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Diffstat (limited to '')
-rw-r--r-- | canvas/source/vcl/spritedevicehelper.cxx | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/canvas/source/vcl/spritedevicehelper.cxx b/canvas/source/vcl/spritedevicehelper.cxx new file mode 100644 index 000000000..01994f55c --- /dev/null +++ b/canvas/source/vcl/spritedevicehelper.cxx @@ -0,0 +1,128 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <sal/config.h> + +#include <osl/diagnose.h> +#include <vcl/bitmapex.hxx> +#include <vcl/dibtools.hxx> +#include <tools/stream.hxx> + +#include "spritedevicehelper.hxx" + +using namespace ::com::sun::star; + +namespace vclcanvas +{ + SpriteDeviceHelper::SpriteDeviceHelper() : + mpBackBuffer() + { + } + + void SpriteDeviceHelper::init( const OutDevProviderSharedPtr& pOutDev ) + { + DeviceHelper::init(pOutDev); + + // setup back buffer + OutputDevice& rOutDev( pOutDev->getOutDev() ); + mpBackBuffer = std::make_shared<BackBuffer>( rOutDev ); + mpBackBuffer->setSize( rOutDev.GetOutputSizePixel() ); + + // #i95645# +#if defined( MACOSX ) + // use AA on VCLCanvas for Mac + mpBackBuffer->getOutDev().SetAntialiasing( AntialiasingFlags::EnableB2dDraw | mpBackBuffer->getOutDev().GetAntialiasing() ); +#else + // switch off AA for WIN32 and UNIX, the VCLCanvas does not look good with it and + // is not required to do AA. It would need to be adapted to use it correctly + // (especially gradient painting). This will need extra work. + mpBackBuffer->getOutDev().SetAntialiasing(mpBackBuffer->getOutDev().GetAntialiasing() & ~AntialiasingFlags::EnableB2dDraw); +#endif + } + + bool SpriteDeviceHelper::showBuffer( bool, bool ) + { + OSL_FAIL("Not supposed to be called, handled by SpriteCanvas"); + return false; + } + + bool SpriteDeviceHelper::switchBuffer( bool, bool ) + { + OSL_FAIL("Not supposed to be called, handled by SpriteCanvas"); + return false; + } + + void SpriteDeviceHelper::disposing() + { + // release all references + mpBackBuffer.reset(); + + DeviceHelper::disposing(); + } + + uno::Any SpriteDeviceHelper::isAccelerated() const + { + return DeviceHelper::isAccelerated(); + } + + uno::Any SpriteDeviceHelper::getDeviceHandle() const + { + return DeviceHelper::getDeviceHandle(); + } + + uno::Any SpriteDeviceHelper::getSurfaceHandle() const + { + if( !mpBackBuffer ) + return uno::Any(); + + return uno::Any( + reinterpret_cast< sal_Int64 >(&mpBackBuffer->getOutDev()) ); + } + + void SpriteDeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds ) + { + if( mpBackBuffer ) + mpBackBuffer->setSize( ::Size(rBounds.Width, + rBounds.Height) ); + } + + void SpriteDeviceHelper::dumpScreenContent() const + { + DeviceHelper::dumpScreenContent(); + + static sal_Int32 nFilePostfixCount(0); + + if( mpBackBuffer ) + { + OUString aFilename = "dbg_backbuffer" + OUString::number(nFilePostfixCount) + ".bmp"; + + SvFileStream aStream( aFilename, StreamMode::STD_READWRITE ); + + const ::Point aEmptyPoint; + mpBackBuffer->getOutDev().EnableMapMode( false ); + mpBackBuffer->getOutDev().SetAntialiasing( AntialiasingFlags::EnableB2dDraw ); + WriteDIB(mpBackBuffer->getOutDev().GetBitmapEx(aEmptyPoint, mpBackBuffer->getOutDev().GetOutputSizePixel()), aStream, false); + } + + ++nFilePostfixCount; + } + +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |