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-rw-r--r--canvas/source/vcl/backbuffer.cxx72
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diff --git a/canvas/source/vcl/backbuffer.cxx b/canvas/source/vcl/backbuffer.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <sal/config.h>
+
+#include <vcl/svapp.hxx>
+
+#include "backbuffer.hxx"
+
+
+namespace vclcanvas
+{
+ BackBuffer::BackBuffer( const OutputDevice& rRefDevice,
+ bool bMonochromeBuffer ) :
+ maVDev( VclPtr<VirtualDevice>::Create( rRefDevice,
+ bMonochromeBuffer ? DeviceFormat::BITMASK : DeviceFormat::DEFAULT ) )
+ {
+ if( bMonochromeBuffer )
+ return;
+
+ // #i95645#
+#if defined( MACOSX )
+ // use AA on VCLCanvas for Mac
+ maVDev->SetAntialiasing( AntialiasingFlags::EnableB2dDraw | maVDev->GetAntialiasing() );
+#else
+ // switch off AA for WIN32 and UNIX, the VCLCanvas does not look good with it and
+ // is not required to do AA. It would need to be adapted to use it correctly
+ // (especially gradient painting). This will need extra work.
+ maVDev->SetAntialiasing( maVDev->GetAntialiasing() & ~AntialiasingFlags::EnableB2dDraw);
+#endif
+ }
+
+ BackBuffer::~BackBuffer()
+ {
+ SolarMutexGuard aGuard;
+ maVDev.disposeAndClear();
+ }
+
+ OutputDevice& BackBuffer::getOutDev()
+ {
+ return *maVDev;
+ }
+
+ const OutputDevice& BackBuffer::getOutDev() const
+ {
+ return *maVDev;
+ }
+
+ void BackBuffer::setSize( const ::Size& rNewSize )
+ {
+ maVDev->SetOutputSizePixel( rNewSize );
+ }
+
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */