEnd);
+ }
+ }
+
+ void flip(bool bIsClosed)
+ {
+ if(maVector.size() <= 1)
+ return;
+
+ // to keep the same point at index 0, just flip all points except the
+ // first one when closed
+ const sal_uInt32 nHalfSize(bIsClosed ? (maVector.size() - 1) >> 1 : maVector.size() >> 1);
+ CoordinateData2DVector::iterator aStart(bIsClosed ? maVector.begin() + 1 : maVector.begin());
+ CoordinateData2DVector::iterator aEnd(maVector.end() - 1);
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ std::swap(*aStart, *aEnd);
+ ++aStart;
+ --aEnd;
+ }
+ }
+
+ void removeDoublePointsAtBeginEnd()
+ {
+ // remove from end as long as there are at least two points
+ // and begin/end are equal
+ while((maVector.size() > 1) && (maVector[0] == maVector[maVector.size() - 1]))
+ {
+ maVector.pop_back();
+ }
+ }
+
+ void removeDoublePointsWholeTrack()
+ {
+ sal_uInt32 nIndex(0);
+
+ // test as long as there are at least two points and as long as the index
+ // is smaller or equal second last point
+ while((maVector.size() > 1) && (nIndex <= maVector.size() - 2))
+ {
+ if(maVector[nIndex] == maVector[nIndex + 1])
+ {
+ // if next is same as index, delete next
+ maVector.erase(maVector.begin() + (nIndex + 1));
+ }
+ else
+ {
+ // if different, step forward
+ nIndex++;
+ }
+ }
+ }
+
+ void transform(const basegfx::B2DHomMatrix& rMatrix)
+ {
+ for (auto & elem : maVector)
+ {
+ elem.transform(rMatrix);
+ }
+ }
+};
+
+class ControlVectorPair2D
+{
+ basegfx::B2DVector maPrevVector;
+ basegfx::B2DVector maNextVector;
+
+public:
+ explicit ControlVectorPair2D() {}
+
+ const basegfx::B2DVector& getPrevVector() const
+ {
+ return maPrevVector;
+ }
+
+ void setPrevVector(const basegfx::B2DVector& rValue)
+ {
+ if(rValue != maPrevVector)
+ maPrevVector = rValue;
+ }
+
+ const basegfx::B2DVector& getNextVector() const
+ {
+ return maNextVector;
+ }
+
+ void setNextVector(const basegfx::B2DVector& rValue)
+ {
+ if(rValue != maNextVector)
+ maNextVector = rValue;
+ }
+
+ bool operator==(const ControlVectorPair2D& rData) const
+ {
+ return (maPrevVector == rData.getPrevVector() && maNextVector == rData.getNextVector());
+ }
+
+ void flip()
+ {
+ std::swap(maPrevVector, maNextVector);
+ }
+};
+
+class ControlVectorArray2D
+{
+ typedef std::vector< ControlVectorPair2D > ControlVectorPair2DVector;
+
+ ControlVectorPair2DVector maVector;
+ sal_uInt32 mnUsedVectors;
+
+public:
+ explicit ControlVectorArray2D(sal_uInt32 nCount)
+ : maVector(nCount),
+ mnUsedVectors(0)
+ {}
+
+ ControlVectorArray2D(const ControlVectorArray2D& rOriginal, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : maVector(),
+ mnUsedVectors(0)
+ {
+ ControlVectorPair2DVector::const_iterator aStart(rOriginal.maVector.begin());
+ aStart += nIndex;
+ ControlVectorPair2DVector::const_iterator aEnd(aStart);
+ aEnd += nCount;
+ maVector.reserve(nCount);
+
+ for(; aStart != aEnd; ++aStart)
+ {
+ if(!aStart->getPrevVector().equalZero())
+ mnUsedVectors++;
+
+ if(!aStart->getNextVector().equalZero())
+ mnUsedVectors++;
+
+ maVector.push_back(*aStart);
+ }
+ }
+
+ bool operator==(const ControlVectorArray2D& rCandidate) const
+ {
+ return (maVector == rCandidate.maVector);
+ }
+
+ bool isUsed() const
+ {
+ return (mnUsedVectors != 0);
+ }
+
+ const basegfx::B2DVector& getPrevVector(sal_uInt32 nIndex) const
+ {
+ return maVector[nIndex].getPrevVector();
+ }
+
+ void setPrevVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
+ {
+ bool bWasUsed(mnUsedVectors && !maVector[nIndex].getPrevVector().equalZero());
+ bool bIsUsed(!rValue.equalZero());
+
+ if(bWasUsed)
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex].setPrevVector(rValue);
+ }
+ else
+ {
+ maVector[nIndex].setPrevVector(basegfx::B2DVector::getEmptyVector());
+ mnUsedVectors--;
+ }
+ }
+ else
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex].setPrevVector(rValue);
+ mnUsedVectors++;
+ }
+ }
+ }
+
+ const basegfx::B2DVector& getNextVector(sal_uInt32 nIndex) const
+ {
+ return maVector[nIndex].getNextVector();
+ }
+
+ void setNextVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
+ {
+ bool bWasUsed(mnUsedVectors && !maVector[nIndex].getNextVector().equalZero());
+ bool bIsUsed(!rValue.equalZero());
+
+ if(bWasUsed)
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex].setNextVector(rValue);
+ }
+ else
+ {
+ maVector[nIndex].setNextVector(basegfx::B2DVector::getEmptyVector());
+ mnUsedVectors--;
+ }
+ }
+ else
+ {
+ if(bIsUsed)
+ {
+ maVector[nIndex].setNextVector(rValue);
+ mnUsedVectors++;
+ }
+ }
+ }
+
+ void append(const ControlVectorPair2D& rValue)
+ {
+ maVector.push_back(rValue);
+
+ if(!rValue.getPrevVector().equalZero())
+ mnUsedVectors += 1;
+
+ if(!rValue.getNextVector().equalZero())
+ mnUsedVectors += 1;
+ }
+
+ void insert(sal_uInt32 nIndex, const ControlVectorPair2D& rValue, sal_uInt32 nCount)
+ {
+ if(!nCount)
+ return;
+
+ // add nCount copies of rValue
+ ControlVectorPair2DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ maVector.insert(aIndex, nCount, rValue);
+
+ if(!rValue.getPrevVector().equalZero())
+ mnUsedVectors += nCount;
+
+ if(!rValue.getNextVector().equalZero())
+ mnUsedVectors += nCount;
+ }
+
+ void insert(sal_uInt32 nIndex, const ControlVectorArray2D& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maVector.size());
+
+ if(!nCount)
+ return;
+
+ // insert data
+ ControlVectorPair2DVector::iterator aIndex(maVector.begin());
+ aIndex += nIndex;
+ ControlVectorPair2DVector::const_iterator aStart(rSource.maVector.begin());
+ ControlVectorPair2DVector::const_iterator aEnd(rSource.maVector.end());
+ maVector.insert(aIndex, aStart, aEnd);
+
+ for(; aStart != aEnd; ++aStart)
+ {
+ if(!aStart->getPrevVector().equalZero())
+ mnUsedVectors++;
+
+ if(!aStart->getNextVector().equalZero())
+ mnUsedVectors++;
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(!nCount)
+ return;
+
+ const ControlVectorPair2DVector::iterator aDeleteStart(maVector.begin() + nIndex);
+ const ControlVectorPair2DVector::iterator aDeleteEnd(aDeleteStart + nCount);
+ ControlVectorPair2DVector::const_iterator aStart(aDeleteStart);
+
+ for(; mnUsedVectors && aStart != aDeleteEnd; ++aStart)
+ {
+ if(!aStart->getPrevVector().equalZero())
+ mnUsedVectors--;
+
+ if(mnUsedVectors && !aStart->getNextVector().equalZero())
+ mnUsedVectors--;
+ }
+
+ // remove point data
+ maVector.erase(aDeleteStart, aDeleteEnd);
+ }
+
+ void flip(bool bIsClosed)
+ {
+ if(maVector.size() <= 1)
+ return;
+
+ // to keep the same point at index 0, just flip all points except the
+ // first one when closed
+ const sal_uInt32 nHalfSize(bIsClosed ? (maVector.size() - 1) >> 1 : maVector.size() >> 1);
+ ControlVectorPair2DVector::iterator aStart(bIsClosed ? maVector.begin() + 1 : maVector.begin());
+ ControlVectorPair2DVector::iterator aEnd(maVector.end() - 1);
+
+ for(sal_uInt32 a(0); a < nHalfSize; a++)
+ {
+ // swap Prev and Next
+ aStart->flip();
+ aEnd->flip();
+
+ // swap entries
+ std::swap(*aStart, *aEnd);
+
+ ++aStart;
+ --aEnd;
+ }
+
+ if(aStart == aEnd)
+ {
+ // swap Prev and Next at middle element (if exists)
+ aStart->flip();
+ }
+
+ if(bIsClosed)
+ {
+ // swap Prev and Next at start element
+ maVector.begin()->flip();
+ }
+ }
+};
+
+class ImplBufferedData : public basegfx::SystemDependentDataHolder
+{
+private:
+ // Possibility to hold the last subdivision
+ std::unique_ptr< basegfx::B2DPolygon > mpDefaultSubdivision;
+
+ // Possibility to hold the last B2DRange calculation
+ std::unique_ptr< basegfx::B2DRange > mpB2DRange;
+
+public:
+ ImplBufferedData()
+ : basegfx::SystemDependentDataHolder(),
+ mpDefaultSubdivision(),
+ mpB2DRange()
+ {
+ }
+
+ const basegfx::B2DPolygon& getDefaultAdaptiveSubdivision(const basegfx::B2DPolygon& rSource) const
+ {
+ if(!mpDefaultSubdivision)
+ {
+ const_cast< ImplBufferedData* >(this)->mpDefaultSubdivision.reset(new basegfx::B2DPolygon(basegfx::utils::adaptiveSubdivideByAngle(rSource)));
+ }
+
+ return *mpDefaultSubdivision;
+ }
+
+ const basegfx::B2DRange& getB2DRange(const basegfx::B2DPolygon& rSource) const
+ {
+ if(!mpB2DRange)
+ {
+ basegfx::B2DRange aNewRange;
+ const sal_uInt32 nPointCount(rSource.count());
+
+ if(nPointCount)
+ {
+ for(sal_uInt32 a(0); a < nPointCount; a++)
+ {
+ aNewRange.expand(rSource.getB2DPoint(a));
+ }
+
+ if(rSource.areControlPointsUsed())
+ {
+ const sal_uInt32 nEdgeCount(rSource.isClosed() ? nPointCount : nPointCount - 1);
+
+ if(nEdgeCount)
+ {
+ basegfx::B2DCubicBezier aEdge;
+ aEdge.setStartPoint(rSource.getB2DPoint(0));
+
+ for(sal_uInt32 b(0); b < nEdgeCount; b++)
+ {
+ const sal_uInt32 nNextIndex((b + 1) % nPointCount);
+ aEdge.setControlPointA(rSource.getNextControlPoint(b));
+ aEdge.setControlPointB(rSource.getPrevControlPoint(nNextIndex));
+ aEdge.setEndPoint(rSource.getB2DPoint(nNextIndex));
+
+ if(aEdge.isBezier())
+ {
+ const basegfx::B2DRange aBezierRangeWithControlPoints(aEdge.getRange());
+
+ if(!aNewRange.isInside(aBezierRangeWithControlPoints))
+ {
+ // the range with control points of the current edge is not completely
+ // inside the current range without control points. Expand current range by
+ // subdividing the bezier segment.
+ // Ideal here is a subdivision at the extreme values, so use
+ // getAllExtremumPositions to get all extremas in one run
+ std::vector< double > aExtremas;
+
+ aExtremas.reserve(4);
+ aEdge.getAllExtremumPositions(aExtremas);
+
+ const sal_uInt32 nExtremaCount(aExtremas.size());
+
+ for(sal_uInt32 c(0); c < nExtremaCount; c++)
+ {
+ aNewRange.expand(aEdge.interpolatePoint(aExtremas[c]));
+ }
+ }
+ }
+
+ // prepare next edge
+ aEdge.setStartPoint(aEdge.getEndPoint());
+ }
+ }
+ }
+ }
+
+ const_cast< ImplBufferedData* >(this)->mpB2DRange.reset(new basegfx::B2DRange(aNewRange));
+ }
+
+ return *mpB2DRange;
+ }
+};
+
+}
+
+class ImplB2DPolygon
+{
+private:
+ // The point vector. This vector exists always and defines the
+ // count of members.
+ CoordinateDataArray2D maPoints;
+
+ // The control point vectors. This vectors are created on demand
+ // and may be zero.
+ std::unique_ptr< ControlVectorArray2D > mpControlVector;
+
+ // buffered data for e.g. default subdivision and range
+ std::unique_ptr< ImplBufferedData > mpBufferedData;
+
+ // flag which decides if this polygon is opened or closed
+ bool mbIsClosed;
+
+public:
+ const basegfx::B2DPolygon& getDefaultAdaptiveSubdivision(const basegfx::B2DPolygon& rSource) const
+ {
+ if(!mpControlVector || !mpControlVector->isUsed())
+ {
+ return rSource;
+ }
+
+ if(!mpBufferedData)
+ {
+ const_cast< ImplB2DPolygon* >(this)->mpBufferedData.reset(new ImplBufferedData);
+ }
+
+ return mpBufferedData->getDefaultAdaptiveSubdivision(rSource);
+ }
+
+ const basegfx::B2DRange& getB2DRange(const basegfx::B2DPolygon& rSource) const
+ {
+ if(!mpBufferedData)
+ {
+ const_cast< ImplB2DPolygon* >(this)->mpBufferedData.reset(new ImplBufferedData);
+ }
+
+ return mpBufferedData->getB2DRange(rSource);
+ }
+
+ ImplB2DPolygon()
+ : maPoints(0),
+ mpControlVector(),
+ mpBufferedData(),
+ mbIsClosed(false)
+ {}
+
+ ImplB2DPolygon(const ImplB2DPolygon& rToBeCopied)
+ : maPoints(rToBeCopied.maPoints),
+ mpControlVector(),
+ mpBufferedData(),
+ mbIsClosed(rToBeCopied.mbIsClosed)
+ {
+ // complete initialization using copy
+ if(rToBeCopied.mpControlVector && rToBeCopied.mpControlVector->isUsed())
+ {
+ mpControlVector.reset( new ControlVectorArray2D(*rToBeCopied.mpControlVector) );
+ }
+ }
+
+ ImplB2DPolygon(const ImplB2DPolygon& rToBeCopied, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : maPoints(rToBeCopied.maPoints, nIndex, nCount),
+ mpControlVector(),
+ mpBufferedData(),
+ mbIsClosed(rToBeCopied.mbIsClosed)
+ {
+ // complete initialization using partly copy
+ if(rToBeCopied.mpControlVector && rToBeCopied.mpControlVector->isUsed())
+ {
+ mpControlVector.reset( new ControlVectorArray2D(*rToBeCopied.mpControlVector, nIndex, nCount) );
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ }
+
+ ImplB2DPolygon& operator=(const ImplB2DPolygon& rOther)
+ {
+ if (this != &rOther)
+ {
+ mpControlVector.reset();
+ mpBufferedData.reset();
+ maPoints = rOther.maPoints;
+ mbIsClosed = rOther.mbIsClosed;
+ if (rOther.mpControlVector && rOther.mpControlVector->isUsed())
+ {
+ mpControlVector.reset( new ControlVectorArray2D(*rOther.mpControlVector) );
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ }
+ return *this;
+ }
+
+ sal_uInt32 count() const
+ {
+ return maPoints.count();
+ }
+
+ bool isClosed() const
+ {
+ return mbIsClosed;
+ }
+
+ void setClosed(bool bNew)
+ {
+ if(bNew != mbIsClosed)
+ {
+ mpBufferedData.reset();
+ mbIsClosed = bNew;
+ }
+ }
+
+ bool operator==(const ImplB2DPolygon& rCandidate) const
+ {
+ if(mbIsClosed == rCandidate.mbIsClosed)
+ {
+ if(maPoints == rCandidate.maPoints)
+ {
+ bool bControlVectorsAreEqual(true);
+
+ if(mpControlVector)
+ {
+ if(rCandidate.mpControlVector)
+ {
+ bControlVectorsAreEqual = ((*mpControlVector) == (*rCandidate.mpControlVector));
+ }
+ else
+ {
+ // candidate has no control vector, so it's assumed all unused.
+ bControlVectorsAreEqual = !mpControlVector->isUsed();
+ }
+ }
+ else
+ {
+ if(rCandidate.mpControlVector)
+ {
+ // we have no control vector, so it's assumed all unused.
+ bControlVectorsAreEqual = !rCandidate.mpControlVector->isUsed();
+ }
+ }
+
+ if(bControlVectorsAreEqual)
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ const basegfx::B2DPoint& getPoint(sal_uInt32 nIndex) const
+ {
+ return maPoints.getCoordinate(nIndex);
+ }
+
+ void setPoint(sal_uInt32 nIndex, const basegfx::B2DPoint& rValue)
+ {
+ mpBufferedData.reset();
+ maPoints.setCoordinate(nIndex, rValue);
+ }
+
+ void reserve(sal_uInt32 nCount)
+ {
+ maPoints.reserve(nCount);
+ }
+
+ void append(const basegfx::B2DPoint& rPoint)
+ {
+ mpBufferedData.reset(); // TODO: is this needed?
+ const CoordinateData2D aCoordinate(rPoint);
+ maPoints.append(aCoordinate);
+
+ if(mpControlVector)
+ {
+ const ControlVectorPair2D aVectorPair;
+ mpControlVector->append(aVectorPair);
+ }
+ }
+
+ void insert(sal_uInt32 nIndex, const basegfx::B2DPoint& rPoint, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ mpBufferedData.reset();
+ CoordinateData2D aCoordinate(rPoint);
+ maPoints.insert(nIndex, aCoordinate, nCount);
+
+ if(mpControlVector)
+ {
+ ControlVectorPair2D aVectorPair;
+ mpControlVector->insert(nIndex, aVectorPair, nCount);
+ }
+ }
+ }
+
+ const basegfx::B2DVector& getPrevControlVector(sal_uInt32 nIndex) const
+ {
+ if(mpControlVector)
+ {
+ return mpControlVector->getPrevVector(nIndex);
+ }
+ else
+ {
+ return basegfx::B2DVector::getEmptyVector();
+ }
+ }
+
+ void setPrevControlVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
+ {
+ if(!mpControlVector)
+ {
+ if(!rValue.equalZero())
+ {
+ mpBufferedData.reset();
+ mpControlVector.reset( new ControlVectorArray2D(maPoints.count()) );
+ mpControlVector->setPrevVector(nIndex, rValue);
+ }
+ }
+ else
+ {
+ mpBufferedData.reset();
+ mpControlVector->setPrevVector(nIndex, rValue);
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ }
+
+ const basegfx::B2DVector& getNextControlVector(sal_uInt32 nIndex) const
+ {
+ if(mpControlVector)
+ {
+ return mpControlVector->getNextVector(nIndex);
+ }
+ else
+ {
+ return basegfx::B2DVector::getEmptyVector();
+ }
+ }
+
+ void setNextControlVector(sal_uInt32 nIndex, const basegfx::B2DVector& rValue)
+ {
+ if(!mpControlVector)
+ {
+ if(!rValue.equalZero())
+ {
+ mpBufferedData.reset();
+ mpControlVector.reset( new ControlVectorArray2D(maPoints.count()) );
+ mpControlVector->setNextVector(nIndex, rValue);
+ }
+ }
+ else
+ {
+ mpBufferedData.reset();
+ mpControlVector->setNextVector(nIndex, rValue);
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ }
+
+ bool areControlPointsUsed() const
+ {
+ return (mpControlVector && mpControlVector->isUsed());
+ }
+
+ void resetControlVectors()
+ {
+ mpBufferedData.reset();
+ mpControlVector.reset();
+ }
+
+ void setControlVectors(sal_uInt32 nIndex, const basegfx::B2DVector& rPrev, const basegfx::B2DVector& rNext)
+ {
+ setPrevControlVector(nIndex, rPrev);
+ setNextControlVector(nIndex, rNext);
+ }
+
+ void appendBezierSegment(const basegfx::B2DVector& rNext, const basegfx::B2DVector& rPrev, const basegfx::B2DPoint& rPoint)
+ {
+ mpBufferedData.reset();
+ const sal_uInt32 nCount(maPoints.count());
+
+ if(nCount)
+ {
+ setNextControlVector(nCount - 1, rNext);
+ }
+
+ insert(nCount, rPoint, 1);
+ setPrevControlVector(nCount, rPrev);
+ }
+
+ void insert(sal_uInt32 nIndex, const ImplB2DPolygon& rSource)
+ {
+ const sal_uInt32 nCount(rSource.maPoints.count());
+
+ if(!nCount)
+ return;
+
+ mpBufferedData.reset();
+
+ if(rSource.mpControlVector && rSource.mpControlVector->isUsed() && !mpControlVector)
+ {
+ mpControlVector.reset( new ControlVectorArray2D(maPoints.count()) );
+ }
+
+ maPoints.insert(nIndex, rSource.maPoints);
+
+ if(rSource.mpControlVector)
+ {
+ mpControlVector->insert(nIndex, *rSource.mpControlVector);
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ else if(mpControlVector)
+ {
+ ControlVectorPair2D aVectorPair;
+ mpControlVector->insert(nIndex, aVectorPair, nCount);
+ }
+ }
+
+ void remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(!nCount)
+ return;
+
+ mpBufferedData.reset();
+ maPoints.remove(nIndex, nCount);
+
+ if(mpControlVector)
+ {
+ mpControlVector->remove(nIndex, nCount);
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ }
+
+ void flip()
+ {
+ if(maPoints.count() <= 1)
+ return;
+
+ mpBufferedData.reset();
+
+ // flip points
+ maPoints.flip(mbIsClosed);
+
+ if(mpControlVector)
+ {
+ // flip control vector
+ mpControlVector->flip(mbIsClosed);
+ }
+ }
+
+ bool hasDoublePoints() const
+ {
+ if(mbIsClosed)
+ {
+ // check for same start and end point
+ const sal_uInt32 nIndex(maPoints.count() - 1);
+
+ if(maPoints.getCoordinate(0) == maPoints.getCoordinate(nIndex))
+ {
+ if(mpControlVector)
+ {
+ if(mpControlVector->getNextVector(nIndex).equalZero() && mpControlVector->getPrevVector(0).equalZero())
+ {
+ return true;
+ }
+ }
+ else
+ {
+ return true;
+ }
+ }
+ }
+
+ // test for range
+ for(sal_uInt32 a(0); a < maPoints.count() - 1; a++)
+ {
+ if(maPoints.getCoordinate(a) == maPoints.getCoordinate(a + 1))
+ {
+ if(mpControlVector)
+ {
+ if(mpControlVector->getNextVector(a).equalZero() && mpControlVector->getPrevVector(a + 1).equalZero())
+ {
+ return true;
+ }
+ }
+ else
+ {
+ return true;
+ }
+ }
+ }
+
+ return false;
+ }
+
+ void removeDoublePointsAtBeginEnd()
+ {
+ // Only remove DoublePoints at Begin and End when poly is closed
+ if(!mbIsClosed)
+ return;
+
+ mpBufferedData.reset();
+
+ if(mpControlVector)
+ {
+ bool bRemove;
+
+ do
+ {
+ bRemove = false;
+
+ if(maPoints.count() > 1)
+ {
+ const sal_uInt32 nIndex(maPoints.count() - 1);
+
+ if(maPoints.getCoordinate(0) == maPoints.getCoordinate(nIndex))
+ {
+ if(mpControlVector)
+ {
+ if(mpControlVector->getNextVector(nIndex).equalZero() && mpControlVector->getPrevVector(0).equalZero())
+ {
+ bRemove = true;
+ }
+ }
+ else
+ {
+ bRemove = true;
+ }
+ }
+ }
+
+ if(bRemove)
+ {
+ const sal_uInt32 nIndex(maPoints.count() - 1);
+
+ if(mpControlVector && !mpControlVector->getPrevVector(nIndex).equalZero())
+ {
+ mpControlVector->setPrevVector(0, mpControlVector->getPrevVector(nIndex));
+ }
+
+ remove(nIndex, 1);
+ }
+ }
+ while(bRemove);
+ }
+ else
+ {
+ maPoints.removeDoublePointsAtBeginEnd();
+ }
+ }
+
+ void removeDoublePointsWholeTrack()
+ {
+ mpBufferedData.reset();
+
+ if(mpControlVector)
+ {
+ sal_uInt32 nIndex(0);
+
+ // test as long as there are at least two points and as long as the index
+ // is smaller or equal second last point
+ while((maPoints.count() > 1) && (nIndex <= maPoints.count() - 2))
+ {
+ bool bRemove(maPoints.getCoordinate(nIndex) == maPoints.getCoordinate(nIndex + 1));
+
+ if(bRemove && mpControlVector)
+ {
+ if(!mpControlVector->getNextVector(nIndex).equalZero() || !mpControlVector->getPrevVector(nIndex + 1).equalZero())
+ {
+ bRemove = false;
+ }
+ }
+
+ if(bRemove)
+ {
+ if(mpControlVector && !mpControlVector->getPrevVector(nIndex).equalZero())
+ {
+ mpControlVector->setPrevVector(nIndex + 1, mpControlVector->getPrevVector(nIndex));
+ }
+
+ // if next is same as index and the control vectors are unused, delete index
+ remove(nIndex, 1);
+ }
+ else
+ {
+ // if different, step forward
+ nIndex++;
+ }
+ }
+ }
+ else
+ {
+ maPoints.removeDoublePointsWholeTrack();
+ }
+ }
+
+ void transform(const basegfx::B2DHomMatrix& rMatrix)
+ {
+ mpBufferedData.reset();
+
+ if(mpControlVector)
+ {
+ for(sal_uInt32 a(0); a < maPoints.count(); a++)
+ {
+ basegfx::B2DPoint aCandidate = maPoints.getCoordinate(a);
+
+ if(mpControlVector->isUsed())
+ {
+ const basegfx::B2DVector& rPrevVector(mpControlVector->getPrevVector(a));
+ const basegfx::B2DVector& rNextVector(mpControlVector->getNextVector(a));
+
+ if(!rPrevVector.equalZero())
+ {
+ basegfx::B2DVector aPrevVector(rMatrix * rPrevVector);
+ mpControlVector->setPrevVector(a, aPrevVector);
+ }
+
+ if(!rNextVector.equalZero())
+ {
+ basegfx::B2DVector aNextVector(rMatrix * rNextVector);
+ mpControlVector->setNextVector(a, aNextVector);
+ }
+ }
+
+ aCandidate *= rMatrix;
+ maPoints.setCoordinate(a, aCandidate);
+ }
+
+ if(!mpControlVector->isUsed())
+ mpControlVector.reset();
+ }
+ else
+ {
+ maPoints.transform(rMatrix);
+ }
+ }
+
+ void addOrReplaceSystemDependentData(basegfx::SystemDependentData_SharedPtr& rData)
+ {
+ if(!mpBufferedData)
+ {
+ mpBufferedData.reset(new ImplBufferedData);
+ }
+
+ mpBufferedData->addOrReplaceSystemDependentData(rData);
+ }
+
+ basegfx::SystemDependentData_SharedPtr getSystemDependentData(size_t hash_code) const
+ {
+ if(mpBufferedData)
+ {
+ return mpBufferedData->getSystemDependentData(hash_code);
+ }
+
+ return basegfx::SystemDependentData_SharedPtr();
+ }
+};
+
+namespace basegfx
+{
+ B2DPolygon::B2DPolygon() = default;
+
+ B2DPolygon::B2DPolygon(std::initializer_list<basegfx::B2DPoint> aPoints)
+ : mpPolygon()
+ {
+ for (const basegfx::B2DPoint& rPoint : aPoints)
+ {
+ append(rPoint);
+ }
+ }
+
+ B2DPolygon::B2DPolygon(const B2DPolygon&) = default;
+
+ B2DPolygon::B2DPolygon(B2DPolygon&&) = default;
+
+ B2DPolygon::B2DPolygon(const B2DPolygon& rPolygon, sal_uInt32 nIndex, sal_uInt32 nCount)
+ : mpPolygon(ImplB2DPolygon(*rPolygon.mpPolygon, nIndex, nCount))
+ {
+ // TODO(P2): one extra temporary here (cow_wrapper copies
+ // given ImplB2DPolygon into its internal impl_t wrapper type)
+ OSL_ENSURE(nIndex + nCount <= rPolygon.mpPolygon->count(), "B2DPolygon constructor outside range (!)");
+ }
+
+ B2DPolygon::~B2DPolygon() = default;
+
+ B2DPolygon& B2DPolygon::operator=(const B2DPolygon&) = default;
+
+ B2DPolygon& B2DPolygon::operator=(B2DPolygon&&) = default;
+
+ void B2DPolygon::makeUnique()
+ {
+ mpPolygon.make_unique();
+ }
+
+ bool B2DPolygon::operator==(const B2DPolygon& rPolygon) const
+ {
+ if(mpPolygon.same_object(rPolygon.mpPolygon))
+ return true;
+
+ return ((*mpPolygon) == (*rPolygon.mpPolygon));
+ }
+
+ bool B2DPolygon::operator!=(const B2DPolygon& rPolygon) const
+ {
+ return !(*this == rPolygon);
+ }
+
+ sal_uInt32 B2DPolygon::count() const
+ {
+ return mpPolygon->count();
+ }
+
+ B2DPoint const & B2DPolygon::getB2DPoint(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ return mpPolygon->getPoint(nIndex);
+ }
+
+ void B2DPolygon::setB2DPoint(sal_uInt32 nIndex, const B2DPoint& rValue)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->getPoint(nIndex) != rValue)
+ {
+ mpPolygon->setPoint(nIndex, rValue);
+ }
+ }
+
+ void B2DPolygon::reserve(sal_uInt32 nCount)
+ {
+ mpPolygon->reserve(nCount);
+ }
+
+ void B2DPolygon::insert(sal_uInt32 nIndex, const B2DPoint& rPoint, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex <= mpPolygon->count(), "B2DPolygon Insert outside range (!)");
+
+ if(nCount)
+ {
+ mpPolygon->insert(nIndex, rPoint, nCount);
+ }
+ }
+
+ void B2DPolygon::append(const B2DPoint& rPoint, sal_uInt32 nCount)
+ {
+ if(nCount)
+ {
+ mpPolygon->insert(mpPolygon->count(), rPoint, nCount);
+ }
+ }
+
+ void B2DPolygon::append(const B2DPoint& rPoint)
+ {
+ mpPolygon->append(rPoint);
+ }
+
+ B2DPoint B2DPolygon::getPrevControlPoint(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed())
+ {
+ return mpPolygon->getPoint(nIndex) + mpPolygon->getPrevControlVector(nIndex);
+ }
+ else
+ {
+ return mpPolygon->getPoint(nIndex);
+ }
+ }
+
+ B2DPoint B2DPolygon::getNextControlPoint(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed())
+ {
+ return mpPolygon->getPoint(nIndex) + mpPolygon->getNextControlVector(nIndex);
+ }
+ else
+ {
+ return mpPolygon->getPoint(nIndex);
+ }
+ }
+
+ void B2DPolygon::setPrevControlPoint(sal_uInt32 nIndex, const B2DPoint& rValue)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+ const basegfx::B2DVector aNewVector(rValue - mpPolygon->getPoint(nIndex));
+
+ if(mpPolygon->getPrevControlVector(nIndex) != aNewVector)
+ {
+ mpPolygon->setPrevControlVector(nIndex, aNewVector);
+ }
+ }
+
+ void B2DPolygon::setNextControlPoint(sal_uInt32 nIndex, const B2DPoint& rValue)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+ const basegfx::B2DVector aNewVector(rValue - mpPolygon->getPoint(nIndex));
+
+ if(mpPolygon->getNextControlVector(nIndex) != aNewVector)
+ {
+ mpPolygon->setNextControlVector(nIndex, aNewVector);
+ }
+ }
+
+ void B2DPolygon::setControlPoints(sal_uInt32 nIndex, const basegfx::B2DPoint& rPrev, const basegfx::B2DPoint& rNext)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+ const B2DPoint aPoint(mpPolygon->getPoint(nIndex));
+ const basegfx::B2DVector aNewPrev(rPrev - aPoint);
+ const basegfx::B2DVector aNewNext(rNext - aPoint);
+
+ if(mpPolygon->getPrevControlVector(nIndex) != aNewPrev || mpPolygon->getNextControlVector(nIndex) != aNewNext)
+ {
+ mpPolygon->setControlVectors(nIndex, aNewPrev, aNewNext);
+ }
+ }
+
+ void B2DPolygon::resetPrevControlPoint(sal_uInt32 nIndex)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed() && !mpPolygon->getPrevControlVector(nIndex).equalZero())
+ {
+ mpPolygon->setPrevControlVector(nIndex, B2DVector::getEmptyVector());
+ }
+ }
+
+ void B2DPolygon::resetNextControlPoint(sal_uInt32 nIndex)
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed() && !mpPolygon->getNextControlVector(nIndex).equalZero())
+ {
+ mpPolygon->setNextControlVector(nIndex, B2DVector::getEmptyVector());
+ }
+ }
+
+ void B2DPolygon::resetControlPoints()
+ {
+ if(mpPolygon->areControlPointsUsed())
+ {
+ mpPolygon->resetControlVectors();
+ }
+ }
+
+ void B2DPolygon::appendBezierSegment(
+ const B2DPoint& rNextControlPoint,
+ const B2DPoint& rPrevControlPoint,
+ const B2DPoint& rPoint)
+ {
+ const B2DVector aNewNextVector(mpPolygon->count() ? B2DVector(rNextControlPoint - mpPolygon->getPoint(mpPolygon->count() - 1)) : B2DVector::getEmptyVector());
+ const B2DVector aNewPrevVector(rPrevControlPoint - rPoint);
+
+ if(aNewNextVector.equalZero() && aNewPrevVector.equalZero())
+ {
+ mpPolygon->insert(mpPolygon->count(), rPoint, 1);
+ }
+ else
+ {
+ mpPolygon->appendBezierSegment(aNewNextVector, aNewPrevVector, rPoint);
+ }
+ }
+
+ void B2DPolygon::appendQuadraticBezierSegment(const B2DPoint& rControlPoint, const B2DPoint& rPoint)
+ {
+ if (mpPolygon->count() == 0)
+ {
+ mpPolygon->append(rPoint);
+ const double nX((rControlPoint.getX() * 2.0 + rPoint.getX()) / 3.0);
+ const double nY((rControlPoint.getY() * 2.0 + rPoint.getY()) / 3.0);
+ setPrevControlPoint(0, B2DPoint(nX, nY));
+ }
+ else
+ {
+ const B2DPoint aPreviousPoint(mpPolygon->getPoint(mpPolygon->count() - 1));
+
+ const double nX1((rControlPoint.getX() * 2.0 + aPreviousPoint.getX()) / 3.0);
+ const double nY1((rControlPoint.getY() * 2.0 + aPreviousPoint.getY()) / 3.0);
+ const double nX2((rControlPoint.getX() * 2.0 + rPoint.getX()) / 3.0);
+ const double nY2((rControlPoint.getY() * 2.0 + rPoint.getY()) / 3.0);
+
+ appendBezierSegment(B2DPoint(nX1, nY1), B2DPoint(nX2, nY2), rPoint);
+ }
+ }
+
+ bool B2DPolygon::areControlPointsUsed() const
+ {
+ return mpPolygon->areControlPointsUsed();
+ }
+
+ bool B2DPolygon::isPrevControlPointUsed(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ return (mpPolygon->areControlPointsUsed() && !mpPolygon->getPrevControlVector(nIndex).equalZero());
+ }
+
+ bool B2DPolygon::isNextControlPointUsed(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ return (mpPolygon->areControlPointsUsed() && !mpPolygon->getNextControlVector(nIndex).equalZero());
+ }
+
+ B2VectorContinuity B2DPolygon::getContinuityInPoint(sal_uInt32 nIndex) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+
+ if(mpPolygon->areControlPointsUsed())
+ {
+ const B2DVector& rPrev(mpPolygon->getPrevControlVector(nIndex));
+ const B2DVector& rNext(mpPolygon->getNextControlVector(nIndex));
+
+ return getContinuity(rPrev, rNext);
+ }
+ else
+ {
+ return B2VectorContinuity::NONE;
+ }
+ }
+
+ void B2DPolygon::getBezierSegment(sal_uInt32 nIndex, B2DCubicBezier& rTarget) const
+ {
+ OSL_ENSURE(nIndex < mpPolygon->count(), "B2DPolygon access outside range (!)");
+ const bool bNextIndexValidWithoutClose(nIndex + 1 < mpPolygon->count());
+
+ if(bNextIndexValidWithoutClose || mpPolygon->isClosed())
+ {
+ const sal_uInt32 nNextIndex(bNextIndexValidWithoutClose ? nIndex + 1 : 0);
+ rTarget.setStartPoint(mpPolygon->getPoint(nIndex));
+ rTarget.setEndPoint(mpPolygon->getPoint(nNextIndex));
+
+ if(mpPolygon->areControlPointsUsed())
+ {
+ rTarget.setControlPointA(rTarget.getStartPoint() + mpPolygon->getNextControlVector(nIndex));
+ rTarget.setControlPointB(rTarget.getEndPoint() + mpPolygon->getPrevControlVector(nNextIndex));
+ }
+ else
+ {
+ // no bezier, reset control points at rTarget
+ rTarget.setControlPointA(rTarget.getStartPoint());
+ rTarget.setControlPointB(rTarget.getEndPoint());
+ }
+ }
+ else
+ {
+ // no valid edge at all, reset rTarget to current point
+ const B2DPoint aPoint(mpPolygon->getPoint(nIndex));
+ rTarget.setStartPoint(aPoint);
+ rTarget.setEndPoint(aPoint);
+ rTarget.setControlPointA(aPoint);
+ rTarget.setControlPointB(aPoint);
+ }
+ }
+
+ B2DPolygon const & B2DPolygon::getDefaultAdaptiveSubdivision() const
+ {
+ return mpPolygon->getDefaultAdaptiveSubdivision(*this);
+ }
+
+ B2DRange const & B2DPolygon::getB2DRange() const
+ {
+ return mpPolygon->getB2DRange(*this);
+ }
+
+ void B2DPolygon::append(const B2DPolygon& rPoly, sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ if(!rPoly.count())
+ return;
+
+ if(!nCount)
+ {
+ nCount = rPoly.count();
+ }
+
+ if(nIndex == 0 && nCount == rPoly.count())
+ {
+ mpPolygon->insert(mpPolygon->count(), *rPoly.mpPolygon);
+ }
+ else
+ {
+ OSL_ENSURE(nIndex + nCount <= rPoly.mpPolygon->count(), "B2DPolygon Append outside range (!)");
+ ImplB2DPolygon aTempPoly(*rPoly.mpPolygon, nIndex, nCount);
+ mpPolygon->insert(mpPolygon->count(), aTempPoly);
+ }
+ }
+
+ void B2DPolygon::remove(sal_uInt32 nIndex, sal_uInt32 nCount)
+ {
+ OSL_ENSURE(nIndex + nCount <= mpPolygon->count(), "B2DPolygon Remove outside range (!)");
+
+ if(nCount)
+ {
+ mpPolygon->remove(nIndex, nCount);
+ }
+ }
+
+ void B2DPolygon::clear()
+ {
+ *mpPolygon = ImplB2DPolygon();
+ }
+
+ bool B2DPolygon::isClosed() const
+ {
+ return mpPolygon->isClosed();
+ }
+
+ void B2DPolygon::setClosed(bool bNew)
+ {
+ if(isClosed() != bNew)
+ {
+ mpPolygon->setClosed(bNew);
+ }
+ }
+
+ void B2DPolygon::flip()
+ {
+ if(count() > 1)
+ {
+ mpPolygon->flip();
+ }
+ }
+
+ bool B2DPolygon::hasDoublePoints() const
+ {
+ return (mpPolygon->count() > 1 && mpPolygon->hasDoublePoints());
+ }
+
+ void B2DPolygon::removeDoublePoints()
+ {
+ if(hasDoublePoints())
+ {
+ mpPolygon->removeDoublePointsAtBeginEnd();
+ mpPolygon->removeDoublePointsWholeTrack();
+ }
+ }
+
+ void B2DPolygon::transform(const B2DHomMatrix& rMatrix)
+ {
+ if(mpPolygon->count() && !rMatrix.isIdentity())
+ {
+ mpPolygon->transform(rMatrix);
+ }
+ }
+
+ void B2DPolygon::addOrReplaceSystemDependentDataInternal(SystemDependentData_SharedPtr& rData) const
+ {
+ // Need to get ImplB2DPolygon* from cow_wrapper *without*
+ // calling make_unique() here - we do not want to
+ // 'modify' the ImplB2DPolygon, but add buffered data that
+ // is valid for all referencing instances
+ const B2DPolygon* pMe(this);
+ const ImplB2DPolygon* pMyImpl(pMe->mpPolygon.get());
+
+ const_cast<ImplB2DPolygon*>(pMyImpl)->addOrReplaceSystemDependentData(rData);
+ }
+
+ SystemDependentData_SharedPtr B2DPolygon::getSystemDependantDataInternal(size_t hash_code) const
+ {
+ return mpPolygon->getSystemDependentData(hash_code);
+ }
+
+} // end of namespace basegfx
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */