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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <basegfx/utils/b2dclipstate.hxx>
+
+#include <basegfx/range/b2drange.hxx>
+#include <basegfx/range/b2dpolyrange.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <basegfx/polygon/b2dpolypolygontools.hxx>
+#include <basegfx/polygon/b2dpolypolygoncutter.hxx>
+
+
+namespace basegfx::utils
+{
+ class ImplB2DClipState
+ {
+ public:
+ enum Operation {UNION, INTERSECT, XOR, SUBTRACT};
+
+ ImplB2DClipState() :
+ maPendingPolygons(),
+ maPendingRanges(),
+ maClipPoly(),
+ mePendingOps(UNION)
+ {}
+
+ explicit ImplB2DClipState( const B2DPolyPolygon& rPoly ) :
+ maPendingPolygons(),
+ maPendingRanges(),
+ maClipPoly(rPoly),
+ mePendingOps(UNION)
+ {}
+
+ bool isCleared() const
+ {
+ return !maClipPoly.count()
+ && !maPendingPolygons.count()
+ && !maPendingRanges.count();
+ }
+
+ bool isNullClipPoly() const
+ {
+ return maClipPoly.count() == 1
+ && !maClipPoly.getB2DPolygon(0).count();
+ }
+
+ bool isNull() const
+ {
+ return !maPendingPolygons.count()
+ && !maPendingRanges.count()
+ && isNullClipPoly();
+ }
+
+ void makeNull()
+ {
+ maPendingPolygons.clear();
+ maPendingRanges.clear();
+ maClipPoly.clear();
+ maClipPoly.append(B2DPolygon());
+ mePendingOps = UNION;
+ }
+
+ bool operator==(const ImplB2DClipState& rRHS) const
+ {
+ return maPendingPolygons == rRHS.maPendingPolygons
+ && maPendingRanges == rRHS.maPendingRanges
+ && maClipPoly == rRHS.maClipPoly
+ && mePendingOps == rRHS.mePendingOps;
+ }
+
+ void addRange(const B2DRange& rRange, Operation eOp)
+ {
+ if( rRange.isEmpty() )
+ return;
+
+ commitPendingPolygons();
+ if( mePendingOps != eOp )
+ commitPendingRanges();
+
+ mePendingOps = eOp;
+ maPendingRanges.appendElement(
+ rRange,
+ B2VectorOrientation::Positive);
+ }
+
+ void addPolyPolygon(const B2DPolyPolygon& aPoly, Operation eOp)
+ {
+ commitPendingRanges();
+ if( mePendingOps != eOp )
+ commitPendingPolygons();
+
+ mePendingOps = eOp;
+ maPendingPolygons.append(aPoly);
+ }
+
+ void unionRange(const B2DRange& rRange)
+ {
+ if( isCleared() )
+ return;
+
+ addRange(rRange,UNION);
+ }
+
+ void unionPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ if( isCleared() )
+ return;
+
+ addPolyPolygon(rPolyPoly,UNION);
+ }
+
+ void intersectRange(const B2DRange& rRange)
+ {
+ if( isNull() )
+ return;
+
+ addRange(rRange,INTERSECT);
+ }
+
+ void intersectPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ if( isNull() )
+ return;
+
+ addPolyPolygon(rPolyPoly,INTERSECT);
+ }
+
+ void subtractRange(const B2DRange& rRange )
+ {
+ if( isNull() )
+ return;
+
+ addRange(rRange,SUBTRACT);
+ }
+
+ void subtractPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ if( isNull() )
+ return;
+
+ addPolyPolygon(rPolyPoly,SUBTRACT);
+ }
+
+ void xorRange(const B2DRange& rRange)
+ {
+ addRange(rRange,XOR);
+ }
+
+ void xorPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ addPolyPolygon(rPolyPoly,XOR);
+ }
+
+ void transform(const basegfx::B2DHomMatrix& rTranslate)
+ {
+ maPendingRanges.transform(rTranslate);
+ maPendingPolygons.transform(rTranslate);
+ maClipPoly.transform(rTranslate);
+ }
+
+ B2DPolyPolygon const & getClipPoly() const
+ {
+ commitPendingRanges();
+ commitPendingPolygons();
+
+ return maClipPoly;
+ }
+
+ private:
+ void commitPendingPolygons() const
+ {
+ if( !maPendingPolygons.count() )
+ return;
+
+ // assumption: maClipPoly has kept polygons prepared for
+ // clipping; i.e. no neutral polygons & correct
+ // orientation
+ maPendingPolygons = utils::prepareForPolygonOperation(maPendingPolygons);
+ const bool bIsEmpty=isNullClipPoly();
+ const bool bIsCleared=!maClipPoly.count();
+ switch(mePendingOps)
+ {
+ case UNION:
+ assert( !bIsCleared );
+
+ if( bIsEmpty )
+ maClipPoly = maPendingPolygons;
+ else
+ maClipPoly = utils::solvePolygonOperationOr(
+ maClipPoly,
+ maPendingPolygons);
+ break;
+ case INTERSECT:
+ assert( !bIsEmpty );
+
+ if( bIsCleared )
+ maClipPoly = maPendingPolygons;
+ else
+ maClipPoly = utils::solvePolygonOperationAnd(
+ maClipPoly,
+ maPendingPolygons);
+ break;
+ case XOR:
+ if( bIsEmpty )
+ maClipPoly = maPendingPolygons;
+ else if( bIsCleared )
+ {
+ // not representable, strictly speaking,
+ // using polygons with the common even/odd
+ // or nonzero winding number fill rule. If
+ // we'd want to represent it, fill rule
+ // would need to be "non-negative winding
+ // number" (and we then would return
+ // 'holes' here)
+
+ // going for an ugly hack meanwhile
+ maClipPoly = utils::solvePolygonOperationXor(
+ B2DPolyPolygon(
+ utils::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
+ maPendingPolygons);
+ }
+ else
+ maClipPoly = utils::solvePolygonOperationXor(
+ maClipPoly,
+ maPendingPolygons);
+ break;
+ case SUBTRACT:
+ assert( !bIsEmpty );
+
+ // first union all pending ones, subtract en bloc then
+ maPendingPolygons = solveCrossovers(maPendingPolygons);
+ maPendingPolygons = stripNeutralPolygons(maPendingPolygons);
+ maPendingPolygons = stripDispensablePolygons(maPendingPolygons);
+
+ if( bIsCleared )
+ {
+ // not representable, strictly speaking,
+ // using polygons with the common even/odd
+ // or nonzero winding number fill rule. If
+ // we'd want to represent it, fill rule
+ // would need to be "non-negative winding
+ // number" (and we then would return
+ // 'holes' here)
+
+ // going for an ugly hack meanwhile
+ maClipPoly = utils::solvePolygonOperationDiff(
+ B2DPolyPolygon(
+ utils::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
+ maPendingPolygons);
+ }
+ else
+ maClipPoly = utils::solvePolygonOperationDiff(
+ maClipPoly,
+ maPendingPolygons);
+ break;
+ }
+
+ maPendingPolygons.clear();
+ mePendingOps = UNION;
+ }
+
+ void commitPendingRanges() const
+ {
+ if( !maPendingRanges.count() )
+ return;
+
+ // use the specialized range clipper for the win
+ B2DPolyPolygon aCollectedRanges;
+ const bool bIsEmpty=isNullClipPoly();
+ const bool bIsCleared=!maClipPoly.count();
+ switch(mePendingOps)
+ {
+ case UNION:
+ assert( !bIsCleared );
+
+ aCollectedRanges = maPendingRanges.solveCrossovers();
+ aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
+ aCollectedRanges = stripDispensablePolygons(aCollectedRanges);
+ if( bIsEmpty )
+ maClipPoly = aCollectedRanges;
+ else
+ maClipPoly = utils::solvePolygonOperationOr(
+ maClipPoly,
+ aCollectedRanges);
+ break;
+ case INTERSECT:
+ assert( !bIsEmpty );
+
+ aCollectedRanges = maPendingRanges.solveCrossovers();
+ aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
+ if( maPendingRanges.count() > 1 )
+ aCollectedRanges = stripDispensablePolygons(aCollectedRanges, true);
+
+ if( bIsCleared )
+ maClipPoly = aCollectedRanges;
+ else
+ maClipPoly = utils::solvePolygonOperationAnd(
+ maClipPoly,
+ aCollectedRanges);
+ break;
+ case XOR:
+ aCollectedRanges = maPendingRanges.solveCrossovers();
+ aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
+ aCollectedRanges = correctOrientations(aCollectedRanges);
+
+ if( bIsEmpty )
+ maClipPoly = aCollectedRanges;
+ else if( bIsCleared )
+ {
+ // not representable, strictly speaking,
+ // using polygons with the common even/odd
+ // or nonzero winding number fill rule. If
+ // we'd want to represent it, fill rule
+ // would need to be "non-negative winding
+ // number" (and we then would return
+ // 'holes' here)
+
+ // going for an ugly hack meanwhile
+ maClipPoly = utils::solvePolygonOperationXor(
+ B2DPolyPolygon(
+ utils::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
+ aCollectedRanges);
+ }
+ else
+ maClipPoly = utils::solvePolygonOperationXor(
+ maClipPoly,
+ aCollectedRanges);
+ break;
+ case SUBTRACT:
+ assert( !bIsEmpty );
+
+ // first union all pending ranges, subtract en bloc then
+ aCollectedRanges = maPendingRanges.solveCrossovers();
+ aCollectedRanges = stripNeutralPolygons(aCollectedRanges);
+ aCollectedRanges = stripDispensablePolygons(aCollectedRanges);
+
+ if( bIsCleared )
+ {
+ // not representable, strictly speaking,
+ // using polygons with the common even/odd
+ // or nonzero winding number fill rule. If
+ // we'd want to represent it, fill rule
+ // would need to be "non-negative winding
+ // number" (and we then would return
+ // 'holes' here)
+
+ // going for an ugly hack meanwhile
+ maClipPoly = utils::solvePolygonOperationDiff(
+ B2DPolyPolygon(
+ utils::createPolygonFromRect(B2DRange(-1E20,-1E20,1E20,1E20))),
+ aCollectedRanges);
+ }
+ else
+ maClipPoly = utils::solvePolygonOperationDiff(
+ maClipPoly,
+ aCollectedRanges);
+ break;
+ }
+
+ maPendingRanges.clear();
+ mePendingOps = UNION;
+ }
+
+ mutable B2DPolyPolygon maPendingPolygons;
+ mutable B2DPolyRange maPendingRanges;
+ mutable B2DPolyPolygon maClipPoly;
+ mutable Operation mePendingOps;
+ };
+
+ B2DClipState::B2DClipState() = default;
+
+ B2DClipState::~B2DClipState() = default;
+
+ B2DClipState::B2DClipState( const B2DClipState& ) = default;
+
+ B2DClipState::B2DClipState( B2DClipState&& ) = default;
+
+ B2DClipState::B2DClipState( const B2DPolyPolygon& rPolyPoly ) :
+ mpImpl( ImplB2DClipState(rPolyPoly) )
+ {}
+
+ B2DClipState& B2DClipState::operator=( const B2DClipState& ) = default;
+
+ B2DClipState& B2DClipState::operator=( B2DClipState&& ) = default;
+
+ void B2DClipState::makeNull()
+ {
+ mpImpl->makeNull();
+ }
+
+ bool B2DClipState::isCleared() const
+ {
+ return mpImpl->isCleared();
+ }
+
+ bool B2DClipState::operator==(const B2DClipState& rRHS) const
+ {
+ if(mpImpl.same_object(rRHS.mpImpl))
+ return true;
+
+ return ((*mpImpl) == (*rRHS.mpImpl));
+ }
+
+ bool B2DClipState::operator!=(const B2DClipState& rRHS) const
+ {
+ return !(*this == rRHS);
+ }
+
+ void B2DClipState::unionRange(const B2DRange& rRange)
+ {
+ mpImpl->unionRange(rRange);
+ }
+
+ void B2DClipState::unionPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ mpImpl->unionPolyPolygon(rPolyPoly);
+ }
+
+ void B2DClipState::intersectRange(const B2DRange& rRange)
+ {
+ mpImpl->intersectRange(rRange);
+ }
+
+ void B2DClipState::intersectPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ mpImpl->intersectPolyPolygon(rPolyPoly);
+ }
+
+ void B2DClipState::subtractRange(const B2DRange& rRange)
+ {
+ mpImpl->subtractRange(rRange);
+ }
+
+ void B2DClipState::subtractPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ mpImpl->subtractPolyPolygon(rPolyPoly);
+ }
+
+ void B2DClipState::xorRange(const B2DRange& rRange)
+ {
+ mpImpl->xorRange(rRange);
+ }
+
+ void B2DClipState::xorPolyPolygon(const B2DPolyPolygon& rPolyPoly)
+ {
+ mpImpl->xorPolyPolygon(rPolyPoly);
+ }
+
+ B2DPolyPolygon const & B2DClipState::getClipPoly() const
+ {
+ return mpImpl->getClipPoly();
+ }
+
+ void B2DClipState::transform(const basegfx::B2DHomMatrix& rTranslate)
+ {
+ return mpImpl->transform(rTranslate);
+ }
+
+
+} // end of namespace
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */