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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#pragma once
+
+#include "vclprocessor2d.hxx"
+#include <vcl/outdev.hxx>
+
+#include <memory>
+
+namespace drawinglayer::primitive2d
+{
+class PolyPolygonColorPrimitive2D;
+class PolygonHairlinePrimitive2D;
+class PolygonStrokePrimitive2D;
+class WrongSpellPrimitive2D;
+class TextSimplePortionPrimitive;
+class BitmapPrimitive2D;
+class PolyPolygonGradientPrimitive2D;
+class UnifiedTransparencePrimitive2D;
+class ControlPrimitive2D;
+class PolygonStrokePrimitive2D;
+class FillHatchPrimitive2D;
+class BackgroundColorPrimitive2D;
+class BorderLinePrimitive2D;
+class GlowPrimitive2D;
+class SoftEdgePrimitive2D;
+}
+
+namespace drawinglayer::processor2d
+{
+/** VclPixelProcessor2D class
+
+ This processor derived from VclProcessor2D is the base class for rendering
+ all fed primitives to a VCL Window. It is the currently used renderer
+ for all VCL editing output from the DrawingLayer.
+ */
+class VclPixelProcessor2D final : public VclProcessor2D
+{
+ struct Impl;
+ std::unique_ptr<Impl> m_pImpl;
+
+ /* the local processor for BasePrimitive2D-Implementation based primitives,
+ called from the common process()-implementation
+ */
+ virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate) override;
+
+ // some helpers to try direct paints (shortcuts)
+ void tryDrawPolyPolygonColorPrimitive2DDirect(
+ const primitive2d::PolyPolygonColorPrimitive2D& rSource, double fTransparency);
+ bool
+ tryDrawPolygonHairlinePrimitive2DDirect(const primitive2d::PolygonHairlinePrimitive2D& rSource,
+ double fTransparency);
+ bool tryDrawPolygonStrokePrimitive2DDirect(const primitive2d::PolygonStrokePrimitive2D& rSource,
+ double fTransparency);
+
+ void
+ processWrongSpellPrimitive2D(const primitive2d::WrongSpellPrimitive2D& rWrongSpellPrimitive);
+ void processTextSimplePortionPrimitive2D(
+ const primitive2d::TextSimplePortionPrimitive2D& rCandidate);
+ void processTextDecoratedPortionPrimitive2D(
+ const primitive2d::TextSimplePortionPrimitive2D& rCandidate);
+ void processPolygonHairlinePrimitive2D(
+ const primitive2d::PolygonHairlinePrimitive2D& rPolygonHairlinePrimitive2D);
+ void processBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate);
+ void processPolyPolygonGradientPrimitive2D(
+ const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate);
+ void processPolyPolygonColorPrimitive2D(
+ const primitive2d::PolyPolygonColorPrimitive2D& rPolyPolygonColorPrimitive2D);
+ void processUnifiedTransparencePrimitive2D(
+ const primitive2d::UnifiedTransparencePrimitive2D& rUniTransparenceCandidate);
+ void processControlPrimitive2D(const primitive2d::ControlPrimitive2D& rControlPrimitive);
+ void processPolygonStrokePrimitive2D(
+ const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokePrimitive2D);
+ void processFillHatchPrimitive2D(const primitive2d::FillHatchPrimitive2D& rFillHatchPrimitive);
+ void
+ processBackgroundColorPrimitive2D(const primitive2d::BackgroundColorPrimitive2D& rPrimitive);
+ void
+ processBorderLinePrimitive2D(const drawinglayer::primitive2d::BorderLinePrimitive2D& rBorder);
+ void processInvertPrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
+ void processMetaFilePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate);
+ void processGlowPrimitive2D(const primitive2d::GlowPrimitive2D& rCandidate);
+ void processSoftEdgePrimitive2D(const primitive2d::SoftEdgePrimitive2D& rCandidate);
+
+public:
+ /// constructor/destructor
+ VclPixelProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev,
+ const basegfx::BColorModifierStack& rInitStack
+ = basegfx::BColorModifierStack());
+ virtual ~VclPixelProcessor2D() override;
+};
+} // end of namespace drawinglayer::processor2d
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */